>>Ask *James Jacobs* ALL your Questions Here!<<


Off-Topic Discussions

22,651 to 22,700 of 77,502 << first < prev | 449 | 450 | 451 | 452 | 453 | 454 | 455 | 456 | 457 | 458 | 459 | next > last >>

Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber
James Jacobs wrote:

Not yet, with the exception of Ed Greenwood's web-fiction story set in Alkenstar.

There may just be more to come next year, though...

Someone, I think it was Erik mentioned this adventure on one of the GenCon panels. ;)

For the question, how bad is Wes' car crash noise?


Mr. James Jacobs,

I have heard but don't recall where it is written that racial hit dice starts at half max. Is this so? If it is, where is it written for future reference?

Additionally would this stipulation if true apply to eidolons who are bound to summoners?

Paizo Employee Creative Director

Guy St-Amant wrote:

I will repost since you apparently missed it.

James Jacobs wrote:
Guy St-Amant wrote:

Questions about Incorporal creatures:

1) Do they still need to Breath, Eat, Drink, Sleep?

1) If their creature type says they do, yup.

1) So, if a Human was blessed/cursed with Incorporalness, s/he would still need to eat and drink, how would s/he do that if s/he can't interact with food?

2) Feel free to tell me if I am getting/sounding too weird.

1) If a human is incorporeal and still needs to eat or drink and can't find incorporeal food or water... he'll probably die of thirst or hunger soon enough.

2) Ok.

Paizo Employee Creative Director

Justin Franklin wrote:
James Jacobs wrote:

Not yet, with the exception of Ed Greenwood's web-fiction story set in Alkenstar.

There may just be more to come next year, though...

Someone, I think it was Erik mentioned this adventure on one of the GenCon panels. ;)

For the question, how bad is Wes' car crash noise?

It's not bad so much as it is all the way underwhelming.


What you think about a deluxe/remasterized/revised (and bigger) version of Core Rulebook (or something like this) with all the classes (Core + APG + Magus + Gunslinger), racial rules, combat maneuvers (Core + APG), and some rules simplified/revised (like skills appeared once at the blog)?

I think it would make at least the experienced players very, very happy.


James, where in Golarian are grippli found? I mean, as a society. The Mwangi Expanse, maybe? And what gods do they primarily worship? I imagine that Gozreh or the Green Faith would be a safe bet, but I'm just guessing.

Paizo Employee Creative Director

1 person marked this as a favorite.
Bruno Mares wrote:

What you think about a deluxe/remasterized/revised (and bigger) version of Core Rulebook (or something like this) with all the classes (Core + APG + Magus + Gunslinger), racial rules, combat maneuvers (Core + APG), and some rules simplified/revised (like skills appeared once at the blog)?

I think it would make at least the experienced players very, very happy.

I think that such a book would be too big for us to really deal with, and we'd get a lot of angry people complaining about shipping costs.

Alternately, this sounds like something like a 2nd edition, which isn't something we're ready to do yet.

Paizo Employee Creative Director

Bob Evil wrote:
James, where in Golarian are grippli found? I mean, as a society. The Mwangi Expanse, maybe? And what gods do they primarily worship? I imagine that Gozreh or the Green Faith would be a safe bet, but I'm just guessing.

Southern Garund. They'd worship Gozreh for sure, and perhaps some of the Eldest of the First World. Maybe even a few of their own deities.


James Jacobs wrote:
Bob Evil wrote:
James, where in Golarian are grippli found? I mean, as a society. The Mwangi Expanse, maybe? And what gods do they primarily worship? I imagine that Gozreh or the Green Faith would be a safe bet, but I'm just guessing.
Southern Garund. They'd worship Gozreh for sure, and perhaps some of the Eldest of the First World. Maybe even a few of their own deities.

The Eldest? I never would have made that connection on my own. Cool, thanks.


James Jacobs wrote:


1) If a human is incorporeal and still needs to eat or drink and can't find incorporeal food or water... he'll probably die of thirst or hunger soon enough.

2) Ok.

1) Yeah, noticed the only things with the Incorporeal subtype are Undeads and Outsiders which don't need to eat, drink or sleep.

1b) maybe if substained by divine power...

