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Hi.

Which are the 3.5 more compatible rules? an which do yo think are the less compatible?

Paizo Employee Creative Director

nohar wrote:
since oracles are considered to be pantheists does that mean they qualify for faith and religion traits from any deity?

Faith traits are not keyed to a specific deity, so by definition oracles can take them. ANYONE can take faith traits.

Religion traits require you to worship a specific deity. An oracle who takes one should worship that deity—or if said oracle worships several, the religion trait she picks should be the one from the deity in her chosen pantheon that she most closely idolizes or identifies with.

RPG Superstar 2014 Top 32

Just had a chance to read over Wake of the Watcher. Don't know how involved you were in its production, but awesome job to Paizo all the same. The hand-knitted baby's blanket with fish scales in it was one of my all-time favorite descriptions from an adventure.

I haven't read a lot of Lovecraft, but as a genre it seems at odds with D&D. The latter is set up to encourage player triumph, while the former is all about the cosmic insignificance of human life. How does a DM reconcile these elements when running a Lovecraft-themed PF game, where in one genre his PCs and their actions matter, and in the other they don't?

From Wake of the Watcher, I got a sort of in between feeling. The PCs end the adventure having saved the town, but aware of the terrible things lurking between the stars. They win, but totally. The townsfolk don't even want to acknowledge them as heroes. Is that the feeling Paizo's Lovecraft fans were out to create?

Paizo Employee Creative Director

Mister Cronal wrote:

Just had a chance to read over Wake of the Watcher. Don't know how involved you were in its production, but awesome job to Paizo all the same. The hand-knitted baby's blanket with fish scales in it was one of my all-time favorite descriptions from an adventure.

I haven't read a lot of Lovecraft, but as a genre it seems at odds with D&D. The latter is set up to encourage player triumph, while the former is all about the cosmic insignificance of human life. How does a DM reconcile these elements when running a Lovecraft-themed PF game, where in one genre his PCs and their actions matter, and in the other they don't?

From Wake of the Watcher, I got a sort of in between feeling. The PCs end the adventure having saved the town, but aware of the terrible things lurking between the stars. They win, but totally. The townsfolk don't even want to acknowledge them as heroes. Is that the feeling Paizo's Lovecraft fans were out to create?

Rob McCreary's the one who developed Greg Vaughan's adventure. I did help out a little here and there—my primary contribution to that volume was the monsters and the Cults of the Old Ones article.

Lovecraft wrote a lot more than stories about the cosmic insignificance of human life. In fact, in a lot of his stories, you can find uplifting bits where humans triumph despite their cosmic insignifiance. Other stories he wrote are much more classical supernatural or gothic in nature. And a fair amount of his stories are actually fantasy stories set in Earth's Dreamlands—a realm that lends itself quite well to fantasy settings. Humans don't always "lose" in Lovecraft's stories. In some, they actually win.

Anyway, I obviously don't think his work is at odds with Pathfinder (or D&D, for that matter). In fact, neither did many of the game's previous desginers, all the way back to Gygax. If you're interested in tracking it down, I wrote an article about Lovecraft and his influence on D&D back in Dragon magazine issue 324... a short summary of the elements of D&D (and thus most fantasy RPGs) that I believe were inspired by Lovecraft and that I talk about in the article includes:

  • Many classic adventures, such as "The Forgotten Temple of Tharizdun," "Return to the Temple of Elemental Evil," "Mordenkainen's Fantastic Adventure," and "The Gates of Firestorm Peak."

  • Aboleths

  • "The Creator Race" (a theme that appears in many RPG game worlds, particularly in the Forgotten Realms)

  • Evil Tomes (like the Book of Vile Darkness)

  • The Far Realm

  • Ghouls and Ghasts (ghouls are from myth, but the way they're portrayed in D&D and RPGs owes a LOT to how Lovecraft portrayed them in stories like "Pickman's Model" and "Dream Quest of Unknown Kadath"; ghasts, as tougher versions of ghouls, is pretty much ENTIRELY from Lovecraft)

  • Mind Flayers (they look like Cthulhu, behave like the mi-go, and use alien science)

  • Sahuagin, Kuo-Toa (both inspired by Lovecraft's deep ones, especially when you take into account the maelenti, who are sahuagin who look like "regular people")

  • Serpent Folk (be they yuan-ti or our own serpentfolk)

  • The Silver Key of Portals (an artifact in Greyhawk that seems to me to be quite inspired by a similar magic item featured in Lovecraft's "The Silver Key," and "Through the Gate of the Silver Key")

  • The Underdark (Lovecraft's fantasy setting, Earth's Dreamlands, has an entire underworld of caverns inhabited by ghouls, ghasts, gugs, and monsters banished to the depths by the gods who build entire subterranean cities... kinda like how mind flayers, drow, duergar, svirfneblin, derro, and more work)

  • Paizo Employee Creative Director

    Nicos wrote:

    Hi.

