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Paizo Employee Creative Director

Steve Geddes wrote:

I've just been rereading the early APs - I'm about to run Rise of the Runelords (which for some reason we never got around to) and then likely Legacy of Fire after that. I was struck by two things - those early adventures were fantastic and you've managed to crank out over a hundred instalments every month for ten years without the line growing stale or formulaic. (I think the same is true of the modules, campaign setting and player companion lines - when they have veered towards samey you've taken prompt action to reboot them). I think that's a pretty remarkable achievement.

My question is how much concern over 'staleness or saminess' feeds into deciding which AP to do next. Do you often find yourselves ruling out something on the grounds that 'we've been there before'? Or do those sort of ideas get weeded out prior to the decision making time? Or is it not a concern at all - revisiting old themes is fine as long as it's a fresh approach?

Thanks!

I'm not too concerned about staleness or sameness, really, because there are a HUGE number of stories to tell. I've got many potential ones in my head, and I'm not the only one building Adventure Paths now. I have no fear of running out of themes anytime soon.


Building on the stat generation line of questions,
what would you think of a method that brings the stat equality and predicibility of point-buy with the unsureness of random rolling?

I.E. One possible way of achieving this is to build an array with point buy, then randomly place the values. Make one swap. Or alternatively, build an array, reserving 5 points, randomly place, then add the remaining points (no buy backs at this point obviously).

Paizo Employee Creative Director

TheAlicornSage wrote:

Building on the stat generation line of questions,

what would you think of a method that brings the stat equality and predicibility of point-buy with the unsureness of random rolling?

I.E. One possible way of achieving this is to build an array with point buy, then randomly place the values. Make one swap. Or alternatively, build an array, reserving 5 points, randomly place, then add the remaining points (no buy backs at this point obviously).

Overly complicated.


Do you think that weapon proficiencies are undervalued at character creation, or overvalued in feats? (cause they clearly have different values at character creation than as feats)

Scarab Sages

Which (if any) is your favorite denomination of die, and why?

TheAlicornSage wrote:
Do you think that weapon proficiencies are undervalued at character creation, or overvalued in feats? (cause they clearly have different values at character creation than as feats)

On this note, how would you feel about an option to purchase weapon/armor/shield proficiencies with skill point packages (as well as, in a nod to TORG, the ability to "bank" skill points between levels in order to save up for more expensive proficiencies)?

Dark Archive

Dear Mr. Jacobs,

i have been under the impression that the AP after "Ironfang Invasion", which is the "10th Anniversary AP" of Pathfinder, would be about the return to Varisia and involve the surviving 5 Runelords somehow.
Mr. Adam Daigle said it is something totally different.

1. Was it planned to do that originally and it got changed?

2. Will we get that "Runewar" AP in the next years?

3. Will there be a compilation of info about Varisia soon, like a "Campaign Setting" or even better a boxed set with maps?
I am asking this, because i feel it is the most "fleshed-out" part of Golarion and has lots of information in lots of different products but still has enough stuff to reveal, like Janderhoff, Viperwall or a more detailed Riddleport with a better/modernized map.

Thank you for your time and best wishes from germany


Adventure Path Charter Subscriber; Pathfinder Battles Case Subscriber

How would you figure out the equivalent character level of an awakened animal with character levels in a party? Would it's character level be equal to it's total HD? Guttugger (both the first one in Savage Tide and the one in Hell's Rebels) make me think you have a good handle on this.

Silver Crusade

Pathfinder Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
James Jacobs wrote:
Frozen Shadow. Winter witch characters would be more interesting in another AP.

Thanks for the suggestion, James! It's amazing how the release of a single book can change one's entire idea, considering the idea of a defeated Frozen Shadow getting caught up in Reign of Winter's events didn't even occur to me until the Frozen Shadow ninja archetype came on the scene with the release of Inner Sea Intrigue!

Jade Regent SPOILERS!:
How would such a character justify to themselves going off and doing this, though, instead of just committing seppuku/harakiri or perhaps running off to Minkai in a desperate attempt to try and assassinate Ameiko for revenge once it was clear their clan was wiped out and their masters had been slain, which would be a horrifying stain to the Frozen Shadows' honor?

Also, what kind of weapon is this guy holding? The head kind of looks like a glaive, but it's too short to have reach like a glaive does...