2) sorry... Sanity Deficit.


James Jacobs wrote:
Bruno Mares wrote:

What you think about a deluxe/remasterized/revised (and bigger) version of Core Rulebook (or something like this) with all the classes (Core + APG + Magus + Gunslinger), racial rules, combat maneuvers (Core + APG), and some rules simplified/revised (like skills appeared once at the blog)?

I think it would make at least the experienced players very, very happy.

I think that such a book would be too big for us to really deal with, and we'd get a lot of angry people complaining about shipping costs.

Alternately, this sounds like something like a 2nd edition, which isn't something we're ready to do yet.

Yeah yeah, it would be expansive, but certainly, many would pay. I'm just not sure if is a good business idea. But a pdf edition, or at least an official compilation of races, classes, archetypes, feats and spells still interesting. Think about it in the future.

And don't see as a 2nd edition, but as an Advanced one (any mention to AD&D is purely coincidental hahahaha).


Bruno Mares wrote:
James Jacobs wrote:
Bruno Mares wrote:

What you think about a deluxe/remasterized/revised (and bigger) version of Core Rulebook (or something like this) with all the classes (Core + APG + Magus + Gunslinger), racial rules, combat maneuvers (Core + APG), and some rules simplified/revised (like skills appeared once at the blog)?

I think it would make at least the experienced players very, very happy.

I think that such a book would be too big for us to really deal with, and we'd get a lot of angry people complaining about shipping costs.

Alternately, this sounds like something like a 2nd edition, which isn't something we're ready to do yet.

Yeah yeah, it would be expansive, but certainly, many would pay. I'm just not sure if is a good business idea. But a pdf edition, or at least an official compilation of races, classes, archetypes, feats and spells still interesting. Think about it in the future.

And don't see as a 2nd edition, but as an Advanced one (any mention to AD&D is purely coincidental hahahaha).

Kinda like an offline PRD?


Belle Mythix wrote:
Bruno Mares wrote:
James Jacobs wrote:
Bruno Mares wrote:

What you think about a deluxe/remasterized/revised (and bigger) version of Core Rulebook (or something like this) with all the classes (Core + APG + Magus + Gunslinger), racial rules, combat maneuvers (Core + APG), and some rules simplified/revised (like skills appeared once at the blog)?

I think it would make at least the experienced players very, very happy.

I think that such a book would be too big for us to really deal with, and we'd get a lot of angry people complaining about shipping costs.

Alternately, this sounds like something like a 2nd edition, which isn't something we're ready to do yet.

Yeah yeah, it would be expansive, but certainly, many would pay. I'm just not sure if is a good business idea. But a pdf edition, or at least an official compilation of races, classes, archetypes, feats and spells still interesting. Think about it in the future.

And don't see as a 2nd edition, but as an Advanced one (any mention to AD&D is purely coincidental hahahaha).

Kinda like an offline PRD?

Yes! But organized by topic/subject and not by book. An online version would be great too!

Something like the index in the PRD, but to all options we can make in the game (races, classes, archetypes, etc), and if possible, in a pdf/book.


The NPC wrote:

Mr. James Jacobs,

I have heard but don't recall where it is written that racial hit dice starts at half max. Is this so? If it is, where is it written for future reference?

Additionally would this stipulation if true apply to eidolons who are bound to summoners?

Bestiary 1 p6 wrote:
hp: The creature’s hit points, followed by its Hit Dice (including modifiers from Constitution, favored class levels, creature type modifiers, and the Toughness feat). Creatures with PC class levels receive maximum hit points for their first HD, but all other HD rolls are assumed to be average. Fast healing and regeneration values, if any, follow the creature’s HD.

Assuming no exceptions, all creatures (including creatures which are summoned by PCs) use average rolls which are a bit higher than 1/2. Eidolons are summoned by a PC so use average rolls.

Average rolls (multiply by the number of Hitdice and then round down):
d4 = 2.5 (just to be complete)
d6 = 3.5
d8 = 4.5
d10 = 5.5
d12 = 6.5
d20 = 10.5 (just to be complete)

- Gauss

Paizo Employee Creative Director

Gauss wrote:
The NPC wrote:

Mr. James Jacobs,

I have heard but don't recall where it is written that racial hit dice starts at half max. Is this so? If it is, where is it written for future reference?