    Which are the 3.5 more compatible rules? an which do yo think are the less compatible?

    I'm not sure what you're asking...

    Are you asking what rules in Pathfinder I think are more compatible with 3.5 than others? I would think that would be obvious—the ones that are more compatible are the ones we didn't change.

    Hopefully, the ones we DID change make it worth switching to Pathfinder!


    James Jacobs wrote:
    Nicos wrote:

    Hi.

    Which are the 3.5 more compatible rules? an which do yo think are the less compatible?

    Are you asking what rules in Pathfinder I think are more compatible with 3.5 than others?

    it's quite the opposite. my group and i are playing pathfinder, and we allow stuff for 3.5 (prestige clases, feats, spells...), actually one campaing is located in faerun. we use pathfinder instead of 3.5 because we think is better and more funy, but the are many books from 3.5 that have a lot of useful material (specialy prestige class the weak point of path)and is a shame not to use they, but also there a lot of stuff dificult to acomodate with the pathfinder rules.

    Paizo Employee Creative Director

    Nicos wrote:
    James Jacobs wrote:
    Nicos wrote:

    Hi.

    Which are the 3.5 more compatible rules? an which do yo think are the less compatible?

    Are you asking what rules in Pathfinder I think are more compatible with 3.5 than others?

    it's quite the opposite. my group and i are playing pathfinder, and we allow stuff for 3.5 (prestige clases, feats, spells...), actually one campaing is located in faerun. we use pathfinder instead of 3.5 because we think is better and more funy, but the are many books from 3.5 that have a lot of useful material (specialy prestige class the weak point of path)and is a shame not to use they, but also there a lot of stuff dificult to acomodate with the pathfinder rules.

    Well... the good news is that we at Paizo also like a lot of those older 3.5 books. We even wrote some of them, in fact. And keeping Pathfinder compatible with them was as much because we knew that a lot of gamers out there still wanted to use their 3rd edition D&D stuff with the game they like to play. Just like us.

    So although there are indeed a few points where the two rules sets are different... they should be close enough to still work with 3.5 books.


    Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

    Through whatever means (Interplanetary Teleport, a wacky immortal, some crazy planeswalking) the iconics are introduced to karaoke. What do they sing?


    James Jacobs wrote:

    3) Simulacrum is a really fun spell with a LOT of possibilities... but like similar spells (awaken, reincarnate, and even miracle and wish), it also needs a heavy dose of GM intervention to keep things running smoothly. Especially since every time anyone anywhere publishes stats for a new monster, the spell's possible effects grow. My suggestion is that questions like "can you make a simulacrum of an efreeti to gain access to a wish?" should only be answered by a particular game's GM—that's also more or less the official ruling. My advice as a GM myself? No way. I'd let you make an efreeti, but it wouldn't have the ability to grant a wish. And if you make a black dragon, it does indeed have half the HD but it's still a simulacrum of a young black dragon—it doesn't "downgrade" to a wyrmling. Just ignore those dragon aging rules entirely when you make a dragon simulacrum.

    Frankly, were I redesigning the spell, I'd actually put into the bestiary, or into the spell itself (even better!) a new monster template for simulacrum.

    Funny coincidence, you have a bestiary in the works. ;)


    Dragon78 wrote:

    I would like to see at least one rabbit based monster of course the Al-mi-raj is much more interesting to me that a Jack o lope.

    ...
    3)Is the "Moon dog" still owned by wizards of the coast?
    ...
    7)If we can't have a dire weasal how about a giant weasal or giant mongoose?

    Have you considered buying the Tome of Horrors Complete? It's got the al-mi’raj, moon dog, a dire template, and a Foreword by James Jacobs.

    Paizo Employee Creative Director

    Evan Tarlton wrote:
    Through whatever means (Interplanetary Teleport, a wacky immortal, some crazy planeswalking) the iconics are introduced to karaoke. What do they sing?

    Pink Floyd, of course.

    Paizo Employee Creative Director

    Fredrik wrote:
    James Jacobs wrote:

    3) Simulacrum is a really fun spell with a LOT of possibilities... but like similar spells (awaken, reincarnate, and even miracle and wish), it also needs a heavy dose of GM intervention to keep things running smoothly. Especially since every time anyone anywhere publishes stats for a new monster, the spell's possible effects grow. My suggestion is that questions like "can you make a simulacrum of an efreeti to gain access to a wish?" should only be answered by a particular game's GM—that's also more or less the official ruling. My advice as a GM myself? No way. I'd let you make an efreeti, but it wouldn't have the ability to grant a wish. And if you make a black dragon, it does indeed have half the HD but it's still a simulacrum of a young black dragon—it doesn't "downgrade" to a wyrmling. Just ignore those dragon aging rules entirely when you make a dragon simulacrum.

