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Pathfinder Rulebook Subscriber

Ok,
Here's a multiple choice question. :)

Is this :

A) The Stupidest
B) The Coolest
C) The Coolest Stupid
D) The Stupidest Cool
E) Just one of the many stupid
F) Just one of the many cool
G) Just one of the many stupidly cool
H) Just one of the many cooly stupid

things you've ever seen with regards to RPG products?


Did Groteus help lock away the Rough Beast?

Paizo Employee Creative Director

scifan888 wrote:
How do you permanently destroy a ghost without having to fulfill its special conditions?

That's something each GM should decide for his or her own game. In my games... you can't. To put a ghost to rest, you have to fulfill those special conditions... or use something super high-level. Artifacts could do the trick, as could a miracle or wish spell.

Paizo Employee Creative Director

DM Nickademus wrote:

I agree the threat of death is a thrill and death or loss hurts, but if a game has the posibility of having "no deaths", does this not invalidate the game in some way?

What are some good ways to balance life and death if you do not want to fudge rolls or hide behind a GM screen?

Letting the PCs know that you'll never kill a character is indeed a bad idea.

But not telling them that outright, even if you never want to kill a character, is a VERY DIFFERENT thing than telling them you'll never kill a character.

As long as you don't say something like, "I'll never kill off a PC," then the PCs will always have some level of fear of death. Trust me... if there's one thing players are good at, it's worrying about their character dying.

Good ways to balance life and death if you don't want to fudge rolls: Use hero points or a similar mechanic that gives the players a resource to cheat death when the random die rolls catch them off guard. Since hero points are a limited resource, and if they can be spent on things other than avoiding death, they'll still have a sense of peril—even if that sense shifts from "I don't want to die" to "I don't want to lose my hero points."

Another way—make sure that they have methods of coming back from death. I often throw a scroll of raise dead or some similar magic item into the game early so that the PCs will have a bit of insurance handy. Not only does that help keep the game going if a PC dies, but players really like getting cool treasure... especially if that treasure comes when they're not expecting to receive something of that magnitude.

Now, that said... it's perfectly fine to play a game where death is for real, and if you die, you just make up a new character. In this case, I think it's REALLY important not to punish the player; let his new character come in at exactly the same XP total his previous character had when he died, and let him have as much magic items as his previous character did. Of course, if the PCs looted the dead PC and absorbed his loot into their gear... that's a problem there with every time a player character dies, the survivors get a big pay day. You'll want to figure out how to avoid that kind of lameness. My method = assume that the old dead character's gear is sent off to family or buried with him, with the exception of important plot items, and then let the new player come in with an equatable amount of treasure.


James Jacobs wrote:
Charles Evans 25 wrote:

How long is it likely to take the reputation of 'Tolkien elves' to recover from the damage the Peter Jackson Lord of the Rings films and Orlando Bloom did?

My mind has been put in the way of this question by a recent exchange of posts where at least one poster seems to have no idea (please excuse my language) of what butt-kicking name-taking all around general badasses Tolkien actually depicted most of his elves (especially the Noldor of The Silmarillion) as actually being...

I think that the way elves were portrayed in Peter Jackson's movies were fine. In fact, the entire storytelling experience for me was better in movie form—Peter Jackson's a better storyteller than Tolkien. Tolkien's a great world designer and language designer, but riveting storytelling is not his strong suit.

Certainly the way elves were portrayed in the movie were more in line with how they act and work in RPGs. The way they work in Tolkien's writing more or less makes them unplayable options as PC races, which isn't good for the game.

AKA: I'll take the elves in the movie over the elves in the novel any day of the week. But I'll take OUR elves over any of them.

(much edited, several fixes needed due to posting when tired/depressed)

My original post was badly written, and slightly distracted from the point of 'how long?', but I find it interesting that none of those who kindly posted in response directly answered that question - from which I read (rightly or wrongly) that there's a subtext here of: Reality (whether literal or fictional) has been redefined by a big budget Tinseltown film- it's always been that way now and always WILL have been that way until the next blockbuster comes along to (re)define what is accepted as the paradigm.
Thank you for the responses.


