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I'm full of questions suddenly!

Questions about environments:

1: Is there are difference between Swamps and Marshes? And if there is a difference what is it?

2: Is there are difference between Warm Forests and Jungles? And what is the difference? Or do some autors just call it Warm forest in the bestiaries and other Jungles?

3: Are cold jungles and Temperate jungles even possible?

4: What is the landscape called in the Bestiaries where Polar Bears mostly wander? The endless snow plains? Are they called Cold Desert or Cold Plain in the bestiaries?

And what do Cold and Temperate Deserts look like?

5: What is the Savannah called? Warm Plain? Temperate Desert?

Thanks in advance!


Hello James,

1)How are you today?

2)How would the church o Iomedae react to an Oracle that claims to receive spells from Aroden?

3) Is there any lawful deity with a strong presence in Taldor? If so, which would be the most prominent in your mind? Would any of those be a good fit for a taldan cleric, who refuses Iomedae because of her chelish origins?


Hello James,

I was wondering...

Since Inner Sea Gods will apparently be including the various demon+devil+daemon+empyreal+Eldest+elemental demigods on the "master list/table" of deities active in the Inner Sea region, would the demigod equivalents of the qlippoth & psychopomps be included, too?
(And perhaps of the div [& Ahriman], too?

I suppose the demigods of the rakshasa & asuras would be more relevant to Casmaron, & those of the oni to Tian Xia, so they are probably unlikely to be included, but...

I'm also aware that that'd be including never-before-mentioned deities, but since you've mentioned that that'd be the case for the racial deities of the orcs, I felt I should just ask.

So...

Carry on!

--C.


James Jacobs wrote:
I'd love to do a Taldor AP... but so would Rob, and we have opposite opinions as to who the "good guys" are in that nation...

Would you elaborate on that? Not just who you and he thinks the good guys are but also why.


James Jacobs wrote:
Captain Sakhbet "The Sandman" wrote:

Good... LORD. That is a -LONG- list of questions and replies. Welp, I'll ask the dreaded question:

Will there be an epic level handbook anytime soon and will it solve the problems inherent to epic levels? *background thunder*

Our version of epic level is Mythic Adventures.

We have no plans (and, frankly, no interest) in expanding the level limit for PCs past 20. The game isn't built for that.

Does this mean that creatures like Baba Yaga, the Runelords, Nex and Geb, and Artokus Kiran, all labeled as 20+ level beings, are actually level 20 with tiers in mythic levels?

How did Cayden Cailean defeat the Startstone Trial drunk without mythic levels (or did he have those, then from where?)?


Pathfinder Adventure Path Subscriber

I have a couple of questions about the Red Mantis.

Would you say that the events that happened in The Curse of the Crimson Throne are one some of the worse failures that the Red Mantis have experienced?

If somebody defeats the Red Mantis, and assuming that the Red Mantis were going after somebody because of a contract or because others were in their way and not because those other people sought out and specifically targeted the Mantis, how likely are they to hold a grudge? If a contract against somebody was no longer valid, say because the PCs defeated the person that hired the Mantis and they could no longer pay or some other reason, would they shrug it off, consider it a business deal that went bad, and move on after they considered the PCs worthy opponents that were good enough to best them, or would they forever hold a grudge against the people that thwarted them and seek revenge where those people that defeated the Mantis would have to look over their shoulders the rest of their lives?


What would happen if a sufficiently powerful witch managed to nail Treerazer with Forced Reincarnation? Would he still retain his full abilities? How much of that is tied to his actual demonic body?

Bonus question - if Treerazer was forcibly reincarnated as an elf, would he immediately become a drow?


1) Why do Hobgoblin encampments contain ogres, trolls and...leopards?

2) Aboleths are Lawful Evil. Does that mean that every dead aboleth is burning in hell like calamari? As well as every dead kobold or hobgoblin?

3) And every goblin that dies has it's soul devoured by daemons?

4) And every orc that dies becomes an abyssal larvae?

5) How high does your Knowledge (Planes) score have to be for you to know about petitioners?

6) Can it be assumed that there are many, many more demon lords in the Abyss then just those named so far?

Paizo Employee Creative Director

2 people marked this as a favorite.
LazarX wrote:
Of the new series of Geico commercials, which one is your favorite? For me it's the one on the Oldest Trick In The Book.