    Frankly, were I redesigning the spell, I'd actually put into the bestiary, or into the spell itself (even better!) a new monster template for simulacrum.

    Funny coincidence, you have a bestiary in the works. ;)

    Unfortunately... that's a significant re-write to the way simulacrum works. A re-write of that level isn't something I'm interested in introducing into a game that's already out—it'd be something that has to happen at an edition change.

    And that's NOT something we have in the works, so for now, simulacrum gets to stay the way it is.

    Paizo Employee Creative Director

    see wrote:
    Dragon78 wrote:

    I would like to see at least one rabbit based monster of course the Al-mi-raj is much more interesting to me that a Jack o lope.

    ...
    3)Is the "Moon dog" still owned by wizards of the coast?
    ...
    7)If we can't have a dire weasal how about a giant weasal or giant mongoose?
    Have you considered buying the Tome of Horrors Complete? It's got the al-mi’raj, moon dog, a dire template, and a Foreword by James Jacobs.

    Even if I didn't get a copy of that book... I've got a copy of the original Tome of Horrors... and I've been using it for Pathfinder Adventures since "Burnt Offerings."

    Chances of us using the Complete Tome of Horrors in upcoming Pathfinder products is pretty much 100%.


    A or B?

    A) You can fly like a bird and breath perfectly fine at high altitude.
    B) You are able to swim like a fish, breath underwater, and handle the pressure of the deep seas.


    I'm familiar with Paizo's stance on a second edition, but I do wonder, is there any organized approach to identifying and prioritizing issues for the next edition, even if work has not begun in earnest?

    On the one hand, I expect you will say something like "that process will begin when we decide to schedule a new edition release..." but at the same time, shouldn't that process have begun when the first edition was released?

    Please note that I am not fishing for PF2e announcements or anything, I know it is not imminent, I am just curious about the process.


    Can't find this one on the core rules FAQ yet. Arcane Strike (Feat) gives a (currently) untyped bonus, so it stacks with the Enhancement bonus of a weapon?
    Edit:
    *Link to Arcane Strike in PRD*

    Paizo Employee Creative Director

    Azten wrote:

    A or B?

    A) You can fly like a bird and breath perfectly fine at high altitude.
    B) You are able to swim like a fish, breath underwater, and handle the pressure of the deep seas.

    B. We already know what's up in A, but what's in B is still mostly a mystery. AKA: Better chance to find monsters.

    Paizo Employee Creative Director

    Charles Evans 25 wrote:

    Can't find this one on the core rules FAQ yet. Arcane Strike (Feat) gives a currently untyped bonus, so it stacks with the Enhancement bonus of a weapon?

    I'm not sure why this needs a FAQ. Untyped bonuses are already established as stacking with everything. If the question is, "Did you mean to not assign a bonus type to Arcane Strike?" the answer is "yes." And I'd rather not see something like that clutter up the FAQ, honestly. I'd rather see the FAQ used to answer questions that are actually frequently asked, but more to the point, to clear up actually confusing rules.

    I don't count "Arcane Strike" as confusing. If I did, then I'd end up FAQing every sentence of the book.

    Dark Archive

    and we all know Cthulu is down there somewhere...


    Pathfinder Adventure, Adventure Path, Lost Omens Subscriber

    Does Paizo have an official gaming reference library, or do you just have personal collections in your individual offices?

    If you do have an office library, roughly how many books does it include?

    Paizo Employee Creative Director

    Evil Lincoln wrote:

    I'm familiar with Paizo's stance on a second edition, but I do wonder, is there any organized approach to identifying and prioritizing issues for the next edition, even if work has not begun in earnest?

    On the one hand, I expect you will say something like "that process will begin when we decide to schedule a new edition release..." but at the same time, shouldn't that process have begun when the first edition was released?

    Please note that I am not fishing for PF2e announcements or anything, I know it is not imminent, I am just curious about the process.

    That is one of many, many processes that we don't really ever talk about publicly. It's in the same category as "how much money does Paizo make?" or "what size are your print runs?" or "what is James Jacobs' home phone number?"


    James Jacobs wrote:
    Charles Evans 25 wrote:

    Can't find this one on the core rules FAQ yet. Arcane Strike (Feat) gives a currently untyped bonus, so it stacks with the Enhancement bonus of a weapon?

    I'm not sure why this needs a FAQ. Untyped bonuses are already established as stacking with everything. If the question is, "Did you mean to not assign a bonus type to Arcane Strike?" the answer is "yes." And I'd rather not see something like that clutter up the FAQ, honestly. I'd rather see the FAQ used to answer questions that are actually frequently asked, but more to the point, to clear up actually confusing rules.