Paizo Employee Creative Director

TheAlicornSage wrote:
Do you think that weapon proficiencies are undervalued at character creation, or overvalued in feats? (cause they clearly have different values at character creation than as feats)

Neither; I'm pretty happy with them as-is. Perhaps some exotic weapons aren't really up to the task of being "better" than martial weapons, but that's a problem with those weapons, not the feats.

Paizo Employee Creative Director

I'm Hiding In Your Closet wrote:

Which (if any) is your favorite denomination of die, and why?

TheAlicornSage wrote:
Do you think that weapon proficiencies are undervalued at character creation, or overvalued in feats? (cause they clearly have different values at character creation than as feats)
On this note, how would you feel about an option to purchase weapon/armor/shield proficiencies with skill point packages (as well as, in a nod to TORG, the ability to "bank" skill points between levels in order to save up for more expensive proficiencies)?

Don't like it. I don't like mixing skill points with feats that way. The game already provides several ways to gain proficiencies, be it from classes, prestige classes, archetypes, deities, and feats. If you can't figure out a way to get proficiency in the weapon you want with that many options, you might need to rethink your character concept.

Scarab Sages

James Jacobs wrote:
I'm Hiding In Your Closet wrote:

Which (if any) is your favorite denomination of die, and why?

This question remains. :)

Paizo Employee Creative Director

Marco Massoudi wrote:

Dear Mr. Jacobs,

i have been under the impression that the AP after "Ironfang Invasion", which is the "10th Anniversary AP" of Pathfinder, would be about the return to Varisia and involve the surviving 5 Runelords somehow.
Mr. Adam Daigle said it is something totally different.

1. Was it planned to do that originally and it got changed?

2. Will we get that "Runewar" AP in the next years?

3. Will there be a compilation of info about Varisia soon, like a "Campaign Setting" or even better a boxed set with maps?
I am asking this, because i feel it is the most "fleshed-out" part of Golarion and has lots of information in lots of different products but still has enough stuff to reveal, like Janderhoff, Viperwall or a more detailed Riddleport with a better/modernized map.

Thank you for your time and best wishes from germany

That was never an intention, and I'm not sure where you would have gotten that impression. It's not something anyone here at Paizo mentioned, as far as I know.

1) Nope. Never was. We looked at the 100th volume of Pathfinder as the big milestone; not so much a "10th AP" really. And alas, the reception volume #100 got was kind of lukewarm overall, which was disappointing...

2) Maybe. Maybe not. Time will tell.

3) Also maybe or maybe not, but complicating a Varisia book like that is the fact that I'd either have to write it or be the main developer of it, and getting my time scheduled out is tricky at times.

Paizo Employee Creative Director

Jareth Elirae wrote:
How would you figure out the equivalent character level of an awakened animal with character levels in a party? Would it's character level be equal to it's total HD? Guttugger (both the first one in Savage Tide and the one in Hell's Rebels) make me think you have a good handle on this.

Same way with any other monster when you add class levels. Character level is always the total number of character levels you have; racial HD never adjusts character level, but it does change an NPC's overall CR.

Paizo Employee Creative Director

Archpaladin Zousha wrote:
James Jacobs wrote:
Frozen Shadow. Winter witch characters would be more interesting in another AP.

Thanks for the suggestion, James! It's amazing how the release of a single book can change one's entire idea, considering the idea of a defeated Frozen Shadow getting caught up in Reign of Winter's events didn't even occur to me until the Frozen Shadow ninja archetype came on the scene with the release of Inner Sea Intrigue.

Spoiler:
How would such a character justify to themselves going off and doing this, though, instead of just committing seppuku/harakiri or perhaps running off to Minkai in a desperate attempt to try and assassinate Ameiko for revenge once it was clear their clan was wiped out and their masters had been slain, which would be a horrifying stain to the Frozen Shadows' honor?

Also, what kind of weapon is this guy holding? The head kind of looks like a glaive, but it's too short to have reach like a glaive does...

As much as the character wants to justify it. That's the great thing about storytelling; you as the creator of the story get to decide how much someone justifies their actions. AKA: It's not something I can answer for you, for if I did, it'd be my story, not yours.

And that weapon looks like a glaive that's held the wrong way. If not a glaive, then I guess a battle axe.

