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If you like Terra Nova, what was your opinion of Primeval (I mean the original British one, I think I Heard there was an American remake, but I never saw it and it failed anyway)?

Paizo Employee Creative Director

AbsolutGrndZer0 wrote:
If you like Terra Nova, what was your opinion of Primeval (I mean the original British one, I think I Heard there was an American remake, but I never saw it and it failed anyway)?

The American remake of Primeval has yet to manifest. I quite like Primeval, though... even though pretty much every episode has some sort of really lame writing element lodged in it, such as characters making stupid tactical decisions or other goofy stuff that doesn't make sense. But overall... quite a fun show!

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16

How do you pronounce Shalelu?

SHA-le-lu?
SHALE-lu?

Or something else?

Paizo Employee Creative Director

JoelF847 wrote:

How do you pronounce Shalelu?

SHA-le-lu?
SHALE-lu?

Or something else?

sha-LEE-loo

Liberty's Edge

Pathfinder Companion Subscriber
James Jacobs wrote:
JoelF847 wrote:

How do you pronounce Shalelu?

SHA-le-lu?
SHALE-lu?

Or something else?

sha-LEE-loo

Shalelu Dallas, multi-pass!


Nodnarb wrote:


Shalelu Dallas, multi-pass!

Nice, a Fifth Element reference

Dark Archive

Nodnarb wrote:


Shalelu Dallas, multi-pass!

That is EXACTLY what I was thinking when I read that...

Liberty's Edge

Pathfinder Companion Subscriber; Pathfinder Roleplaying Game Superscriber
James Jacobs wrote:
AbsolutGrndZer0 wrote:

Ok, I actually posted this over at the Dragon EMpires Gazeteer discussion by accident... Might see if you can alert the webmaster(s) to maybe delete that post and the answers if they want to clear it up.

I have a friend who can sometimes be... overly zealous... about game balance that he will debate to high heaven a rule that he thinks is unbalanced and I find myself unable to argue because I am not the game developer that wrote that rule... It's not QUITE as bad in Pathfinder as it was in D&D 3.5, but it happens...

Case in point, he insists that the Halfling Jinx racial trait in Halflings of Golarion is unbalanced and way too powerful. So, now I am curious... What should I tell him? Is he right? Is it unbalanced? What was your design team's thoughts when they designed that alternate racial trait to make sure it's not totally overpowering as he thinks it is?

Some folks like arguing rules more than they like playing games. I tend to leave games they dominate or ask them to leave games I'm running.

That said... the whole set of Halfling Jinx feats and trait are, like MANY things we publish, as much as an experiment as anything else. The game stagnates and grows dull if we don't push boundaries and explore different types of options.

Halfling Jinx is certainly a DIFFERENT option, and lots of folks seem to confuse "different" with "overpowered" in my experience.

The ability to grant a -1 penalty on saving throws on a single target at a time is hardly game breaking—remember that the halfling can only have one jinx affecting one person at a time, and if the target makes the save, he's immune to the halfling's jinxees for 24 hours. And if the halfling even TRIES to put a jinx on a 2nd target (doesn't matter if the 2nd target makes his save or not), the jinx on the first target ends.

Hardly seems overpowered to me, unless you go against the flavor of the rules and assume that the effects of multiple jinxes from different halflings would stack—they shouldn't...

Probably the best solution is to post this question in the Game rules or General discussion forum and see what people think or what they have seen at their table.

Reading it I haven't got the impression of a overpowering ability, but I haven't seem it played, so maybe ther eis something that I am missing.

Liberty's Edge

Pathfinder Companion Subscriber; Pathfinder Roleplaying Game Superscriber
James Jacobs wrote:
ANebulousMistress wrote:
Given I am LE does tax preparation sound like a good short-term career choice for me?

Yes.

Not a lot of spiders involved in taxes either, so that's a win-win for you.

You mean that your legislators aren't spinning a web to entrap the poor tax payer?

Mine are doing exactly that (at least as long as you are a employee with a documented revenue).


How do you pronounce Varisia and Varisian?


Adventure Path Charter Subscriber

it's a few years late, but i just read your article in dragon #336 called "not for the living." some real creative stuff in there. i enjoyed how you converted scary movie ideas to scary game ideas. well done, james.


