Eidolon: Poison


Advanced Player's Guide Playtest: Final Playtest


Pathfinder Rulebook Subscriber

I really don't see the need for the line 'This poison can be used no more than once per round.' Its just not the way poison creatures work. If a giant wasp stings or a spider bites you twice in round you get poisoned twice.

It has been restricted it to a single bite or strig attack already. (A change I can understand as I expected to see some 10 tailed stinging eidolons.) And you cannot take the poison ability multie times. I think the once per round is a bit over the top. Though.


Maezer wrote:

I really don't see the need for the line 'This poison can be used no more than once per round.' Its just not the way poison creatures work. If a giant wasp stings or a spider bites you twice in round you get poisoned twice.

It has been restricted it to a single bite or strig attack already. (A change I can understand as I expected to see some 10 tailed stinging eidolons.) And you cannot take the poison ability multie times. I think the once per round is a bit over the top. Though.

There is a bunch of weird exception rules that don't follow the core rulebook for the summoner and his Eidolon. I am hoping they clean it up over the next few months. How many attacks could you get anyway? 1 and another 1 for haste? Is that so broken?

You can summon a bunch of giant wasps and haste them and do way more poison damage.


How about this:

-Choose quadruped
-Put it in its bite
-Add reach twice and combat reflexes
-Multiatack may grant you an iterative attack
-Add pounce (optional)
-Finally add haste.

Wich give us between 4 and 5 attacks per round with poison, wich add up to +8 to the DC, each round, also you must factor the onset effect of the poison. So its quite breakable if not restricted, but not extremely if you ask me.

Humbly,
Yawar


YawarFiesta wrote:

How about this:

-Choose quadruped
-Put it in its bite
-Add reach twice and combat reflexes
-Multiatack may grant you an iterative attack
-Add pounce (optional)
-Finally add haste.

Wich give us between 4 and 5 attacks per round with poison, wich add up to +8 to the DC, each round, also you must factor the onset effect of the poison. So its quite breakable if not restricted, but not extremely if you ask me.

Humbly,
Yawar

The most I see is 3 and one attack is -5 and that means you have no other natural attacks on your Eidolon. Seems balanced to me.


3 attacks and thats only at level 9 and higher and only while hasted.

So at max you are looking at poison with a +6 DC or 3 different folks getting poisoned at +0 DC.

Not hardly powerful.

-S


Maezer wrote:

I really don't see the need for the line 'This poison can be used no more than once per round.' Its just not the way poison creatures work. If a giant wasp stings or a spider bites you twice in round you get poisoned twice.

It has been restricted it to a single bite or strig attack already. (A change I can understand as I expected to see some 10 tailed stinging eidolons.) And you cannot take the poison ability multie times. I think the once per round is a bit over the top. Though.

Any extra clarification to rules are ok with me.


i also disagree with that line...most abilities the eidolon gets should be of equal power to most other monsters...


YawarFiesta wrote:
-Add reach twice

Not allowed.

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