Paizo Employee Creative Director

I'm Hiding In Your Closet wrote:
James Jacobs wrote:
I'm Hiding In Your Closet wrote:

Which (if any) is your favorite denomination of die, and why?

This question remains. :)

I like d10s, because they have a unique shape and are so versatile due to the fact that we have a base 10 counting system.

Grand Lodge

Are the Duergar as mysterious as the Drow to the surface races?

Silver Crusade

Pathfinder Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
James Jacobs wrote:
Archpaladin Zousha wrote:
James Jacobs wrote:
Frozen Shadow. Winter witch characters would be more interesting in another AP.

Thanks for the suggestion, James! It's amazing how the release of a single book can change one's entire idea, considering the idea of a defeated Frozen Shadow getting caught up in Reign of Winter's events didn't even occur to me until the Frozen Shadow ninja archetype came on the scene with the release of Inner Sea Intrigue.

** spoiler omitted **

Also, what kind of weapon is this guy holding? The head kind of looks like a glaive, but it's too short to have reach like a glaive does...

As much as the character wants to justify it. That's the great thing about storytelling; you as the creator of the story get to decide how much someone justifies their actions. AKA: It's not something I can answer for you, for if I did, it'd be my story, not yours.

And that weapon looks like a glaive that's held the wrong way. If not a glaive, then I guess a battle axe.

I just sorta don't want some future GM to say "Your ninja characte doesn't make sense! Ninjas don't react to the destruction of their clan by running away! They commit seppuku like real Japanese ninjas did! I'm not letting you play that character."

Paizo Employee Creative Director

IDTheftVictim wrote:
Are the Duergar as mysterious as the Drow to the surface races?

Nope; not even close. Duergar have been known about for the entire time.

Paizo Employee Creative Director

Archpaladin Zousha wrote:
I just sorta don't want some future GM to say "Your ninja characte doesn't make sense! Ninjas don't react to the destruction of their clan by running away! They commit seppuku like real Japanese ninjas did! I'm not letting you play that character."

There's nothing I can do to protect you from that. If that's a fear, you need to communicate with your GM up front about your character's goals and background and all that, to work with her or him to ensure your character does indeed make sense.

Silver Crusade

Pathfinder Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Speaking of which, how do naming conventions work with the Frozen Shadows? They're descended from Tian-Min immigrants intermarrying with native Ulfen, Varki and Erutaki. Do they have exclusively Tian-Min names as reminders of their origins and mission? Exclusively local names to blend in better? A combination of a native given name and a Tian-Min family name? And if so, do they follow native or Tian-Min naming order (surname-given name or given name-surname)?

The only one I can truly remember is Kimatandatsu herself, and she uses both, the former being her actual name and then a native Ulfen name she uses as an alias.

Sovereign Court

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Pathfinder Pawns Subscriber
James Jacobs wrote:


1) Nope. Never was. We looked at the 100th volume of Pathfinder as the big milestone; not so much a "10th AP" really. And alas, the reception volume #100 got was kind of lukewarm overall, which was disappointing...

What kind of data you guys look at to make that determination? it's awesome if you ask me!

Grand Lodge

1.Are the outer planes all of approximate equal strength? If so how is that strength split up amongst their Demigods? Are the Four Horseman equal in strength to the Nine Archdevils who are equal in strength to all the Demon Lords?

2. Which does Asmodeus despise more, Elysium or the Abyss?


Given your personal experience, how do you feel about the notion that obesity is incurable and more about vanity than health?


James Jacobs wrote:
TheAlicornSage wrote:
Do you think that weapon proficiencies are undervalued at character creation, or overvalued in feats? (cause they clearly have different values at character creation than as feats)
Neither; I'm pretty happy with them as-is. Perhaps some exotic weapons aren't really up to the task of being "better" than martial weapons, but that's a problem with those weapons, not the feats.

Wait, what?

Okay, you imply that exotics are supposed to be better than martials (which seems really crazy weird to me), but even if that were true (which has the issue of martial and exotic proficiencies costing the same), I was rather referring to the fact that it takes a full feat to gain a single proficiency but classes hand them out at vastly different rates, and if each proficiency was actually worth a feat, then fighters would amazing overpowered for getting dozens of feats more than other classes. Thus the disparity of value I was referring to is classes hand them out like they are super cheap, even cheaper than skill points, but then to gain them in other ways they have vastly more expensive and differing costs. A trait, worth a half feat can get you one, or a feat can still get only one, but a feat can equal 3-4 skill points. It seems like there is no uniformity to the value of a weapon proficiency. It is this disparity I was asking about.