1)So what are the new movie(s) you have seen? and did you like them?

2)So what are the new tv show(s) you have seen? and did you like them?

3)How many cryptids made it into the beastairy 3? are there any lovecraftian critters?

4)Why no LN alignment for any of the tien/imperial dragons?

5)Will there be more new types of giant spiders, cockroachs, scorpians, and centipedes in the beastairy 3?

6)When will we see polymorph spells for Fey, Constructs, Oozes, and Outsiders?

7)I am not very familiar with Inuit mythology so how many creatures from them did you put in the beastairy 3?

8)So when you guys make new kinds of hags will you put info for the changeling's racial bonus based on there hag mother?

9)read any good books lately? if so what are they? did you like them?

10)Will there be any new Tanes in the beastairy 3? What about Gremlins? elemental creatures like the thoqqua or crysmal?


Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

Is there a Golarion race/monster that is an insect man, preferably something native to the material plane?


James Jacobs wrote:


2) More dinosaurs. And the movie'd be rated R.

Just curious, what would you do to make it R? More blood and guts? More adult themes? Any specific thoughts?


MeanDM wrote:
James Jacobs wrote:


2) More dinosaurs. And the movie'd be rated R.

Just curious, what would you do to make it R? More blood and guts? More adult themes? Any specific thoughts?

Dino sex?


Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

Roughly, I would be happy with the Age, when was Iblydos founded?

Paizo Employee Creative Director

Atrocious wrote:
Nodnarb wrote:


Shalelu Dallas, multi-pass!
That is EXACTLY what I was thinking when I read that...

Which is good, since it's pretty much what I was thinking when I came up with her name in the first place!

Paizo Employee Creative Director

AbsolutGrndZer0 wrote:
How do you pronounce Varisia and Varisian?

vah-RISS-ee-ah

vah-RISS-ee-in

Paizo Employee Creative Director

Justin Franklin wrote:
Is there a Golarion race/monster that is an insect man, preferably something native to the material plane?

Not one with zero HD. Not yet, at least.

Paizo Employee Creative Director

MeanDM wrote:
James Jacobs wrote:


2) More dinosaurs. And the movie'd be rated R.

Just curious, what would you do to make it R? More blood and guts? More adult themes? Any specific thoughts?

I'd just make it more adult all around—less "cute kids saving the day" and more intensity to the action.

Paizo Employee Creative Director

Justin Franklin wrote:
Roughly, I would be happy with the Age, when was Iblydos founded?

Dunno.


1)The planet of Castrovel is very psionic heavy yet there are no rules for psionics so how is this going to be done for the upcoming distant worlds book?

2)So are all the planets(and some moons) going to be covered in distant worlds?

3)Were would the most likely location(s) on Golarion that you would find Scyla and Caribdus?

4)Does Golarian have a Dracula equivelant(in power and fame) vampire? like a CR21+?

5)How about a version of the werewolf/wolfman that regeneration(silver) not jusy the DR?

6)How about legandary versions of monsters that are CR12+ versions of the hydra, chimera, medusa, cockatrice, monitaur, basilisk, etc.?

7)What so bad about half elemental and elemental templates? A few new templates a beastairy is not bloat. How about template for tauric creatures useing humaniod and monstrous humaniods or a template to turn creatures into aberrations?

8)What is your (character)name? what is your quest? what is your favorite color?

9)Is there any chance for prestidge classes for tatoo magic, rune magic, sin magic, or primal magic?

10)Does sign language exist in Golarion?

Paizo Employee Creative Director

1 person marked this as a favorite.
Dragon78 wrote:

1)So what are the new movie(s) you have seen? and did you like them?

2)So what are the new tv show(s) you have seen? and did you like them?

3)How many cryptids made it into the beastairy 3? are there any lovecraftian critters?

4)Why no LN alignment for any of the tien/imperial dragons?

5)Will there be more new types of giant spiders, cockroachs, scorpians, and centipedes in the beastairy 3?

6)When will we see polymorph spells for Fey, Constructs, Oozes, and Outsiders?

7)I am not very familiar with Inuit mythology so how many creatures from them did you put in the beastairy 3?

8)So when you guys make new kinds of hags will you put info for the changeling's racial bonus based on there hag mother?

9)read any good books lately? if so what are they? did you like them?