    I don't count "Arcane Strike" as confusing. If I did, then I'd end up FAQing every sentence of the book.

    I know Sean keeps updating the FAQs, hence my use of the word 'yet'. But I saw mention of the word 'enhance' in the feat text but not in the context of 'enhancement bonus', so wondered...

    Anyway, thanks for clarifying. :)

    Paizo Employee Creative Director

    deinol wrote:

    Does Paizo have an official gaming reference library, or do you just have personal collections in your individual offices?

    If you do have an office library, roughly how many books does it include?

    We have both.

    The main gaming reference library is inside our main conference room. It holds a lot of books, including pretty much everything we've printed, a LOT of D&D and 3rd Party products and other RPGs going back to the start of it all, and an almost complete collection of the entire print run of Amazing Stories.

    The gaming reference library in my own office consists of everything we've published (including Dragon and Dungeon magazine), a healthy sampling of 3rd edition D&D, Call of Cthulhu, several key reference books (such as books about cryptozoology, history of sailing, encyclopedias of witches, dinosaur books, etc.), and a full shelf of adventures from all sorts of publishers and systems.


    1 person marked this as a favorite.
    Pathfinder Companion, Starfinder Roleplaying Game Subscriber; Pathfinder Roleplaying Game Superscriber
    James Jacobs wrote:
    Evil Lincoln wrote:

    I'm familiar with Paizo's stance on a second edition, but I do wonder, is there any organized approach to identifying and prioritizing issues for the next edition, even if work has not begun in earnest?

    On the one hand, I expect you will say something like "that process will begin when we decide to schedule a new edition release..." but at the same time, shouldn't that process have begun when the first edition was released?

    Please note that I am not fishing for PF2e announcements or anything, I know it is not imminent, I am just curious about the process.

    That is one of many, many processes that we don't really ever talk about publicly. It's in the same category as "how much money does Paizo make?" or "what size are your print runs?" or "what is James Jacobs' home phone number?"

    You know if you just gave us your home number it would really save a lot of time in game when we have questions. ;)


    Pathfinder Adventure, Adventure Path, Lost Omens Subscriber

    What is your favorite classic* adventure?

    *I will define classic as anything pre-3rd edition.

    Contributor

    James Jacobs wrote:
    Evil Lincoln wrote:

    I'm familiar with Paizo's stance on a second edition, but I do wonder, is there any organized approach to identifying and prioritizing issues for the next edition, even if work has not begun in earnest?

    On the one hand, I expect you will say something like "that process will begin when we decide to schedule a new edition release..." but at the same time, shouldn't that process have begun when the first edition was released?

    Please note that I am not fishing for PF2e announcements or anything, I know it is not imminent, I am just curious about the process.

    That is one of many, many processes that we don't really ever talk about publicly. It's in the same category as "how much money does Paizo make?" or "what size are your print runs?" or "what is James Jacobs' home phone number?"

    What is James Jacobs' cell phone number?

    =P

    Paizo Employee Creative Director

    2 people marked this as a favorite.
    Justin Franklin wrote:
    James Jacobs wrote:
    Evil Lincoln wrote:

    I'm familiar with Paizo's stance on a second edition, but I do wonder, is there any organized approach to identifying and prioritizing issues for the next edition, even if work has not begun in earnest?

    On the one hand, I expect you will say something like "that process will begin when we decide to schedule a new edition release..." but at the same time, shouldn't that process have begun when the first edition was released?

    Please note that I am not fishing for PF2e announcements or anything, I know it is not imminent, I am just curious about the process.

    That is one of many, many processes that we don't really ever talk about publicly. It's in the same category as "how much money does Paizo make?" or "what size are your print runs?" or "what is James Jacobs' home phone number?"
    You know if you just gave us your home number it would really save a lot of time in game when we have questions. ;)

    That's kind of a trick, since I actually don't have a land line at home. I pretty much use my cell phone, and since it's on AT&T I have a built-in excuse for why calls I don't want to take mysteriously get lost or hung up on.

    Paizo Employee Creative Director

    deinol wrote:

    What is your favorite classic* adventure?

    *I will define classic as anything pre-3rd edition.

    That's probably a tie between "Mordenkainen's Fantastic Adventure" and "Queen of the Spiders."

    Paizo Employee Creative Director

    donato wrote:
    James Jacobs wrote:
    Evil Lincoln wrote:

    I'm familiar with Paizo's stance on a second edition, but I do wonder, is there any organized approach to identifying and prioritizing issues for the next edition, even if work has not begun in earnest?

    On the one hand, I expect you will say something like "that process will begin when we decide to schedule a new edition release..." but at the same time, shouldn't that process have begun when the first edition was released?