Of course, then you said things were fine, but implied you were referring to exotic vs martial, then implied that exotics were worth more than martials but they have equal cost outside class granted proficiencies, making those implied statements contradictory, how can it be fine to place higher value on one group but make them have the same cost, and how can it be fine to hand them out like free candy in one avenue but make them ridiculously expensive in another avenue?

Paizo Employee Creative Director

Archpaladin Zousha wrote:

Speaking of which, how do naming conventions work with the Frozen Shadows? They're descended from Tian-Min immigrants intermarrying with native Ulfen, Varki and Erutaki. Do they have exclusively Tian-Min names as reminders of their origins and mission? Exclusively local names to blend in better? A combination of a native given name and a Tian-Min family name? And if so, do they follow native or Tian-Min naming order (surname-given name or given name-surname)?

The only one I can truly remember is Kimatandatsu herself, and she uses both, the former being her actual name and then a native Ulfen name she uses as an alias.

Frozen Shadow naming conventions should work the same as any other Minkan name, unless they're using an Ulfen identity, in which case it works like it does in the Lands of the Linnorm Kings. That said... I wasn't really involved in Jade Regent's details beyond the main outline and writing the first adventure. Rob was the one who developed it and thus worked the most with things like the Frozen Shadows.

Paizo Employee Creative Director

Purple Dragon Knight wrote:
James Jacobs wrote:


1) Nope. Never was. We looked at the 100th volume of Pathfinder as the big milestone; not so much a "10th AP" really. And alas, the reception volume #100 got was kind of lukewarm overall, which was disappointing...
What kind of data you guys look at to make that determination? it's awesome if you ask me!

The fact that there's been relatively little feedback on the volume or relatively few reviews so far. Granted, they're three good reviews... but I was hoping for volume 100 to make a bigger splash, I guess. I've not been made privy to its sales numbers or much else about it though... but that in and of itself is kind of telling. Shrug.

It IS nice to hear that folks think it's awesome... but unless we hear that we don't know.

Paizo Employee Creative Director

IDTheftVictim wrote:

1.Are the outer planes all of approximate equal strength? If so how is that strength split up amongst their Demigods? Are the Four Horseman equal in strength to the Nine Archdevils who are equal in strength to all the Demon Lords?

2. Which does Asmodeus despise more, Elysium or the Abyss?

1) They are not, but that strength can't be measured or comprehended by us mortals, so it's kind of irrelevant to quantify. I mean... an elephant is more "powerful" than a horse, but to the ant that gets stepped on, the perception is the same.

2) Elysium.

Paizo Employee Creative Director

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AlgaeNymph wrote:
Given your personal experience, how do you feel about the notion that obesity is incurable and more about vanity than health?

Having been obese myself and now being over a hundred pounds lighter (about 180 pounds lighter at first), I'm pretty sure obesity is curable, and based on how I feel today opposed to how I felt when I weighed 365 pounds, well, my health is MUCH better while my vanity is kind of the same.

AKA: Those notions are bunk.

Paizo Employee Creative Director

2 people marked this as a favorite.
TheAlicornSage wrote:
James Jacobs wrote:
TheAlicornSage wrote:
Do you think that weapon proficiencies are undervalued at character creation, or overvalued in feats? (cause they clearly have different values at character creation than as feats)
Neither; I'm pretty happy with them as-is. Perhaps some exotic weapons aren't really up to the task of being "better" than martial weapons, but that's a problem with those weapons, not the feats.

Wait, what?

Okay, you imply that exotics are supposed to be better than martials (which seems really crazy weird to me), but even if that were true (which has the issue of martial and exotic proficiencies costing the same), I was rather referring to the fact that it takes a full feat to gain a single proficiency but classes hand them out at vastly different rates, and if each proficiency was actually worth a feat, then fighters would amazing overpowered for getting dozens of feats more than other classes. Thus the disparity of value I was referring to is classes hand them out like they are super cheap, even cheaper than skill points, but then to gain them in other ways they have vastly more expensive and differing costs. A trait, worth a half feat can get you one, or a feat can still get only one, but a feat can equal 3-4 skill points. It seems like there is no uniformity to the value of a weapon proficiency. It is this disparity I was asking about.

