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James Jacobs wrote:
The NPC wrote:
James Jacobs wrote:
The NPC wrote:

Mr. James Jacobs,

You hear someone say "It is the nature of Man to want what he can't have. So he dreams of Utopia." What you think of or respond to this?

I wonder what a woman would say to that.
I'm not trying to sound mean or anything but I can't tell if you're wanting to be witty or just don't want to answer the question.

You asked what I thought of, and as it turns out, using the word "man" as a synonym for "humanity" is one of my big pet peeves, so what I thought of was that it would have been better to ask, "It is the nature of humanity to want what he can't have. So he dreams of Utopia." I don't mind the use of the masculine pronoun there, since that's kinda what English forces us, although the feminine one works just as well obviously... and using the word "humanity" instead of a capitalized "Man" makes the masculine pronoun seem less exclusionary.

As for the phrase itself? Feels old-fashioned and outdated for the reasons I just detailed above.

My apologies. When I try not to be literal minded it turns out that is what the situation calls for. Sigh...


Mr. James Jacobs

how the spell awaken acctually works if i want to cast it on my animal companion? how doe his level as cohort progress? it will start with 1 lvl class when i cast the spell or 2hd animal and start to take class levels as the party takes xp?

Contributor

4 people marked this as a favorite.
James Jacobs wrote:
Icyshadow wrote:
James Jacobs wrote:
Voyd211 wrote:
Are you going to stat out other Great Old Ones/Outer Gods as deities?

Other Great Old Ones? Yes, eventually.

Outer Gods? Nope. Not unless we build rules for statting up deities, which I kinda hope we don't do, honestly.

Would you do it if there was large enough a demand for it?
I suppose we'd consider it... but from what I've seen, that demand isn't nearly large enough.

I'm on Team Jacobs. Deities should be beyond mortal comprehension. If you give them numbers, they are comprehensible.

The Exchange

Pathfinder Rulebook Subscriber
James Jacobs wrote:
Hayato Ken wrote:

Yeah, only i´m the one running PFS probably and hopefully not seeing something like that.

Wouldn´t it be interesting and good for you guys to tweak that playtest and developing process a bit, making more use of your great GM and player base to find out about such things, incorporating them and and in the end eventually developing a more rounded out product?
Just a suggestion, not that i wouldn´t love my Pathfinder and spend way to much time with it^^

Tweaking the rules is exactly what the playtest is for. I hope you let the folks over in the design department know about your observation, even if the playtest is over... but it's a REALLY pretty obscure combination. We can't possibly hope to cover and account for all of them, and that's just part of the rough edges a massively multiplayer campaign like PFS has to deal with.

can't comment in the advanced class guide forums anymore. where can we bring it to their attention? I've copied the ability descriptions in question, so they're easier to reference. The end result is using say a falchion or greatsword one handed with a -2 to attacks, but being able to count it as a piercing weapon and use finesse and precise strike with it.

Swashbuckler weapon training then gives it improved critical for free at 5th level.

compare a swashbuckler 5 with a rapier and 14 dex:
mwk rapier +9 (1d6+6/15-20)

swashbuckler 3/barbarian (titanmauler) 2 with a falchion and 14 dex:
mwk falchion +6 (2d4/18-20)
mwk greatsword +6 (2d6/19-20)

a swashbuckler 5 w/ a scimitar and dervish dance feat:
mwk scimitar +9 (1d6+8/15-20)

in an unoptimized comparison. Thematically the abilities seem like they should stack: you learn how to wield a two-handed weapon in one hand while fighting giants. then you apply that knowledge to how to wield the weapon with finesse and grace one handed.

Jotungrip Ability:
Jotungrip (Ex): At 2nd level, a titan mauler may choose to wield a two-handed weapon in one hand with a –2 penalty on attack rolls while doing so. The weapon must be appropriately sized for her, and it is treated as one-handed when determining the effect of Power Attack, Strength bonus to damage, and the like. This ability replaces uncanny dodge.