    Please note that I am not fishing for PF2e announcements or anything, I know it is not imminent, I am just curious about the process.

    That is one of many, many processes that we don't really ever talk about publicly. It's in the same category as "how much money does Paizo make?" or "what size are your print runs?" or "what is James Jacobs' home phone number?"

    What is James Jacobs' cell phone number?

    =P

    555-Nice-Try


    James, I was just talking to my younger brother last night about how awesome Golarion is as a setting. I mentioned that your like the top guy for the campaign stuff, and that after reading this entire thread(yes, all 10k+ posts) I noticed that its very easy to tell you've had a lot to do with both the Inner Sea World Guide and Inner Sea Magic, which are amazing books and two of my all time favorites.

    So there's no question here, but there is a huge *THANK YOU* for all your efforts.

    Also, put me down as another customer who would buy more books like Inner Sea Magic.

    Ooh, question!: Can we please have some sort of martial/combat type version of ISM?? Please, please, please??

    Liberty's Edge

    James Jacobs wrote:
    Justin Franklin wrote:
    James Jacobs wrote:
    Evil Lincoln wrote:

    I'm familiar with Paizo's stance on a second edition, but I do wonder, is there any organized approach to identifying and prioritizing issues for the next edition, even if work has not begun in earnest?

    On the one hand, I expect you will say something like "that process will begin when we decide to schedule a new edition release..." but at the same time, shouldn't that process have begun when the first edition was released?

    Please note that I am not fishing for PF2e announcements or anything, I know it is not imminent, I am just curious about the process.

    That is one of many, many processes that we don't really ever talk about publicly. It's in the same category as "how much money does Paizo make?" or "what size are your print runs?" or "what is James Jacobs' home phone number?"
    You know if you just gave us your home number it would really save a lot of time in game when we have questions. ;)
    That's kind of a trick, since I actually don't have a land line at home. I pretty much use my cell phone, and since it's on AT&T I have a built-in excuse for why calls I don't want to take mysteriously get lost or hung up on.

    Thinking how player are distributed all around the world you wouldn't sleep for more that 30 seconds at a time.

    On the other hand if you were capable to strike a deal with telephone company for a percentage of the cost of the calls you could get rich.

    Maybe you could buy a automatic reply system:
    - if you want to speak with James Jacobs about Pathfinder press 1, if you want to speak about D&D 3.% press 2, if you want to speak about other matters press 3.
    - you have pressed 1: if you want to speak about the Core set of rules press 1; if you want to speak about Golarion press 2; if you want to speak about the AP press 3 .,,,

    And so on with unlimited layers of options, till the caller hang out and discover he will have to start a mortgage to pay for the call.

    -----

    Totally unrelated, but maybe you can alert SKR, a (I suppose) new guy noticed that the Rapid Shot feat don't specify at what attack bonus you do your extra attack.
    While it is evident for all the old timers that it is at the highest attack bonus, for a new player it isn't so automatic, so a small correction to the text there could be useful.

    Contributor

    James Jacobs wrote:
    donato wrote:
    James Jacobs wrote:
    Evil Lincoln wrote:

    I'm familiar with Paizo's stance on a second edition, but I do wonder, is there any organized approach to identifying and prioritizing issues for the next edition, even if work has not begun in earnest?

    On the one hand, I expect you will say something like "that process will begin when we decide to schedule a new edition release..." but at the same time, shouldn't that process have begun when the first edition was released?

    Please note that I am not fishing for PF2e announcements or anything, I know it is not imminent, I am just curious about the process.

    That is one of many, many processes that we don't really ever talk about publicly. It's in the same category as "how much money does Paizo make?" or "what size are your print runs?" or "what is James Jacobs' home phone number?"

    What is James Jacobs' cell phone number?

    =P

    555-Nice-Try

    It's busy! Probably because everyone is trying to call you at once.

    Paizo Employee Creative Director

    Monkeygod wrote:
    Ooh, question!: Can we please have some sort of martial/combat type version of ISM?? Please, please, please??

    We've had a lot of requests for an "Inner Sea Combat" type book. It's not on the schedule yet, but folks have been asking for it. I'm actually not 100% sure what such a book would look like; we could certainly do martial versions of Chapter 1 and Chapter 3 and 4, but Chapter 2 and Chapter 5 are puzzlers. One thing I do NOT want to do is have a big chapter of feats in a book like this.

    So... we'll see!


    James Jacobs wrote:
    Monkeygod wrote:
    Ooh, question!: Can we please have some sort of martial/combat type version of ISM?? Please, please, please??

