Scaling "Master Of The Fallen Fortress" for 2-6 players


Advice

Scarab Sages

I'm going to be GMing "Master Of The Fallen Fortress" for Free RPG Day this Saturday, and I have no idea how many people I will be running it for. Since I'll be running it at Green Lake Games in Seattle, and Paizo Con will be happening at the same time, and metaphorically down the street, there's a good chance that many of the people who would be interested in the module will be there instead. Looking through the module, it seems to be weighted for 4 players. I am a fairly new GM, so I would like some advice on scaling the encounters up to six (hopefully) and down to 2 (possibly).

Here's what I have so far (using the d10 Encounter Calculator for refrence):

Fair warning, there will be spoilers ahead. Those of you who will be playing "Master Of The Fallen Fortress" this Saturday who can't refrain from metagaming shouldn't look ahead. Just sayin'.

:

Room 1) Ravenous Dogs (Challenging Encounter for 4)
2 - 2 CR 1/3 Dogs
3 - Normal (3 CR 1/3 Dogs)
4 - Normal (3 CR 1/3 Dogs)
5 - 4 CR 1/3 Dogs
6 - 3 CR 1/2 Advanced Template Dogs

Room 2) Spider's Lair (Challenging Encounter for 4)
2 - 1 CR 1/2 Young Template Giant Spider
3 - Normal (1 CR 1 Giant Spider)
4 - Normal (1 CR 1 Giant Spider)
5 - 1 CR 1 Fiendish Template Giant Spider
6 - 1 CR 1 Giant Spider, 1 CR 1/2 Young Template Giant Spider

Room 3) Shocker Pet (Very Difficult Encounter for 4)
2 - 1 CR 1 Young Template Shocker Lizard
3 - Normal (1 CR 2 Shocker Lizard)
4 - Normal (1 CR 2 Shocker Lizard)
5 - Normal (1 CR 2 Shocker Lizard)
6 - 1 CR 2 Fiendish Template Shocker Lizard

Room 4) Armory (Challenging Encounter for 4)
2 - 2 CR 1/2 Young Template Troglodytes, injured and at 7 out of 9 HPs
3 - Normal (2 CR 1/2 Young Template Troglodytes)
4 - Normal (2 CR 1/2 Young Template Troglodytes)
5 - Normal (2 CR 1/2 Young Template Troglodytes)
6 - 3 CR 1/2 Young Template Troglodytes

Room 7) The Temple of Nethys (Challenging Encounter for 4)
2 - 1 CR 1/2 Burning Skeleton
3 - 1 CR 1/2 Burning Skeleton, 1 CR 1/3 Medium Skeleton
4 - Normal (2 CR 1/2 Burning Skeleton)
5 - 2 CR 1/2 Burning Skeleton, 1 CR 1/3 Medium Skeleton
6 - 2 CR 1/2 Burning Skeleton, 2 CR 1/3 Medium Skeleton

Room 8) Chamber of the Frog (Challenging Encounter for 4)
2 - 1 CR 1/2 Young Template Giant Frog
3 - Normal (1 CR 1 Giant Frog)
4 - Normal (1 CR 1 Giant Frog)
5 - 1 CR 1 Fiendish Template Giant Frog
6 - 1 CR 1 Giant Frog, 1 CR 1/2 Young Template Giant Frog

Room 9) Barracks (Very Difficult Encounter for 4)
2 - 2 CR 1/2 Young Template Troglodytes, and Tulok (Young Template) from Room 10 helps after the first one dies.
3 - 2 CR 1/2 Young Template Troglodytes
4 - Normal (3 CR 1/2 Young Template Troglodytes)
5 - 3 CR 1/2 Young Template Troglodytes, and Tulok from Room 10 helps after the first one dies.
6 - 4 CR 1/2 Young Template Troglodytes

Room 10) Tulok's Room (Challenging Encounter for 4)
2 - 1 CR 1/2 Young Template Troglodyte, and Tulok helps the Room 9 barracks guards after the first one dies.
3 - Normal (1 CR 1 Troglodyte)
4 - Normal (1 CR 1 Troglodyte)
5 - 1 CR 1 Troglodyte, and Tulok helps the Room 9 barracks guards after the first one dies.
6 - 1 CR 1 Troglodyte, 1 CR 1/2 Young Template Troglodyte

Room 12) Top of the Tower (Very Difficult Encounter for 4)
2 - 1 CR 3 Young Template Troglodyte Druid lvl 3, 1 Young Template Crocodile animal companion
3 - Normal (1 CR 3 Troglodyte Druid lvl 3, 1 Young Template Crocodile animal companion)
4 - Normal (1 CR 3 Troglodyte Druid lvl 3, 1 Young Template Crocodile animal companion)
5 - Normal (1 CR 3 Troglodyte Druid lvl 3, 1 Young Template Crocodile animal companion)
6 - 1 CR 3 Troglodyte Druid lvl 3 with a Potion of Heal Light Wounds, 1 Young Template Fiendish Template Crocodile animal companion

And yes, I got my copy early to prep. Neener neener neener! =P

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