Slashing Grace:
Slashing Grace
Choose one type of one-handed slashing weapon.
Prerequisites: Dex 13, Weapon Finesse, proficient with chosen weapon.
Benefit: When wielding your chosen weapon one handed, you can treat it as a one-handed piercing weapon for all feats and class abilities that require such a weapon (such as swashbuckler’s precise strike). The weapon must be one for your size.

Dervish dance is a similar feat, though it uses wording like Slashing Grace when referring to what it can be applied to, whereas Jotungrip just says "power attack, strength bonus to damage, and the like."

Dervish Dance:
Dervish Dance (Combat)
You have learned to turn your speed into power, even with a heavier blade.
Prerequisites: Dexterity 13, Weapon Finesse, Perform (dance) 2 ranks, proficient with scimitar.
Benefit: When wielding a scimitar with one hand, you can use your Dexterity modifier instead of your Strength modifier on melee attack and damage rolls. You treat the scimitar as a one-handed piercing weapon for all feats and class abilities that require such a weapon (such as a duelist’s precise strike ability). The scimitar must be for a creature of your size. You cannot use this feat if you are carrying a weapon or shield in your off hand.


Pathfinder Adventure Path Subscriber

How does your swashbuckler get 1d6+6 with the rapier?
On level 5 it should be +5 damage from the class feature, then adding in DEX eventually via feat or enchantment. It is also very unsure though if the "agile" enchantment can be added to a 2-handed weapon, since it says "finesse weapon". Guess that build would more lend itself to vital strike stuff and doubling the swashbuckler damage bonus with a panache point.

You can post it either in the product thread or the paizo blog thread. I did both already.

The Exchange

Pathfinder Rulebook Subscriber

+5 precision, +1 from weapon training.
got enough feats and would even qualify for weapon focus and specialization for +1/+2 as well.
add Agile to the weapon about that level too, but if you keep str around 14 for power attack, its not much difference.

ahh, i'll follow your posts there to see what happens then. thanks =D


Pathfinder Adventure Path Subscriber

I don´t expect much to happen unfortunately, since some of the people there seem to have very strong beliefs not to be influenced by others and tight schedules.

I see that as a bit unfortunate, since it is partly disregarding a lot of information that could really help and improve outcomes, making a better experience for everyone, on the other hand i dislike the "I see it that way and therefore it has to be that way" attitude in designers and GM´s alike, no personal offense meant. Just, it doesn´t make for a good group experience or community often. Science is on my side there ;)

Radiant Oath

Pathfinder Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
James Jacobs wrote:
Archpaladin Zousha wrote:

How exactly is the ban on religion enforced in Rahadoum? Are exposed religious people fined and exiled? Are they enslaved? Are they cajoled into deconverting? Are they rounded up and tortured to death in Nazi-style camps?

Or is it more that the average religious believers in Rahadoum already left and the only ones who still hold religious beliefs are active rebels looking to subvert the law, and are thus treated like anyone guilty of treason or similar crimes would be?

We haven't said really how "exactly" Rahadoum enforces that, although I believe the novel "Death's Heretic" goes into it. Remember, Rahadoum isn't evil, so there's not death camps in the nation. It's less extreme.

So do they feel that they need to proselytize their way of life to others? Or do they tend to stay in Rahadoum and glare menacingly at the other nations.

The Exchange

Q: Is "James Jacobs" a real person or a team of dedicated staff disguised as a real person?

Grand Lodge

Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Archpaladin Zousha wrote:

How exactly is the ban on religion enforced in Rahadoum? Are exposed religious people fined and exiled? Are they enslaved? Are they cajoled into deconverting? Are they rounded up and tortured to death in Nazi-style camps?

Or is it more that the average religious believers in Rahadoum already left and the only ones who still hold religious beliefs are active rebels looking to subvert the law, and are thus treated like anyone guilty of treason or similar crimes would be?

If you really want a good inside view of Rahadoum, you can't go better than getting a copy of the novel "Death's Heretic."