    We've had a lot of requests for an "Inner Sea Combat" type book. It's not on the schedule yet, but folks have been asking for it. I'm actually not 100% sure what such a book would look like; we could certainly do martial versions of Chapter 1 and Chapter 3 and 4, but Chapter 2 and Chapter 5 are puzzlers. One thing I do NOT want to do is have a big chapter of feats in a book like this.

    So... we'll see!

    Not a question, but it seems pretty straight-forward to me. Use the Prestige and Fame rules from Factions and Schools, and apply them to things like the Aldori Sword Lords or special Monasteries, etc. They should each include possible rewards like special equipment or even trait-level combat bonuses that exist outside of feat slots.

    Probably you had this idea already, and you're asking about the rest of the book, but still, the idea is really compelling to me.


    Somebody has to ask this question before, but, why Ultimate combat and ultimate magic does not have prestige classes?

    I like arcehtypes, but they ar too much restrictive, as an elf wizard i can take two levels of arcane archer (to get imbue arrow) and then continue gaining wizards levels. but as a figther if i only want X ability fron a archetype for example Skilled rider at level 1(dragoon) then all my character will be a dragoon from level 1 to 20 (unless i multiclass) and i don`t get weapong training 2,3,4


    Dear James Jacobs,

    I'm running a game tomorrow where the PCs need to exterminate some aberrations from a local forest. The catch? Said Aberrations were summoned by a cult of Hastur; the King in Yellow from the Cthulhu Mythos. Got any ideas for some fun monsters to throw at them?

    APL is 8th, normally there are five players, but one will be absent tomorrow. I look forward to your evil musings, Mr. Jacobs!

    EDIT: I personally only own Bestiaries 1 and 2 in terms of Monster Books, but anything I can print off of the PSRD would work as well.

    Paizo Employee Creative Director

    Nicos wrote:

    Somebody has to ask this question before, but, why Ultimate combat and ultimate magic does not have prestige classes?

    I like arcehtypes, but they ar too much restrictive, as an elf wizard i can take two levels of arcane archer (to get imbue arrow) and then continue gaining wizards levels. but as a figther if i only want X ability fron a archetype for example Skilled rider at level 1(dragoon) then all my character will be a dragoon from level 1 to 20 (unless i multiclass) and i don`t get weapong training 2,3,4

    Because if there was any one rules concept that got overdone and overstayed its welcome in 3.5, it was the prestige class. For much of the past several years, we've been hearing from our customers OVERWHELMINGLY that folks were tired of prestige classes. Now, I think that opinion has faded—I think that the desire for prestige classes is growing again, but that overall desire is only starting like right now. Since Ultimate Combat and Ultimate Magic were designed a year ago... they're both a year too early to capitalize upon that.

    Also, I think prestige classes benefit IMMENSELY from being able to draw upon world-specific content; that's not something that content in our Rulebook line has the luxury of. As a result, you'll be seeing prestige classes show up now and then in our Player Companion line, our Pathfinder Adventure Path line, and in the Campaign Setting line. Not in anything approaching a flood... but there's 2 in "Inner Sea Magic," 1 in "Horsemen of the Apocalypse," and so on.

    Paizo Employee Creative Director

    Golden-Esque wrote:

    Dear James Jacobs,

    I'm running a game tomorrow where the PCs need to exterminate some aberrations from a local forest. The catch? Said Aberrations were summoned by a cult of Hastur; the King in Yellow from the Cthulhu Mythos. Got any ideas for some fun monsters to throw at them?

    APL is 8th, normally there are five players, but one will be absent tomorrow. I look forward to your evil musings, Mr. Jacobs!

    EDIT: I personally only own Bestiaries 1 and 2 in terms of Monster Books, but anything I can print off of the PSRD would work as well.

    Checking Pathfinder #46, which has an article on the cults of the Great Old Ones, and looking at page 65 where Hastur's entry is... his role on Golarion is as a deity of decadence, disorder, and nihilism. He's also chaotic evil. Things that would work well with his cult would be evil fey, succubi, and anything with rogue or bard levels. Derro are a good choice also.

    For your group in particular, I would suggest succubi, derro rogues, and perhaps an evil satyr bard or two. Alternatively, if you have Pathfinder #46, you could throw a dimensional shambler or some mi-go at them! A nyogoth or shoggti qlippoth might be cool to use as well.

    Now... you'll note that I haven't mentioned any aberrations in that list—that's actually by design. Hastur is closely associated with the King in Yellow and the Yellow Sign in Golarion—and not really with the traditional tentacle monsters that are the standard troops for most Lovecraftian adventures. If you're looking in particular, though, for squamous, eldritch, slimy, tentacular aberrations in the CR 8 range, I'd suggest using cloakers, dark nagas, advanced gibbering mouthers, will-o'-wisps, advanced decapuses, faceless stalkers, neh-thalggus, and seugathis.


    donato wrote:
    James Jacobs wrote:
    That is one of many, many processes that we don't really ever talk about publicly. It's in the same category as "how much money does Paizo make?" or "what size are your print runs?" or "what is James Jacobs' home phone number?"

