Shards of the Titanswar

Game Master EldonG

The ruined monastery is exactly one of those places parents warn their children about. I wonder why...


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Aasimar HP 27
Stats:
AC/Touch/Flat/CMD 17/13/14/18 | Fort/Ref/Will +05/+04/+06 | Init +03
Skills:
+10 Heal; +9 Survival; +8 Perception; +7 Climb, Swim; +6 Know(Nat); +5 Sense Motive; +3 Stealth, Handle Animal, Know(Plan)

Was hoping for something 'more' here. If there isn't anything, time for Nala to fix a boat.


Aasimar HP 27
Stats:
AC/Touch/Flat/CMD 17/13/14/18 | Fort/Ref/Will +05/+04/+06 | Init +03
Skills:
+10 Heal; +9 Survival; +8 Perception; +7 Climb, Swim; +6 Know(Nat); +5 Sense Motive; +3 Stealth, Handle Animal, Know(Plan)

Nala can cast wood shape up to five times via mythic power.

Each casting affects up to 15 cubic feet of wood.

Combining this with mending means that we should be able to get the boat 'seaworthy' again, right?

How many uses of mythic power will it take?


Aasimar HP 27
Stats:
AC/Touch/Flat/CMD 17/13/14/18 | Fort/Ref/Will +05/+04/+06 | Init +03
Skills:
+10 Heal; +9 Survival; +8 Perception; +7 Climb, Swim; +6 Know(Nat); +5 Sense Motive; +3 Stealth, Handle Animal, Know(Plan)
Nia'Nikta wrote:

my One Mythic spell

You keep stating it this way, so I'm a little worried I might be stepping on your toes in some way? It looks like on your character sheet you chose Chord of Shards. If you chose mythic cure light, I wouldn't be opposed to changing my build up a bit, if it's bothering you. I just thought you guys had wanted me to focus on being a healer for you. :)


HP 17/28 AC15 Nia'Nikta

Nor you are roght. I apparently have two copies of Nia. One that's incorrect. Fixed that and deleted her. Sorry about that. It is chord of shards. So useless in this case


Aasimar HP 27
Stats:
AC/Touch/Flat/CMD 17/13/14/18 | Fort/Ref/Will +05/+04/+06 | Init +03
Skills:
+10 Heal; +9 Survival; +8 Perception; +7 Climb, Swim; +6 Know(Nat); +5 Sense Motive; +3 Stealth, Handle Animal, Know(Plan)

I just didn't want to step on toes, being the new guy and all. :p


HP 17/28 AC15 Nia'Nikta

Heh, its fine. I just had two Nia'Nikta avatars and sheets. I fixed that and now only have one. I think originally I was going to go cure but the healer picked that up so I went to something else.

Liberty's Edge

I'm hesitant to do this, but rather than see you all get frustrated - you aren't missing anything, but the water does keep. How long it keeps is a question that remains to be answered.

You've been incredibly thorough. :)


HP 17/28 AC15 Nia'Nikta

Well, it seems drinking it only lasts an hour. So far in the flasks Aya has it last longer, but don't think the same goes for consumption.

Liberty's Edge

I was hoping we could move on. I didn't think this would bring things to a crashing halt.


Female Human Arcanist 4/Arch. 1 | HP: 35/35 | AC: 13, T: 13, FF: 10 | Fort: +3, Ref: +4, Will: +6 | BAB: +2, CMB: +4, CMD: 17 | Init: +9, Perception: +6 |

I think we were expecting to not lose power after coming here. If we do lose power, and it seems like there's something we haven't done here... then yeah, I guess we'd be staying. XD; I'm not really sure what else to do here, but if we're supposed to leave...


Aasimar HP 27
Stats:
AC/Touch/Flat/CMD 17/13/14/18 | Fort/Ref/Will +05/+04/+06 | Init +03
Skills:
+10 Heal; +9 Survival; +8 Perception; +7 Climb, Swim; +6 Know(Nat); +5 Sense Motive; +3 Stealth, Handle Animal, Know(Plan)

I pretty much went with 'time to go'. I assumed we tried all of our tricks and they all failed to turn up anything. So... off we go.