Grand Lodge

1 person marked this as a favorite.
Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber
eldergod0515 wrote:
Q: Is "James Jacobs" a real person or a team of dedicated staff disguised as a real person?

James Jacobs is a fake avatar being fronted by Merisel.

Another reliable source insists that James Jacobs is actually handled by "Team Jacob" a pool of staff persons who cooperatively not only write each post, but control the James Jacobs robot during public appearances. Any jerkiness in his motions is a sign of momentary team disagreement.

Silver Crusade

eldergod0515 wrote:
Q: Is "James Jacobs" a real T-Rex or a team of dedicated Raptors disguised as a real T-Rex?

FTFY

Dark Archive

*reads comments back in October*

Any chance that we might see more on Count Ranalc?
(I maaaay have created a cleric of Count Ranalc after developing a burning curiosity about the First World's famed exile. :D )

The Exchange

Pathfinder Rulebook Subscriber
eldergod0515 wrote:
Q: Is "James Jacobs" a real person or a team of dedicated staff disguised as a real person?

he's real, i saw him at gen con one year eating a 3 foot long hot dog and winning the dance-dance-boffer revolution contest. at the same time.

Radiant Oath

Pathfinder Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
LazarX wrote:
Archpaladin Zousha wrote:

How exactly is the ban on religion enforced in Rahadoum? Are exposed religious people fined and exiled? Are they enslaved? Are they cajoled into deconverting? Are they rounded up and tortured to death in Nazi-style camps?

Or is it more that the average religious believers in Rahadoum already left and the only ones who still hold religious beliefs are active rebels looking to subvert the law, and are thus treated like anyone guilty of treason or similar crimes would be?

If you really want a good inside view of Rahadoum, you can't go better than getting a copy of the novel "Death's Heretic."

GAH. I haven't even read Prince of Wolves yet!

Grand Lodge

Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Archpaladin Zousha wrote:
LazarX wrote:
Archpaladin Zousha wrote:

How exactly is the ban on religion enforced in Rahadoum? Are exposed religious people fined and exiled? Are they enslaved? Are they cajoled into deconverting? Are they rounded up and tortured to death in Nazi-style camps?

Or is it more that the average religious believers in Rahadoum already left and the only ones who still hold religious beliefs are active rebels looking to subvert the law, and are thus treated like anyone guilty of treason or similar crimes would be?

If you really want a good inside view of Rahadoum, you can't go better than getting a copy of the novel "Death's Heretic."
GAH. I haven't even read Prince of Wolves yet!

The novels aren't really in any order or even connected to each other, so you can skip ahead. :)

Radiant Oath

Pathfinder Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

They're in a chronological order, right? Like how each AP takes place a year after the preceding one?


Pathfinder Starfinder Adventure Path Subscriber

Hi James, Happy New Years!

1) Were there any demon lords that you would have liked to featured more in Wrath of the Righteous but couldn't because of space/story constraints?

2) If you wanted to increase the presence of Sifkesh, Shax and Xoveron in WotR, where would you add them or their followers/allies?

Thanks!

Silver Crusade

Pathfinder Adventure Path Subscriber
Archpaladin Zousha wrote:
They're in a chronological order, right? Like how each AP takes place a year after the preceding one?

No AP "takes a place a year after the precending one". Every AP is designed to be played at any date from Golarion's recent history, except for Shattered Star which assumes that RotRL, CotCT and SD played out in 4707/4708/4709 and Reign of Winter which is hardwired to 4712/4713.

Silver Crusade

Archpaladin Zousha wrote:
They're in a chronological order, right? Like how each AP takes place a year after the preceding one?

While Dave Gross' Count and Radovan has a slight continuity to them, Death's Heretic by James Sutter has no connection to any of the other novels. Same goes for all the Tales by differant authors, they're all pretty self contained.


Archpaladin Zousha wrote:
They're in a chronological order, right? Like how each AP takes place a year after the preceding one?

list of Radovan and Jeggare stories with notes on chronology, on Dave Gross's website

Grand Lodge

Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Archpaladin Zousha wrote:
They're in a chronological order, right? Like how each AP takes place a year after the preceding one?