    What is James Jacobs' cell phone number?

    =P

    I bet it has digits. Probably seven of them and an area code.

    Liberty's Edge

    James Jacobs wrote:
    donato wrote:
    James Jacobs wrote:
    Evil Lincoln wrote:

    I'm familiar with Paizo's stance on a second edition, but I do wonder, is there any organized approach to identifying and prioritizing issues for the next edition, even if work has not begun in earnest?

    On the one hand, I expect you will say something like "that process will begin when we decide to schedule a new edition release..." but at the same time, shouldn't that process have begun when the first edition was released?

    Please note that I am not fishing for PF2e announcements or anything, I know it is not imminent, I am just curious about the process.

    That is one of many, many processes that we don't really ever talk about publicly. It's in the same category as "how much money does Paizo make?" or "what size are your print runs?" or "what is James Jacobs' home phone number?"

    What is James Jacobs' cell phone number?

    =P

    555-Nice-Try

    I managed to get Josh Frost's out of him a couple years ago, was gonna start a collection of Paizo cell numbers =p

    Edit: The only number I'd want is Wes's though ;)


    If a elemental wizard has the Elemental Spell feat (APG) and uses that feat to change the spell energy, is it still a Cold spell in regard to requiring 2 slots and not counting as a Fire spell for other feats that enhance fire spells?

    To clarify what I mean, here is an example. Normally a Fire Elementalist who wants to cast Cone of Cold must uses 2 spell slots to prepare it. But, if he uses the Elemental Spell feat to make it into a Cone of Fire, is it now a Fire spell so one slot plus all the benefits of being a Fire spell, or is it still mechanically a Cold spell?

    Grand Lodge

    How am I supposed to tell if a creature's flying ability is an extraordinary or supernatural ability (spell-like ability is easy, just look in the constant SLA section)? It matters in an antimagic field! is it just "look at the picture. Does it have wings?"


    James Jacobs wrote:
    Golden-Esque wrote:

    Dear James Jacobs,

    I'm running a game tomorrow where the PCs need to exterminate some aberrations from a local forest. The catch? Said Aberrations were summoned by a cult of Hastur; the King in Yellow from the Cthulhu Mythos. Got any ideas for some fun monsters to throw at them?

    APL is 8th, normally there are five players, but one will be absent tomorrow. I look forward to your evil musings, Mr. Jacobs!

    EDIT: I personally only own Bestiaries 1 and 2 in terms of Monster Books, but anything I can print off of the PSRD would work as well.

    Checking Pathfinder #46, which has an article on the cults of the Great Old Ones, and looking at page 65 where Hastur's entry is... his role on Golarion is as a deity of decadence, disorder, and nihilism. He's also chaotic evil. Things that would work well with his cult would be evil fey, succubi, and anything with rogue or bard levels. Derro are a good choice also.

    For your group in particular, I would suggest succubi, derro rogues, and perhaps an evil satyr bard or two. Alternatively, if you have Pathfinder #46, you could throw a dimensional shambler or some mi-go at them! A nyogoth or shoggti qlippoth might be cool to use as well.

    Now... you'll note that I haven't mentioned any aberrations in that list—that's actually by design. Hastur is closely associated with the King in Yellow and the Yellow Sign in Golarion—and not really with the traditional tentacle monsters that are the standard troops for most Lovecraftian adventures. If you're looking in particular, though, for squamous, eldritch, slimy, tentacular aberrations in the CR 8 range, I'd suggest using cloakers, dark nagas, advanced gibbering mouthers, will-o'-wisps, advanced decapuses, faceless stalkers, neh-thalggus, and seugathis.

    Sounds like I should pick up a copy of Pathfinder #46!


    James Jacobs wrote:

    If there was a Golarion movie... I'd cast the iconics as (sorry if I misspell any names...):

    Valeros: Ray Stevenson
    Seoni: Scarlett Johansen
    Merisiel: Keira Knightly
    Kyra: Rose McGowan
    Ezren: Terrane Stamp
    Harsk: Bruce Willis (CGI'd out)
    Seelah: Zoe Saldana
    Lem: Peter Dinklage
    Amiri: Michelle Rodriguez
    Lini: Mila Jojovich (CGI'd down in size)
    Sajan: Idris Elba
    Seltyiel: Cillian Murphy
    Alain: Brad Pitt
    Feyia: Eihi Shiina
    Imrijka: Angelina Jolie (CGI'd up in size)
    Damiel: Jared Leto
    Alhazra: Salma Hayek
    Balazar: Brad Dourif (CGI'd down in size)
    Hayato: Ken Watanabe
    Lirianne: Kate Beckinsale
    Reiko: Ziyi Zhang

    Huh! I hadn't pictured Imrijka with such beguiling charm and lithe grace (or Angelina Jolie so muscular). Even uglified and enlarged with Hollywood magic, I'm not sure that she could convincingly play the character as statted. Although I don't watch pro wrestling myself, I expect that fans could name a performer who's a better fit, more of the glowering and forceful type (but still fun to watch) who gives sound (if gruff) counsel to her sisters. Also: much as I like Keira Knightly, I think that it would take someone more athletic to pull off Merisiel; if you weren't already using Milla Jovovich and Kate Beckinsale for other roles, I would've suggested one of them.