Why do cities you build in Kingmaker have a GP limit of 16,000gp when there are cities in other published Pathfinder products have higher limits?


On a lighter note, Norgorber (one deity of secrets and former mortal) vs Vecna (another deity of secrets and former mortal):
In the event of some sort of gaming editions crossover pitching these two deities against one another, who would win in your opinion? Would it depend on where the fight took place and how much warning/planning the deities got to do beforehand?

Grand Lodge

Charles Evans 25 wrote:
James Jacobs wrote:
Charles Evans 25 wrote:

How long is it likely to take the reputation of 'Tolkien elves' to recover from the damage the Peter Jackson Lord of the Rings films and Orlando Bloom did?

My mind has been put in the way of this question by a recent exchange of posts where at least one poster seems to have no idea (please excuse my language) of what butt-kicking name-taking all around general badasses Tolkien actually depicted most of his elves (especially the Noldor of The Silmarillion) as actually being...

I think that the way elves were portrayed in Peter Jackson's movies were fine. In fact, the entire storytelling experience for me was better in movie form—Peter Jackson's a better storyteller than Tolkien. Tolkien's a great world designer and language designer, but riveting storytelling is not his strong suit.

Certainly the way elves were portrayed in the movie were more in line with how they act and work in RPGs. The way they work in Tolkien's writing more or less makes them unplayable options as PC races, which isn't good for the game.

AKA: I'll take the elves in the movie over the elves in the novel any day of the week. But I'll take OUR elves over any of them.

(much edited, several fixes needed due to posting when tired/depressed)

My original post was badly written, and slightly distracted from the point of 'how long?', but I find it interesting that none of those who kindly posted in response directly answered that question - from which I read (rightly or wrongly) that there's a subtext here of: Reality (whether literal or fictional) has been redefined by a big budget Tinseltown film- it's always been that way now and always WILL have been that way until the next blockbuster comes along to (re)define what is accepted as the paradigm.
Thank you for the responses.

I think it sounds more along the lines of you being dissatisfied with the answers given to you by both Mr Jacobs and at least one other responder (I dont know how many people all responded) and therefore consider your question unanswered. In reality, they did answer it, by saying they didnt see anything wrong with what Jackson did, therefore making the answer 'none'.


James Jacobs wrote:
... there IS a type of player behavior that DOES get me to take my gloves off. It's not stupidity. It's unfounded arrogance and disrespect for the storyline. If I'm running a murder mystery in an elven city, and one player decides his character hates elves and therefore it's okay for him to just up and shoot an elf with an arrow right there in the middle of the crime scene... he's gonna get a reckoning. Same goes for, say, a paladin who uses selective vision on his paladin codes, ignores the bit that says you can work with evil to achieve a greater good and decides that rather than play along with the demon lord, he's just going to attack it, he'll get squashed. Again... I don't count...

In my game I have the "Rule of 100 Bugbears". Which states: If the PCs KNOW that 100 Bugbears lie just over the next hill, and they choose to go over the hill anyway...then there will be 100 Bugbears waiting for them - regardless of whether that would be a level appropriate encounter.

I never say explicitly what said Bugbears would do with the players, but I never say what they WONT do either.

I totally get what you are saying regarding the whole arrogance thing as well - I have seen very similar behavior FAR to many times to attempt to count. Most often, it seems to surface as "Well, that's just what my character would do" often accompanying strangely detrimental behavior.


Can you tell us a little bit more about the demon lord of Alchemy? I can't remember his name and I don't have the book here. Anyway are we going to see more of the demon lord.

Paizo Employee Creative Director

wraithstrike wrote:
Do you(Paizo) plan to put out more information on the dark folk such as the dark stalkers, and dark creepers? I think their ability to ambush players is making me want to push them into the new drow.

We did a third dark folk in Bestiary 2. We also talked a bit about them in Into the Darklands.

No plans to do much else with them in the immediate future, though.