Additionally would this stipulation if true apply to eidolons who are bound to summoners?

Bestiary 1 p6 wrote:
hp: The creature’s hit points, followed by its Hit Dice (including modifiers from Constitution, favored class levels, creature type modifiers, and the Toughness feat). Creatures with PC class levels receive maximum hit points for their first HD, but all other HD rolls are assumed to be average. Fast healing and regeneration values, if any, follow the creature’s HD.

Assuming no exceptions, all creatures (including creatures which are summoned by PCs) use average rolls which are a bit higher than 1/2. Eidolons are summoned by a PC so use average rolls.

Average rolls (multiply by the number of Hitdice and then round down):
d4 = 2.5 (just to be complete)
d6 = 3.5
d8 = 4.5
d10 = 5.5
d12 = 6.5
d20 = 10.5 (just to be complete)

- Gauss

Whether or not you roll your eidolon's hp or take average depends on the GM, not the rules for standard monsters from the Bestiary.

Scarab Sages

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

So Grippli and Vanara are both Southern Garund? Any other races we know of live down there? Humans I assume, cause of the massive amount on Golarion, but besides them?


James Jacobs:

I have only the books to go by when I make such statements. Of course a GM can have you roll or take the average. A GM can tell you your PC is purple with pink polka dots. :D 'The NPC' was asking where the reference was listed and asked if that reference applied to Eidolons. With no rules to the contrary it would apply to Eidolons.

With that said, I believe it is a convention rather than a rule to use average HPs and if a player wants to roll his eidolons hps I see no problem with that. He is just as likely to roll low as to roll high.

- Gauss

Sczarni

Since Seltyiel is clearly the most Metal of all the Iconics, which of the other Iconics best exemplify which other musical genres? For example, between Merisiel, Seoni,and Amiri, which one is the most Punk Rock? And is Harsk more Country or Rockabilly?

Contributor

Gauss wrote:


Average rolls (multiply by the number of Hitdice and then round down):
d4 = 2.5 (just to be complete)
d6 = 3.5
d8 = 4.5
d10 = 5.5
d12 = 6.5
d20 = 10.5 (just to be complete)

- Gauss

Technically the average roll comes from the average of the die's range; that is, the highest and the lowest result added together, then divided by two.

Personally, I always remember it by saying that the average die result is always equal to half of the maximum result +.5. Mathematically, this will always work because of the communicative property of multiplication and addition; it doesn't matter in what order you multiply or add things, you'll always get the same result. In the example of the d6, you have two numbers that you're averaging together (1 and 6), so you could do 6 + 1 = 7, 7 / 2 = 3.5 or you can do 1 / 2 = .5, 6 / 2 = 3, and 3 + .5 = 3.5!

/end elementary teacher rant

Contributor

Trinite wrote:
Since Seltyiel is clearly the most Metal of all the Iconics, which of the other Iconics best exemplify which other musical genres? For example, between Merisiel, Seoni,and Amiri, which one is the most Punk Rock? And is Harsk more Country or Rockabilly?

I think Lini would be the best candidate for Country Music.


Alexander Augunas:

I am aware of that also. While I am not the math guru that Magimaster is I can do that level of math (up to calculus 1 proficiently).

But why confuse people by explaining it to them when I can simply give them the numbers?

- Gauss


James Jacobs wrote:
Gauss wrote:

James Jacobs:

Can a person using a longspear (or other hafted reach weapon) use the rules for improvised weapons to strike an adjacent opponent with the haft? - Gauss
Only if the GM is feeling lenient.

Could you elaborate please, as that comment seems somewhat at odds with the Improvised Weapon rules. Would you not be able to use the haft as an improvised 'club - 1d6' type weapon for example?

Improvised Weapons wrote:

Sometimes objects not crafted to be weapons nonetheless see use in combat. Because such objects are not designed for this use, any creature that uses an improvised weapon in combat is considered to be nonproficient with it and takes a –4 penalty on attack rolls made with that object. To determine the size category and appropriate damage for an improvised weapon, compare its relative size and damage potential to the weapon list to find a reasonable match.

