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Paizo Employee Creative Director

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Ambrus wrote:
James Jacobs wrote:

Absolutely not.

It IS considered poor form to get all righteous and indignant when, invariably, my ruling doesn't match someone's idea of right or wrong, though.

Cool beans. I'll check my indignant outrage at the door then. =)

Can Shadows speak and if so can a caster using the Shadow Projection spell from the APG cast spells?

Weird. They're missing their language line.

They should be able to speak Common.

Paizo Employee Creative Director

Charles Evans 25 wrote:
Kajehase wrote:
2) If it ends with 'loth (or, presumably, Lolth) it's Wizards of the Coast's intellectual property.

Except the Piscoloth and Hydroloth have become the Piscodaemon and Hydrodaemon. I think the Derghodaemon may have been a 'loth too.

The arcanoloth, along with the mezzoloth and nycaloth and yagnoloth (ugh... hate calling them loths and not daemons) were all statted up in 3rd edition's Monster Manual 2 and the Manual of the Planes.

By the time Necromancer Games started working on Tome of Horrors, MM2 was already in print. Their agreement was that they could update any monsters that WotC had NOT yet updated in print, so those four daemons were off limits. The rest of them, however, were not.


what are your main tips for new DM's who do not want to use pre-made adventures?
What is your favorite class & why?
Who came up with the Tarrasque concept?
Will their be a deites & demi-gods handbook?
What are your main tips for a new pathfinder player?
What is your favorite feat tree & why?

Dark Archive

It is rather apparent that you fine folks at Paizo have a fondness for the great Cthulu, and I know you don't officially hold the rights (rites :) to do the mythos in the Pathfinder setting. How close can you get? Will we ever see the Great old ones, night gaunts ect? I know some of the Lovecraft monsters have been done anymore forthcoming?


I've been trying to convince my group to start up an Adventure Path, one of the others has considered running it, but we don't know which one to pick. He's very much into horror games (he's our resident Call of Cthulhu GM), so what would you suggest?

Also, what is your favorite Adventure Path?


James Jacobs wrote:
...explanations...

I didn't say I was completely disappointed. I liked the Planescape Monstrous Compendium Appendix II, and that part of that line was a balancing and contrasting bit.

(much much edited)
Following my previous post which mentioned the Krenshar I went through the bestiary 2 looking at the art, and the cartoony Krenshar looks to me very out of place in style; it's closest maybe to a few other pieces such as the Blindheim, the Kelpie, and the Tentamort - all of which turn out to be by the same artist. It seems to me the Krenshar (as currently drawn) would fit in in the second edition AD&D [main] monstrous compendium. Which is a shame because looking at the Seugathi illustration (also by the same artist, according to the attributation) it looks to me as if the artist can pull out amazing stuff some of the time.
But you say Sean wrote the monster in the first place and really likes the Krenshar art - has a picture up on his door of it in fact; I'll shut up about it then.


And thanks for clarifying the arcanoloth situation. It seemed such an obvious hole having been such a big player in the previous editions, although given the theming of daemons in PFRPG I'm not sure where (hypothetically) the arcanoloth could have fitted in. Death by poisoning perhaps?... (They were into subtle stuff and had poison claws.)


If there ever was a Pathfinder Movie made, would you base it upon an already existing Adventure Path to draw in more people to the game, or would you try and make it a new 'Campaign'?

Would you think any part of the movie, specifically the opening credits, be spent on explaining Golarion as a separate fantasy world from the usual D&D fluff or would you perhaps see the movie focus more upon the shiny CGI than the fluff?

Also, everyone knows Pathfinder Corps are under a fair bit of pressure, would it be helpful to just throw out to the fans 'give us your ideas for the backstories to our new iconics' and then pick over the responses to help ease the brain-strain on your end? Or would the avalanche of Fandom cause more trouble than it could be worth?


is there any chance a compiled Pathfinder Bestiary will ever be released?

how about re-releasing of the out of print APs?
I think you once said that you couldn't really update them, or add new stuff in for a big book o AP. What about just releasing the six parts as they are, but in one book?