Paizo Employee Creative Director

DM Nickademus wrote:

Anyway, the point is I intend on the PCs settling there at the end of the adventure and would like have them thrive there so the PCs children, brothers, sisters or sisters-uncles-cousin-once-removed can play in the upcoming Jade Regent AP.

Considering the shift to Asian style of game, is this a good idea or should I have them role up characters using some of the more Asian classes and have them kin to Amekio helping her run the glassworks when the adventure begins. I could then use their families as background in that case.

Jade Regent actaully doesn't have any adventure material happening in Sandpoint at all—it's all in the hinterlands and then in the north of Varisia. And by the 2nd adventure, the PCs are off on their journey and won't be coming back.

AKA: Jade Regent isn't the adventure to run if your players want a Sandpoint-based adventure path. The Jade Regent Player's Guide will make this abundantly clear.

The Jade Regent AP also assumes that the PCs from Runelords don't still live in Sandpoint... and it also assumes that only a few years have passed since that AP.

There'll be plenty of advice on how to tie the two APs together once the first Jade Regent and the Player's Guide are out, in any event.

Paizo Employee Creative Director

John Kretzer wrote:
If you were to do the proposed book do you think you would include a section on 'how to be neutral and still whorship this god' sections? (personaly I though a similiar section for the Faiths of Purity would have been great).

Probably... but I think that the more you have worshipers of a deity who don't adhere to that deity's alignment, the more you confuse and dilute that deity's role and the personality of their church. Especially in the case of evil gods.

There's already a neutral religion book in the works, after all.

Paizo Employee Creative Director

scifan888 wrote:


Why do cities you build in Kingmaker have a GP limit of 16,000gp when there are cities in other published Pathfinder products have higher limits?

Because we built the cities in Kingmaker before we had access to the expanded city-building rules in the GameMastery Guide, if I recall correctly.

Paizo Employee Creative Director

Charles Evans 25 wrote:

On a lighter note, Norgorber (one deity of secrets and former mortal) vs Vecna (another deity of secrets and former mortal):

In the event of some sort of gaming editions crossover pitching these two deities against one another, who would win in your opinion? Would it depend on where the fight took place and how much warning/planning the deities got to do beforehand?

Norgorber would win, because I like him better than Vecna.

Paizo Employee Creative Director

godsDMit wrote:
I think it sounds more along the lines of you being dissatisfied with the answers given to you by both Mr Jacobs and at least one other responder (I dont know how many people all responded) and therefore consider your question unanswered. In reality, they did answer it, by saying they didnt see anything wrong with what Jackson did, therefore making the answer 'none'.

Correct. I quite like what Peter Jackson did with the elves, and therefore I don't think any damage was done. And since no damage was done... no time needs to pass for the non-existent damage to repair.

Paizo Employee Creative Director

The smitter wrote:
Can you tell us a little bit more about the demon lord of Alchemy? I can't remember his name and I don't have the book here. Anyway are we going to see more of the demon lord.

Haagenti. I wrote a bit about him in "Lords of Chaos." There's quite a bit more information about him in Green Ronin's "Book of Fiends," and he's also got some stuff in Pathfinder #15, #16, and #18.


While not a Demon Lord, wasn't there an old Dragonlance God called Sirroco or something similar who was the God of Fire, Alchemy and Chaos?

While I'm definitely anti-Elf myself (more due to the players who try to 'be Drizzt' and end up being irritatingly inclined to try and become the 'main character' of the campaign instead, and again it's almost always an Elf Player who does this I've found.) I quite enjoyed the Movie take on Elves, as they were superior warriors and gifted with natural grace and poise, due as much to their cultural leanings as their natural abilities.


James Jacobs wrote:
wraithstrike wrote:
Do you(Paizo) plan to put out more information on the dark folk such as the dark stalkers, and dark creepers? I think their ability to ambush players is making me want to push them into the new drow.

We did a third dark folk in Bestiary 2. We also talked a bit about them in Into the Darklands.