Thus endeth the trick.

HEY!

Yeeeessss.

That's the best one of the recent commercials. Ha. Makes me giggle just thinking about it.

Paizo Employee Creative Director

Spanky the Leprechaun wrote:
The Old Spice one with the creepy mom's.

Also great... but not a GEICO ad.

Paizo Employee Creative Director

SquishyPoetFromBeyondTheStars wrote:

Hey James,

I was at work today and had a question pop into my head that I would like your input on.

What do you imagine Golarion will look like 10 years from now?

50 years from now?

and 200 years from now?

Assuming setting cannon and such are not an issues.

I'm most interested in what you think Golarion's technology would look like at these intervals, but societal changes would be cool too.

like would there be colonies in Arcadia? Would Golarion's people take to the stars with great frequency?

Thank you.

I could indeed imagine what Golarion would be like in 10, 50, 200, and whatever many years in the future, but that's not something I can summarize in a post. At minimum it'd be several pages of talk about things. I can say that the technology would be unlikely to advance much at all... but national borders and societies would change.

In any event, it's not a question I can answer here, sorry!

Paizo Employee Creative Director

Gancanagh wrote:

I'm full of questions suddenly!

Questions about environments:

1: Is there are difference between Swamps and Marshes? And if there is a difference what is it?

2: Is there are difference between Warm Forests and Jungles? And what is the difference? Or do some autors just call it Warm forest in the bestiaries and other Jungles?

3: Are cold jungles and Temperate jungles even possible?

4: What is the landscape called in the Bestiaries where Polar Bears mostly wander? The endless snow plains? Are they called Cold Desert or Cold Plain in the bestiaries?

And what do Cold and Temperate Deserts look like?

5: What is the Savannah called? Warm Plain? Temperate Desert?

Thanks in advance!

1) There is. It basically comes down to swamps have more trees and are more overgrown, whereas marshes are more open but still have lots of things like reeds and the like.

2) A jungle is more overgrown than a warm forest. A warm forest isn't necessarily full-on tropical in theme.

3) Not really.

4) Tundras. Cold deserts and cold plains works too.

5) Savannahs. Or warm plains.

In the end, we don't really have a lot of exacting attention to detail for terrain types for monsters, frankly—when we say a monster lives in a swamp or a marsh or a fen or a wetland... we pretty much mean the same thing every time.

Grand Lodge

Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber
James Jacobs wrote:
LazarX wrote:
Of the new series of Geico commercials, which one is your favorite? For me it's the one on the Oldest Trick In The Book.

Thus endeth the trick.

HEY!

Yeeeessss.

That's the best one of the recent commercials. Ha. Makes me giggle just thinking about it.

The one about the Square Pyramids got me in an Osirion mood.

Paizo Employee Creative Director

Ral' Yareth wrote:

Hello James,

1)How are you today?

2)How would the church o Iomedae react to an Oracle that claims to receive spells from Aroden?

3) Is there any lawful deity with a strong presence in Taldor? If so, which would be the most prominent in your mind? Would any of those be a good fit for a taldan cleric, who refuses Iomedae because of her chelish origins?

1) Fine.

2) They'd treat that oracle as a heretic or crazy person that might need to be sheltered or aided from his delusions.

3) Checking the Inner Sea World Guide reveals Abadar and Aroden have strong presences in Taldor. Aroden's worship is mostly dying off, and a symptom of Taldor's overall wallowing in the past and being unable to let go of faded glories, so really it's pretty much Abadar who's the primary god of law thereabouts. A Taldan who refuses to worship Iomedae because she's Chelaxian isn't really being lawful, if you ask me, and probably wouldn't worship a lawful deity anyway.

Paizo Employee Creative Director

Psiphyre wrote:

Hello James,

I was wondering...

Since Inner Sea Gods will apparently be including the various demon+devil+daemon+empyreal+Eldest+elemental demigods on the "master list/table" of deities active in the Inner Sea region, would the demigod equivalents of the qlippoth & psychopomps be included, too?
(And perhaps of the div [& Ahriman], too?

I suppose the demigods of the rakshasa & asuras would be more relevant to Casmaron, & those of the oni to Tian Xia, so they are probably unlikely to be included, but...

I'm also aware that that'd be including never-before-mentioned deities, but since you've mentioned that that'd be the case for the racial deities of the orcs, I felt I should just ask.