Paizo Employee Creative Director

Run, Just Run wrote:
what are your main tips for new DM's who do not want to use pre-made adventures?

First, get over not using pre-made adventures. They're the BEST place to go for inspiration on building your own adventures, and an excellent place to go to just grab bits and pieces (such as a single encounter or a stat block or a new monster or whatever) to throw into your adventures. But even more important... just as reading a lot of novels will make you a better writer, reading a lot of pre-made adventures WILL make you a better GM.

Run, Just Run wrote:
What is your favorite class & why?

Bard, because they're really fun to role-play and have a fun combination of magic and skill and combat to play with. Cleric and rogue both come in tied at second place.

Run, Just Run wrote:
Who came up with the Tarrasque concept?

France. But then Gary Gygax took those french myths and developed them into the Godzilla-like monster we know and love today back in 1st Edition Advanced Dungeons & Dragons's Monster Manual 2.

Run, Just Run wrote:
Will their be a deites & demi-gods handbook?

For Pathfinder RPG? Maybe. Would folks like to see something like this?

Run, Just Run wrote:
What are your main tips for a new pathfinder player?

Have fun, and don't worry about getting every single rule exactly right. There's a subculture of rules-obsession on the internet that, ultimately, I think does the game no favors. It's a complicated game, and obsessing over rules generally does more harm than good. THAT SAID: Later this year, though, my answer to this would be, "Check out the Beginner's Game for Pathfinder!"

Run, Just Run wrote:
What is your favorite feat tree & why?

Hmmm... I actually don't really have a favorite feat tree. I don't really think of them in that regard, I guess. Anything that lets me make a better bard, cleric, or rogue I guess...


Pathfinder Rulebook Subscriber
James Jacobs wrote:
For Pathfinder RPG? Maybe. Would folks like to see something like this?

Not as a bunch of gods, but...

Rules on deities, demigods, and so on, yes. Especially if there's some guidelines on planes, creating deities (so they are balanced), making up dogmas, thoughts and guidelines on making cosmologies, things like that.

I would think anything like this would have to wait on Epic level though, as you'd need to know how you're handling deities and demigods at the epic level.

Paizo Employee Creative Director

Mine all mine...don't touch wrote:

It is rather apparent that you fine folks at Paizo have a fondness for the great Cthulu, and I know you don't officially hold the rights (rites :) to do the mythos in the Pathfinder setting. How close can you get? Will we ever see the Great old ones, night gaunts ect? I know some of the Lovecraft monsters have been done anymore forthcoming?

Actaully... in Pathfinder #46, we've got a LOT of mythos stuff in there. Including an article about the Great Old Ones/Outer Gods and a double sized bestiary of monsters. We don't stat up Great Old ones (they're beyond CR 25, after all), but the bestiary WILL have 10 or so monsters. Including nightgaunts.

Paizo Employee Creative Director

MaxBarton wrote:

I've been trying to convince my group to start up an Adventure Path, one of the others has considered running it, but we don't know which one to pick. He's very much into horror games (he's our resident Call of Cthulhu GM), so what would you suggest?

Also, what is your favorite Adventure Path?

He should run Carrion Crown. No contest. If only because part 4 of Carrion Crown is filled to the eldritch gills with Lovecraftian stuff.

As for my favorite AP? That changes to match whichever one we're starting work on next. So, right now, that'd be the Jade Regent Adventure Path.

Paizo Employee Creative Director

Charles Evans 25 wrote:

And thanks for clarifying the arcanoloth situation. It seemed such an obvious hole having been such a big player in the previous editions, although given the theming of daemons in PFRPG I'm not sure where (hypothetically) the arcanoloth could have fitted in. Death by poisoning perhaps?... (They were into subtle stuff and had poison claws.)

The arcanaloth would probably be just death by magic.

Paizo Employee Creative Director

HalfOrcHeavyMetal wrote:
If there ever was a Pathfinder Movie made, would you base it upon an already existing Adventure Path to draw in more people to the game, or would you try and make it a new 'Campaign'?