How wouldn't the haft of a reach weapon not be similar to an improvised weapon, effectively an improvised 'club' or 'staff'? Why wouldn't a weapon haft work, yet a similar item (such as an oar or broomhandle) be treated differently given they are almost identical (except one has a sharp bit of metal)

Assuming you feel the point still stands, wouldn't the catch off guard still work?

On that note, one can threaten with an 'improvised melee weapon' right? Only unarmed attacks don't threaten?

Can you Power Attack with an Improvised weapon?

Can you use the Pushing Assault feat?


1) Does a Vivisectionist's Sneak Attack class feature also include Prestige Classes, as "classes that grant sneak attack" ( Thread that discusses this in detail )

2) When using a Magic Weapon of any sort as an Improvised Weapon, does it retain its enhancement bonuses or special qualities? ( Thread ) (Clarification would be nice for: Ammunition as Improvised Weapons, Masterwork weapon bonus, Special Qualities dependent on weapon types)

3) Do the rules as written currently allow a Knowledge Check to be retried at any time? Does anything justify rerolling a knowledge check? (Access to library, level up, a new bonus, cognatogen, minimum time between tries, etc.) ( Thread )

edit: Bonus Question:
4) Does the Sandman Bard's Sneak attack even count as Precision damage? Never says it does, nor does it say it's like the Rogue's sneak attack.


Mr. James Jacobs,

Can an summoner change the eidolon's base form at each level like he changes the evolutions?


Hi James: My question relates to the Harrow Deck. As the Varisians were (long ago) slaves of the Thassilonian Empire, would it be correct to assume that the Harrow Deck has its origins in Thassilon and that the cards may have some deeper significance than simply in fortune telling? Just as the Tarot is now believed to have been a means to hide a heretical Christian message during a time of persecution in the middle ages, with the cards representing specific concepts. Was the Harrow Deck originally some way for the slave peoples who became the Varisians to hand down their beliefs or history in a hidden code to avoid persecution by their Thassilonian masters - or am I just being way to complicated?

Dark Archive

Adventure Path Charter Subscriber; Pathfinder Adventure, Starfinder Adventure Path Subscriber
James Jacobs wrote:
The whole "devils vs. demons" thing is more a D&D/Blood War construct than something that's in Golarion.

This answer made me consider the presence of the church of Asmodeus and possibly Hellknights in Mendev and the Worldwound.

What's the official stance of both organizations on the demonic incursion?

How do the two organizations operate within Mendev and the Worldwound?

There's no Blood War but I reckon that there's still a dire threat to the principles of law brewing in the demonic wasteland.


1)I heard that there is a 0HD bird race in the Innersea Bestiary, is this true? If it is then what are they called?

2)What is the RP cost of the new 0HD race in the Innersea Bestiary? I know the Lashunta was 7 and the Android was 16 if they numbers are still accurate anyway.

3)Why is the plant race from Nex?

4)How different stat wise are the Monkey Goblins to the standard Goblins?

5)If there is a new bird race what kind of bird is it based on and were is it from?

6)Will we ever see more powerful(CR4+) types of Goblins like with shapechanging abilities, strange magical abilities, etc. like from the myths?

7)Are Snow Goblins actually a different species of Goblin?


James, some questions about Wyroot (I hope you can help with that):

1) If I attack with a Wyroot Weapon and confirm a critical hit do I:

a) get to make normal weapon damage (including sneaks and stuff) and get my Ki/Arcane Pool point stored in the weapon

b) inflict critical weapon damage (including all other modifiers) and get my Ki/Arcane Pool point

c) inflict NO damage at all and only the Ki/Arcane Pool point

2) Do I get the Ki/Arcane Pool point when I Coup de Grace someone? I'm not really confirming a critical hit, I'm just dealing critical damage.

And if c) of Question 1 is right AND it works on CdG:

3) If I CdG someone, without dealing damage, must the victim do a Fort Save against DC 10+Damage (which would be 0 so DC 10) or die?


I've asked a couple of question elsewhere that I haven't gotten answered yet. (Well, one technically has but I like answers from the devs.)

What happens if you use a genie wish to restore a city or a landmass?

What color are Korvosa's Gatefoot and Pillar Wall?


