Druid minus Wild Shape


Advice


I am about to start a game as a gnome druid. I am not a big fan of wildshape and as i have covered in previous threads divine casters are seen as being spontaneous casters ("prayers known") in my group.

What I am looking at is a variant of the variant from Unearthed Arcana that trades out wilshape for monk's AC subsystem and movement...the ranger's Favored Terrain (the variation on the variation from UA ,this makes more sense to us than the UA version that grants Favored Enemy), Track and Swift Tracker.

Caster wise using the Sorcer/Oracle's spells per day and spells known (both for druids and clerics). Summon Nature's Ally would be a free spell known at each level appropriate to the Summon Nature's Ally XX and if a Domain is taken those spells are added free to the list of known spells.

Animal companion wise I am debating between large cat (tiger)/small cat (leopard) or dire bat.

Thoughts?

-Weylin

Liberty's Edge

Weylin Stormcrowe 798 wrote:


Animal companion wise I am debating between large cat (tiger)/small cat (leopard) or dire bat.

Thoughts?

-Weylin

I am personally sick and tired of cats as pets, it is overdone to the n'th degree. You also have to be careful about flying pets, as you are incorporating a whole new system of movement and keep in mind wingspan needs to be clear for 15 feet wide for a medium creature, 20 for large, meaning your bat will be walking pretty much everywhere in a dungeon except for the huge antechambers.

As a suggestion for pets however I recommend either the Bison or Monitor Lizard. They make great pets :D


Pretty much set on cat or bat for animal companion. Those are the two that came up in the character concept phase. Either prowls the northern woods on the back of a hunting cat or cruises the skies over the Land of Linnorm Kings. The campaign is not going to have many dungeon crawls.

Mainly I am wondering if the trade-out of Wild Shape for the mentioned Monk and Ranger abilities seems balanced in Pathfinder as they did in 3.5. I can see the Monk AC and movement really benefiting a "forest mystic"/primarily caster type of druid and one who whose animal companion is also their mount (keeping down weight from armor).

The spontaneous casting aspect is something my group has done for a while now for divine casters.

-Weylin

Liberty's Edge

Weylin Stormcrowe 798 wrote:

I am about to start a game as a gnome druid. I am not a big fan of wildshape and as i have covered in previous threads divine casters are seen as being spontaneous casters ("prayers known") in my group.

What I am looking at is a variant of the variant from Unearthed Arcana that trades out wilshape for monk's AC subsystem and movement...the ranger's Favored Terrain (the variation on the variation from UA ,this makes more sense to us than the UA version that grants Favored Enemy), Track and Swift Tracker.

Caster wise using the Sorcer/Oracle's spells per day and spells known (both for druids and clerics). Summon Nature's Ally would be a free spell known at each level appropriate to the Summon Nature's Ally XX and if a Domain is taken those spells are added free to the list of known spells.

Animal companion wise I am debating between large cat (tiger)/small cat (leopard) or dire bat.

Thoughts?

-Weylin

Look at Super Genius Games' Genius Guide to Archer Archetypes (found here). It has rules for swapping out class ability sets for archery ability sets, but the way they have it broken down also allows you to swap between base classes as well. (they have a section detailing how this might be accomplished)


Themetricsystem wrote:
Weylin Stormcrowe 798 wrote:


Animal companion wise I am debating between large cat (tiger)/small cat (leopard) or dire bat.

Thoughts?

-Weylin

I am personally sick and tired of cats as pets, it is overdone to the n'th degree. You also have to be careful about flying pets, as you are incorporating a whole new system of movement and keep in mind wingspan needs to be clear for 15 feet wide for a medium creature, 20 for large, meaning your bat will be walking pretty much everywhere in a dungeon except for the huge antechambers.

As a suggestion for pets however I recommend either the Bison or Monitor Lizard. They make great pets :D

Where is the wingspan rule at?


Even if you get rid of the animal/ plant shapes, I would keep the elemental shapes (would not stack with the monk bonuses) for utility reasons.

Themetricsystem wrote:
You also have to be careful about flying pets, as you are incorporating a whole new system of movement and keep in mind wingspan needs to be clear for 15 feet wide for a medium creature, 20 for large, meaning your bat will be walking pretty much everywhere in a dungeon except for the huge antechambers.

off topic some...I am not familiar with the wingspan space requirements. Can you site the source for that please?

edit: need to type faster.


Animal Companion - The big cat is a combat monster. The small cat could be a nice mount indoors. Hover and Wingover would be great early feats for the bat.

Wildshape - You're trading in a very useful ability, so I don't think there's a balance problem here. Wisdom to AC can be really nice for Druids, but it is probably most useful in wildshape.

I've been trying to think of other viable trade in alternatives for wildshape for a while. Maybe a Cleric domain would be enough to satisfy some players.

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