The AP's don't actually "take place" at all. Given that many of them would severely alter the campaign world, they aren't part of Golarion's canon history.


Have you seen Attack on Titan?

If so, how much? You really can't stat them out all fan-like if you haven't read the manga.

MASSIVE MANGA SPOILERS AAAAGH:

Personally, especially considering what they are, I think that normal Titans would be humanoids with the human subtype. The Beast Titan that's implied to be the absolute central villain is an outsider.

Paizo Employee Creative Director

Morain wrote:
James Jacobs wrote:
Icyshadow wrote:
James Jacobs wrote:
Voyd211 wrote:
Are you going to stat out other Great Old Ones/Outer Gods as deities?

Other Great Old Ones? Yes, eventually.

Outer Gods? Nope. Not unless we build rules for statting up deities, which I kinda hope we don't do, honestly.

Would you do it if there was large enough a demand for it?
I suppose we'd consider it... but from what I've seen, that demand isn't nearly large enough.
How/where can we demand it? because I want it.

Tell us. On these boards. At conventions. And tell your friends and FLGS owners you want us to do it. Convince them to do the same. And show us that you're interested in buying and supporting high-powered games by giving Mythic Adventures, Wrath of the Righteous, Inner Sea Gods, and similar products good reviews. And it should go without saying, vote with your wallet. If we see SUPER strong sales for the types of products that would indicate an interest in deity rules... that could make a difference too.

But I gotta tell you... this is a particularly tough uphill battle, since we at Paizo really value NOT giving deities full on stats, since it helps them feel more all-powerful when a player doesn't know how many hit points they have.

The Exchange

Q: What does the fox *really* say?

Paizo Employee Creative Director

Panos23 wrote:

Mr. James Jacobs

how the spell awaken acctually works if i want to cast it on my animal companion? how doe his level as cohort progress? it will start with 1 lvl class when i cast the spell or 2hd animal and start to take class levels as the party takes xp?

The animal companion becomes a magical beast and retains its stats it gained as your animal companion, but is no longer your animal companion. It's just a friend or an rival, depending on how you treated it up to that point. If you take Leadership, your GM might let you take the awakened animal companion as a cohort. In any event, you would be able to gain a replacement animal companion of the appropriate level.

The awakened animal companion cohort gains the +2 HD as normal per the spell. Whether or not it can later gain class levels, and when it gains its 1st class level, is up to your GM.


So, this is a set of questions that have been running through my head for a bit. Yes, they are silly but I'm curious.

1.) Who came up with the Rum Ration rules for Skull and Shackles? Was it Rob McReary, someone else, or you don't know?

2.) Are there any world altering repercussions to rum being one of the deadliest poisons known to man (no save, 1d3 Con)?

3.) Is there any canonical explanation why every pirate crew, merchant vessel, and Navy ship doesn't drink itself to death within a week of setting off?

Alexander Augunas wrote:
James Jacobs wrote:
Icyshadow wrote:
James Jacobs wrote:
Voyd211 wrote:
Are you going to stat out other Great Old Ones/Outer Gods as deities?

Other Great Old Ones? Yes, eventually.

Outer Gods? Nope. Not unless we build rules for statting up deities, which I kinda hope we don't do, honestly.

Would you do it if there was large enough a demand for it?
I suppose we'd consider it... but from what I've seen, that demand isn't nearly large enough.
I'm on Team Jacobs. Deities should be beyond mortal comprehension. If you give them numbers, they are comprehensible.

Worse than that, it opens the door to this effect.

Paizo Employee Creative Director

Seraphimpunk wrote:
James Jacobs wrote:
Hayato Ken wrote:

Yeah, only i´m the one running PFS probably and hopefully not seeing something like that.