No plans to do much else with them in the immediate future, though.

I did not know about the darkland books. I will check my FLGS tomorrow. Thanks.


James Jacobs wrote:
scifan888 wrote:


Why do cities you build in Kingmaker have a GP limit of 16,000gp when there are cities in other published Pathfinder products have higher limits?
Because we built the cities in Kingmaker before we had access to the expanded city-building rules in the GameMastery Guide, if I recall correctly.

So we can exceed 16,000gp values?


This is just a quick post to apologise for several very badly worded and tactless posts I made here recently.
Signing out for now.

Paizo Employee Creative Director

scifan888 wrote:
James Jacobs wrote:
scifan888 wrote:


Why do cities you build in Kingmaker have a GP limit of 16,000gp when there are cities in other published Pathfinder products have higher limits?
Because we built the cities in Kingmaker before we had access to the expanded city-building rules in the GameMastery Guide, if I recall correctly.
So we can exceed 16,000gp values?

By taking the right city traits, yes.

Or by just arbitrarily saying a city's gp value is higher, yes.

If you want a city in your world that is world-renowned for having awesome markets where ANYTHING can be bought at ANY TIME, there's no reason at all why you can't just arbitrarily raise the gp value for that city.


Delay Poison Spell:
The subject becomes temporarily immune to poison. Any poison in its system or any poison to which it is exposed during the spell's duration does not affect the subject until the spell's duration has expired. Delay poison does not cure any damage that poison may have already done.

Here is a post about the spell Delay Poison from this thread:

Adam Moorhouse 759 wrote:

How do the poison stacking rules interact with the spell delay poison?

For example, lets say I go tromping though a nest of small centipedes (Fort DC 11, 1 dex for 2 rounds). I get bit 15 times, but have a delay poison running.

When the spell wears off, am I staring down the barrel of a DC 39 save for 16 rounds?

That just doesn't seem right to me.

How should one adjudicate this?


Pathfinder Adventure Subscriber

Having accused Merisiel of being responsible for the death of Aroden, how scared should I be?


Kajehase wrote:
Having accused Merisiel of being responsible for the death of Aroden, how scared should I be?

Pretty scared. But that's probably not scared enough...

Paizo Employee Creative Director

1 person marked this as a favorite.
harmor wrote:

** spoiler omitted **

Here is a post about the spell Delay Poison from this thread:

Adam Moorhouse 759 wrote:

How do the poison stacking rules interact with the spell delay poison?

For example, lets say I go tromping though a nest of small centipedes (Fort DC 11, 1 dex for 2 rounds). I get bit 15 times, but have a delay poison running.

When the spell wears off, am I staring down the barrel of a DC 39 save for 16 rounds?

That just doesn't seem right to me.

How should one adjudicate this?

Delay poison does not stop poison, nor does it give you immunity to poison. It does nothing to change the fact that you've got 15 centipede bites' worth of poison coursing through your veins, magically held in suspension and ready to fire off once the spell effect ends.

If you get loaded up with centipede venom, you just need to make sure you're somewhere safe that you can recover from the invariable damage you'll take from the poisoning, or better yet, try NOT to get poisoned while you're fighting them in the first place.

Of course, since a centipede bite does Dex damage, you won't DIE from this... not directly, at least...


Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

If a certain intellectual property were to be up for sell, what do you believe the reaction of Paizo?


Pathfinder Adventure Subscriber
Merisiel Sillvari wrote:
Kajehase wrote:
Having accused Merisiel of being responsible for the death of Aroden, how scared should I be?
Pretty scared. But that's probably not scared enough...

*nervous eye-twitching tic emerging*

You know, in a way I was paying you a compliment. Not everyone can take out a god. Not even a small one, and Aroden was pretty big from what I hear tell. I mean, I'd never suggest that stuck-up horse-rider Alain could manage anything like it.

Paizo Employee Creative Director

JMD031 wrote:
If a certain intellectual property were to be up for sell, what do you believe the reaction of Paizo?