I'd like to see a new plot, because an AP has too much going on to be one movie. If, though, HBO wanted to do a Pathfinder series... that'd be a great place to do an AP adaptation!

HalfOrcHeavyMetal wrote:
Would you think any part of the movie, specifically the opening credits, be spent on explaining Golarion as a separate fantasy world from the usual D&D fluff or would you perhaps see the movie focus more upon the shiny CGI than the fluff?

I would rather start small. Set the movie somewhere that all the lore you need to understand the movie could be introduced organically in the storyline as it goes.

HalfOrcHeavyMetal wrote:
Also, everyone knows Pathfinder Corps are under a fair bit of pressure, would it be helpful to just throw out to the fans 'give us your ideas for the backstories to our new iconics' and then pick over the responses to help ease the brain-strain on your end? Or would the avalanche of Fandom cause more trouble than it could be worth?

Nope. Sifting through an avalanche of Fan-Fiction content for iconic backstories would take too much time. FAR more time than just sitting down and writing the backstory... especially considering that we'd likely end up rewriting parts of a "winning backstory" anyway.

I know folks are impatient to get those last 3 backstories for the APG characters. We'll get to them some day soon, I hope.

Silver Crusade

Which way does Holomog lean more heavily? Amazonian dinosaur riders or Amazonian pirates?

The Field of Maidens happened so long ago, I'm just wondering if the pirate tradition is still going strong in the area...

That debacle in Geb aside, they're still kicking someone's butt at the moment, right? :)

Paizo Employee Creative Director

Monkeygod wrote:
is there any chance a compiled Pathfinder Bestiary will ever be released?

As in, a big hardcover compilation of all monsters we've ever printed? That'd be a really big book... It'd be cool though, that's for sure. There's a chance, yeah.

Monkeygod wrote:

how about re-releasing of the out of print APs?

I think you once said that you couldn't really update them, or add new stuff in for a big book o AP. What about just releasing the six parts as they are, but in one book?

There's ABSOLUTELY a chance that we'll some day re-release an older adventure path like Rise of the Runelords. Doing something like this isn't easy, even though all the words and art are already there, though, so it'd be something we'd have to plan for a year or so in advance, just like all of our other books.


James Jacobs wrote:
harmor wrote:

Wondering if an Assassin who is no longer evil can:

1) Keep progressing as an Assassin
2) Keep all their abilities

That's a good question for your GM to answer.

If I were your GM... I'd say:

1) No.
2) Yes, but if you use them too much in the wrong way, you'll go back to being evil.

So when it says:

Core Rulebook wrote:

Requirements

To qualify to become an assassin, a character must fulfill all the following criteria.

Alignment: Any evil.

Skills: Disguise 2 ranks, Stealth 5 ranks.

Special: The character must kill someone for no other reason than to become an assassin.

should we assume that these requirements are for each level not just the first to become an Assassin?

Paizo Employee Creative Director

Mikaze wrote:
Which way does Holomog lean more heavily? Amazonian dinosaur riders or Amazonian pirates?

Amazonian dinosaur riders. No contest.

Mikaze wrote:
The Field of Maidens happened so long ago, I'm just wondering if the pirate tradition is still going strong in the area...

The pirate stuff was actually not Holomog. Mastrien Slash, the pirate queen who led the amazons of Holomog into what would become the Field of Maidens, was not herself from Holomog. She just took the place over for a while after she got stranded there.

Mikaze wrote:
That debacle in Geb aside, they're still kicking someone's butt at the moment, right? :)

Yes. Their big enemies at this point, I think, are the lizardfolk of Droon. But there's lots of other empires down in the southern 2/3 of Garund for them to fight against, that's for sure.

Paizo Employee Creative Director

harmor wrote:
...should we assume that these requirements are for each level not just the first to become an Assassin?

The requirements to become an assassin are not the same as the requirements to remain an assassin. Once you qualify for a prestige class, you can keep taking levels in it even if through some weird effect you lose some of those qualifications. Losing things like that is rare and unusual, so it's a case-by-case scenario, really, that the GM would have to adjudicate as they came up, actually.

In the case of the assassin though... doing a lot of the things assassins do would be likely to skew you toward evil anyway is all I'm saying.