10)Will there be any new Tanes in the beastairy 3? What about Gremlins? elemental creatures like the thoqqua or crysmal?

1) Contagion (may be my favorite movie of the year—it's certainly in the top 5) and Apollo 18 (not nearly as bad as I thought it would be).

2) Haven't watched any "new" TV shows in the last few weeks, really, although I did just finally put "Supernatural" into my Netflix disc queue.

3) A few, and yes.

4) Because we only have 5 dragons, which means of the 9 alignments, 4 get left out. Which four of those got left out was either going to be NG/NE/CN/LN or LG/LE/CG/CE. I picked the latter for various reasons, but mostly because CG and CE are my favorite alignments.

5) Yes, no, yes, no.

6) Some day. That's more of a Jason question, unless (as with Vermin Shape) I can find a way to sneak them in to a Campaign Setting book before they get to them.

7) Several. I can think of three off the top of my head.

8) Probably not. That's info for an expanded entry on changelings, or perhaps a blog post, not for a new hag, which needs to remain focused on the hag herself.

9) I'm reading "A Dance With Dragons" right now, and its VERY good.

10) Yes, yes, yes.

Paizo Employee Creative Director

1 person marked this as a favorite.
Dragon78 wrote:

1)The planet of Castrovel is very psionic heavy yet there are no rules for psionics so how is this going to be done for the upcoming distant worlds book?

2)So are all the planets(and some moons) going to be covered in distant worlds?

3)Were would the most likely location(s) on Golarion that you would find Scyla and Caribdus?

4)Does Golarian have a Dracula equivelant(in power and fame) vampire? like a CR21+?

5)How about a version of the werewolf/wolfman that regeneration(silver) not jusy the DR?

6)How about legandary versions of monsters that are CR12+ versions of the hydra, chimera, medusa, cockatrice, monitaur, basilisk, etc.?

7)What so bad about half elemental and elemental templates? A few new templates a beastairy is not bloat. How about template for tauric creatures useing humaniod and monstrous humaniods or a template to turn creatures into aberrations?

8)What is your (character)name? what is your quest? what is your favorite color?

9)Is there any chance for prestidge classes for tatoo magic, rune magic, sin magic, or primal magic?

10)Does sign language exist in Golarion?

1) Distant Worlds is not as rules-heavy as you think. We can talk for hundreds of pages about things without involving rules, and Castrovel only gets a few to itself. Easy! No need to use psionics rules at all!

2) Yes.

3) Anywhere in the sea, honestly. They're adaptable.

4) Yes.

5) No.

6) That's sort of the role of the spawn of Rovagug.

7) I just find "half-monster" templates to be rather boring and workmanlike. They don't really have much flavor involved, and seem more to be excuses to numbercrunch monster stats more often than not. (Ha ha! I made a half-fire elemental troll so now he's all that much harder to kill since he's immune to fire!) And anyway, we have a few templates in Bestiary 3, but since I much prefer putting actual monsters in Bestiaries, there's not a lot. And a further problem with a half-elemental template is that it's really probably supposed to be FOUR templates, each more or less the same but each set up for a different element, so it'd be tough to fit all four onto a 2 page entry. I really don't like the idea of using 8 pages of a Bestiary to detail four semi-identical templates.

8) James. To stay ahead of the questions in this thread. Green. NO, WAIT! BLAAAAAaaaaack....

9) Yes. Note, the "is there any chance" qualifier for questions doesnt' really help, narrow things down, since both 0.00000423% and 99.999994% are technically chances. Maybe a better way to ask these questions would be, "what do you think of a ..."?

10) Yes.


Is it bad that I always get a little sad when I come to the last post in this thread??

Also today is my 30th birthday, would you be nice and wish me a dinotastic birthday?? Please?

Sczarni

Monkeygod wrote:

Is it bad that I always get a little sad when I come to the last post in this thread??

Also today is my 30th birthday, would you be nice and wish me a dinotastic birthday?? Please?

Not James, but

Happy Dino-Birthday!


Monkeygod wrote:

Is it bad that I always get a little sad when I come to the last post in this thread??

Also today is my 30th birthday, would you be nice and wish me a dinotastic birthday?? Please?

