Ravingdork |
I doubt many would argue that a serpent eidolon isn't immune to tripping.
But what if I have a serpent eidolon that has limbs (legs) twice, is it still immune to trip like all serpentine monsters in the Betsiary? Or does it just get a +4 CMD bonus to avoid getting tripped?
Karui Kage |
Not really. Think of lizards or salamanders, which have rather serpentine bodies with legs. Remove their limbs and they can't do squat. A snake specifically evolved so it could move around without its limbs.
In any case, I would say that as soon as you give a 'serpentine' eidolen limbs, it's no longer immune to trips.
Kakarasa |
I disagree... I think it would be still relying on it's torso for movement and since the legs are an add-on they would work more like oars on a boat to increase speed. If I was a large snake like creature with two legs I walked around with, I would become a biped with a snakelike body by that logic. Plus, two legs holding up all that weight and a plus +10 to speed, I'd think they were helping to propel it forward, not for running about on. Lastly, if I did have them on two legs, I'd treat them as a biped and not give them a bonus for standing on two legs and getting tripped.
Penalizing a player for upgradig by spending points and in exchange losing an immunity? Sorry, I disagree, but it's you're game... GM it accordingly... :D
EDIT: Would anyone take only one set of legs if they got this penalty? With multiple legs (at least 3 sets) I could see it, but not with up to two (otherwise you're a biped or quad).
King of Vrock |
Actually the best example of this would probably be the Behir. It's a serpentine creature with Legs that cannot be tripped.
So I guess I'll change my answer to No and say it probably shouldn't lose that advantage.
--Vrock n' Roll 1d20 + 13 ⇒ (13) + 13 = 26