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Paizo Employee Creative Director

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Blissful Lightning wrote:

Hi James,

How does Sarenrae view prana ghosts from Occult Bestiary (pages 40-41), who willingly avoid judgement after death, but aren't undead and can actually be quite benevolent?

Sarenrae doesn't have much issue with them at all.

Pharasma, on the other hand, would.

Paizo Employee Creative Director

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wordelo wrote:

I'm a bit confused as to the XP awards of defeating an army in mass combat in ultimate campaign

say a fine army (a single lvl 17 fighter(CR 16, ACR 8)) defeats a huge army(400 lvl 2 fighter orcs. (CR 1, ACR 5))

legitimately this could be done in both mass combat and standard combat rules. The ACR 5 indicates that the fighter would gain a measly 1600 XP however if the fighter fought all 400 orcs he would gain 160,000 XP. even if he didn't directly confront all the orcs even a quarter of this is far more than fighting as an army

By the same token two CR 10 characters go head to head the winner gains 9600 XP if we convert those two characters to fine armies (individual CR -8) the winner only gains 600 xp.

By the same triangle a colossal army of 2000 CR 1 humans (ACR 9) fights and defeats a Horned devil (CR 16, ACR 8) each human would gain 4800 XP. Or by the standard system they would gain 38 XP (76800 / 2000).

is this just so abstract that the army would gain weird XP because of the rules system of mass combat.

Or am I just missing something?

My suggestion is that if you have a fight that works better using the normal rules rather than the mass combat rules, use the normal rules in every case. The mass combat stuff is not meant to replace normal combat. In any event, the XP award won't always match up precisely because the mass combat rules are fast and loose compared to the rest of things.

Paizo Employee Creative Director

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Nightdrifter wrote:
If I recall correctly, Return of the Runelords is supposed to go up to level 20. On the product descriptions we can't yet see what the levels will be for each adventure. What will be the levels for each module in that AP? Also, will the last PF1 AP be going to 20 as well or is that still undecided/too early to announce?

You recall correctly. It's very difficult for us to do a 1st to 20th level adventure in 6 parts, due to the fact that the number of pages needed to cover that many adventures takes something more like 7 parts of a series of adventure path sized adventures, not 6. Runelords is no exception. Normally, an adventure path covers up to 17th level or thereabouts.

With Return of the Runelords, I cut the forewords from each volume and one of the three support articles, which gains every adventure 8 additional pages of content. Over the course of 6 volumes, that's an additional number of pages more or less equal to a 7th adventure, and that SHOULD let us hit 20th level by the last adventure.

Currently, the 1st adventure ends with the PCs getting well into 5th level. The 2nd adventure starts at 5th level and ends with the PCs getting well into 8th level.

I've just now started development for the 3rd adventure, but hopfeully we'll keep doing 3 to 4 levels per in order to stay on schedule.

The last adventure path will not go to 20th level; it'll be back on the normal schedule (and should reach 17th level or thereabouts).


Mr. James Jacobs,

In regard to your knowledge of the Cthulhu Mythos. How self aware are individual Masks of Nyarlathotep and how aware are they that they are a mask?

Paizo Employee Creative Director

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The NPC wrote:

Mr. James Jacobs,

In regard to your knowledge of the Cthulhu Mythos. How self aware are individual Masks of Nyarlathotep and how aware are they that they are a mask?

If by "Masks" you mean the separate versions/forms/incarnations of Nyarlathotep... they're 100% aware. They all share the same mind, after all.


James Jacobs wrote:
Blissful Lightning wrote:

Hi James,

How does Sarenrae view prana ghosts from Occult Bestiary (pages 40-41), who willingly avoid judgement after death, but aren't undead and can actually be quite benevolent?

Sarenrae doesn't have much issue with them at all.

Pharasma, on the other hand, would.

Cool.

And Sarenrae's feelings on those incredibly rare good-but-still-undead "common" ghosts?

Silver Crusade

James Jacobs wrote:
Laird IceCubez wrote:
What's your take on 0th-level Adventures? Would Paizo be interested in having rules for it?
I like the concept of an adventure that, as you play it, the events and interactions you have help to mold the destiny and scope and direction of your character, but that's kinda the point of every 1st level adventure to a certain extent. Not a big fan of the 0-level mechanics that D&D tried out a few decades back, but I do like the idea that before you're a 1st level anything you're something else, but not a commoner.

What would your 0th level adventurer be?

Would you make pre-classes or single level classes for 0th level play.