I would LOVE to have Paizo buy the Godzilla rights. If only because that way I'd be able to prevent Roland Emerich from ever touching the franchise again.

Alas, I'm pretty sure Toho won't ever sell those rights to us.

Grand Lodge

Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber
James Jacobs wrote:

Haagenti. I wrote a bit about him in "Lords of Chaos." There's quite a bit more information about him in Green Ronin's "Book of Fiends," and he's also got some stuff in Pathfinder #15, #16, and #18.

Is that also the dude by another name who's the ArchDevil of Gluttony in In Nominee?


Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
James Jacobs wrote:
JMD031 wrote:
If a certain intellectual property were to be up for sell, what do you believe the reaction of Paizo?

I would LOVE to have Paizo buy the Godzilla rights. If only because that way I'd be able to prevent Roland Emerich from ever touching the franchise again.

Alas, I'm pretty sure Toho won't ever sell those rights to us.

I meant a certain intellectual property currently owned by a toy company/magic users who live near the beach.

Shadow Lodge

JMD031 wrote:
I meant a certain intellectual property currently owned by a toy company/magic users who live near the beach.

Why even bother speculating about something that will NEVER happen?

Besides, at this point, I don't think that Paizo would really have much to gain by having the D&D brand other than officially having a few non-OGL monsters.


Pathfinder Adventure Subscriber

How would you go about re-jigging the prerequisites for the Genie Binder prestige class for Pathfinder rules. The thing I'm thinking about first of all is, what, if anything, would you replace the Persuasive feat requirement with?


JMD031 wrote:
James Jacobs wrote:
JMD031 wrote:
If a certain intellectual property were to be up for sell, what do you believe the reaction of Paizo?

I would LOVE to have Paizo buy the Godzilla rights. If only because that way I'd be able to prevent Roland Emerich from ever touching the franchise again.

Alas, I'm pretty sure Toho won't ever sell those rights to us.

I meant a certain intellectual property currently owned by a toy company/magic users who live near the beach.

I am sure James knew what you meant. It would not do them any good to buy it. They have their own stuff, and they are rivaling that other brand without using that brand's name.

Paizo Employee Creative Director

LazarX wrote:
James Jacobs wrote:

Haagenti. I wrote a bit about him in "Lords of Chaos." There's quite a bit more information about him in Green Ronin's "Book of Fiends," and he's also got some stuff in Pathfinder #15, #16, and #18.

Is that also the dude by another name who's the ArchDevil of Gluttony in In Nominee?

Might be... I'm not all that familiar with In Nominee. Haagenti is from real-world mythology though, so he shows up all over the place.

Paizo Employee Creative Director

JMD031 wrote:
James Jacobs wrote:
JMD031 wrote:
If a certain intellectual property were to be up for sell, what do you believe the reaction of Paizo?

I would LOVE to have Paizo buy the Godzilla rights. If only because that way I'd be able to prevent Roland Emerich from ever touching the franchise again.

Alas, I'm pretty sure Toho won't ever sell those rights to us.

I meant a certain intellectual property currently owned by a toy company/magic users who live near the beach.

Yeah... I know who you mean. WotC actually doesn't actually live all that close to the beach in real life though. ;-P


wraithstrike wrote:
JMD031 wrote:
James Jacobs wrote:
JMD031 wrote:
If a certain intellectual property were to be up for sell, what do you believe the reaction of Paizo?

I would LOVE to have Paizo buy the Godzilla rights. If only because that way I'd be able to prevent Roland Emerich from ever touching the franchise again.

Alas, I'm pretty sure Toho won't ever sell those rights to us.

I meant a certain intellectual property currently owned by a toy company/magic users who live near the beach.
I am sure James knew what you meant. It would not do them any good to buy it. They have their own stuff, and they are rivaling that other brand without using that brand's name.

While that is certainly true, I imagine it would be nice to have all the stuff created over the years, especially via Paizo.

If it became possible to somehow get the stuff you created back from WotC/Hasbro, with or without the sale of the D&D IP, would you even want it back??