So...

Carry on!

--C.

The demigod equivalents of the qlippoth and psychopomps are not included, I don't think... we MIGHT have managed to fit the qlippoth lords in though.

I think Ahriman is on the list. The lists themselves take up several full pages, so we couln't fit everything. We fit as much as we could.

Paizo Employee Creative Director

1 person marked this as a favorite.
AlgaeNymph wrote:
James Jacobs wrote:
I'd love to do a Taldor AP... but so would Rob, and we have opposite opinions as to who the "good guys" are in that nation...
Would you elaborate on that? Not just who you and he thinks the good guys are but also why.

I think that the good guys in Taldor are NOT the ones currently in charge. I think that a Taldor AP would be about revolution and the new blood breathing new life into Taldor and joining the Inner Sea Region as a more accepting nation and making peace with Qadira, but being opposed the whole way by the current regime who is unable to let go of the past.

Rob prefers to see the current regime as the good guys who should rise once again from their current low point to reclaim and rebuild their glory days.

Both are viable plots. Just not at the same time.

Paizo Employee Creative Director

Captain Sakhbet "The Sandman" wrote:
James Jacobs wrote:
Captain Sakhbet "The Sandman" wrote:

Good... LORD. That is a -LONG- list of questions and replies. Welp, I'll ask the dreaded question:

Will there be an epic level handbook anytime soon and will it solve the problems inherent to epic levels? *background thunder*

Our version of epic level is Mythic Adventures.

We have no plans (and, frankly, no interest) in expanding the level limit for PCs past 20. The game isn't built for that.

Does this mean that creatures like Baba Yaga, the Runelords, Nex and Geb, and Artokus Kiran, all labeled as 20+ level beings, are actually level 20 with tiers in mythic levels?

How did Cayden Cailean defeat the Startstone Trial drunk without mythic levels (or did he have those, then from where?)?

Yes. We've statted many of those characters up, in fact. They're either characters with mythic tiers, templates, unique abilities, racial hit dice, or a combination of all of those.

The way that Cayden Cailean passed the Test of the Starstone while drunk is not something we've yet revealed... nor is whether or not he was mythic before, during, or after.

Paizo Employee Creative Director

Drock11 wrote:

I have a couple of questions about the Red Mantis.

Would you say that the events that happened in The Curse of the Crimson Throne are one some of the worse failures that the Red Mantis have experienced?

If somebody defeats the Red Mantis, and assuming that the Red Mantis were going after somebody because of a contract or because others were in their way and not because those other people sought out and specifically targeted the Mantis, how likely are they to hold a grudge? If a contract against somebody was no longer valid, say because the PCs defeated the person that hired the Mantis and they could no longer pay or some other reason, would they shrug it off, consider it a business deal that went bad, and move on after they considered the PCs worthy opponents that were good enough to best them, or would they forever hold a grudge against the people that thwarted them and seek revenge where those people that defeated the Mantis would have to look over their shoulders the rest of their lives?

Yes; probably.

Once a contract is no longer valid, the Red Mantis would likely shrug it off and call it a day. They don't really hold grudges... but as long as a contract remains valid, they don't give up. They might pause and wait for a while before trying again to fulfill the contract though if at first they don't succeed.


James Jacobs wrote:
Spanky the Leprechaun wrote:
The Old Spice one with the creepy mom's.
Also great... but not a GEICO ad.

It made me want to buy GEICO. I don't know why.

Paizo Employee Creative Director

Zhangar wrote:

What would happen if a sufficiently powerful witch managed to nail Treerazer with Forced Reincarnation? Would he still retain his full abilities? How much of that is tied to his actual demonic body?

Bonus question - if Treerazer was forcibly reincarnated as an elf, would he immediately become a drow?

That would be something that the storyteller would have to make a lot of ad-hoc decisions on for the purposes of crafting the story he wants to tell.

Were I telling that story (and I probably would not, since I think that dilutes the whole theme of Treerazer WAY too much), I'd have Treerazer retain his spell-like abilities, mental ability scores, and many of his supernatural abilities; he'd retain his nascent demon lord powers as well. He would indeed likely become a drow if he came back as an elf. And I suspect that his #1 goal would be to find a way to revert to his true form. Which would likely be just a miracle or wish away. It's pretty easy for him to get his hands on something like that... just summon a glabrezu and make that glabrezu grant said wish to a mortal. Presto!