HP 17/28 AC15 Nia'Nikta

Yeah, bottle up some water and then head back. Water is emergency use only as far as Nia would be concerned if we can't figure anything out.


Female Human Arcanist 4/Arch. 1 | HP: 35/35 | AC: 13, T: 13, FF: 10 | Fort: +3, Ref: +4, Will: +6 | BAB: +2, CMB: +4, CMD: 17 | Init: +9, Perception: +6 |

Had I known it would be a temporary sort of thing, I would've picked another path ability, at least for now. XD; Ah, well! Guess we are indeed heading off!


Aasimar HP 27
Stats:
AC/Touch/Flat/CMD 17/13/14/18 | Fort/Ref/Will +05/+04/+06 | Init +03
Skills:
+10 Heal; +9 Survival; +8 Perception; +7 Climb, Swim; +6 Know(Nat); +5 Sense Motive; +3 Stealth, Handle Animal, Know(Plan)

Yup. A lot of options just aren't viable when you need to worry about where that fix will come from. I don't at all envy your choices, Sakuro. :(

Mine aren't much better, but still a little better.


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

Yeah, I think that the limited resource kind of threw us all off, especially with our choices of path abilities and whatnot. I think we were expecting to find more here is all.


Aasimar HP 27
Stats:
AC/Touch/Flat/CMD 17/13/14/18 | Fort/Ref/Will +05/+04/+06 | Init +03
Skills:
+10 Heal; +9 Survival; +8 Perception; +7 Climb, Swim; +6 Know(Nat); +5 Sense Motive; +3 Stealth, Handle Animal, Know(Plan)

Yeah, like I said before. I felt like there was going to be something deeper. Guess we'll learn more later. Off to somewhere that Nala doesn't understand the reasoning for, probably. :p


Female Human Arcanist 4/Arch. 1 | HP: 35/35 | AC: 13, T: 13, FF: 10 | Fort: +3, Ref: +4, Will: +6 | BAB: +2, CMB: +4, CMD: 17 | Init: +9, Perception: +6 |

@GM: Question! Are we ever going to permanently obtain Mythic powers, or is it always going to be pretty dependent on that water? That's kind of an important consideration for my choices, and if it's the latter, I'd like to change my path ability because it would never be helpful. XD;

Liberty's Edge

I don't want to just spill it all, but you'll find yourselves needing it less and less, over time. It'll just be a boost, at first - but there when you need it - and it gets better.

Your abilities will work out. Trust me on this. Fair enough?


Female Human Arcanist 4/Arch. 1 | HP: 35/35 | AC: 13, T: 13, FF: 10 | Fort: +3, Ref: +4, Will: +6 | BAB: +2, CMB: +4, CMD: 17 | Init: +9, Perception: +6 |

If you say so, that's good enough for me. ^^ It just kind of helps to know these things, so I can try to make choices that'll really help the team. XD


Male Human Rogue (Unchained, Swashbuckler) L2 | AC19 (T14F15) CMD16 | HP 17/17 | Saves F1R7W-2 | Percep +2 | Init: +4 | Status: OK

I was kinda curious.
Myself, I was putting money on finding more of those altar stone things like at the forest clearing at the monastary, and having to put them together/destroy them to get Mythic.


HP 17/28 AC15 Nia'Nikta

Don't know. My ability was a passive background ability for social situations. And Nia's mindset she would not drink anymore water and save it for the hero's of the story.


Aasimar HP 27
Stats:
AC/Touch/Flat/CMD 17/13/14/18 | Fort/Ref/Will +05/+04/+06 | Init +03
Skills:
+10 Heal; +9 Survival; +8 Perception; +7 Climb, Swim; +6 Know(Nat); +5 Sense Motive; +3 Stealth, Handle Animal, Know(Plan)

Meanwhile, Nala will likely drink daily to make the group a little more enduring (Mythic Endure Elements) daily. Since it doesn't seem to last, I'll likely change her spells after the first day or so to represent the fact that she realizes that she's better off just spending the pooled power she's carrying in a small amount of time (so, 4 mythic = 2 inspired spells + augmenting endure elements, allowing her to keep her spells saved).