Not James, but

Happy Birthday MonkeyGod

And did you look at the Paradox system?


psionichamster wrote:
Monkeygod wrote:

Is it bad that I always get a little sad when I come to the last post in this thread??

Also today is my 30th birthday, would you be nice and wish me a dinotastic birthday?? Please?

Not James, but

Happy Dino-Birthday!

Liar! There are clearly two alligators/crocodiles, a wooly mammoth, and some weird Whoville Elephant in your link!

EDIT: And a dragon. Don't know how I missed that the first time.

And as for Mr. Jacobs,

What are your thoughts on an 'Ultimate Prestige' or an 'Advanced Guide to Prestige Classes' or the like? Would you want to see such a book before or after Mythic / Psionic rules?

Paizo Employee Creative Director

1 person marked this as a favorite.
Golden-Esque wrote:


What are your thoughts on an 'Ultimate Prestige' or an 'Advanced Guide to Prestige Classes' or the like? Would you want to see such a book before or after Mythic / Psionic rules?

The title "Ultimate Prestige" is underwhelming, first of all.

And the idea of a 256 or 320 page book of prestige classes with no ties to any world content sounds like a recipe for the exact type of prestige classes that 3.5 players and GMs grew tired of.

The BEST prestige classes, in my opinion, are those that are fundamentally tied to elements of a game world—they should be used to represent in-game organizations, religions, factions, and traditions.

That said, a 64-page book of Inner Sea prestige classes would be pretty nifty, I think. But a big hardcover of world-neutral prestige classes? No thanks.


1)What do you think of prestige classes that focus on tatoo magic, sin magic, rune magic, or primal magic?

2)How do medusas reproduce in the pathfinder setting then? with a human who is blindfolded or just blind or with something that is immune to petrification?

3)Well are Scylla and charibdus more likely to be found near each others territory or not?

4)What is your favorite type of celestial(angels, azatas, archons, agathions, etc.)?

5)What is your favorite type of fiend(demons, devils, oni, rakshasa, azuras, etc.)

6)Would you cosider a playable race with telepathy(just the ability to comminicate not control) unbalanced?

7)Do the psionic race of people from Castrovel have racial HD or oHD even if they are not playable?

8)What do you think of a prestige class that combines monk and oracle so we can play as a bender from the avatar the last airbender show?

9)Do you like the idea of monsters that have symbiotic relationship with eachother?

10)If you guys did do a 64 page prestige class book that innersea specific then what examples come to mind that you would like to see?

Paizo Employee Creative Director

1 person marked this as a favorite.
Dragon78 wrote:

1)What do you think of prestige classes that focus on tatoo magic, sin magic, rune magic, or primal magic?

2)How do medusas reproduce in the pathfinder setting then? with a human who is blindfolded or just blind or with something that is immune to petrification?

3)Well are Scylla and charibdus more likely to be found near each others territory or not?

4)What is your favorite type of celestial(angels, azatas, archons, agathions, etc.)?

5)What is your favorite type of fiend(demons, devils, oni, rakshasa, azuras, etc.)

6)Would you cosider a playable race with telepathy(just the ability to comminicate not control) unbalanced?

7)Do the psionic race of people from Castrovel have racial HD or oHD even if they are not playable?

8)What do you think of a prestige class that combines monk and oracle so we can play as a bender from the avatar the last airbender show?

9)Do you like the idea of monsters that have symbiotic relationship with eachother?

10)If you guys did do a 64 page prestige class book that innersea specific then what examples come to mind that you would like to see?

1) I think all of those could support a number of interesting prestige classes.

2) Medusas get a whole chapter in the upcoming "Mythological Monsters Revisited." I suspect we'll discuss where baby medusas come from in there somewhere...

3) Yes; scyllas can summon charybdises, after all.

4) Azatas.

5) Demons.

6) Not really, although the ability to communicate with anything that has a language is pretty handy—telepathy would probably have to be their "defining" power as a result, with the rest of what the race can do not being much more than perhaps a saving throw bonus or a skill bonus or whatever.

7) There's zero HD races and races with racial HD on Castrovel, just like on Golarion.

8) Why not just multiclass as a monk/oracle? Or just check out the new monk powers in Ultimate Magic? I find it amusing how often folks bemoan the fact that multiclassing prevents you from ever achieving the highest spellcasting powers possible when most folks don't want to play at high level in the first place. Also... you don't have to keep your multiclassing levels equal; just take 1 or 2 levels of monk and do the rest as oracle, or vice versa.