Of course, then you said things were fine, but implied you were referring to exotic vs martial, then implied that exotics were worth more than martials but they have equal cost outside class granted proficiencies, making those implied statements contradictory, how can it be fine to place higher value on one group but make them have the same cost, and how can it be fine to hand them out like free candy in one avenue but make them ridiculously expensive in another avenue?

Exotic weapons are harder to get than martial weapons, so yes, I do think that they should be better than martial ones. And in most cases, they are. Whether or not you think that the difference in power between a longsword and a bastard sword is significant enough to qualify as more powerful is something you need to decide for yourself, I guess... but for me, they are.

Also, for what it's worth, starting a post with "Wait, what?" is annoying. Not as annoying as starting it with "Actually" though, so there's that, I guess.


Wait, what? Shirley, you can't be serious.

Paizo Employee Creative Director

Frank Drebbin, Police Squad wrote:
Wait, what? Shirley, you can't be serious.

Not helping. Please keep posts here to real questions; thanks.

Silver Crusade

Pathfinder Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
James Jacobs wrote:
Archpaladin Zousha wrote:

Speaking of which, how do naming conventions work with the Frozen Shadows? They're descended from Tian-Min immigrants intermarrying with native Ulfen, Varki and Erutaki. Do they have exclusively Tian-Min names as reminders of their origins and mission? Exclusively local names to blend in better? A combination of a native given name and a Tian-Min family name? And if so, do they follow native or Tian-Min naming order (surname-given name or given name-surname)?

The only one I can truly remember is Kimatandatsu herself, and she uses both, the former being her actual name and then a native Ulfen name she uses as an alias.

Frozen Shadow naming conventions should work the same as any other Minkan name, unless they're using an Ulfen identity, in which case it works like it does in the Lands of the Linnorm Kings. That said... I wasn't really involved in Jade Regent's details beyond the main outline and writing the first adventure. Rob was the one who developed it and thus worked the most with things like the Frozen Shadows.

Not to sound rude but...could you please nudge him a bit? I think I might have asked him this question on his own thread, but he hasn't responded to it in a while, which is why I asked you in the first place...*looks from side to side nervously*

Paizo Employee Creative Director

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Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:

Speaking of which, how do naming conventions work with the Frozen Shadows? They're descended from Tian-Min immigrants intermarrying with native Ulfen, Varki and Erutaki. Do they have exclusively Tian-Min names as reminders of their origins and mission? Exclusively local names to blend in better? A combination of a native given name and a Tian-Min family name? And if so, do they follow native or Tian-Min naming order (surname-given name or given name-surname)?

The only one I can truly remember is Kimatandatsu herself, and she uses both, the former being her actual name and then a native Ulfen name she uses as an alias.

Frozen Shadow naming conventions should work the same as any other Minkan name, unless they're using an Ulfen identity, in which case it works like it does in the Lands of the Linnorm Kings. That said... I wasn't really involved in Jade Regent's details beyond the main outline and writing the first adventure. Rob was the one who developed it and thus worked the most with things like the Frozen Shadows.
Not to sound rude but...could you please nudge him a bit? I think I might have asked him this question on his own thread, but he hasn't responded to it in a while, which is why I asked you in the first place...*looks from side to side nervously*

You're going to have to be patient. I'm not gonna set a precedent of being the general public's "question ambassador" to everyone at Paizo. I'll answer the questions I can, and point folks toward the people at Paizo who can answer the questions I can't, but I'm not interested in hounding and pestering other employees at Paizo. You'll just have to be patient.

Silver Crusade

Pathfinder Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
James Jacobs wrote:
Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:

Speaking of which, how do naming conventions work with the Frozen Shadows? They're descended from Tian-Min immigrants intermarrying with native Ulfen, Varki and Erutaki. Do they have exclusively Tian-Min names as reminders of their origins and mission? Exclusively local names to blend in better? A combination of a native given name and a Tian-Min family name? And if so, do they follow native or Tian-Min naming order (surname-given name or given name-surname)?

