
LMPjr007 |

I see new classes, feats, and spells; spell cards and creature cards; several new campaign settings in progress...
But is anyone in the 3PP developing generic adventure modules for Pathfinder RPG? Or is there no money in that?
I guess you missed Sidetrek Adventure Module #1: Sacrifices of the Demon Queen then?

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I see new classes, feats, and spells; spell cards and creature cards; several new campaign settings in progress...
But is anyone in the 3PP developing generic adventure modules for Pathfinder RPG? Or is there no money in that?
If you're into one on one stuff, there's an entire book of one on one adventures for various base classes. It's in the paizo store under pathfinder compatible stuff, I forget which company, but it should pop up in the search.

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Tricky Owlbear has a couple and Interaction Point Games has one that's pretty cool...

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For some time now, I've been wanting to get 0one Games' The Road to Revolution" modules. You can get PFRPG
yes, these are GOOD !
Seriously, few adventures got my Evil DM Laugh ! ring as much as these ones. Especially number #4. You HAD to DARE writing that !
Was slightly disappointed in the conclusion, but that's something that can be worked around.
The campaign needs serious involvement from the DM, but can be great.
I think I'll run it at some point after Crimson Throne.

Spes Magna Mark |

While not a fully developed adventure, 5 Adventures, 25 Rooms does present five adventure plot synopses that can be fleshed out for use with just about any fantasy RPG. This PDF also includes Pathfinder-use suggestions and a few compatible monsters.

TrickyOwlbear |

Tricky Owlbear has a couple and Interaction Point Games has one that's pretty cool...
Actually, DF, those are locales and not full-fledged adventures. But thanks for thinking of us!

deinol |

These are patronage projects, and not out yet:
From Open Design:
Tales of the Old Margreve: An anthology of adventures in a creepy forest with a lean toward Slavic mythology. Mostly finished, but still in editing/layout.
Streets of Zobeck: An anthology of urban adventures in the city known for its clockworks and kobolds. Just beginning, senior patrons can pitch adventures.
From Rite Publishing:
Coliseum Morpheum: High level adventure in the plane of dreams. Still in development, but getting near the end.
The Breaking of Forstor Nagar: A rescue mission into an icy stronghold. Also comes with maptools support and fantastic cartography. Still in development.
I believe all of these projects will be available to the general public upon completion. If you become a patron (which is like pre-ordering with benefits) you can get involved with brainstorms, playtesting, and other insider info.

Sagawork Studios |

I see new classes, feats, and spells; spell cards and creature cards; several new campaign settings in progress...
But is anyone in the 3PP developing generic adventure modules for Pathfinder RPG? Or is there no money in that?
Unashamedly plugging my own gear; you may download Horror at Dagger Rock for FREE at my page on the Paizo store.
Be warned that it is not perfect, but I thought that it was a good first effort.
I am working on a number of modules which follow on from this (Temple of the Kraken et.al.). At worst, you lose nothing other than the time taken for downloading, reading and deciding if it is your bag or not. If you like what you see, let me know :)

R. Hyrum Savage Super Genius Games |

We've released 3 "One Night Stand" adventures, self contained adventures that can be played in one or two sessions and come with map tiles to form a battlemap and all the paper miniatures you need.
You can find each of them here:
The Forgotten Tomb of Felgar the Goblin King
The Ice Cave of the Frost Giant Slavers
Hyrum.
Super Genius Games
"We err on the side of awesome."

Dale McCoy Jr Jon Brazer Enterprises |

While not a fully fleshed out adventure, Jon Brazer Enterprises had Encounters and Maps: Cave of Kobolds.
But as Gorbacz said, few are really willing to try to make money in an area Paizo has very well covered. They publish 18-ish adventures / year. There's no real way many of us can stand out. Its much easier to come up with new crunch, which Paizo is much slower to produce. At current, they publish 1 book of classes / year.

Sagawork Studios |

But as Gorbacz said, few are really willing to try to make money in an area Paizo has very well covered. They publish 18-ish adventures / year. There's no real way many of us can stand out. Its much easier to come up with new crunch, which Paizo is much slower to produce. At current, they publish 1 book of classes / year.
I am trying to, but I am only one person and I can only devote myself to writing adventures part time since relocating 6 months ago (we need to eat, unfortunately). Once I get a few more adventures out there, I might be able to earn enough off them (as they are discovered by various GMs et.al.) to cover our costs and move back to writing full time.