James Jacobs wrote:
Monkeygod wrote:
is there any chance a compiled Pathfinder Bestiary will ever be released?
As in, a big hardcover compilation of all monsters we've ever printed? That'd be a really big book... It'd be cool though, that's for sure. There's a chance, yeah.

Sorry, I meant just the ones from the various adventure paths. I know a fair amount have made the two Bestiaries, but they lack the full fluff from the APs. So like a giant AP Bestiary, that would only have those monsters from the APs, including their fluff, society, etc.

I for one would definitely buy a copy, as it would be really nice to not have to buy all the various parts of the APs that include monsters, but still have the Golarion fluff, as I am *LOVING* the setting so far. However, I don't think I can afford to buy all the parts of all the APs any time soon which personally I would want to do as opposed to just buying the parts that have monthers in them.

EDIT: If that would still be a really, really big book, parts 1, 2 and 3 would be bought as well!! :). anything to get more juicy Golarion fluff/info


thanks for giving the link for the to Tarrasque, I am going to work on stating it up. Any suggestions? especially on a name, no good having to Tarrasques, although the will scare the crap out of my players.

Silver Crusade

James Jacobs wrote:
Mikaze wrote:
Which way does Holomog lean more heavily? Amazonian dinosaur riders or Amazonian pirates?

Amazonian dinosaur riders. No contest.

Mikaze wrote:
The Field of Maidens happened so long ago, I'm just wondering if the pirate tradition is still going strong in the area...

The pirate stuff was actually not Holomog. Mastrien Slash, the pirate queen who led the amazons of Holomog into what would become the Field of Maidens, was not herself from Holomog. She just took the place over for a while after she got stranded there.

Mikaze wrote:
That debacle in Geb aside, they're still kicking someone's butt at the moment, right? :)
Yes. Their big enemies at this point, I think, are the lizardfolk of Droon. But there's lots of other empires down in the southern 2/3 of Garund for them to fight against, that's for sure.

Aces!

That also answers my unasked question about Mastrien Slash not sounding like a Mwangi name. ;)

That place and Dehrukani are the two off-the-map places that have really been sparking the imagination lately. South Garund just seems to have an awesome anything-goes vibe to it right now.

Paizo Employee Creative Director

Monkeygod wrote:
James Jacobs wrote:
Monkeygod wrote:
is there any chance a compiled Pathfinder Bestiary will ever be released?
As in, a big hardcover compilation of all monsters we've ever printed? That'd be a really big book... It'd be cool though, that's for sure. There's a chance, yeah.

Sorry, I meant just the ones from the various adventure paths. I know a fair amount have made the two Bestiaries, but they lack the full fluff from the APs. So like a giant AP Bestiary, that would only have those monsters from the APs, including their fluff, society, etc.

Ah. The Hardcover Bestiaries ARE the compilations, then; we're very VERY unlikely to just compile the 2-page entries from the APs into their own book anytime soon, if ever.


James if you were "forced" to only ever write about one of the following, which would it be:

1)Dinosaurs, 2) Cryptids or 3)the Cthulian mythos???

Paizo Employee Creative Director

Monkeygod wrote:

James if you were "forced" to only ever write about one of the following, which would it be:

1)Dinosaurs, 2) Cryptids or 3)the Cthulian mythos???

Cryptozoological dinosaurs engineered by the Old Ones.


How could you get a sword that crits from anywhere between 2-20 without making a realy epic sword ie. only feats, basic enchantments and abilites granted from classes, you could make a fighter architype like that wink wink;)? How quickly was your worst character killed of, mine was in one fight. Why is Pazio not allowed to make beholders, their as iconic as dragons in D&D.


James Jacobs wrote:
Charles Evans 25 wrote:


4) The brownie. What a delightfully illustrated sinister sadistic evil aligned fey... Wait, it's neutral?
You can be creepy even if you're not evil.

...So what does it say about me that I find the brownie irrepressibly cute?


James Jacobs wrote:
John Kretzer wrote:
Is the Ultimate Combat book the last Ultimate book? Or are there plans on making the Ultimate books a seris...like Bestiary 1, 2, 3(pressumably)?