James Jacobs wrote:
Kairos Dawnfury wrote:
Do you have a list of most anticipated games this year?

Not really... but the ones that come to mind off the top of my head are:

Dark Souls II
Thief
Elder Scrolls Online
Wasteland 2
Dragon Age Inquisition (or is that next year?)

And various other Kickstarter games I pitched in for

Did you happen to kickstart Pillars of Eternity (was project eternity)? If so, how excited are you for it?

I think that and Dark Souls II will be the best things to come of this year.

Paizo Employee Creative Director

Axial wrote:

1) Why do Hobgoblin encampments contain ogres, trolls and...leopards?

2) Aboleths are Lawful Evil. Does that mean that every dead aboleth is burning in hell like calamari? As well as every dead kobold or hobgoblin?

3) And every goblin that dies has it's soul devoured by daemons?

4) And every orc that dies becomes an abyssal larvae?

5) How high does your Knowledge (Planes) score have to be for you to know about petitioners?

6) Can it be assumed that there are many, many more demon lords in the Abyss then just those named so far?

1) Because giving hobgoblins leopards was a fun and interesting way to give them flavor apart from other humanoids who use things like wolves or hyenas or so on.

2) Aboleths are pretty much athiests, and they're pretty good at excelling at their nature. When they die, their souls either end up in the Boneyard (if they failed their soul) or become disembodied spirits that wander reality and the great beyond. They'd very rarely end up going to Hell or any other outer plane to become a petitioner.

3) Depends on who the goblin worshiped. The typical Neutral Evil goblins who die and are to be punished will generally end up being sent either to Abaddon to be hunted by daemons or to Basylfeyst to be tormented by the goblins who die and are sent on to Basylfeyst to become barghests and the like. Only the failure goblins get chased by daemons, in other words.

4) Depends on who the orc worshiped. The typical chaotic evil orcs would indeed either end up on the Abyss as larvae, or perhaps in Rovagug's Dead Vault as petitioners there. The failures would stay larvae, while the successes would transform eventually into demons (or into qlippoth or something else in the Dead Vault).

5) Knowing about petitioners is like a DC 11 check, since they're just CR 1. So... your Knowledge (planes) check doesn't need to be that high at all.

6) Yes, but the 30 or so that we've named so far are the ones that are particularly interested in the Inner Sea Region of Golarion in one way or another. The other ones still not named are still in the Abyss, but they're focused on other worlds. Of course, some demon lords are interested in multiple worlds...

Paizo Employee Creative Director

BuzzardB wrote:

Did you happen to kickstart Pillars of Eternity (was project eternity)? If so, how excited are you for it?

I think that and Dark Souls II will be the best things to come of this year.

OH! RIGHT!

Add that one to my list of games that are most anticipated by me.

That and the Torment: Numenera game.

I Kickstarted the Torment one, but found out too late about Pillars of Eternity. I'll be buying a copy of it when it's out though.


Hey, I was looking into Deities that a Fetchling who lives near the Crown of the World might worship.
The character is a NG Beastmaster Ranger w/ Animal Companion, probably a Roc/Vulture moving on to a Giant Wooly Rhino/Mammoth,
who has travelled or is travelling amidst the various northernly regions, from the Ulfen Lands to Kellid regions to the Crown itself.
They know Aklo and Sylvan, and have a 'stealth paranormal and humanoid savvy hunter' vibe.
I was mostly curious about Uskyeria, Torc, and Pulura, although if there's anything else relevant I'm interested.

What would be the major differences between them, both personally and the cultural connotations for their followers?
Pulura seemed to have confirmed major deity status amongst the Sarkorians, any differences for them vis-a-vis popularity in other northern peoples?
(Ulfen, Kellid, Iobarian, Varki, Erutaki, Tian-La...)
What is their presence on other Planes, Shadow specifically? Would Uskyeria be associated with dreaming and/or the First World?
I assume all have Druidic followers, but is there any special difference in that area?


James Jacobs wrote:
Ral' Yareth wrote:

Hello James,

1)How are you today?

2)How would the church o Iomedae react to an Oracle that claims to receive spells from Aroden?

3) Is there any lawful deity with a strong presence in Taldor? If so, which would be the most prominent in your mind? Would any of those be a good fit for a taldan cleric, who refuses Iomedae because of her chelish origins?