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I am trying to, but I am only one person and I can only devote myself to writing adventures part time since relocating 6 months ago (we need to eat, unfortunately). Once I get a few more adventures out there, I might be able to earn enough off them (as they are discovered by various GMs et.al.) to cover our costs and move back to writing full time.
Again and again I keep seeing this strange conflict between producing RPG materials professionally and "eating"... ;-)

Navior |

delabarre wrote:Again and again I keep seeing this strange conflict between producing RPG materials professionally and "eating"... ;-)Yeah, damn that conflict!
The solution is really quite simple. People need to stop eating. Just think of all the time you'll save not having to cook, set the table, eat, and do the dishes. All that time can then be used for more game development. Brilliant!
What's that I hear about starving to death? Bah. Nothing but complaints from these game designers.
;)

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While not a fully fleshed out adventure, Jon Brazer Enterprises had Encounters and Maps: Cave of Kobolds.
But as Gorbacz said, few are really willing to try to make money in an area Paizo has very well covered. They publish 18-ish adventures / year. There's no real way many of us can stand out. Its much easier to come up with new crunch, which Paizo is much slower to produce. At current, they publish 1 book of classes / year.
+1. If 3PPs really wanted to publish PfRPG-compatible adventures, I'd be interested in seeing ones set in Asian backgrounds, more barbaric/sword and sorcery settings, goth/horror, etc., which Paizo has yet to touch.

Sagawork Studios |

+1. If 3PPs really wanted to publish PfRPG-compatible adventures, I'd be interested in seeing ones set in Asian backgrounds, more barbaric/sword and sorcery settings, goth/horror, etc., which Paizo has yet to touch.
Noted! I have a few up my sleeve that I'd like to pursue after Temple of the Kraken. I also have to make a change to my campaign world because the name is too close to works by Terry Brooks. That is why I have been laying low; re-branding everything to something I (and other people)like is taking a lot of time.

Dale McCoy Jr Jon Brazer Enterprises |

+1. If 3PPs really wanted to publish PfRPG-compatible adventures, I'd be interested in seeing ones set in Asian backgrounds, more barbaric/sword and sorcery settings, goth/horror, etc., which Paizo has yet to touch.
While they haven't done that yet, Paizo has asian themed ... somethings in the relatively near future. Next year's campaign setting is the asian continent. I am expecting there to be an asian-themed adventure path (or at the very least several modules in a row) either fall 2011 or spring 2012. Spring 2011's adventure path is going to be gothic horror.
And while it is possible that I can beat paizo to the punch and publish an asian themed adventure before they do ... I'll probably only be able to do 1 or 2. Paizo can do anywhere from 6 to 18 in a single year. Like I said, Paizo has the adventure market well covered.
Compare that with WotC. Wizards put out a hardback a month. Between the complete series, the race books, etc, there was new player based crunch coming out every other month. But there were also monster books. Sure Wizards published a MM a year, they also published the fiend folio, the BoVD and many others that were (practically speaking) little more than monster books. And those were just general use. They also came out with player books, monster books, location books for each of their campaign settings. And they were all hardback and 160+ pages. There was a market for all that. While that market has been reduced for Pathfinder, there is still alot of room for us 3pp.
Paizo produces 32 page player books every other month and large hardbacks 1/year. They have said they are not going to be doing Companions based on a single class. A 3pp can. Paizo publish 5 new monsters with every issue of their adventure path, but few buy them solely for the monsters. Oh sure people will whip out a monster from an AP to surprise their players, but few spend $20 for 5 monsters and ignore the adventure, setting material, and fiction. The only major place they produce new monsters is in their Bestiaries. Those are only 1/year and are so far very generic (as in covering any setting). A 3pp could publish a monster book that a particular environment or setting specific details (like the Book of Beasts from Jon Brazer Enterprises [/shameless plug]). Paizo mainly focuses on their setting (and adventures for their setting). Wizards had 2 (4 if you count Dragonlance and Greyhawk, since they did publish the main books for the settings), each with significantly different favors. So yes, there is room to publish a setting for a completely different flavor (and adventures thereof).

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joela wrote:+1. If 3PPs really wanted to publish PfRPG-compatible adventures, I'd be interested in seeing ones set in Asian backgrounds, more barbaric/sword and sorcery settings, goth/horror, etc., which Paizo has yet to touch.While they haven't done that yet, Paizo has asian themed ... somethings in the relatively near future. Next year's campaign setting is the asian continent. I am expecting there to be an asian-themed adventure path (or at the very least several modules in a row) either fall 2011 or spring 2012. Spring 2011's adventure path is going to be gothic horror.
Aware of them. I personally have no problem with have similar themed mods from different publishers.
And while it is possible that I can beat paizo to the punch and publish an asian themed adventure before they do ... I'll probably only be able to do 1 or 2. Paizo can do anywhere from 6 to 18 in a single year. Like I said, Paizo has the adventure market well covered.
Compare that with WotC. Wizards put out a hardback a month. Between the complete series, the race books, etc, there was new player based crunch coming out every other month. But there were also monster books. Sure Wizards published a MM a year, they also published the fiend folio, the BoVD and many others that were (practically speaking) little more than monster books. And those were just general use. They also came out with player books, monster books, location books for each of their campaign settings. And they were all hardback and 160+ pages. There was a market for all that. While that market has been reduced for Pathfinder, there is still alot of room for us 3pp.
Paizo produces 32 page player books every other month and large hardbacks 1/year. They have said they are not going to be doing Companions based on a single class. A 3pp can. Paizo publish 5 new monsters with every issue of their adventure path, but few buy them solely for the monsters. Oh sure people will whip out a monster from an AP to surprise their players, but few spend $20 for 5 monsters and ignore the adventure, setting material, and fiction. The only major place they produce new...
Understood and aware of why 3PPs seem to be focusing on the class stuff. Maybe I should have clarified that I'm primarily looking from the perspective as a GM: thus, the importance of mods, setting info, and monsters. My players currently are more than happy with the core classes and have expressed little, if any, interest in 3PP stuff.