Bruno Mares wrote:
...and some rules simplified/revised (like skills appeared once at the blog)?

Can anyone, James or otherwise, link to this post? I'm always in favor of stripping down skill systems when possible. Thanks!

Shadow Lodge

Pathfinder Adventure Path, Companion, Lost Omens, Rulebook Subscriber

Do any of the vanilla golarion gods have sacred animals like those in the dragons empires?

Dark Archive

doc the grey wrote:
Do any of the vanilla golarion gods have sacred animals like those in the dragons empires?

A previous newsletter on this topic, with disclaimers.

For those he didn't mention back then, Cayden's associated with the hound (snerk) and Shelyn with the songbird.

Iomedae, Irori, Nethys and Torag are less obvious, but Iomedae feels warhorse-y to me (strong, loyal, associated with knights and chivalry), but could also fit with the falcon or hawk, and Nethys seems like a cat-guy (Osironi wise-eye, obviously! Fickle, self-assured and totally untrustworthy, also commonly associated with spellcasters familiars.). Torag *also* feels like a hound guy (all loyal and protective). Irori? Eh. Praying mantis (patient, precise and oh-so-deadly) seems appropriate, but Achaekek's already all up in that. But that's just my notions. I'm sure that some animals pull double duty, and other dieties (like Groetus, in James' list) could literally give a rat's bum about 'holy animals.'

Shadow Lodge

Pathfinder Adventure Path, Companion, Lost Omens, Rulebook Subscriber
Set wrote:
doc the grey wrote:
Do any of the vanilla golarion gods have sacred animals like those in the dragons empires?

A previous newsletter on this topic, with disclaimers.

For those he didn't mention back then, Cayden's associated with the hound (snerk) and Shelyn with the songbird.

Iomedae, Irori, Nethys and Torag are less obvious, but Iomedae feels warhorse-y to me (strong, loyal, associated with knights and chivalry), but could also fit with the falcon or hawk, and Nethys seems like a cat-guy (Osironi wise-eye, obviously! Fickle, self-assured and totally untrustworthy, also commonly associated with spellcasters familiars.). Torag *also* feels like a hound guy (all loyal and protective). Irori? Eh. Praying mantis (patient, precise and oh-so-deadly) seems appropriate, but Achaekek's already all up in that. But that's just my notions. I'm sure that some animals pull double duty, and other dieties (like Groetus, in James' list) could literally give a rat's bum about 'holy animals.'

Actually irori's is listed as the ox in dragon empires but still I'm kind of waiting to see what James has to say on the issue.

Dark Archive

doc the grey wrote:
Set wrote:

A previous newsletter on this topic, with disclaimers.

Actually irori's is listed as the ox in dragon empires but still I'm kind of waiting to see what James has to say on the issue.

The blue text is a link to James' thoughts on the matter, actually. He no doubt has more thoughts on the matter, and perhaps even some updated thoughts on the matter, 'though, so when he finishes his 17 minutes of sleep a day and gets back online, that will be cool. :)

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Hi James, got a question for you:
Some folks were recently talking about the Pistolero archetype for the gunslinger. Seems they get a class feature that's called "Pistol Training", comes at the same level that the base gunslinger gets "Gun Training", has a similar effect, etc... Yet it doesn't say "This ability replaces Gun Training" or any such thing. Would you happen to know whether this was intentional, or merely an oversight? Apparently it's the deciding point on whether Pistolero stacks with another archetype, so we've got "doesn't say it replaces Gun Training" versus "obviously it's supposed to".

Do you know what the intent was on this one? Thanks!

The Exchange

The NPC wrote:

Mr. James Jacobs,

Can an summoner change the eidolon's base form at each level like he changes the evolutions?

I don't have to be JJ to answer this one. Nope.

There is an archetype that allows it. Evolusionist.

Paizo Employee Creative Director

Stratagemini wrote:
So Grippli and Vanara are both Southern Garund? Any other races we know of live down there? Humans I assume, cause of the massive amount on Golarion, but besides them?

Grippli and catfolk are both confirmed for south Garund. Vanara are not; they're from Vudra.

There's humans as well down there, along with lizardfolk.

