Neuroglyph |
I just uploaded a pre-release review of Dias Ex Machina's BioHazard Playtest Module, which uses their upcoming Amethyst Setting and Rules System. The BioHazard is a "zombie apoloypse" adventure, and shows just how far you can work with the D&D 4e system to create a very interesting game - the link for the review can be found below:
Pre-Release Review: BioHazard Playtest Module by Dias Ex Machina
drowranger80 |
just checked it out. looks pretty awesome. just a few concerns about it: there is one feat that is not explained, (called better than 20/20), and the operator has the worst leader healing power ever. unless of couse there is a typo and its supposed to be +10 hp with healing surge.
Dias Ex Machina |
just checked it out. looks pretty awesome. just a few concerns about it: there is one feat that is not explained, (called better than 20/20), and the operator has the worst leader healing power ever. unless of couse there is a typo and its supposed to be +10 hp with healing surge.
Better than 20/20 extends the range of your weapons. That number has been incorporated into the range of that character's weapons (at least I hope).
And the healing power is not a typo though that number can increase significantly with level progression and feats.
Any other questions I would be happy to answer.
Ratchet |
drowranger80 wrote:just checked it out. looks pretty awesome. just a few concerns about it: there is one feat that is not explained, (called better than 20/20), and the operator has the worst leader healing power ever. unless of couse there is a typo and its supposed to be +10 hp with healing surge.Better than 20/20 extends the range of your weapons. That number has been incorporated into the range of that character's weapons (at least I hope).
And the healing power is not a typo though that number can increase significantly with level progression and feats.
Any other questions I would be happy to answer.
Any possible way to get to see more Ameythst goodness before its released? My group and I are chomping at the bit for more. Especially after we played through biohazard. Originally we had decided to run a Mass Effect style game using the ruleset, but recently we have decided that instead we are going into the grim darkness of the far future, where there is only war.