Kajehase wrote:
Merisiel Sillvari wrote:
Kajehase wrote:
Having accused Merisiel of being responsible for the death of Aroden, how scared should I be?
Pretty scared. But that's probably not scared enough...

*nervous eye-twitching tic emerging*

You know, in a way I was paying you a compliment. Not everyone can take out a god. Not even a small one, and Aroden was pretty big from what I hear tell. I mean, I'd never suggest that stuck-up horse-rider Alain could manage anything like it.

Where and when did you accuse her? And really why?


Monkeygod wrote:
wraithstrike wrote:
JMD031 wrote:
James Jacobs wrote:
JMD031 wrote:
If a certain intellectual property were to be up for sell, what do you believe the reaction of Paizo?

I would LOVE to have Paizo buy the Godzilla rights. If only because that way I'd be able to prevent Roland Emerich from ever touching the franchise again.

Alas, I'm pretty sure Toho won't ever sell those rights to us.

I meant a certain intellectual property currently owned by a toy company/magic users who live near the beach.
I am sure James knew what you meant. It would not do them any good to buy it. They have their own stuff, and they are rivaling that other brand without using that brand's name.

While that is certainly true, I imagine it would be nice to have all the stuff created over the years, especially via Paizo.

If it became possible to somehow get the stuff you created back from WotC/Hasbro, with or without the sale of the D&D IP, would you even want it back??

I just want them to get SCAP, STAP, and AoW back so we can post updated monsters on the PFSRD site.


Would dropping a meteorite on the Worldwound using the Earthfall glyphs make things better or worse?


Might be a bit like clogging up 'Old Faithful'. Sure, you'll stop it for a while, but eventually .... "BOOOOOOOOOOOOOM!!!!!" .... mutagenic Abyssal fallout everywhere.

Which could be a fun campaign arc as the Crusaders desperately try to buy themselves a few decades to recover and regroup, and are asking good-aligned Wizards to find some debris from the Astral Plane, load it up with Good and Lawful aligned-energies and then send it plunging straight into the World Wound.

Which could plug it up .... or shatter the mantle of the planet and leave the surrounding regions a sea of seething magma and volcanic rock.


Pathfinder Adventure Subscriber
James Jacobs wrote:
Kajehase wrote:
How would you go about re-jigging the prerequisites for the Genie Binder prestige class for Pathfinder rules. The thing I'm thinking about first of all is, what, if anything, would you replace the Persuasive feat requirement with?
Umm... no replacement needed? Persuasive is still in Pathfinder.

frantic rulebook checking...Why so it does... Well, that should teach me to post after being up for more than 20 hours.


Would the cover of Pathfinder Adventure Path #42 - Sanctum of the Serpent God be a fairly accurate depiction Merisiel having a bad hair day?

Father Charlatan in the Haunting of Harrowstone is depicted with a variety of chains that force him to walk in a hunch. I can make out symbols of Abadar, Iomedae and Pharasma in the art... but the leftmost set of weights is somewhat distorted and hard to make out. Did he cheese off the church of Asmodeus as well?

One of my PCs (a NG Iomedean Inquisitor) has ended up striking it off extremely well with Kendra Lorrimor and has been successful in courting her. The player is somewhat miffed at the idea that the adventure path is moving away from Ravengro. How disruptive would it be to the larger overarching plot if Kendra went along for the ride ala Shalelu?


Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Kthulhu wrote:
JMD031 wrote:
I meant a certain intellectual property currently owned by a toy company/magic users who live near the beach.

Why even bother speculating about something that will NEVER happen?

Besides, at this point, I don't think that Paizo would really have much to gain by having the D&D brand other than officially having a few non-OGL monsters.

I am attempting to win an argument that my gaming group started, that's why.


Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
James Jacobs wrote:
JMD031 wrote:
James Jacobs wrote:
JMD031 wrote:
If a certain intellectual property were to be up for sell, what do you believe the reaction of Paizo?

I would LOVE to have Paizo buy the Godzilla rights. If only because that way I'd be able to prevent Roland Emerich from ever touching the franchise again.