Silver Crusade

Not everyone can be a cleric, but is it harder to be a cleric of certain deities?which deity is hardest to gain divine spells from and which is easiest?

Paizo Employee Creative Director

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Blissful Lightning wrote:
James Jacobs wrote:
Blissful Lightning wrote:

Hi James,

How does Sarenrae view prana ghosts from Occult Bestiary (pages 40-41), who willingly avoid judgement after death, but aren't undead and can actually be quite benevolent?

Sarenrae doesn't have much issue with them at all.

Pharasma, on the other hand, would.

Cool.

And Sarenrae's feelings on those incredibly rare good-but-still-undead "common" ghosts?

Ghosts are tragic figures, even (especially) when they're not evil, and as such Sarenrae's faith does their best to ensure that ghosts get put to rest.

Paizo Employee Creative Director

Laird IceCubez wrote:
James Jacobs wrote:
Laird IceCubez wrote:
What's your take on 0th-level Adventures? Would Paizo be interested in having rules for it?
I like the concept of an adventure that, as you play it, the events and interactions you have help to mold the destiny and scope and direction of your character, but that's kinda the point of every 1st level adventure to a certain extent. Not a big fan of the 0-level mechanics that D&D tried out a few decades back, but I do like the idea that before you're a 1st level anything you're something else, but not a commoner.

What would your 0th level adventurer be?

Would you make pre-classes or single level classes for 0th level play.

Depends entirely on the campaign that will follow.

Paizo Employee Creative Director

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Laird IceCubez wrote:
Not everyone can be a cleric, but is it harder to be a cleric of certain deities?which deity is hardest to gain divine spells from and which is easiest?

Depends on the person and their personality and how much of a match their personality is for the faith in question. There's not a deity that's always harder to worship for everyone.


How would you feel if the core rulebook included a few rule variations for playing on forums or other formats where certain things are not as practical as playing at a table? E.G. block initiative rules for pbp.

Paizo Employee Creative Director

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GM DarkLightHitomi wrote:
How would you feel if the core rulebook included a few rule variations for playing on forums or other formats where certain things are not as practical as playing at a table? E.G. block initiative rules for pbp.

The Core Rulebook is for the core rules. Including variants or optional rules not only clutters the book and makes it harder for folks to use it as the baseline for the game, but it increases the physical size of the book by additional pages, and it's important that the Core Rulebook be as lean and mean as possible, since it's already a behemoth.

Rules specifically for play-by-post would be better served in its own book specifically targeted at that style of play.


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Do you have any particular favorite archetypes.

Liberty's Edge

Saurian Shaman is best Druid, amIright?

Paizo Employee Creative Director

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DinosaursOnIce wrote:
Saurian Shaman is best Druid, amIright?

Sometimes.

Paizo Employee Creative Director

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captain yesterday wrote:
Do you have any particular favorite archetypes.

I do but I don't reveal favorites publicly.

Liberty's Edge

Pathfinder Companion, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
James Jacobs wrote:
MythicFox wrote:
If you could have any or all of the cast of another fictional setting officially 'guest star' in an adventure set in Golarion, who would it be? (Like how you get inter-company comic book crossovers, or Batman showing up on Scooby-Doo.) For the sake of this hypothetical, assume that copyright isn't a barrier.
The best characters from Game of Thrones.

Who do you see as the best characters from Game of Thrones ?

BTW Great and many thanks for all your efforts and creations that we all benefit from :-)

Paizo Employee Creative Director

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The Raven Black wrote:
James Jacobs wrote:
MythicFox wrote:
If you could have any or all of the cast of another fictional setting officially 'guest star' in an adventure set in Golarion, who would it be? (Like how you get inter-company comic book crossovers, or Batman showing up on Scooby-Doo.) For the sake of this hypothetical, assume that copyright isn't a barrier.
The best characters from Game of Thrones.

Who do you see as the best characters from Game of Thrones ?

BTW Great and many thanks for all your efforts and creations that we all benefit from :-)

Arya Stark is the best.

Second best is a three-way tie between Daenerys, Tyrion, and Cersei.

AND Thanks for the kind words! Very much appreciated! :-)


James,

Thoughts on the witch invoker archetype being arguably better than the base class by an enormous margin?


http://paizo.com/threads/rzs2jv3x?Tiefling-Fiendish-Sorcery#4

A while ago you said "A class ability is, basically, shorthand for "everything that taking levels in a class gives you" in this case.", and recently the question has come up if a the seducer witch uses charisma to determine their skill points per level. It's in reference to this line specifically "She uses her Charisma rather than her Intelligence score for the purpose of all class features and effects related to her witch class". Thoughts on if this is still the case?

