Monk Style Feat-Tree, Praying Mantis


Homebrew and House Rules

Shadow Lodge

1 person marked this as a favorite.

Hello fellow RPG dudes and dudesses!
Inspiration just struck me and I threw together a little feat-tree for the monk. English is not my native language so I apologize ahead of time for any and all mistakes I made.

Praying Mantis Feat-Tree

Emerald Claw Strike

With a swift strike from an unexpected angle, you throw your opponent off balance.
Prerequisite: Improved Unarmed Strike.
Benefit: To use this feat, you must make a single unarmed attack as a standard action. If this unarmed attack hits, you deal damage normally, and the target's Initiative takes a penalty equal to your Wis modifier for a number of rounds equal to your Wis modifier, unless it makes a Fortitude saving throw (DC 10 + 1/2 your character level + your Wis modifier).

Attitude of the Praying Mantis
You use your superior speed to press your enemy to his limit with your strikes.
Prerequisite: Emerald Claw Strike, base attack bonus +6
Benefit: As a standard action, make a single unarmed melee attack against a foe whose initiative is less than yours. If the attack hits, you deal damage normally and the target loses its Dex bonus to AC until the end of your next turn unless it makes a Fortitude saving throw (DC 10 + 1/2 your character level + your Wis modifier).

Grasping Mantodea Whirlwind
If the Praying Mantis catches a foe off-guard it exploits this advantage swift and.
Prerequisite: Attitude of the Praying Mantis, base attack bonus +11
Benefit: Whenever you use the full-attack action and make at least one unarmed strike against an opponent who is denied his Dex bonus to AC and whose initiative is less than yours, you get an insight bonus equal to the difference between your initiative and his to all of your attack and damage rolls for this round.

Six-Legs-Thousand-Eyes Stance
You take a low, stable stance – arms bent backward fists bend forward and weaving in front of you – while your eyes flit around rapidly taking in the situation.
Prerequisite: Emerald Claw Strike, base attack bonus +6, Ki Pool Class Feature
Benefit:You take a move action to set yourself in the stance. For a number of rounds equal to your Wis modifier you gain an insight bonus equal to your Wis modifier to your Initiative. Also, as long as the stance lasts you can choose to inflict piercing damage with your Unarmed Strikes. You can only have one stance active at a time.

Arms of Ten-Thousand razors
Your fists and elbows move with blinding speed, denying your opponent even one fraction of a second to take a breath.
Prerequisite: Six-Legs-Thousand-Eyes Stance, base attack bonus +11
Benefit: While in the Six-Legs-Thousand-Eyes Stance you can spend a number of points from your ki pool up to your Wis modifier, to make an additional attack at your highest attack bonus per ki point spent when making a flurry of blows attack. You take a -1 penalty to all attack and damage rolls in this round for every two ki points spent.

Acute Insectile Swerve
You move deliberately and seemingly slow, but erratically you never are where the strokes and punches are.
Prerequisite: Six-Legs-Thousand-Eyes Stance, base attack bonus +6
Benefit: If you move at half your speed or slower while in the Six-Legs-Thousand-Eyes Stance you can designate an opponent whose initiative is lower than yours. You gain an insight bonus equal to the difference between your initiative and his to your AC, up to your Wis modifier, against attacks from this opponent.

Perplexingly-accelerated-Opening-Thrust
No one should be careless in the presence of the Mantis. As soon as an opening presents itself to you, your fists lash out with terrible momentum.
Prerequisite: Six-Legs-Thousand-Eyes Stance, base attack bonus +11
Benefit: While in the Six-Legs-Thousand-Eyes Stance and able to make an attack of opportunity, you can instead make a number of attacks equal to your Wis modifier against the opponent who provoked the attack of opportunity if you spend a point from your ki pool.

Fastening Hook-Claw Meditation
The one trained in the ways of the Mantis can mimic it to gain and keep the upper hand in a grapple.
Prerequisite: Emerald Claw Strike, base attack bonus +6
Benefit: When attempting a grapple combat maneuver you can spend a point from your ki pool to gain an insight bonus equal to your Wis modifier to your CMB. If the grapple combat maneuver is successful you inflict one point of Dexterity damage and may immediately try to pin the opponent.

Tenacity of the Mantis' clutch
When you latch onto your prey it is difficult and potentially perilous for it to break free.
Prerequisite: Fastening Hook-Claw Meditation, base attack bonus +11
Benefit: Whenever an opponent, whose initiative is lower than yours, breaks free from a grapple with you, he provokes an attack of opportunity from you.

Thanks for reading and all feedback is welcome.
Greetings
Mikalki

Shadow Lodge

Yay. Bump after half a year :)


Did anyone do any playtesting on this one yet? It's been 3 years since it was posted and it looks pretty good.

Community / Forums / Pathfinder / Pathfinder First Edition / Homebrew and House Rules / Monk Style Feat-Tree, Praying Mantis All Messageboards

Want to post a reply? Sign in.
Recent threads in Homebrew and House Rules