Alas, I'm pretty sure Toho won't ever sell those rights to us.

I meant a certain intellectual property currently owned by a toy company/magic users who live near the beach.
Yeah... I know who you mean. WotC actually doesn't actually live all that close to the beach in real life though. ;-P

I was attempting to come up with a clever phrase for "coast".

Hmm, the way I see it, the fact that you have avoided answering the question means that either you can't or you don't wish to. Either way it appears I will be unable to settle this debate. I suppose a bit of background history would have made it better. Basically, a player in my gaming group was talking about how Hasbro was considering potentially selling the DnD license. I made the comment that I don't forsee anyone purchasing said license in the near future. The player mentioned that he read on the forums that Paizo would consider it to which I replied "Why? They are doing just fine with what they have." I was attempting to see if I was right so that I could inevitablly rub it in his face.

Paizo Employee Creative Director

The Guardian Beyond Beyond wrote:
Would dropping a meteorite on the Worldwound using the Earthfall glyphs make things better or worse?

Better for the forces creating the Worldwound (since it'd make that crack in the world a lot bigger), worse for pretty much everyone else.


Dies Irae wrote:

Would the cover of Pathfinder Adventure Path #42 - Sanctum of the Serpent God be a fairly accurate depiction Merisiel having a bad hair day?

Father Charlatan in the Haunting of Harrowstone is depicted with a variety of chains that force him to walk in a hunch. I can make out symbols of Abadar, Iomedae and Pharasma in the art... but the leftmost set of weights is somewhat distorted and hard to make out. Did he cheese off the church of Asmodeus as well?

One of my PCs (a NG Iomedean Inquisitor) has ended up striking it off extremely well with Kendra Lorrimor and has been successful in courting her. The player is somewhat miffed at the idea that the adventure path is moving away from Ravengro. How disruptive would it be to the larger overarching plot if Kendra went along for the ride ala Shalelu?

I don't have bad hair days. (narrows eyes) UNDERSTAND? (nervously touches hair to check)

Paizo Employee Creative Director

Dies Irae wrote:

Would the cover of Pathfinder Adventure Path #42 - Sanctum of the Serpent God be a fairly accurate depiction Merisiel having a bad hair day?

Father Charlatan in the Haunting of Harrowstone is depicted with a variety of chains that force him to walk in a hunch. I can make out symbols of Abadar, Iomedae and Pharasma in the art... but the leftmost set of weights is somewhat distorted and hard to make out. Did he cheese off the church of Asmodeus as well?

One of my PCs (a NG Iomedean Inquisitor) has ended up striking it off extremely well with Kendra Lorrimor and has been successful in courting her. The player is somewhat miffed at the idea that the adventure path is moving away from Ravengro. How disruptive would it be to the larger overarching plot if Kendra went along for the ride ala Shalelu?

Father Charlatan cheesed off pretty much all the deities.

It wouldn't be disruptive at all if Kendra tagged along.

Paizo Employee Creative Director

JMD031 wrote:

Hmm, the way I see it, the fact that you have avoided answering the question means that either you can't or you don't wish to. Either way it appears I will be unable to settle this debate. I suppose a bit of background history would have made it better. Basically, a player in my gaming group was talking about how Hasbro was considering potentially selling the DnD license. I made the comment that I don't forsee anyone purchasing said license in the near future. The player mentioned that he read on the forums that Paizo would consider it to which I replied "Why? They are doing just fine with what they have." I was attempting to see if I was right so that I could inevitablly rub it in his face.

You'll need to resolve that on your own, since I'm not gonna be commenting directly on the topic, beyond saying that I'm incredibly proud of what Paizo's done with Pathfinder, and I'd be naturally wary about any sale of D&D since I'm not an IP lawyer.

Paizo Employee Creative Director

mathpro18 wrote:
James if you were the DM how would you handle this situation? http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/pathfinderR PG/advice/inGameResolutionAdvice&page=1#4

By asking for a more accurate link? :P

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