Wouldn´t it be interesting and good for you guys to tweak that playtest and developing process a bit, making more use of your great GM and player base to find out about such things, incorporating them and and in the end eventually developing a more rounded out product?
Just a suggestion, not that i wouldn´t love my Pathfinder and spend way to much time with it^^

Tweaking the rules is exactly what the playtest is for. I hope you let the folks over in the design department know about your observation, even if the playtest is over... but it's a REALLY pretty obscure combination. We can't possibly hope to cover and account for all of them, and that's just part of the rough edges a massively multiplayer campaign like PFS has to deal with.

can't comment in the advanced class guide forums anymore. where can we bring it to their attention? I've copied the ability descriptions in question, so they're easier to reference. The end result is using say a falchion or greatsword one handed with a -2 to attacks, but being able to count it as a piercing weapon and use finesse and precise strike with it.

Swashbuckler weapon training then gives it improved critical for free at 5th level.

compare a swashbuckler 5 with a rapier and 14 dex:
mwk rapier +9 (1d6+6/15-20)

swashbuckler 3/barbarian (titanmauler) 2 with a falchion and 14 dex:
mwk falchion +6 (2d4/18-20)
mwk greatsword +6 (2d6/19-20)

a swashbuckler 5 w/ a scimitar and dervish dance feat:
mwk scimitar +9 (1d6+8/15-20)

in an unoptimized comparison. Thematically the abilities seem like they should stack: you learn how to wield a two-handed weapon in one hand while fighting giants. then you apply that knowledge to how to wield the weapon with finesse and grace one handed.

** spoiler omitted **...

Not seeing a question there, and I'd prefer that folks would keep on subject here and not clutter the thread up. If you want to talk optimization or character builds, please start a new thread for those discussions, thanks!

EDIT: Found the question at the start. Still... please keep the posts here to questions.

You can comment on the general rules board and elsewhere... but the truth is at this point onward, the rules team has their heads down working on that book and isn't spending a lot of time on the boards. My advice? Don't try to game the system. The swashbuckler was built to fill a specific niche that was underserved in the game, not to give folks a way to sneak in two-handed weapon fighting with a one-handed character option. My preference would be to keep the two-handed weapons to the barbarians, paladins, and fighters, frankly.

Paizo Employee Creative Director

Hayato Ken wrote:

I don´t expect much to happen unfortunately, since some of the people there seem to have very strong beliefs not to be influenced by others and tight schedules.

I see that as a bit unfortunate, since it is partly disregarding a lot of information that could really help and improve outcomes, making a better experience for everyone, on the other hand i dislike the "I see it that way and therefore it has to be that way" attitude in designers and GM´s alike, no personal offense meant. Just, it doesn´t make for a good group experience or community often. Science is on my side there ;)

If we kept the playtest feedback open all the time, the book would never come out.

Paizo Employee Creative Director

Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:

How exactly is the ban on religion enforced in Rahadoum? Are exposed religious people fined and exiled? Are they enslaved? Are they cajoled into deconverting? Are they rounded up and tortured to death in Nazi-style camps?

Or is it more that the average religious believers in Rahadoum already left and the only ones who still hold religious beliefs are active rebels looking to subvert the law, and are thus treated like anyone guilty of treason or similar crimes would be?

We haven't said really how "exactly" Rahadoum enforces that, although I believe the novel "Death's Heretic" goes into it. Remember, Rahadoum isn't evil, so there's not death camps in the nation. It's less extreme.
So do they feel that they need to proselytize their way of life to others? Or do they tend to stay in Rahadoum and glare menacingly at the other nations.

They pretty much stay in Rahadoum.

Paizo Employee Creative Director

eldergod0515 wrote:
Q: Is "James Jacobs" a real person or a team of dedicated staff disguised as a real person?

Real person!

Paizo Employee Creative Director

Poimandres wrote:

*reads comments back in October*

Any chance that we might see more on Count Ranalc?
(I maaaay have created a cleric of Count Ranalc after developing a burning curiosity about the First World's famed exile. :D )

Eventually, I suspect so. Not anytime soon though.

Paizo Employee Creative Director

Archpaladin Zousha wrote:
They're in a chronological order, right? Like how each AP takes place a year after the preceding one?