Paizo Employee Creative Director

1 person marked this as a favorite.
Gauss wrote:

James Jacobs:

I have only the books to go by when I make such statements. Of course a GM can have you roll or take the average. A GM can tell you your PC is purple with pink polka dots. :D 'The NPC' was asking where the reference was listed and asked if that reference applied to Eidolons. With no rules to the contrary it would apply to Eidolons.

With that said, I believe it is a convention rather than a rule to use average HPs and if a player wants to roll his eidolons hps I see no problem with that. He is just as likely to roll low as to roll high.

- Gauss

I've always rolled my hit points as a character in a campaign, and my players in games I run almost always roll their hit points (I generally allow them to reroll 1s).

Eidolons aren't monsters. They're controlled by the player, as extensions OF the character. As with animal companions. The method by which an eidolon's hp (or an animal companion's for that matter) are determined should be the same by which the actual character's hp are determined.

Paizo Employee Creative Director

1 person marked this as a favorite.
Trinite wrote:
Since Seltyiel is clearly the most Metal of all the Iconics, which of the other Iconics best exemplify which other musical genres? For example, between Merisiel, Seoni,and Amiri, which one is the most Punk Rock? And is Harsk more Country or Rockabilly?

Lini's actually the most punk rock. Harsk is classical music, something calm and soothing. He hates Country.

Merisiel = emo/goth
Seoni = classical strings
Amiria = metal as well, maybe moreso than Seltyiel

Paizo Employee Creative Director

2 people marked this as a favorite.
Shifty wrote:
James Jacobs wrote:
Gauss wrote:

James Jacobs:

Can a person using a longspear (or other hafted reach weapon) use the rules for improvised weapons to strike an adjacent opponent with the haft? - Gauss
Only if the GM is feeling lenient.

Could you elaborate please, as that comment seems somewhat at odds with the Improvised Weapon rules. Would you not be able to use the haft as an improvised 'club - 1d6' type weapon for example?

Improvised Weapons wrote:

Sometimes objects not crafted to be weapons nonetheless see use in combat. Because such objects are not designed for this use, any creature that uses an improvised weapon in combat is considered to be nonproficient with it and takes a –4 penalty on attack rolls made with that object. To determine the size category and appropriate damage for an improvised weapon, compare its relative size and damage potential to the weapon list to find a reasonable match.

How wouldn't the haft of a reach weapon not be similar to an improvised weapon, effectively an improvised 'club' or 'staff'? Why wouldn't a weapon haft work, yet a similar item (such as an oar or broomhandle) be treated differently given they are almost identical (except one has a sharp bit of metal)

Assuming you feel the point still stands, wouldn't the catch off guard still work?

On that note, one can threaten with an 'improvised melee weapon' right? Only unarmed attacks don't threaten?

Can you Power Attack with an Improvised weapon?

Can you use the Pushing Assault feat?

Hmmm... technically, I guess you could... STILL... the whole concept makes me a little nervous, since reach weapons are balanced by the fact that while they let you attack at reach and thus attack foes that generally can't fight back (assuming best case scenario where you're fighting a creature without reach) the fact that if someone gets up close your weapon is more or less useless. Further... something like a club or a staff works because you're swinging a stick with momentum being the strongest at the end; that's the part that does the damage. Hitting someone with the side of a stick isn't as impactful.

Frankly, the GM should have say over what can and can't be used as an improvised weapon. A table leg or a chair or a frozen fish? Probably. A handful of noodles or a flimsy reed flute or a pillow? Nope. And I think that saying a pole arm's haft doesn't work well as a weapon works as well. I would probably allow you to use it as an improvised weapon to trip someone, but probably NOT to do damage to them. It's a GM call in the end, but for something like Pathfinder Society Org Play... I'd say no. It's needless complication that abuses the intent of the rules.

On to the other questions:

On that note, one can threaten with an 'improvised melee weapon' right? Only unarmed attacks don't threaten?
Yes, you can make attacks of opportunity with improvised weapons.

Can you Power Attack with an Improvised weapon?
Yes.

Can you use the Pushing Assault feat?
As normal, please cite books where you're pulling non-core feats. I don't have all our rulebooks memorized. You could use Pushing Assault as long as it's a 2 handed improvised weapon.