Speaking of... she'd recast the endure elements on everyone. Tons of resisty stuff!


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

Reiko's build progression is meant to include mythic in order to stay viable in a couple of levels, so I really don't know what to do with him now. I'll figure something out, I guess.

Liberty's Edge

Only look if you feel really worried about your character, as this is meta-knowledge your character won't have - but I feel your pain.:
The water will last longer as the mythic tier goes up - as a square of the tier in hours. At tier 2, it'll last 4 hours. 3, 9 hours. 4, 16 hours. By rank 5, 25 hours, or literally all day. It keeps going up, too, and - rank 10...well, that's when you no longer need it. But...it's still so tasty. ;)

Your ranks will go up reasonably quickly - the next one might take a couple of levels, but it'll be one per two, soon, and it's planned to get you all to rank 10...by 19th-20th level.


HP 17/28 AC15 Nia'Nikta

Unless we have a re-accruing supply of this we will run out. But yeah. Nia would avoid using it at this point. Her abilities focused around passive/social things and you can't always predict those.

Liberty's Edge

The pool seems to refill VERY quickly, even if you take gallons out. :)


HP 17/28 AC15 Nia'Nikta

It ate my post will post again later tonight


Female Elf Wizard

After much consideration I have reached a decision. Play by post gamming is not for me. You folks are great and in no way caused this decision. I simply don't do well in this system. Therefore, this is my final post in this game.
Aya has been carrying much of the party's treasure, which she turns over to whoever wants to control it. This includes the following:
1 bottle of alchemist's fire
1 alchemical tinkering scroll
2 crocks of healing salve (1d8)
3 thunderstones
12 tindersticks
2 vials of acid
2 vials of poison
1 crystal on a leather throng (50 g)
cash: 907 gold 32 silver


Female Elf Wizard

Additionally Aya gives Sakuro the following:
Scrolls, Protection from evil x 2
scrolls, Enlarge Person x 2
scroll,
Cases, scroll x 2
Spell book;
All cantrips
Burning hands
Color spray
Enlarge person
Glitter dust
Grease
Infernal healing
Magic Armor
Magic Missile
Protection from evil
Shield
Sleep
Shocking Grasp
Ray of enfebelment


Female Elf Wizard

Reminder to Eldon: Don't forget the items we have on consignment with Hortense.
I hope you folks stay together and continue to have fun. Eldon really is a great GM and I am sure he has great things planned for you.


Female Human Arcanist 4/Arch. 1 | HP: 35/35 | AC: 13, T: 13, FF: 10 | Fort: +3, Ref: +4, Will: +6 | BAB: +2, CMB: +4, CMD: 17 | Init: +9, Perception: +6 |

Hooray, magic items! 8D

*Coughs*

Sorry - you may have noticed that this character of mine is a little nuts for magic. XD Anyway, Aya, thank you for playing with us - having you was fun, and I hope you enjoy your future (offline) games!

Liberty's Edge

I'll definitely miss Aya in the game, but I have no intentions to quit.

Next up - apparently - the Monastery.


Male Human Rogue (Unchained, Swashbuckler) L2 | AC19 (T14F15) CMD16 | HP 17/17 | Saves F1R7W-2 | Percep +2 | Init: +4 | Status: OK

Damn shame man. Sorry to see you go!


HP 17/28 AC15 Nia'Nikta

Sorry to see you go Aya.

I can take over tracking loot if that is what people wish.

Liberty's Edge

Ok - I'm not sure why we came to a grinding halt again - is somebody waiting for something from me? So far, I see discussion, but no action yet.

Liberty's Edge

I take it everybody is real busy IRL?