Those that feature the same characters are in chronological order, and do form series of books, but overall, no, they're not. You can read "Death's Heretic" first without issue.

As for APs, they work the same. They are published in chronological order, because that's the way reality forces us to do so, but in game we assume NONE of them have taken place. You can play them (with Shattered Star being the only exception) in any order you want.

Paizo Employee Creative Director

2 people marked this as a favorite.

Also, while I appreciate folks answering questions for me... I'm still here. Please don't clutter the thread by helping! :-P

Paizo Employee Creative Director

FallenDabus wrote:

Hi James, Happy New Years!

1) Were there any demon lords that you would have liked to featured more in Wrath of the Righteous but couldn't because of space/story constraints?

2) If you wanted to increase the presence of Sifkesh, Shax and Xoveron in WotR, where would you add them or their followers/allies?

Thanks!

1) Nope. I crammed in all the ones I wanted. I made sure of that.

2) I would increase their presences in the adventures in which their stats appeared.

Paizo Employee Creative Director

Voyd211 wrote:

Have you seen Attack on Titan?

If so, how much? You really can't stat them out all fan-like if you haven't read the manga.

** spoiler omitted **

I haven't. I've heard good things. But I likely won't ever see it, since I've got way too many other things I wanna watch first (I have about 300+ movies and series on my Netflix queues alone...).

Paizo Employee Creative Director

2 people marked this as a favorite.
eldergod0515 wrote:
Q: What does the fox *really* say?

I take stubborn pride in the fact that I still haven't looked into what this meme is all about, and all I can say is "Chaos Reigns" still, from one of the more memorable scenes in "Antichrist." Which is NOT a film I recommend just anyone see... it's basically art house torture porn.

Paizo Employee Creative Director

Rynjin wrote:

1.) Who came up with the Rum Ration rules for Skull and Shackles? Was it Rob McReary, someone else, or you don't know?

2.) Are there any world altering repercussions to rum being one of the deadliest poisons known to man (no save, 1d3 Con)?

3.) Is there any canonical explanation why every pirate crew, merchant vessel, and Navy ship doesn't drink itself to death within a week of setting off?

1) That's a Rob question. I suspect it was Rich Pett who came up with the initial rules, then Rob developed them into what made it into print. When we played the game (after the 1st adventure went to print, alas), he realized that having the rum do Con damage was probably too much... but that was a weird artifact/side effect of how we'd done rules for drugs to that point, to a certain effect. In hindsight, having the rations do Wisdom damage might have made more sense, or even better, simply grant a non-stacking Con penalty.

2) Yes. The rules shouldn't work that way, in large part BECAUSE it implies that rum is the most deadly poison known to humanity.

3) No, because it was an error.


1 person marked this as a favorite.
eldergod0515 wrote:
Q: What does the fox *really* say?

Red foxes sound like the cries of the howling damned.


James Jacobs wrote:
eldergod0515 wrote:
Q: What does the fox *really* say?
I take stubborn pride in the fact that I still haven't looked into what this meme is all about, and all I can say is "Chaos Reigns" still, from one of the more memorable scenes in "Antichrist." Which is NOT a film I recommend just anyone see... it's basically art house torture porn.

When you have free time, youtube "what does the fox say" (you might want to turn your brain off a little).

Paizo Employee Creative Director

1 person marked this as a favorite.
Belle Mythix wrote:
James Jacobs wrote:
eldergod0515 wrote:
Q: What does the fox *really* say?
I take stubborn pride in the fact that I still haven't looked into what this meme is all about, and all I can say is "Chaos Reigns" still, from one of the more memorable scenes in "Antichrist." Which is NOT a film I recommend just anyone see... it's basically art house torture porn.

When you have free time, youtube "what does the fox say" (you might want to turn your brain off a little).

