CR of NPC Classes


Rules Questions


Can someone please point me where to find the CRs of NPC classes. For example what is the CR of a level 3 Warrior, and is it equal to a level 3 Adept? If there is a general formula, I will be happy to learn it :)
Thanks.


Selcuk Gozubuyuk wrote:

Can someone please point me where to find the CRs of NPC classes. For example what is the CR of a level 3 Warrior, and is it equal to a level 3 Adept? If there is a general formula, I will be happy to learn it :)

Thanks.

here's the relevant paragraph from the Pathfinder RPG Roleplaying Game Reference document

Spoiler:

PRPGRD wrote:


Adding NPCs: Creatures whose Hit Dice are solely a factor of their class levels and not a feature of their race, such as all of the PC races detailed in Races, are factored into combats a little differently than normal monsters or monsters with class levels. A creature that possesses class levels, but does not have any racial Hit Dice, is factored in as a creature with a CR equal to its class levels –1. A creature that only possesses non-player class levels (such as a warrior or adept) is factored in as a creature with a CR equal to its class levels –2. If this reduction would reduce a creature's CR to below 1, its CR drops one step on the following progression for each step below 1 this reduction would make: 1/2, 1/3, 1/4, 1/6, 1/8.

A level 3 warrior is a CR1 encounter, as is a level 3 adept. A level 3 fighter and a level 3 sorcerer are both CR 2 encounters


Chef's Slaad wrote:

Here's the relevant paragraph from the Pathfinder RPG Roleplaying Game Reference document

A level 3 warrior is a CR1 encounter, as is a level 3 adept. A level 3 fighter and a level 3 sorcerer are both CR 2 encounters

Thanks very much Sir .


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I'd use -2 if using the commoner class but I can't say I ever had one fight a party but I might have a gang do so in a town or might use it to cover youths or "inferiorized" females with some humanoids (as they kind of were in the way back when edition where female hill giants were referred to as ogres and youths as bugbear stats IIRC).


Previously, NPC Classes were considered 1/2 their level in CR. I think the -2 step reduction is good, but the rate-of-advancement for PC and NPC classes still doesn't pace one another.

Realistically, I'd suggest that the NPC-class advancement rate should still be 1/2 ... thus while Lvl 3 = CR1, Lvl 5 would only equal CR2, not 3.

YMMV,

Rez


That would be an interesting thing to work out, if you use the -1 (character class) vs 1/2 (NPC class) method.

Create equal CRs worth of generic human fighters and warriors. At each CR (say 5, 10, 15 or more if you're so inclined) work out their combat capabilities.

At CR 5, the Fighter has 6d10+6xCON hp and a BAB of +6/+1, while the Warrior has 10d10+6xCON hp and BAB +10/+5.

At CR 15, the Fighter has 16d10+16xCON hp and BAB +16. The Warrior has 30d10+30xCON hp and BAB +30. This is presuming we can advance warrior just like creature hit dice beyond 20th.

And there are the saves and skills, too.

If PCs advanced by CR rather than levels, how would that change things?

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