9) Yes.

10) I'd like to see prestige classes linked to as many regions, religions, and factions as possible... so just look at the regions, religions, and factions we've published already and for whom we have not done prestige classes yet.

Sovereign Court

Was it hard to accept the airships in Ultimate Combat given your previous stated dislike of them?


1)What do you think of Sorcerer bloodlines based on tattoo, rune, sin or primal magic?

2)I am talkening about the Lashunta. are they on par with human, assimar, fetchling, drow or much stronger? Is there any real different(other than looks) in stats and abilities between male and female?

3)I would multiclass with monk/oracle or monk/sorcerer if there was a feat that allowed you to use cha instead of wis for monk AC/abilities. So would you ever consider such an option?

4)So how many new types of giants made it in the beastairy 3?

5)What would you think of magical items that grant resistance bonuses to saves that are not cloaks like vest, rings, amulets, etc.?


1)Any dinosaurs in the beastairy 3?

2)Any non-dinosaur prehistoric life in the beastairy 3?

3)Any types of giant bugs that haven't been used before in the beastairy 3?

4)Any real world modern animals in the beastairy 3?

5)How many different cultures were use for the beastairy 3? and what are they?


Dragon78 wrote:


3)I would multiclass with monk/oracle or monk/sorcerer if there was a feat that allowed you to use cha instead of wis for monk AC/abilities. So would you ever consider such an option?

Take the Empyreal subloodline and use wisdom to cast spell, is a great deal since you will buff your will save.

To james.

1) a 64 page prestige class book of inner sea will be great (if someday paizo make it), but i would like to see a couple of western Prc from tian Xia, the tomahawks warriors of arcadia and something from the empire of kelesh (you now, something that is not from Qadira) Will paizo someday develop the other continents of golarion ?

2)If most of people do not like the cavalier class, why paizo do the samurai almost the same?

3) bestiary 3 will have some rules about summoning monster? you know if i am a LG cleric is not a good idea to summon a nalfenshee, i would like to see variants of the various Summon monster spells that include the mosnters form bestiary 2 and 3(and is not that much of work nor it ocupy to much space, maybe an apendice?).

Paizo Employee Creative Director

Cardinal_Malik wrote:

Was it hard to accept the airships in Ultimate Combat given your previous stated dislike of them?

Nope. Mostly because the ruleboks are not Golarion-specific. They're world-neutral, which means that not everything in them has to be everywhere in Golarion. Or even in Golarion at all.

I actually like airships. What I don't like about them is when they're included in a game world without them being a significant part of that game world's "draw."

Golarion doesn't have an airship industry, but that doesn't mean there are no airships. They exist on a VERY small scale, though—and when we do something with an airship, that airship will be the focus of the adventure or whatever. They're not numerous enough to mention in "Inner Sea World Guide," but we might someday do an adventure with one of them.

Paizo Employee Creative Director

1 person marked this as a favorite.
Dragon78 wrote:

1)What do you think of Sorcerer bloodlines based on tattoo, rune, sin or primal magic?

2)I am talkening about the Lashunta. are they on par with human, assimar, fetchling, drow or much stronger? Is there any real different(other than looks) in stats and abilities between male and female?

3)I would multiclass with monk/oracle or monk/sorcerer if there was a feat that allowed you to use cha instead of wis for monk AC/abilities. So would you ever consider such an option?

4)So how many new types of giants made it in the beastairy 3?

5)What would you think of magical items that grant resistance bonuses to saves that are not cloaks like vest, rings, amulets, etc.?

1) See "Inner Sea Magic." I think sorcerer bloodlines are neat, but I think we probably have enough of them now.

2) We haven't statted up the Lashunta yet, so I can't say for sure and don't want to make that decision until my head's in a more Castrovel space and a less Tian Xia space.

3) You don't need scores of 18 in every one of your favorite stats. And just because you have a specific idea for a multiclass combo doesn't mean you get to be superman. A monk/sorcerer or a monk/oracle needs to make those hard decisions on what stats to focus on and what ones to embrace. My suggestion would be to dumpstat Intelligence and Strength if you were going to be more spellcaster than monk, or to dumpstat Intelligence and Wisdom if you want to be more monk than spellcaster (what AC you might lose from Wisdom you can make up for by casting things like shield, mage armor, etc.).