Oh... I've the time. Been recovering at home for a week so far, so time is one of the resources I've had PLENTY of. The resource I lack is interest! :-P


James Jacobs wrote:
Belle Mythix wrote:
James Jacobs wrote:
eldergod0515 wrote:
Q: What does the fox *really* say?
I take stubborn pride in the fact that I still haven't looked into what this meme is all about, and all I can say is "Chaos Reigns" still, from one of the more memorable scenes in "Antichrist." Which is NOT a film I recommend just anyone see... it's basically art house torture porn.

When you have free time, youtube "what does the fox say" (you might want to turn your brain off a little).

Oh... I've the time. Been recovering at home for a week so far, so time is one of the resources I've had PLENTY of. The resource I lack is interest! :-P

Don't YouTube it. Even Cthulhu looks at that song and says, "That's just crazy."

The song was designed to be a failure, but, for some reason, people latched onto it as "The best song evar!" kind of like other meme songs, like Gangnam Style.


It's annoyingly catchy. See also, any music from children's shows. *mutters darkly about the Care Bears and something about a boomstick*

The Exchange

James Jacobs wrote:
eldergod0515 wrote:
Q: What does the fox *really* say?
I take stubborn pride in the fact that I still haven't looked into what this meme is all about, and all I can say is "Chaos Reigns" still, from one of the more memorable scenes in "Antichrist." Which is NOT a film I recommend just anyone see... it's basically art house torture porn.

I'm just going to shorten that to "the fox says "Chaos Reigns"!!!" (Kinda freaky the fox likes art house torture porn though...)

Radiant Oath

Pathfinder Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Gorbacz wrote:
Archpaladin Zousha wrote:
They're in a chronological order, right? Like how each AP takes place a year after the preceding one?
No AP "takes a place a year after the precending one". Every AP is designed to be played at any date from Golarion's recent history, except for Shattered Star which assumes that RotRL, CotCT and SD played out in 4707/4708/4709 and Reign of Winter which is hardwired to 4712/4713.

I thought the way it works was the AP takes place in the Golarion year corresponding to the real-world year it was published in (4713:2013, for example).


Hi James,

First time poster, long time lurker. I've read the two responses you've had about being careful with mythic cohorts. Right now my party is playing through Wrath of the Righteous and I've selected the Marshal mythic path. My next path ability will most likely be Loyalty, which grants me leadership as a feat.

1) Would that qualify for your suggested requirement of taking a mythic feat for a mythic cohort, or are you suggesting to get leadership as a normal feat and then using a mythic feat to get "Mythic Leadership" as well? AFAIK mythic leadership doesn't exist currently, so it'd be a house rule thing.

2) If my character was able to attract a mythic cohort, would you suggest the cohort be two character levels AND two mythic tiers below my character's?

Thanks,
Craig

Dark Archive

James Jacobs wrote:
FallenDabus wrote:

Hi James, Happy New Years!

1) Were there any demon lords that you would have liked to featured more in Wrath of the Righteous but couldn't because of space/story constraints?

1) Nope. I crammed in all the ones I wanted. I made sure of that.

Well, you didn't put Abraxas in there so don't be surprised if you find cobras in your bed...


James Jacobs wrote:
Also, while I appreciate folks answering questions for me... I'm still here. Please don't clutter the thread by helping! :-P

You have no idea how much I love this post of yours.

I hope I see a similar post in the “Overheard at the Paizo office” thread.

Sovereign Court Contributor

Atrocious wrote:
James Jacobs wrote:
FallenDabus wrote:

Hi James, Happy New Years!

1) Were there any demon lords that you would have liked to featured more in Wrath of the Righteous but couldn't because of space/story constraints?

1) Nope. I crammed in all the ones I wanted. I made sure of that.

Well, you didn't put Abraxas in there so don't be surprised if you find cobras in your bed...

Abraxas, demon-lord of librarians!

Lunatic librarians! If I ever become CE he's my patron.

I love how Abraxas is, himself, a real, somewhat mystifying aspect of RW gnostic theology. Gaming as a gateway to knowledge.

James, what's your top 3 things you learned because your favorite games inspired you to read up on and actually think about?


James,

Have you heard of the HP Lovecraft Literary podcast?

I hope you're feeling better!

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