1) Fine.

2) They'd treat that oracle as a heretic or crazy person that might need to be sheltered or aided from his delusions.

3) Checking the Inner Sea World Guide reveals Abadar and Aroden have strong presences in Taldor. Aroden's worship is mostly dying off, and a symptom of Taldor's overall wallowing in the past and being unable to let go of faded glories, so really it's pretty much Abadar who's the primary god of law thereabouts. A Taldan who refuses to worship Iomedae because she's Chelaxian isn't really being lawful, if you ask me, and probably wouldn't worship a lawful deity anyway.

why is a " Taldan who refuses to worship Iomedae because she's Chelaxian " not lawful


James Jacobs wrote:

OH! RIGHT!

Add that one to my list of games that are most anticipated by me.

That and the Torment: Numenera game.

I Kickstarted the Torment one, but found out too late about Pillars of Eternity. I'll be buying a copy of it when it's out though.

Ah yes, forgot about that one. Opposite for me, got Pillars but was too late for Torment.


Sorta rules question, or "how do you play" question:
Do you allow Linguistics Checks to understand/communicate in VERBAL (non-written) archaic/derivative forms of a language?
The rules only mention written, but I don't know why verbal should be excluded.
If somebody knew Gnome, could they communicate in Sylvan or Aklo by making such Checks?
Would knowing BOTH Aklo and Sylvan give further bonuses to communicating in Gnome, supposedly derivative of both?

Also, why have Gnomish be a separate language, and Gnomes automatically speak both it and Sylvan?
I guess it's their own "secret language", but it still feels a bit weird, IMHO.


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Did Cayden Cailean worship a deity when he was mortal? If so, who?


1 person marked this as a favorite.
Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
James Jacobs wrote:
AlgaeNymph wrote:
James Jacobs wrote:
I'd love to do a Taldor AP... but so would Rob, and we have opposite opinions as to who the "good guys" are in that nation...
Would you elaborate on that? Not just who you and he thinks the good guys are but also why.

I think that the good guys in Taldor are NOT the ones currently in charge. I think that a Taldor AP would be about revolution and the new blood breathing new life into Taldor and joining the Inner Sea Region as a more accepting nation and making peace with Qadira, but being opposed the whole way by the current regime who is unable to let go of the past.

Rob prefers to see the current regime as the good guys who should rise once again from their current low point to reclaim and rebuild their glory days.

Both are viable plots. Just not at the same time.

If you would like I have a suggestion that might work for both you and Rob, if you would like.

Spoiler:
My Idea for the AP would be that you start as agents recruited by Princess Eutropia to help produce support for her right to succeed her father when he dies. Most of the beginning missions are built around spying and diplomacy as your team goes around Oppara trying to gather forces to your aid. The last mission being infiltrated a minor lords private meeting and discovering ties to devil-worship and Cheliax. After defeating this minor lord you return to the princess to give your report of traitors in the government, but it’s too late, the princess realizes her father will be alone with one of the small number of traitors you know at that very moment. You rush to her father’s chambers just in time to see her father killed by the assassin.

The nation is thrown into chaos as forces claim that the assassin is from Qadria, and the need for a new heir rises. During the following missions you continue to gather aid for the princess from factions like the Ulfen Guard and the Lion Blades, as well as find evidence proving Qadria is not responsible for the King’s death and helping to bring Qadria’s aid in return for hopeful peace between the two nations. You also meet representatives of Andoran who inspire the princess to the idea of a constitutional monarchy (minus a prime minister), with herself, a house of the bearded (lords), and a house of the unbearded (commoners).

During this time the corrupt members of the government place their support behind a supposed relative of the king with claims to the throne, from cheliax! In the first few volumes it is merely a game of shadows and guile for the power with the final volume climaxing with the fight between princess Eutropia’s forces and the rivals Diabolic ones in the city for the throne.

In after the campaign: If the heroes fail the princess is killed and Cheliax gains a puppet state in Taldor, which they use to attack Andoran from both sides to spread house Thrunes power. The heroes then will need to work with the underground resistance against Thrune. But if they succeed, Eutropia become the first queen of Taldor and establishes a final peace between Taldor and Qadira along with returning the glory of Taldor if not with size, than at least in its power and reputation across the inner sea. Andoran as well is satisfied with the form of government established and joins the other two nations in a formal alliance possibly leading to a combined assault against the empire of Cheliax, with the queens agents acting as counsel and spearheaders of the coming war.