4) At least a half dozen if you're not limiting it to just humanoids with the word "Giant" in their race name.

5) Sounds like a blatant power grab for the greater glory of numbercrunching Superman to me.

Paizo Employee Creative Director

1 person marked this as a favorite.
Dragon78 wrote:

1)Any dinosaurs in the beastairy 3?

2)Any non-dinosaur prehistoric life in the beastairy 3?

3)Any types of giant bugs that haven't been used before in the beastairy 3?

4)Any real world modern animals in the beastairy 3?

5)How many different cultures were use for the beastairy 3? and what are they?

1) Yes. It's a Bestiary that I had input on, after all!

2) Yes. See #1 above.

3) Yes. See #1 above.

4) Yes. See #1 above.

5) You're effectively asking me to go through about 300 monsters and tally up which cultures they came from and sort them into a list. When we don't actually say "this monster is from Greece and that one is from Japan" at all in the text. And I'm not the one who picked all those monsters in the first place. AKA: That's a Wes question.

That said, I'll take a stab at it just off the top of my head. There are monsters in Bestiary 3 from the following cultures:

Aztec
Native American
Chilean
Hebrew
Egyptian
Chinese
Indonesia
Japan
Inuit
Norwegian
European
Central Africa
Middle East
India
New Zealand
Australia
Russia

Paizo Employee Creative Director

Nicos wrote:

1) a 64 page prestige class book of inner sea will be great (if someday paizo make it), but i would like to see a couple of western Prc from tian Xia, the tomahawks warriors of arcadia and something from the empire of kelesh (you now, something that is not from Qadira) Will paizo someday develop the other continents of golarion ?

2)If most of people do not like the cavalier class, why paizo do the samurai almost the same?

3) bestiary 3 will have some rules about summoning monster? you know if i am a LG cleric is not a good idea to summon a nalfenshee, i would like to see variants of the various Summon monster spells that include the mosnters form bestiary 2 and 3(and is not that much of work nor it ocupy to much space, maybe an apendice?).

1) We're already developing one of those "other continents" with a third one (Crown of the World) being featured in Pathfinder #51. We also took a look at Iobaria (northwestern Casmaron) in Pathfinder #33. Developing Tian Xia has been a VERY difficult task, and I'm not eager to suddenly stop supporting Tian Xia just because we did a few books. We'll eventually cover some, perhaps all, of the other continents... but it might take a few years between each one.

2) I think the concept that "most people don't like the cavalier" is hyperbole. The samurai is a variant cavalier because that's what a samurai actually was, given the fact that our cavalier is an accomplished warrior, horserider, and belongs to an order. It's a perfect fit in my opinion.

3) Nope. Adding to the summon monster lists (aka: Making a part of the Core Rulebook obsolete every time we print a new monster) isn't part of our philosophy. Instead, what you'll see us doing is inventing new spells that can summon some of the newer monsters, as we did with some of the devils in "Rival Guide" or daemons in the upcoming "Horsemen of the Apocalypse."


James Jacobs wrote:


Nope. Adding to the summon monster lists (aka: Making a part of the Core Rulebook obsolete every time we print a new monster) isn't part of our philosophy. Instead, what you'll see us doing is inventing new spells that can summon some of the newer monsters, as we did with some of the devils in "Rival Guide" or daemons in the upcoming "Horsemen of the Apocalypse."

mmm, is not about make the list bigger and bigger, is about the spell matching some characters concepts.

For example there is no good outsider in the summon monster VIII list, there is two evil outsiders and the nuetral elementals. so if an almost banned spell for a cleric of iomedae.

I am talking about advices of how to modify the list based on your character concept (basically houseruling it), i will like to summong for example a shield archon but the problem with modifying the list is the balance in the end the spell should no be more powerful than the original.

But i understand paizo dont want to make the core rulebook obsolete.

NOTE: i like demons, devils but why they get all the love? why so few Celestials? it will be nice to have a celestial summoning spell


James Jacobs wrote:
Golden-Esque wrote:


What are your thoughts on an 'Ultimate Prestige' or an 'Advanced Guide to Prestige Classes' or the like? Would you want to see such a book before or after Mythic / Psionic rules?