Spes Magna Mark |

+1. If 3PPs really wanted to publish PfRPG-compatible adventures, I'd be interested in seeing ones set in Asian backgrounds, more barbaric/sword and sorcery settings, goth/horror, etc., which Paizo has yet to touch.
That's an interesting idea, joela, especially the barbaric/sword and sorcery motif. I'd be interested in hearing what you'd look for in such an adventure.

Brekkil |

terraleon |

Tales of the Old Margreve: An anthology of adventures in a creepy forest with a lean toward Slavic mythology. Mostly finished, but still in editing/layout.Streets of Zobeck: An anthology of urban adventures in the city known for its clockworks and kobolds. Just beginning, senior patrons can pitch adventures.
Tales is from level 1 to 10, and should be headed to the editor shortly. Ed Greenwood's got one in this anthology. The project is run by Tim and Eileen Connors and they're also doing a gazetteer portion for playing beyond the anthology.
Streets is still waiting to reach greenlight, but we'll be setting a level range for the projected six adventures, and then provide a lot of story seeds and support material for the locations--kind of like the old Citybooks. I'm really looking forward to working on it.
From Rite Publishing:Coliseum Morpheum: High level adventure in the plane of dreams. Still in development, but getting near the end.
The Breaking of Forstor Nagar: A rescue mission into an icy stronghold. Also comes with maptools support and fantastic cartography. Still in development.
Coliseum has gone to the editor, I believe-- or the gazetteer portion has and the adventure portion is finishing up. This is written for characters level 16+. Clinton Boomer spearheaded this project, Jim Groves contributed to it.
Breaking is mostly off to the editor, there's just a very little left for turnover. Maps for this one are by Jonathan Roberts (Fantastic Maps) and they're great. The artwork that's been coming back is pretty gorgeous-- very grim, but pretty.
These are all great projects, in my opinion, but then I'm a little biased.
Hopefully that won't scare you off, though. These are pretty bang up projects.
I swear. :)
-Ben.

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joela wrote:+1. If 3PPs really wanted to publish PfRPG-compatible adventures, I'd be interested in seeing ones set in Asian backgrounds, more barbaric/sword and sorcery settings, goth/horror, etc., which Paizo has yet to touch.That's an interesting idea, joela, especially the barbaric/sword and sorcery motif. I'd be interested in hearing what you'd look for in such an adventure.
Hmmm. How about something viking-esque? Or a mod aimed with little to, preferably, no spell-casters?

Spes Magna Mark |

Hmmm. How about something viking-esque? Or a mod aimed with little to, preferably, no spell-casters?
It's certainly intriguing. I'm already attracted to something Viking-esque. In my current campaign, my elves are sort of Viking-esque/Celtic-esque. And, IMO, sword & sorcery properly done means that the sorcery gets at least almost entirely confined to the bad guys.
I also like the idea of putting together campaign modification packs, sort of like d20 Modern did.
I'll add this to my "Think About It" list. :)

hunter1828 |

I see new classes, feats, and spells; spell cards and creature cards; several new campaign settings in progress...
But is anyone in the 3PP developing generic adventure modules for Pathfinder RPG? Or is there no money in that?
We released Albion Armitage's Astounding Arsenal 2 days ago on DriveThruRPG. It should be available here at Paizo.com soon as well. AAAA received a 5-star review today over at DriveThruRPG!
Robert
4WFG

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Coliseum has gone to the editor, I believe-- or the gazetteer portion has and the adventure portion is finishing up. This is written for characters level 16+. Clinton Boomer spearheaded this project, Jim Groves contributed to it.
7 out of 10 chapters have gone to the editors. The last three are nearing completion and then its just odds and ends. The goal is to have it finished in 2 weeks.

terraleon |

terraleon wrote:7 out of 10 chapters have gone to the editors. The last three are nearing completion and then its just odds and ends. The goal is to have it finished in 2 weeks.
Coliseum has gone to the editor, I believe-- or the gazetteer portion has and the adventure portion is finishing up. This is written for characters level 16+. Clinton Boomer spearheaded this project, Jim Groves contributed to it.
I'd be remiss not mention Wicht as been putting helping finish Coliseum, too-- and has an adventure in Tales of the Old Margreve.
-Ben.

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joela wrote:Hmmm. How about something viking-esque? Or a mod aimed with little to, preferably, no spell-casters?It's certainly intriguing. I'm already attracted to something Viking-esque. In my current campaign, my elves are sort of Viking-esque/Celtic-esque. And, IMO, sword & sorcery properly done means that the sorcery gets at least almost entirely confined to the bad guys.
I also like the idea of putting together campaign modification packs, sort of like d20 Modern did.
I'll add this to my "Think About It" list. :)
Coolio.