I don’t know if this will be enough of a start to help a Taldor Guile AP get started being made, but if you find the idea useful and want to make something out of it, by all means don’t let me stop you. :)


how did the Runelords of Greed usually gain their vast amount of wealth


James, at the risk of sounding tactless, I have to ask - as Creative Director, have you ever been accused of "playing favorites" with certain content or pushing one idea over a more popular idea because you personally think it's cool?


James,

I was reading one of your posts in another thread where you said "As GMs, we should embrace those as opportunities to get in and do some rules and world design of our own."

I whole heartedly agree but this kind of raises a question for me. As someone who has three new players at his game table how do I create house rules and not make them think this is a norm? Obviously I should explain to them that I'm making a ruling on an issue and that others might rule it differently but beyond that what do you suggest? Do you feel you should stray away from house rules when there are new players just learning the rules?


Someone raised the issue of Psychopomp-gods above, so I'm curious...

1) I know that they haven't been revealed yet, but is it plausible that Pharasma's worshipers would worship her and the lesser psychopomp divinities as a pantheon?

2) What is Magrim and Pharasma's relationship?

3) Do Pharasma's Psychompomps actively wage war on undead?

4) Do Pharasma and Orcus have any rivalry, or is he completely beneath her notice?

5) What is the closest thing Pharasma's church has to a paladin?

6) So what kind of "contracts" are Kolyaruts charged with enforcing, anyway? Is it the kind of thing where someone goes back on a deal they struck with a Contract Devil who says, "All right, tin man. Here's the guy who thought he could trick me. You know what to do!"

7) Will we see the mysterious Inevitables getting any major coverage any time soon?

8) Oh, one last question! Does Lymnieris have paladins? And what do they do, just...kill rapists all day?


Actually, while we're on the topic of pschopomps, are there powerful unique psychopomps that are on par with demon lords and such? If so, can they grant spells to clerics like empyreal and demon lords do? That former would be really cool, but the latter would be kinda weird, given that it wouldn't seem likely given that they are so closely tied to an existing religion, and in a servitor role.


Does a Scarab of Golembane apply its benefit to ranged weapons?

The Description does include weapons, so I'm just wondering if that means all weapons or just melee weapons.


Hypothetical.

Your first born child is 2 years old and you come home from work to find your child has stripped out of his/her diaper and smeared poop on the wall while his/her caregiver is using the bathroom.

What is your reaction?


Does Arcane Sight automatically see the magical auras of items and/or effects on someone using Hide in Plains Sight? Shadowdancer ability. I don't know where to ask this, never really 'used' this site before.
Example: Bead of Karma activated and the fly spell ongoing on the shadowdancer. Can a wizard using arcane sight see this person's items and spell effects magical auras?

Assuming the perception check of the Arcane Sight user, does not beat the stealth of the Hide in Plain Sight user.


In case the note you placed in the current AP volume is not a joke...

(Spoilers for Wrath of the Righteous following)

Spoiler:
What would the Domains (and Subdomains) of an ascended CN Nocticula Goddess be? I'd think she'd lose Evil (and probably Demon), so she'd get two new Domains and two new Subdomains....

Plus,

Spoiler:
what would happen to those who are drawing spells from her?


James Jacobs wrote:
AlgaeNymph wrote:
James Jacobs wrote:
I'd love to do a Taldor AP... but so would Rob, and we have opposite opinions as to who the "good guys" are in that nation...
Would you elaborate on that? Not just who you and he thinks the good guys are but also why.

I think that the good guys in Taldor are NOT the ones currently in charge. I think that a Taldor AP would be about revolution and the new blood breathing new life into Taldor and joining the Inner Sea Region as a more accepting nation and making peace with Qadira, but being opposed the whole way by the current regime who is unable to let go of the past.

Rob prefers to see the current regime as the good guys who should rise once again from their current low point to reclaim and rebuild their glory days.

Both are viable plots. Just not at the same time.

This reminds me of Babylon 5 and the Centauri Republic, and just which viewpoint was the more valid - reclaiming the glory days and going back to the stars, or remaining as they are, accepting change and making/maintaining peace with their mortal enemies the Narns. I think an AP exploring those differences and pros/cons could be quite interesting, though only for a group that enjoys the political elements, perhaps.