The title "Ultimate Prestige" is underwhelming, first of all.

And the idea of a 256 or 320 page book of prestige classes with no ties to any world content sounds like a recipe for the exact type of prestige classes that 3.5 players and GMs grew tired of.

The BEST prestige classes, in my opinion, are those that are fundamentally tied to elements of a game world—they should be used to represent in-game organizations, religions, factions, and traditions.

That said, a 64-page book of Inner Sea prestige classes would be pretty nifty, I think. But a big hardcover of world-neutral prestige classes? No thanks.

I agree with you in saying that the best Prestige Classes are the ones that fit into a campaign setting, but that's not particularly helpful stance to take for people who don't play in Golarion (which, I suspect, is a good deal of Pathfinder players) when deciding whether or not Prestige Classes need a book. Plus, it would be awfully nice to have a simple "one and done" book with that kind of information.

To reiterate, would you support such a book? Namely, a book that (among other things) gives a GM guidelines on how to create Prestige Classes. Heck, that even sounds like something that could be slipped into a GameMastery Guide II ... wink wink nudge nudge.


In a recent game that I played in (one of the rare times I don't GM) we were helping fisherman fish for reefclaw. Upon learning they were intelligent (they listed as having an INT of 5- that is smarter than some characters I've had in adventuring parties I've GMed for) my character opposed the hunting of them and felt that eating them was wrong (read: an evil aligned act), but was promptly disagreed with by everyone else at the table, including the GM. I not one argue with the GM's ruling, at least not during game time, especially because it wasn't really relevent (I was playing an enchanter). But the situation brought up the questions: Should it be considered evil to desire to eat intelligent creatures? Should paladins and clerics of good deities oppose the consumption of reefclaws? *Is it okay to eat a humanoid under the effects of a feeblemind?

*Not a legitimate question
Maybe as a vegetarian I just care too much and am looking far too deeply into the background of the adventrue.


Thanks for answering my quetions James.

The option for having vest , rins, etc. for resistance means that I can have the magic cloaks I want and not have to use cloaks of resistance all the time....and still live.

You only get a 15 point buy that isn't hardly even enough for a monk as is but having the option there is very useful. Case in point one of my favorite characters from 3.5 was a monk/sorcerer/arcane fist and having a 35 AC at lv12+ was nice for an arcane caster even though my spells known was for a caster 3 levels lower. It is not power gaming or optimizing if you have an actual character behind it. Plus I play sorcerers and oracles because they are cha based spontanius casters I am not going the wis route. Of course if there were more martial art options for sorcerers, oracles, and witches would be nice.

Also I still would like to see more(eventually) sorcerer bloodlines like: Aeon, Azata, Archon, Agathion, Qlippoth, Oni, Azura, Daemon, Lyconthropic, Vampire, Witch, Oracle, Primal magic, Giant, Mythos(legandary hero), Life/Positive energy, Druid, Div, First world, True magic, Elf, Dwarf, Gnome, Psionic, Time, Beast, Divine, Titan, Kami, etc.

Would you ever stat up magic items from Mythology like Excaliber, Thor's hammer, Muramasa, Aegis, etc.?

Paizo Employee Creative Director

Golden-Esque wrote:

I agree with you in saying that the best Prestige Classes are the ones that fit into a campaign setting, but that's not particularly helpful stance to take for people who don't play in Golarion (which, I suspect, is a good deal of Pathfinder players) when deciding whether or not Prestige Classes need a book. Plus, it would be awfully nice to have a simple "one and done" book with that kind of information.

To reiterate, would you support such a book? Namely, a book that (among other things) gives a GM guidelines on how to create Prestige Classes. Heck, that even sounds like something that could be slipped into a GameMastery Guide II ... wink wink nudge nudge.

Well... part of my job is to not only help decide what books we publish, but to support said books even when they're not books that I as a gamer would ever buy. So yeah... if Paizo decided to do a big book of prestige classes, I'd support it... but I don't think that's gonna happen because we have bigger fish to fry with the rulebook line.

