Tripping with a Bow / Crossbow at range


Rules Questions


I am looking for a way to make a fighter into a ranged tripper/disarmer. Stand Still might be a pretty cool way to go as well (Pinning them to the ground or knocking the wind out of them to stop a move action?), but I am having issues finding a way to go about this with bows/crossbows.

Any ideas? I remember a feat for this, but I can't find it...

Liberty's Edge

Greg Donaldson wrote:

I am looking for a way to make a fighter into a ranged tripper/disarmer. Stand Still might be a pretty cool way to go as well (Pinning them to the ground or knocking the wind out of them to stop a move action?), but I am having issues finding a way to go about this with bows/crossbows.

Any ideas? I remember a feat for this, but I can't find it...

Without 3.X splatbooks then it is not possible to trip or disarm a foe with a ranged weapon.


Complete Warrior has Ranged Pin and Ranged Disarm.


Louis IX wrote:

Complete Warrior has Ranged Pin and Ranged Disarm.

Possible some feats like that may appear in the APG. If we're lucky.


Greg Donaldson wrote:

I am looking for a way to make a fighter into a ranged tripper/disarmer. Stand Still might be a pretty cool way to go as well (Pinning them to the ground or knocking the wind out of them to stop a move action?), but I am having issues finding a way to go about this with bows/crossbows.

Any ideas? I remember a feat for this, but I can't find it...

Yes, Trip Arrows found in Pazio published Elves of Golarion.

see:
http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/ammun ition/ammunition-bow-arrow-trip

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