1 person marked this as a favorite.

Folkmusic and classic 50's and 60's pop for me. With an occasional detour into Jethro Tull (gotta respect a man with a flute.)

Oh, and songs from the Civil Rights movement too - they speak to Chelaxian halflings, those songs.

Paizo Employee Creative Director

1 person marked this as a favorite.
Bane Wraith wrote:

1) Does a Vivisectionist's Sneak Attack class feature also include Prestige Classes, as "classes that grant sneak attack" ( Thread that discusses this in detail )

2) When using a Magic Weapon of any sort as an Improvised Weapon, does it retain its enhancement bonuses or special qualities? ( Thread ) (Clarification would be nice for: Ammunition as Improvised Weapons, Masterwork weapon bonus, Special Qualities dependent on weapon types)

3) Do the rules as written currently allow a Knowledge Check to be retried at any time? Does anything justify rerolling a knowledge check? (Access to library, level up, a new bonus, cognatogen, minimum time between tries, etc.) ( Thread )

edit: Bonus Question:
4) Does the Sandman Bard's Sneak attack even count as Precision damage? Never says it does, nor does it say it's like the Rogue's sneak attack.

1) Yes. Sneak attack dice pretty much always stack when you get them, regardless of what class or race grants the dice.

2) Nope. A magic weapon's enhancement bonuses and abilities only work when it's used as intended as a weapon.

3) Under "Try Again" for Knowledge, it says "No." So... no. That said, I would allow a player to roll a new knowledge check for a topic he previously failed if he gains a greater bonus (such as by gaining skill ranks or Intelligence, or because he's using a well-stocked library). That's a GM fiat ruling though, and if your GM doesn't want to do that, you need to respect that decision.

4) All sneak attacks count as precision damage. But know what? We don't actually in the book ever really SAY what "precision damage" is. It's not something that's defined. And therefore it's not something you (or frankly, we) should be using like it does have a definition. It's only definition is an implied definition that it's damage that inflicts a vital organ or otherwise strikes a specific weak spot on the enemy. If something is called "sneak attack" though... it works the same as all sneak attacks.

Paizo Employee Creative Director

1 person marked this as a favorite.
The NPC wrote:

Mr. James Jacobs,

Can an summoner change the eidolon's base form at each level like he changes the evolutions?

No.

That'd be like picking a new race for your character each time you level up. That would drive me ABSOLUTELY NUTS as a player AND as a GM if someone in a group did that.

Paizo Employee Creative Director

Timothy Ferdinand wrote:
Hi James: My question relates to the Harrow Deck. As the Varisians were (long ago) slaves of the Thassilonian Empire, would it be correct to assume that the Harrow Deck has its origins in Thassilon and that the cards may have some deeper significance than simply in fortune telling? Just as the Tarot is now believed to have been a means to hide a heretical Christian message during a time of persecution in the middle ages, with the cards representing specific concepts. Was the Harrow Deck originally some way for the slave peoples who became the Varisians to hand down their beliefs or history in a hidden code to avoid persecution by their Thassilonian masters - or am I just being way to complicated?

Honestly, I'm not sure. There's a pretty good chance that the Harrow didn't exist in Thassilonian times at all, and that instead it rose to prominence among the Ustalivic Varisians.

Paizo Employee Creative Director

Ravenmantle wrote:
James Jacobs wrote:
The whole "devils vs. demons" thing is more a D&D/Blood War construct than something that's in Golarion.

This answer made me consider the presence of the church of Asmodeus and possibly Hellknights in Mendev and the Worldwound.

What's the official stance of both organizations on the demonic incursion?

How do the two organizations operate within Mendev and the Worldwound?

There's no Blood War but I reckon that there's still a dire threat to the principles of law brewing in the demonic wasteland.

The official stance is that the Worldwound is objectively bad but moreso for the fact that it's spreading chaos than anything else.

The Chruch of Asmodeus: The church enjoys the fact that the Worldwound distracts the good guys, and in fact, the fact that Cheliax "fell" to House Thrune and diabolisim was partially a result of the Inner Sea region being distracted by things like the first Mendevian crusade. So the Church of Asmodeus is kinda likin' how distracting the Worldwound is. The church has no real role in Mendev.