Personally... I'm really REALLY hoping it's the last character crunch book. Between the APG, Ultimate Magic, and Ultimate Combat, I feel like we've said what we need to say. I'm eager to move on to other topics.

Whether or not a book about building nations or a book about mass combat or a book about nautical campaigns or something else comes next... we aren't ready to say. But if something like that WERE to come next, I wouldn't discount them being called things like "Ultimate Kingdom" or "Ultimate War" or "Ultimate Ships."

I would argue AGAINST calling them that, because I think we can do better.

Ok ...sure I think you guys could done better with naming the two Ultimate books something else also. Though I would like to see more player crunch books myself at some point(probably not next year) as hey I love using the NPCs with class stuff as the bad guys...so to me these books are just as much as DM crunch books...as player crunch books.

Though I would probably like to see more hybrid books....like a 'Ultimate War' book...that contain some player crunch and well how to run a war type game...sorta like 'The book of' from WotC.

Oh....how many PrCs will there be in the two Ultimate books?

Paizo Employee Creative Director

John Kretzer wrote:

Oh....how many PrCs will there be in the two Ultimate books?

That's not an answer I'm ready to give out yet.


James Jacobs wrote:
Ringtail wrote:

What are the coolest houserules you've ever played with / encountered?

What are the lamest houserules you've ever played with / encountered?

Apologies if you've answered something similar already; I've not read through all 158 pages of this thread.

Coolest House Rule: Anything that awards in-game benefits for characters doing cool things... especially if they're doing cool things that are in character or enhance the story even at the expense of being non-optimal acts.

Lamest House Rule: Jason Nelson's falling damage. 1d6 at 10 feet, 3d6 at 20, 6d6 at 30, 10d6 at 40, and so on. Makes falling damage ridiculously deadly, since it's so easy to fall short distances in the game.

I do hope that falling damage has a cap. Falling damage is not deadly enough in my opinion, but the "so on" might be overdoing it.


IIRC there was a tale circulating these boards regarding a Dungeon Magazine Adventure proposal sent in that violated all the submission guidelines. However the author had sent an inordinate amount of excellent gaming material in the boxes that it was too good to dismiss and was placed on hold awaiting a decision!

Can you recall the story?
Was the adventure ever published?
Did the identity of the author ever get revealed?
If not will the adventure ever be released?
If it does will the module include the submission saga story as an introduction to the author?
Is the author currently employed at Paizo now?
Have you forgotten about it?
Do you prefer the saying "Great minds think alike" or "Fools seldom differ"?
How far is too far?
How many fibres in a shredded wheat biscuit?
Can a Horsefly?
Can a Tin can?

Paizo Employee Creative Director

wraithstrike wrote:
James Jacobs wrote:
Ringtail wrote:

What are the coolest houserules you've ever played with / encountered?

What are the lamest houserules you've ever played with / encountered?

Apologies if you've answered something similar already; I've not read through all 158 pages of this thread.

Coolest House Rule: Anything that awards in-game benefits for characters doing cool things... especially if they're doing cool things that are in character or enhance the story even at the expense of being non-optimal acts.

Lamest House Rule: Jason Nelson's falling damage. 1d6 at 10 feet, 3d6 at 20, 6d6 at 30, 10d6 at 40, and so on. Makes falling damage ridiculously deadly, since it's so easy to fall short distances in the game.

I do hope that falling damage has a cap. Falling damage is not deadly enough in my opinion, but the "so on" might be overdoing it.

It capped at either 20d6 or whatever 200 feet worked out to.

The funny thing about falling damage "not being deadly enough" is that if you "fix" it to be accurate, you're treating falling damage differently than EVERY other form of damage in the game. Hit points aren't supposed to be a "realistic" measure of the amount of abuse a human body can endure.

If you don't increase the damage swords and fire and acid and clubs and all the rest do to match the "realisim" of falling damage, then changing falling damage to be realistic is just kinda annoying.

It's more than pits, remember.