The only one I can truly remember is Kimatandatsu herself, and she uses both, the former being her actual name and then a native Ulfen name she uses as an alias.

Frozen Shadow naming conventions should work the same as any other Minkan name, unless they're using an Ulfen identity, in which case it works like it does in the Lands of the Linnorm Kings. That said... I wasn't really involved in Jade Regent's details beyond the main outline and writing the first adventure. Rob was the one who developed it and thus worked the most with things like the Frozen Shadows.
Not to sound rude but...could you please nudge him a bit? I think I might have asked him this question on his own thread, but he hasn't responded to it in a while, which is why I asked you in the first place...*looks from side to side nervously*
You're going to have to be patient. I'm not gonna set a precedent of being the general public's "question ambassador" to everyone at Paizo. I'll answer the questions I can, and point folks toward the people at Paizo who can answer the questions I can't, but I'm not interested in hounding and pestering other employees at Paizo. You'll just have to be patient.

I understand. Sorry to bother you.

Sovereign Court

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Pathfinder Pawns Subscriber
James Jacobs wrote:
Purple Dragon Knight wrote:
James Jacobs wrote:


1) Nope. Never was. We looked at the 100th volume of Pathfinder as the big milestone; not so much a "10th AP" really. And alas, the reception volume #100 got was kind of lukewarm overall, which was disappointing...
What kind of data you guys look at to make that determination? it's awesome if you ask me!

The fact that there's been relatively little feedback on the volume or relatively few reviews so far. Granted, they're three good reviews... but I was hoping for volume 100 to make a bigger splash, I guess. I've not been made privy to its sales numbers or much else about it though... but that in and of itself is kind of telling. Shrug.

It IS nice to hear that folks think it's awesome... but unless we hear that we don't know.

Description of the Aroden faith... whole section of NPCs with stats and backstories... usual bestiary section with Troops a.k.a. HUMAN SWARMS!!! what's not to love?!?! :) :) :)


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Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories, Starfinder Accessories, Starfinder Adventure Path, Starfinder Maps, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Agree. Issue 100 was a high point, but that whole AP is excellent, in my opinion. I probably won't run it for a good four or five years, but I'm looking forward to when I do. :)

Sovereign Court

Pathfinder Pawns Subscriber
Steve Geddes wrote:
Agree. Issue 100 was a high point, but that whole AP is excellent, in my opinion. I probably won't run it for a good four or five years, but I'm looking forward to when I do. :)

That's probably true for a lot of people. James: have you considered that people may be buried under a swarm of goodness right now and that they are trying to figure WHAT NOT to play? it's hard to decide which one to LET GO when you have so much stuff lately that's just so amazing!

(in our group, due to the nigh 'simultaneous' nature of the two APs, we're attempting something funky: play Hell's Vengeance Chapter 1, then play Hell's Rebels Chapter 1, then play HV2, HB2, HV3, HB3, etc. We've started HV1 now... I'll let you know how things went after we're done HB1. Technically, a player's character for HV could come face to face at some point with the player's character for HB... I haven't read all books from those two APs, so I can't tell if that's possible due to location, etc., but if travel through Cheliax is involved, say, for both HV3 and HB3... well... there could be a very special 'random encounter' on the road... muhahahaha! the player must choose which of his character will die! i.e. does he pull punches with the good PC or the evil PC? oh that's too evil! :P :P :P)

Grand Lodge

Hey James,

1. How does Achaekek show his favor and disfavor? I was looking through Inner Sea Faiths under the Achaekek section, but I couldn't find it.

2. What is the relationship between the Aboleth and the Great Old Ones like?


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Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
James Jacobs wrote:
It IS nice to hear that folks think it's awesome... but unless we hear that we don't know.

I think its milestone status actually suffered from the fact that Hell's Rebels pretty much kicks ass from start to finish, making picking a standout volume a bit tricky. As I've mentioned elsewhere, it is the first AP to seriously challenge Curse of the Crimson throne for the number one spot in my affections (and it's basically won, if I take off my nostalgia glasses)... so yeah.

Anyway. Question:

Was any new art ordered for the Cinderlander in the Crimson Throne collected edition? What about Cinnabar?

Despite my unfailing grumbling about the Shoanti "field trip," the antagonistic NPCs from that section are some of my all-time favorites.