Paizo Employee Creative Director

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Swift016 wrote:

James,

Thoughts on the witch invoker archetype being arguably better than the base class by an enormous margin?

No thoughts. If it weirds you out in your game, fix it or ban it.

Paizo Employee Creative Director

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Mister Socks wrote:

http://paizo.com/threads/rzs2jv3x?Tiefling-Fiendish-Sorcery#4

A while ago you said "A class ability is, basically, shorthand for "everything that taking levels in a class gives you" in this case.", and recently the question has come up if a the seducer witch uses charisma to determine their skill points per level. It's in reference to this line specifically "She uses her Charisma rather than her Intelligence score for the purpose of all class features and effects related to her witch class". Thoughts on if this is still the case?

Skill points per level are not listed under the Class Features header in a class description, and thus the seducer witch would use her Intelligence to determine her skills.


Level 1 evil aasimar, non-divine class.

Do they ping on Detect Evil?

Paizo Employee Creative Director

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Swift016 wrote:

Level 1 evil aasimar, non-divine class.

Do they ping on Detect Evil?

Yes, as a 1 HD outsider with an alignment, they ping as faint evil. Being a native outsider is irrelevant, since nothing in the spell description says anything about that, and nothing in the native outsider subtype says anything otherwise.


Pathfinder Adventure Path Subscriber

Have you seen Infinity War yet?


I know PF2E is trying to be made in such a way that older materials is still compatible with the new ruleset, but can we expect some progression in the worlds of Golarion as it shift into 2nd edition, or is pieces of history rewritten to work out some of the aspects that 2nd edition allows/disallows?


Have you ever played a Dragon Quest(AKA Dragon Warrior), Mega Man, Legend of Zelda, Metroid, Sonic the Hedgehog, Mortal Kombat, Street Fighter, Super Mario, and/or Castlevania game? If so wich one(s)?

Paizo Employee Creative Director

FallenDabus wrote:
Have you seen Infinity War yet?

Yes.

Paizo Employee Creative Director

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Dracoknight wrote:
I know PF2E is trying to be made in such a way that older materials is still compatible with the new ruleset, but can we expect some progression in the worlds of Golarion as it shift into 2nd edition, or is pieces of history rewritten to work out some of the aspects that 2nd edition allows/disallows?

We'll have more to say on this topic at PaizoCon. If you're not gonna be at PaizoCon, then please re-ask this question after Memorial Day weekend and I'll be able to say more.


Do you have Sorshen statted out yet? How many mythic tiers does she have?

Paizo Employee Creative Director

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Dragon78 wrote:
Have you ever played a Dragon Quest(AKA Dragon Warrior), Mega Man, Legend of Zelda, Metroid, Sonic the Hedgehog, Mortal Kombat, Street Fighter, Super Mario, and/or Castlevania game? If so wich one(s)?

Lots of them over the course of my interest in video games for the past 40 years or so, but I never owned a Nintendo so I got this gaming in at friends' houses or in arcades. Which meant never in any large doses, so the games never really made much of an impression on me. I've played the first Legend of Zelda but couldn't finish. I've played the 2nd Castlevania game and didn't finish and several others after that... which ones... dunno. Played Sonic and Mortal Combat and Street Fighter and Super Mario on and off in various incarnations.

None of those games carry any nostalgia for me though.


What games do carry nostalgia for you?

Paizo Employee Creative Director

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Dragon78 wrote:
What games do carry nostalgia for you?

First five that come to mind...

Curse of the Azure Bonds (and all of the Gold Box D&D Games)
Bruce Lee (for the Atari 800)
Jungle Hunt
Joust
Missile Command


Pathfinder Adventure Path Subscriber
James Jacobs wrote:
FallenDabus wrote:
Have you seen Infinity War yet?
Yes.

What did you think of it?


James Jacobs wrote:
Dracoknight wrote:
I know PF2E is trying to be made in such a way that older materials is still compatible with the new ruleset, but can we expect some progression in the worlds of Golarion as it shift into 2nd edition, or is pieces of history rewritten to work out some of the aspects that 2nd edition allows/disallows?
We'll have more to say on this topic at PaizoCon. If you're not gonna be at PaizoCon, then please re-ask this question after Memorial Day weekend and I'll be able to say more.

For those of us outside of the US, James, which weekend are you referring to?