If falling damage does that much, then suddenly a dragon's BEST combat option is to pick you up, fly up into the air, and drop you. Anything that makes a dragon not want to breathe fire because its fire breath is suddenly non-optimal is bad for the game, in my book.

Paizo Employee Creative Director

bodrin wrote:

IIRC there was a tale circulating these boards regarding a Dungeon Magazine Adventure proposal sent in that violated all the submission guidelines. However the author had sent an inordinate amount of excellent gaming material in the boxes that it was too good to dismiss and was placed on hold awaiting a decision!

Can you recall the story?
Was the adventure ever published?
Did the identity of the author ever get revealed?
If not will the adventure ever be released?
If it does will the module include the submission saga story as an introduction to the author?
Is the author currently employed at Paizo now?
Have you forgotten about it?
Do you prefer the saying "Great minds think alike" or "Fools seldom differ"?
How far is too far?
How many fibres in a shredded wheat biscuit?
Can a Horsefly?
Can a Tin can?

Yes

No
Yes
See above
Also see above
No
No
"Fools seldom differ" (since when folks bring up the "you stole my idea" argument, they're generally being foolish)
Your penultimate question
What's a "fibre"? Do you mean "fiber"? (Answer dodged on spelling technicality!)
Too far.
Rolls eyes.

Silver Crusade

Pathfinder Adventure Path Subscriber

Hey, can you tell Sean K. Reynolds that Ghostwalk was an amazing book and the only thing I kept from 3.0?

Also: Is there a Daemon to represent Death by Chocolate?

Paizo Employee Creative Director

HalfOrcHeavyMetal wrote:
Having a moment of insanity here, what animal's stats should I substitute for an Echidna? Also, has there ever been stats for a Dire Rabbit or Skunk? I'm planning some player humiliation....

If you want player humiliation, use something like a deinonychus for your monster, but describe it as a rabbit or echidna.

Otherwise, though, just use a cat. Or maybe a lizard.

Dark Archive

in the Golarian solar system does each planet have its own pantheon and if so any notable gods not from Golarion that you like?


Multiplying T-Rex skeletons, indeed!

Oops, I meant, Multiplying T-Rex skeletons?

Paizo Employee Creative Director

ulgulanoth wrote:
in the Golarian solar system does each planet have its own pantheon and if so any notable gods not from Golarion that you like?

Each planet actually has multiple pantheons. The "Core 20" is the pantheon for the Inner Sea region, for example; there are other deity pantheons for other continents on Golarion, and that's all still planet side.


HalfOrcHeavyMetal wrote:
Having a moment of insanity here, what animal's stats should I substitute for an Echidna? Also, has there ever been stats for a Dire Rabbit or Skunk? I'm planning some player humiliation....

A Dire Rabbit, you a monty python addict to?


could a lich make a grain of sand their phalanx (wrong spelling I know) and put it on a moon with no life ?
What is your favorite spell for each class?
Do you have stats for Sauron, if so could you give them to me?
What is your favorite TV show?
What is your favorite weapon?
What spells have you made (ethier developed on your own for a character or for a book.)?
Do you know the most epic blue police call box & what the acronim stands for?
Is their a developer Pantheion which includes you?
Finally for now could you look over the thread 'COULD YOU LOOK OVER THIS ADVENTURE, TWEAKS & SUGGESTIONS WOULD BE HELPFUL'? (I understand if you do not have time.)


James Jacobs wrote:
John Kretzer wrote:

Oh....how many PrCs will there be in the two Ultimate books?

That's not an answer I'm ready to give out yet.

Can you atleast confirm there will be PrCs in these books? As nothing has said there will be PrCs I am curious.

Paizo Employee Senior Software Developer

Just how much would you like to have one of these?

Paizo Employee Senior Software Developer

Also, does knowing that there's a museum with those things roaming the halls every Wednesday through Saturday make you want to go there?

Paizo Employee Creative Director

CalebTGordan wrote:

What is the difference between a developer and a designer?

Will you be running any games at PaizoCon?

Will you be playing any games at PaizoCon?