Did you ever watch Babylon 5, or was it not the sort of thing that interested you?


james what's your favorite class to play (mine is the cleric)


Do deities care how there clerics use there spells if it is not against there Alignment or Dogma and which deities care less about what there clerics do with there magic(such as does Sarenrae care if her clerics are Createing Demiplanes for themselves)

( does Shelyn or Desna or Iomedae care if there clerics are using Planar Ally spells for sexual favors)

(does Abadar or Iomedae care if there clerics are using a powerful Miracles to turn a savage land into a land of civilization)


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does the Inner Sea Gods Hardcover have any new oracle mysteries

and can a human and a dragon truly love each other(specifically the dragon)


1)Have the worshipers of Sarenrae in Katapesh and Osirion ever redeemd any of the gnolls are there gnolls that worship Sarenrae

2)which deities most likely view there worshipers as there children


1)How long will the Chelaxian leadership of Sargava last if the Mwangi native population rebel against there racist and oppressive rulership

2)will we ever learn more about Walkena and the Metropolis of Mzali

(is Walkena a demigod)


1)Do you ever regret creating the divine source mythic power

2)what can a mythic wish do that a wish cant do

Dark Archive

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Pathfinder Adventure Path Subscriber
Alleran wrote:
James Jacobs wrote:
AlgaeNymph wrote:
James Jacobs wrote:
I'd love to do a Taldor AP... but so would Rob, and we have opposite opinions as to who the "good guys" are in that nation...
Would you elaborate on that? Not just who you and he thinks the good guys are but also why.

I think that the good guys in Taldor are NOT the ones currently in charge. I think that a Taldor AP would be about revolution and the new blood breathing new life into Taldor and joining the Inner Sea Region as a more accepting nation and making peace with Qadira, but being opposed the whole way by the current regime who is unable to let go of the past.

Rob prefers to see the current regime as the good guys who should rise once again from their current low point to reclaim and rebuild their glory days.

Both are viable plots. Just not at the same time.

This reminds me of Babylon 5 and the Centauri Republic, and just which viewpoint was the more valid - reclaiming the glory days and going back to the stars, or remaining as they are, accepting change and making/maintaining peace with their mortal enemies the Narns. I think an AP exploring those differences and pros/cons could be quite interesting, though only for a group that enjoys the political elements, perhaps.

Did you ever watch Babylon 5, or was it not the sort of thing that interested you?

That was my first thought as well, Alleran. I love the journey that Londo Mollari takes from buffoonish ambassador to puppet on the throne to Emperor of a restored Centauri Republic. Taldor is the Centauri Republic. They just need their Londo.

On a related note, you could totally take the setup for Babylon 5 and transpose it to Absalom. There's a lot of parallels there.


Pathfinder Roleplaying Game Superscriber

Hi James,

Hope your recovery is continuing to be well.

I have a couple of questions regarding Wrath:

1. Was crafting the adventures more challenging for gauging assumed power level by the addition of Mythic Tiers?

2. Based on your experience, would the "average" power level party be able to defeat Baphomet in the penultimate adventure?

Thanks!

Sovereign Court Contributor

James Jacobs wrote:
AlgaeNymph wrote:
James Jacobs wrote:
I'd love to do a Taldor AP... but so would Rob, and we have opposite opinions as to who the "good guys" are in that nation...
Would you elaborate on that? Not just who you and he thinks the good guys are but also why.

I think that the good guys in Taldor are NOT the ones currently in charge. I think that a Taldor AP would be about revolution and the new blood breathing new life into Taldor and joining the Inner Sea Region as a more accepting nation and making peace with Qadira, but being opposed the whole way by the current regime who is unable to let go of the past.

Rob prefers to see the current regime as the good guys who should rise once again from their current low point to reclaim and rebuild their glory days.

Both are viable plots. Just not at the same time.

I think both could be true, but neither could be entirely true; take the Three Musketeers as an example. Both Richelieu and the heroes are in part motivated by loyalty to France. One is LE and the others are CG. But I'm more inclined to play your version, since it's inherently more dramatic. (It may be how you describe them, however).


why is it hard for me to see Lissala as evil (she just doesn't seem that bad compared to Zon-Kuthon and Norgorber or Urgathoa)

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