Who came up with the concept for the Zygomind, and how concerned are you that you might be being digested by one as we speak?


James Jacobs wrote:
Dracoknight wrote:
I know PF2E is trying to be made in such a way that older materials is still compatible with the new ruleset, but can we expect some progression in the worlds of Golarion as it shift into 2nd edition, or is pieces of history rewritten to work out some of the aspects that 2nd edition allows/disallows?
We'll have more to say on this topic at PaizoCon. If you're not gonna be at PaizoCon, then please re-ask this question after Memorial Day weekend and I'll be able to say more.

Hard to be at Paizo-con when i am stuck in Norway, flights isnt that cheap this time of year.

Paizo Employee Creative Director

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FallenDabus wrote:
James Jacobs wrote:
FallenDabus wrote:
Have you seen Infinity War yet?
Yes.
What did you think of it?

One of the better Marvel movies. I'm eager to see where the shared universe goes from here.

Paizo Employee Creative Director

1 person marked this as a favorite.
dysartes wrote:
James Jacobs wrote:
Dracoknight wrote:
I know PF2E is trying to be made in such a way that older materials is still compatible with the new ruleset, but can we expect some progression in the worlds of Golarion as it shift into 2nd edition, or is pieces of history rewritten to work out some of the aspects that 2nd edition allows/disallows?
We'll have more to say on this topic at PaizoCon. If you're not gonna be at PaizoCon, then please re-ask this question after Memorial Day weekend and I'll be able to say more.
For those of us outside of the US, James, which weekend are you referring to?

The weekend that PaizoCon happens at is Memorial Day weekend. End of this month.

Paizo Employee Creative Director

dysartes wrote:
Who came up with the concept for the Zygomind, and how concerned are you that you might be being digested by one as we speak?

Not sure. I wasn't super involved in building Bestiary 5.

Paizo Employee Creative Director

2 people marked this as a favorite.
Dracoknight wrote:
James Jacobs wrote:
Dracoknight wrote:
I know PF2E is trying to be made in such a way that older materials is still compatible with the new ruleset, but can we expect some progression in the worlds of Golarion as it shift into 2nd edition, or is pieces of history rewritten to work out some of the aspects that 2nd edition allows/disallows?
We'll have more to say on this topic at PaizoCon. If you're not gonna be at PaizoCon, then please re-ask this question after Memorial Day weekend and I'll be able to say more.
Hard to be at Paizo-con when i am stuck in Norway, flights isnt that cheap this time of year.

1) Please keep comments to questions here.

2) This is a great reason why I suggested re-asking the question here, since you CAN get answers that way.

3) I kinda wish I was gonna be able to be stuck in Norway over that weekend...


I have what I hope is a quick question about

Skills If you have 3 or more ranks in Acrobatics, you gain a +3 dodge bonus to AC when fighting defensively instead of the usual +2, and a +6 dodge bonus to AC when taking the total defense action instead of the usual +4.

AND

Versatile Performance (Ex) Dance

Question : Would a bard get the 1 point of AC ?


What's the strangest thing you have heard someone earnestly argue for 'according to raw'?

I've seen several people claim that you can use Teamwork feats by yourself, pointing towards the "you count as your own ally" FAQ (which expressively mentions that you only do so when it would make sense).

Paizo Employee Creative Director

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Iosue wrote:

I have what I hope is a quick question about

Skills If you have 3 or more ranks in Acrobatics, you gain a +3 dodge bonus to AC when fighting defensively instead of the usual +2, and a +6 dodge bonus to AC when taking the total defense action instead of the usual +4.

AND

Versatile Performance (Ex) Dance

Question : Would a bard get the 1 point of AC ?

I'd allow it in games I run, but I'm not your GM, so you should ask your GM if it works that way in your game.

Paizo Employee Creative Director

1 person marked this as a favorite.
Wonderstell wrote:

What's the strangest thing you have heard someone earnestly argue for 'according to raw'?

I've seen several people claim that you can use Teamwork feats by yourself, pointing towards the "you count as your own ally" FAQ (which expressively mentions that you only do so when it would make sense).

The phrase, "...according to raw" ranks high on that list, as do any arguments that throw common sense and logic to the wind just to argue the semantics of a rule that obviously means something even though it doesn't say it. There are too many of those to list.


Which would you say are the weaker stories of the Lovecraft Mythos, and would they have been improved by the addition of dinosaurs?


Outside of Mythos stuff, what are your preferred genres to read? Any recommendations you can make for them which are a little off the beaten path?

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