Paizo Employee Creative Director

Ringtail wrote:

In a recent game that I played in (one of the rare times I don't GM) we were helping fisherman fish for reefclaw. Upon learning they were intelligent (they listed as having an INT of 5- that is smarter than some characters I've had in adventuring parties I've GMed for) my character opposed the hunting of them and felt that eating them was wrong (read: an evil aligned act), but was promptly disagreed with by everyone else at the table, including the GM. I not one argue with the GM's ruling, at least not during game time, especially because it wasn't really relevent (I was playing an enchanter). But the situation brought up the questions: Should it be considered evil to desire to eat intelligent creatures? Should paladins and clerics of good deities oppose the consumption of reefclaws? *Is it okay to eat a humanoid under the effects of a feeblemind?

*Not a legitimate question
Maybe as a vegetarian I just care too much and am looking far too deeply into the background of the adventrue.

As you may have noticed... we don't publish or provide lists of evil, good, lawful, and chaotic acts. What constitutes an act of a particular alignment is left entirely up to the GM. We provide plenty of guidelines, but don't set those down in stone BECAUSE it's better for each GM to be able to sculpt things the way they want for their games.

In games I run... eating an intelligent creature is chaotic, but not evil. KILLING an intelligent creature to eat it starts to feel evil, though.

Paizo Employee Creative Director

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Dragon78 wrote:

Thanks for answering my quetions James.

The option for having vest , rins, etc. for resistance means that I can have the magic cloaks I want and not have to use cloaks of resistance all the time....and still live.

You only get a 15 point buy that isn't hardly even enough for a monk as is but having the option there is very useful. Case in point one of my favorite characters from 3.5 was a monk/sorcerer/arcane fist and having a 35 AC at lv12+ was nice for an arcane caster even though my spells known was for a caster 3 levels lower. It is not power gaming or optimizing if you have an actual character behind it. Plus I play sorcerers and oracles because they are cha based spontanius casters I am not going the wis route. Of course if there were more martial art options for sorcerers, oracles, and witches would be nice.

Also I still would like to see more(eventually) sorcerer bloodlines like: Aeon, Azata, Archon, Agathion, Qlippoth, Oni, Azura, Daemon, Lyconthropic, Vampire, Witch, Oracle, Primal magic, Giant, Mythos(legandary hero), Life/Positive energy, Druid, Div, First world, True magic, Elf, Dwarf, Gnome, Psionic, Time, Beast, Divine, Titan, Kami, etc.

Would you ever stat up magic items from Mythology like Excaliber, Thor's hammer, Muramasa, Aegis, etc.?

You don't need cloaks of resistance to "live" though, unless your GM is particularly into a sort of "arms race" type of game.

The monsters in Pathfinder are designed such that the save DCs they inflict are, on average, not things you need to have cloaks of resistance to endure. They can certainly be OPTIMIZED so those save DCs get better, and that's what starts he arms race aspect of the game.

If you game with a GM who's into optimizing his monsters and NPCs, then yeah, you pretty much have to build characters who optimize in order to survive, and then it turns into a rules arms race. That's not the way the game is necessarily intended to be played, though.

As for sorcerer bloodlines... why do you need that many? How many sorcerers do you ever expect you'll need to play?

As for magic items from Mythology... perhaps some day. The game's already got some of them, after all, like the philosopher's stone.


Speaking of alignments, any chance we will ever see expansion descriptors for emotions or traits attatched to stat blocks in adventures to shorthand motivations, personalities, or tactics for less important NPCs who might not get a few paragraphs detailing them? For example: someone who is CE (angry) male humanoid (human) might not make the most tacticly sound decisions and might be affected differently by mind-affecting spells and effects, or a LN (lazy) female humanoid (half-orc) might be a bit apathetic in social situations and be more susceptable to fatige and exhaustion effects. Or would that be all too complicated to flesh out and not be worth what it could add to the game?


Question about summoned monsters. Do they disappear when you fall unconscious or do they follow the last order given until they poof.


James Jacobs wrote:


In games I run... eating an intelligent creature is chaotic, but not evil. KILLING an intelligent creature to eat it starts to feel evil, though.

Clearly, as carrion eaters, like tyrannosaurs, are morally superior to actual viscous predators.

Silver Crusade

James Jacobs wrote:
In games I run... eating an intelligent creature is chaotic, but not evil. KILLING an intelligent creature to eat it starts to feel evil, though.

This works perfectly for something I've been working on. :)

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