    Paizo Employee Creative Director

    AbsolutGrndZer0 wrote:

    If a elemental wizard has the Elemental Spell feat (APG) and uses that feat to change the spell energy, is it still a Cold spell in regard to requiring 2 slots and not counting as a Fire spell for other feats that enhance fire spells?

    To clarify what I mean, here is an example. Normally a Fire Elementalist who wants to cast Cone of Cold must uses 2 spell slots to prepare it. But, if he uses the Elemental Spell feat to make it into a Cone of Fire, is it now a Fire spell so one slot plus all the benefits of being a Fire spell, or is it still mechanically a Cold spell?

    It does indeed still take 2 spell slots to prepare. The Elemental Spell feat ONLY changes the type of damage the spell does; it doesn't change the type, alas. Of course, the "reverse" is true as well; if you have an effect that, say, increases the damage of any Fire spell you cast and you cast fireball on an efreeti but use Elemental Spell to make the fireball do cold damage... the "coldball" still gets the boost to damage from your Fire enhancing effect.

    Of course... I could see the logic of saying that changing a spell's energy damage type also automatically changes its type; a GM could certainly rule it works that way if he wishes.

    RPG Superstar 2010 Top 32

    You mentioned elsewhere that you wanted clerics to have to have a patron, and were "outvoted" by the rest of the design team.

    Were there any other design decisions in Pathfinder (or elsewhere, if there's an interesting story to it) where you were similarly in the minority?

    Paizo Employee Creative Director

    Strife2002 wrote:
    How am I supposed to tell if a creature's flying ability is an extraordinary or supernatural ability (spell-like ability is easy, just look in the constant SLA section)? It matters in an antimagic field! is it just "look at the picture. Does it have wings?"

    Pretty much, yeah; if it has wings in the art, it's an extraordianry ability. If it has "fly" as a spell like ability (many wingless creatures fly this way) then it's magic.

    If neither applies, chances are pretty much guarenteed that the creature's flight is supernatural. Read the description though; some creatures fly because they're lighter than air or have gas bags or other exceptional elements.

    And in theory, we should be indicating as special qualities if a creature's flight is supernatural; we sometimes forget though, alas.

    Paizo Employee Creative Director

    Fredrik wrote:
    Huh! I hadn't pictured Imrijka with such beguiling charm and lithe grace (or Angelina Jolie so muscular). Even uglified and enlarged with Hollywood magic, I'm not sure that she could convincingly play the character as statted. Although I don't watch pro wrestling myself, I expect that fans could name a performer who's a better fit, more of the glowering and forceful type (but still fun to watch) who gives sound (if gruff) counsel to her sisters. Also: much as I like Keira Knightly, I think that it would take someone more athletic to pull off Merisiel; if you weren't already using Milla Jovovich and Kate Beckinsale for other roles, I would've suggested one of them.

    Coming up with whoever plays Imrijka was the toughest one for me. I kind of eventually just went with Angelina Jolie because she was actually pretty cool as Grendel's mother...

    SOme sort of pro wrestler who can act would probably be a better bet, but I don't know any of them.

    I'd actually be MORE than fine with Kate Bekinsale as Merisiel, to be honest. She's just a bit too curvy to play Merisiel is all.

    Paizo Employee Creative Director

    A Man In Black wrote:

    You mentioned elsewhere that you wanted clerics to have to have a patron, and were "outvoted" by the rest of the design team.

    Were there any other design decisions in Pathfinder (or elsewhere, if there's an interesting story to it) where you were similarly in the minority?

    Yup, but nothing all THAT major. I wanted "breath of life" to be called "cure deadly wounds" for example.

    Part of working on something like Pathifnder, though, is cooperation and compromising.

    I got dinosaurs in there as animal companions, for example! :-)

    RPG Superstar 2010 Top 32

    James Jacobs wrote:
    Yup, but nothing all THAT major. I wanted "breath of life" to be called "cure deadly wounds" for example.

    I guess I'm broadly curious what sorts of ideas didn't make it out of brainstorming/design sessions/internal playtesting.

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