A designer focuses on building new game rules, while a developer focuses on taking books and making sure that the story elements and the rules elements work well together. The primary job of a developer is to basically make sure that the rules, the flavor, and the writing all mesh together to make sense, really, both in the context of the book itself, and in the context of Golarion (or whatever setting might be involved).

A great analogy would be to look at the roles that creators put into an RPG in the light of a movie.

The actors are the GM and the players.

The screenwriter is the author.

The designer is the camera, the set, and all of the rest of the technology used to make the movie (as well as the people who build that technology.

The developer is the movie's director.

The editor is the same as the movie's editor.

The art director is the same as the cinematographer/DoP.

The publisher is the same as the producer.

Paizo Employee Creative Director

CalebTGordan wrote:

Will you be running any games at PaizoCon?

Will you be playing any games at PaizoCon?

Oops... forgot these:

I'll be running 2 games at PaizoCon. I won't be playing any games, though, I suspect. Probably won't have time to play games.

Paizo Employee Creative Director

Run, Just Run wrote:

could a lich make a grain of sand their phalanx (wrong spelling I know) and put it on a moon with no life ?

What is your favorite spell for each class?
Do you have stats for Sauron, if so could you give them to me?
What is your favorite TV show?
What is your favorite weapon?
What spells have you made (ethier developed on your own for a character or for a book.)?
Do you know the most epic blue police call box & what the acronim stands for?
Is their a developer Pantheion which includes you?
Finally for now could you look over the thread 'COULD YOU LOOK OVER THIS ADVENTURE, TWEAKS & SUGGESTIONS WOULD BE HELPFUL'? (I understand if you do not have time.)

If by "phalanx" you mean "phylactery," no. A phylactery has to be a container. That said, they could certainly put it on a moon with no life if they could figure out how to get there in the first place.

Ummm... favorite spell for each class? That changes with each and every character I build, be that an NPC or a PC. So I can't really answer that question.

No stats for Sauron, sorry.

Favorite TV show right now is probably a tie between "Mythbusters" and "Fringe" and "Archer." But in 2 days, all three of those are likely to be kicked to the curb by the new champion-to-be, "Game of Thrones."

Favorite weapon is the starknife. Kinda because it looks cool, but also becuase I invented it for my homebrew game like 20 years ago and I'm proud it's now in the game. In real life? My favorite weapon I own is my dogslicer, given to me by the director of the "Burnt Offerings" play.

I've invented probably hundreds of spells for D&D and Pathfinder over the past 12 years or so, from spells published in Dragon magazine, to ones published in D&D hardcovers, to ones that have appeared in Pathfinder products.

If you mean the Tardis, no, I don't. And I'm kinda proud of that. :P

Weird... mabye? Weird.

And alas, I don't really have time to look over adventures that aren't heading into publication. As a look at the RPG superstar entries I judge probably shows, I tend to provide a LOT of feedback, and I don't mince words and don't pull punches. I'd be worried about hurting feelings, basically. For an adventure I'm going to publish, that the author is being paid to write for me, I have no problems going in and providing advice or even, as is often the case, simply rewriting large portions of the adventure. I'm not sure how constructive that would be for an adventure that isn't intended to be published... and if it's for an adventure that'll be published by a competitor of Paizo, I actually can't provide that advice. Cause I'll get yelled at by the boss.

Paizo Employee Creative Director

John Kretzer wrote:
James Jacobs wrote:
John Kretzer wrote:

Oh....how many PrCs will there be in the two Ultimate books?

That's not an answer I'm ready to give out yet.
Can you atleast confirm there will be PrCs in these books? As nothing has said there will be PrCs I am curious.

We've got a schedule for those books' release of information, and that's not something I want to scoop in this thread. Sorry! :(

Paizo Employee Creative Director

Gary Teter wrote:
Just how much would you like to have one of these?

!!!!!!

Enough that what I'd do to get one would be something I should never admit to in public.

Wow. That's one of the most awesome videos I've seen in a looooong time.

Paizo Employee Creative Director

Gary Teter wrote:
Also, does knowing that there's a museum with those things roaming the halls every Wednesday through Saturday make you want to go there?

yes

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