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Hi James;

I may be mistaken, but if I'm remembering correctly, I think I saw a comment from you elsewhere naming Sarenrae as the most goodly deity.

I don't really understand why that position would go to her (personally Shelyn always struck me as the most purely good), but I'm sure I don't know these gods nearly as well as you might. So what makes Sarenrae the goodest good god who ever did good? What makes some of the other big-goods undeserving of that position compared to her?


Adventure Path Charter Subscriber; Pathfinder Battles Case Subscriber

You mention from time to time adventure paths that have not been well received (You mentioned above A Song of Silver and I think previously Wrath of the Righteous). Can you tell me the 4 or 5 adventure paths that have done quite well with the fan base?


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Adventure Path Charter Subscriber; Pathfinder Battles Case Subscriber

I was a little disappointed with the critique of Wrath of the Righteous because my group really enjoyed it and it seems like it was the death knell of player character mythic heroes... at least in regards to future adventure paths. Would that be an accurate statement?

Paizo Employee Creative Director

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Purple Dragon Knight wrote:
James Jacobs wrote:
Purple Dragon Knight wrote:
James Jacobs wrote:


1) Nope. Never was. We looked at the 100th volume of Pathfinder as the big milestone; not so much a "10th AP" really. And alas, the reception volume #100 got was kind of lukewarm overall, which was disappointing...
What kind of data you guys look at to make that determination? it's awesome if you ask me!

The fact that there's been relatively little feedback on the volume or relatively few reviews so far. Granted, they're three good reviews... but I was hoping for volume 100 to make a bigger splash, I guess. I've not been made privy to its sales numbers or much else about it though... but that in and of itself is kind of telling. Shrug.

It IS nice to hear that folks think it's awesome... but unless we hear that we don't know.

Description of the Aroden faith... whole section of NPCs with stats and backstories... usual bestiary section with Troops a.k.a. HUMAN SWARMS!!! what's not to love?!?! :) :) :)

I hear there's an adventure in there too...

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Purple Dragon Knight wrote:
Steve Geddes wrote:
Agree. Issue 100 was a high point, but that whole AP is excellent, in my opinion. I probably won't run it for a good four or five years, but I'm looking forward to when I do. :)

That's probably true for a lot of people. James: have you considered that people may be buried under a swarm of goodness right now and that they are trying to figure WHAT NOT to play? it's hard to decide which one to LET GO when you have so much stuff lately that's just so amazing!

(in our group, due to the nigh 'simultaneous' nature of the two APs, we're attempting something funky: play Hell's Vengeance Chapter 1, then play Hell's Rebels Chapter 1, then play HV2, HB2, HV3, HB3, etc. We've started HV1 now... I'll let you know how things went after we're done HB1. Technically, a player's character for HV could come face to face at some point with the player's character for HB... I haven't read all books from those two APs, so I can't tell if that's possible due to location, etc., but if travel through Cheliax is involved, say, for both HV3 and HB3... well... there could be a very special 'random encounter' on the road... muhahahaha! the player must choose which of his character will die! i.e. does he pull punches with the good PC or the evil PC? oh that's too evil! :P :P :P)

I have indeed considered that, but the fact that folks are so eager to be negative and complain and jump on the internet to register those complaints (often in pretty discouraging and insulting ways) while folks who are happy and satisfied generally do NOT say so in public is an unfortunate and often demoralizing aspect of human nature.

So, that said, thanks for the kind words. But don't just post them here—if ANYONE in any industry does something you like, let the world know! Not just me, and not just Paizo. It's easy to fall into self doubt and depression if you're a content creator and all you see are complaints.

Silver Crusade

Pathfinder Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

That's exactly how I feel right now. That all your stuff is just SO COOL AND FUN that I can't decide what to do first! I love you folks and all the hard, inspired work you do! :)

And for a question: does "Witness" or "The Witness" sound like a cool name for an android? I'm not sure if putting the "The" on the front is too cheesy.

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Therrux wrote:

Hey James,

1. How does Achaekek show his favor and disfavor? I was looking through Inner Sea Faiths under the Achaekek section, but I couldn't find it.

