Alchemist's Brew Potion


Advanced Player's Guide Playtest: Final Playtest


Alchemist's Brew Potion Ability wrote:
At first level, Alchemists gain the Brew Potion feat for free. An Alchemist can brew potions of any formulae he knows (up to 3rd level), using his alchemist level as his caster level.

My question is if the wording of this ability means that the Alchemist is allowed to make a potion of a personal spell (like True Strike)?

RPG Superstar 2012 Top 32

Kamai wrote:
Alchemist's Brew Potion Ability wrote:
At first level, Alchemists gain the Brew Potion feat for free. An Alchemist can brew potions of any formulae he knows (up to 3rd level), using his alchemist level as his caster level.
My question is if the wording of this ability means that the Alchemist is allowed to make a potion of a personal spell (like True Strike)?

I would think so. I'm surprised those aren't more common in other games...

Also, I think there should be a Discovery, maybe around level 8 that allows an alchemist to Brew ANY potion from any spell list, using a Craft Alchemy of DC 20 + spell level or caster level, like a warlock's Imbue Item ability.

In addition, he should be able to brew potions of spells upto 1/2 his class level.

I was going to add, "upto a maximum of 9th level at 18th level," then remembered all the cool meta-magic feats. A maximized regenerate might be useful at 20th level, you know?

Shadow Lodge

Kamai wrote:
Alchemist's Brew Potion Ability wrote:
At first level, Alchemists gain the Brew Potion feat for free. An Alchemist can brew potions of any formulae he knows (up to 3rd level), using his alchemist level as his caster level.
My question is if the wording of this ability means that the Alchemist is allowed to make a potion of a personal spell (like True Strike)?

I had wondered this myself, it DOES say any spell on the Alchemist's formulae list... I would think an alchemist would be able to brew some potions that others wouldn't, seems to fit the class flavor.


SmiloDan wrote:
Also, I think there should be a Discovery, maybe around level 8 that allows an alchemist to Brew ANY potion from any spell list, using a Craft Alchemy of DC 20 + spell level or caster level, like a warlock's Imbue Item ability.

I find that line interesting myself. By the Pathfinder rules for crafting, he already can (by ignoring prerequisites and upping the DC), but this seems to call out as though it works differently.

Quote:
In addition, he should be able to brew potions of spells upto 1/2 his class level.

I agree. Hell, I'd be willing to spend a discovery on it.


SmiloDan wrote:

Also, I think there should be a Discovery, maybe around level 8 that allows an alchemist to Brew ANY potion from any spell list, using a Craft Alchemy of DC 20 + spell level or caster level, like a warlock's Imbue Item ability.

In addition, he should be able to brew potions of spells upto 1/2 his class level.

I was going to add, "upto a maximum of 9th level at 18th level," then remembered all the cool meta-magic feats. A maximized regenerate might be useful at 20th level, you know?

The major issue I see with something like this is an alchemist can make a potion effect permanent if you go past level 3 on potions you could have some serious balance issues. However that could be fixed with a discovery or a class feature at a higher level that is Brew Elixir which could let you make an Elixir or a higher level extract which you couldn't make permanent.

RPG Superstar 2012 Top 32

One great aspect of the alchemist's discoveries (and barbarian rage powers, bardic music, cleric domains, druid wild shapes, fighter bonus feats, monk ki-powers, paladin mercies and smites, ranger weapon styles, rogue talents, sorcerer bloodlines, wizard specialist schools, cavalier's orders, oracle's mysteries, summoner's eidolon's evolutions, witch's hexes, etc.) is that they're relatively modular and new ones can be introduced in later publications. Some could even be enhanced with feats, or altered as alternate class features.


Draajen wrote:
SmiloDan wrote:

Also, I think there should be a Discovery, maybe around level 8 that allows an alchemist to Brew ANY potion from any spell list, using a Craft Alchemy of DC 20 + spell level or caster level, like a warlock's Imbue Item ability.

In addition, he should be able to brew potions of spells upto 1/2 his class level.

I was going to add, "upto a maximum of 9th level at 18th level," then remembered all the cool meta-magic feats. A maximized regenerate might be useful at 20th level, you know?

The major issue I see with something like this is an alchemist can make a potion effect permanent if you go past level 3 on potions you could have some serious balance issues. However that could be fixed with a discovery or a class feature at a higher level that is Brew Elixir which could let you make an Elixir or a higher level extract which you couldn't make permanent.

While the duration is permanent, the effect is still subject to dispelling. But you might be right, having a 5 level spell active constantly might be a tad overpowered...

Dark Archive

The Fool wrote:
Draajen wrote:
SmiloDan wrote:

Also, I think there should be a Discovery, maybe around level 8 that allows an alchemist to Brew ANY potion from any spell list, using a Craft Alchemy of DC 20 + spell level or caster level, like a warlock's Imbue Item ability.

In addition, he should be able to brew potions of spells upto 1/2 his class level.

I was going to add, "upto a maximum of 9th level at 18th level," then remembered all the cool meta-magic feats. A maximized regenerate might be useful at 20th level, you know?

The major issue I see with something like this is an alchemist can make a potion effect permanent if you go past level 3 on potions you could have some serious balance issues. However that could be fixed with a discovery or a class feature at a higher level that is Brew Elixir which could let you make an Elixir or a higher level extract which you couldn't make permanent.
While the duration is permanent, the effect is still subject to dispelling. But you might be right, having a 5 level spell active constantly might be a tad overpowered...

Hmmm... I like the idea of 'Brew Elixir' as class feature. The biggest problem lies, as pointed out, with balance issues. And, naturally, with the Alchemist's allies -- even at the moment I'm not sure if the intention is that he could dish out potions of, say, 'Shield' to his allies. Or if the PCs kill an Alchemist, they get "unheard of" potions ('True Strike', 'Shield', etc.). However, that seems "legal" as written.


Well, consider the oils from 3.5 (magic weapon, bless weapon, darkness, flame arrow, and so forth). True strike and such can be presented as oils that only an alchemist can make. It distinguishes them from other potion makers.

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