Hellknights: The Worldwound is far away, and they've got more immediate concerns for the most part. They don't have a big role at all in Mendev.

Paizo Employee Creative Director

1 person marked this as a favorite.
Dragon78 wrote:

1)I heard that there is a 0HD bird race in the Innersea Bestiary, is this true? If it is then what are they called?

2)What is the RP cost of the new 0HD race in the Innersea Bestiary? I know the Lashunta was 7 and the Android was 16 if they numbers are still accurate anyway.

3)Why is the plant race from Nex?

4)How different stat wise are the Monkey Goblins to the standard Goblins?

5)If there is a new bird race what kind of bird is it based on and were is it from?

6)Will we ever see more powerful(CR4+) types of Goblins like with shapechanging abilities, strange magical abilities, etc. like from the myths?

7)Are Snow Goblins actually a different species of Goblin?

1) That's still a secret.

2) Lashunta is now 11; we decided to power them up because they're probably the most anticipated 0 HD race in the book and if they came out and were perceived as being one of the weakest races in the game, that'd be laaaaaame. The other RP costs are, I believe, all between 10 and 20, but I could be wrong. We'll have more to say around November.

3) Because Erik wants a plant race, and Erik likes Nex, and because Erik came up with a really cool backstory for why there'd be a plant race in Nex.

4) Different enough that they deserve their own monster page.

5) See #1 above.

6) Yes. They're called barghests. :P

7) Nope. They're just goblins who live in the snow.

Paizo Employee Creative Director

Menelmacar wrote:

James, some questions about Wyroot (I hope you can help with that):

1) If I attack with a Wyroot Weapon and confirm a critical hit do I:

a) get to make normal weapon damage (including sneaks and stuff) and get my Ki/Arcane Pool point stored in the weapon

b) inflict critical weapon damage (including all other modifiers) and get my Ki/Arcane Pool point

c) inflict NO damage at all and only the Ki/Arcane Pool point

2) Do I get the Ki/Arcane Pool point when I Coup de Grace someone? I'm not really confirming a critical hit, I'm just dealing critical damage.

And if c) of Question 1 is right AND it works on CdG:

3) If I CdG someone, without dealing damage, must the victim do a Fort Save against DC 10+Damage (which would be 0 so DC 10) or die?

Before I start answering these... where the heck is Wyroot from?


James Jacobs wrote:
The NPC wrote:

Mr. James Jacobs,

Can an summoner change the eidolon's base form at each level like he changes the evolutions?

No.

That'd be like picking a new race for your character each time you level up. That would drive me ABSOLUTELY NUTS as a player AND as a GM if someone in a group did that.

Or a character changing/switching personalities everyday?

sanity check: 1d20 ⇒ 6

Paizo Employee Creative Director

AlgaeNymph wrote:

I've asked a couple of question elsewhere that I haven't gotten answered yet. (Well, one technically has but I like answers from the devs.)

What happens if you use a genie wish to restore a city or a landmass?

What color are Korvosa's Gatefoot and Pillar Wall?

See Pathfinder #24 for some discussions about genies and wishes. What happens if you use a genie's wish to do ANYTHING is up to the GM. Could rebuild a city... could just rebuild a neighborhood.

They're probably dark gray or black, like most of the town's stonework.

Paizo Employee Creative Director

Power Word Unzip wrote:
Bruno Mares wrote:
...and some rules simplified/revised (like skills appeared once at the blog)?
Can anyone, James or otherwise, link to this post? I'm always in favor of stripping down skill systems when possible. Thanks!

If this is referring to the simplified skill rules that appeared in the early alpha for Pathfinder... I don't have the link. And I'd rather not link anyway... those rules ended up being really hated and that's why they're not in the game today.

Whether or not they were hated because they were bad or because people feared change, though... I can't say.

22,651 to 22,700 of 77,502 << first < prev | 449 | 450 | 451 | 452 | 453 | 454 | 455 | 456 | 457 | 458 | 459 | next > last >>
Community / Forums / Gamer Life / Off-Topic Discussions / >>Ask *James Jacobs* ALL your Questions Here!<< All Messageboards

Want to post a reply? Sign in.