2. What is the relationship between the Aboleth and the Great Old Ones like?

1) He'd show his favor by visitations from mantids, unexpected appearances of the color red, and good luck in stealth and assassinations (with guards suddenly being distracted at the right time or a spate of fog when you need it to slip away in the night). He shows his disfavor by having mandis bite or claw at you, by having weapons and armor deteriorate, by having you see Wanted posters or assassin contracts for you that no one else can see, or via recurring pains and discomforts in your armor or clothes that makes it difficult to be still or stealthy.

2) The abolets know about them and keep their distance, especially since a fair number of the Elder Mythos entities are immune to mind-affecting effects or otherwise have strong defenses against mind control. The Great Old Ons don't care about aboleths.

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Cole Deschain wrote:

Was any new art ordered for the Cinderlander in the Crimson Throne collected edition? What about Cinnabar?

Despite my unfailing grumbling about the Shoanti "field trip," the antagonistic NPCs from that section are some of my all-time favorites.

The Cinderlander uses the same art. Since we re-used Cinnabar's art for a generic red mantis illustration in the Inner Sea World Guide, we did order new art—but not a full body illustration. She gets a portrait illustration.

The Shoanti "field trip" still happens, but it's much more of a sandbox now that can be tackled in multiple directions, has a trip back to Korvosa, and removes the whole "Shoanti are going to attack Korvosa" element that was too distracting and too illogical. So it should play much better now.

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LittleMissNaga wrote:

Hi James;

I may be mistaken, but if I'm remembering correctly, I think I saw a comment from you elsewhere naming Sarenrae as the most goodly deity.

I don't really understand why that position would go to her (personally Shelyn always struck me as the most purely good), but I'm sure I don't know these gods nearly as well as you might. So what makes Sarenrae the goodest good god who ever did good? What makes some of the other big-goods undeserving of that position compared to her?

The position of "most goodly" goes to a neutral good deity, because such a deity won't be distracted from doing good by being lawful or chaotic. Neutral is, well, NEUTRAL, and that means that it doesn't influence the other things around it. Thus, in Pathfinder, a "neutral good" creature is the closest we have to a plain old "good" creature.

Next, the "most goodly" would also have to go to one of the most powerful deities in the setting, and that means it needs to go to a deity of the core 20, since they are the most widespread and important to the campaign setting. Of those core 20, there are only two neutral good deities—Shelyn and Sarenrae.

Looking at their areas of concern, with Sarenrae being concerned about so many things that promote security and prosperity (healing, honesty, and redemption), and with Shelyn being concerned about things that are less about security and prosperity and more about passion and pretty things, that right there would suggest Sarenrae is the "most goodly" of the two. But beyond that, Sarenrae is also MUCH MUCH MUCH older and more powerful than Shelyn. Which means Sarenrae is the most powerful neutral good deity in the setting. So there's that.

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Jareth Elirae wrote:
You mention from time to time adventure paths that have not been well received (You mentioned above A Song of Silver and I think previously Wrath of the Righteous). Can you tell me the 4 or 5 adventure paths that have done quite well with the fan base?

There's a huge difference between "not well received" (which was the case of Wrath, since folks were disappointed or overwhelmed or underwhelmed with the Mythic rules as they combined with high-level play) and "not often reviewed/talked about" (which is what's happened with "A Song of Silver.")

What I've heard about "Hell's Rebels" and "Song of Silver" is VERY encouraging; folks are really liking the AP, but the fact that folks are more vocal when they're disappointed is what's discouraging. A thousand folks might love an AP, but if only the ten who hate it rant about it online, then our perception and emotional response here is based only on the 10 folks who bother to talk about it.

From what I can tell at this point, the five most popular Adventure Paths are (in no particular order):

Hell's Rebels
Rise of the Runelords
Curse of the Crimson Throne
Reign of Winter
Kingmaker

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Jareth Elirae wrote:
I was a little disappointed with the critique of Wrath of the Righteous because my group really enjoyed it and it seems like it was the death knell of player character mythic heroes... at least in regards to future adventure paths. Would that be an accurate statement?

It would be. The response several folks had (in particular one or two very vocal folks) to Wrath of the Righteous and their relentless negativity about it really did make me never want to do a mythic adventure path again. Maybe some day that might change, but currently, at this point, I'm really not interested in even the knee-jerk reaction from the vocal fans to the news that Paizo is doing another Mythic AP. No thanks. Ask me again in, say, 5 years?

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