Aasimar HP 27
Stats:
AC/Touch/Flat/CMD 17/13/14/18 | Fort/Ref/Will +05/+04/+06 | Init +03
Skills:
+10 Heal; +9 Survival; +8 Perception; +7 Climb, Swim; +6 Know(Nat); +5 Sense Motive; +3 Stealth, Handle Animal, Know(Plan)

No. I just literally do not understand the situation. We apparently entered a room with boats to either side. Dogs began barking at the side of our ship. Nala tried to work with them and the others took care of it, because she is worstdruid. She then stepped off the ship, and you then asked what we were doing... because we apparently were not at the docks-equivalent. So... I'm mostly waiting for someone else to react that does know what's going on, so I can be filled in without looking stupid.


Female Human Arcanist 4/Arch. 1 | HP: 35/35 | AC: 13, T: 13, FF: 10 | Fort: +3, Ref: +4, Will: +6 | BAB: +2, CMB: +4, CMD: 17 | Init: +9, Perception: +6 |

As mentioned, Sakuro is planning to Grease any problems. That hasn't changed. XD


Male Human Rogue (Unchained, Swashbuckler) L2 | AC19 (T14F15) CMD16 | HP 17/17 | Saves F1R7W-2 | Percep +2 | Init: +4 | Status: OK

Uh, the dogs sounded like they were surrounding the boat. I was going to stick there until we had chased them off through intimidation.


HP 17/28 AC15 Nia'Nikta

Sorry, long 16+ hour work days for me.

From what I gathered from previous post is that we have and option.

Chose Left, Right, Forward. We have no idea where the dogs are, just that everyone now knows we are here and there are at least two.

I suggest to the side where there isn't dogs or the fascinated one if they are split up. We do have to direct out Captain which way to go.

Also, everyone should make perception checks.

Liberty's Edge

The dogs were actually at the far end when you first came in - they did come toward the boat, along the walkway, no matter which way you went. The walkway is in a squared off U shape, around three sides of the room.

I'm loading a small map of this area, so you guys will understand the area. It is complex, so I get why you're confused. Never hesitate to ask for clarification, or even a mini-map if it's very complex. :)

Liberty's Edge

Here's the little map - I hope it's easy to follow. :)

Entry

Liberty's Edge

Oh - I didn't scale it perfectly or anything.

Liberty's Edge

Is my game suddenly dead for no reason I understand?


HP 17/28 AC15 Nia'Nikta

I believe people posted many of their initiative actions with their initiative and were waiting on the results. I guess if Nia could she would also crawl over the rails.


Aasimar HP 27
Stats:
AC/Touch/Flat/CMD 17/13/14/18 | Fort/Ref/Will +05/+04/+06 | Init +03
Skills:
+10 Heal; +9 Survival; +8 Perception; +7 Climb, Swim; +6 Know(Nat); +5 Sense Motive; +3 Stealth, Handle Animal, Know(Plan)

Reiko may be out to lunch again. Or he might be waiting on Sakuro to say 'I hold my action to grease' before he does anything.


Female Human Arcanist 4/Arch. 1 | HP: 35/35 | AC: 13, T: 13, FF: 10 | Fort: +3, Ref: +4, Will: +6 | BAB: +2, CMB: +4, CMD: 17 | Init: +9, Perception: +6 |

She'll hold it if someone asks her to. ^^ Sakuro may be a magic-obsessed nut, but she does try to help and support her team. XD

Liberty's Edge

Well, some people have gone onto the walkway, but if nobody attacks, the dogs (that aren't fascinated) will!


Aasimar HP 27
Stats:
AC/Touch/Flat/CMD 17/13/14/18 | Fort/Ref/Will +05/+04/+06 | Init +03
Skills:
+10 Heal; +9 Survival; +8 Perception; +7 Climb, Swim; +6 Know(Nat); +5 Sense Motive; +3 Stealth, Handle Animal, Know(Plan)

I'm having a lot of problems with lack of information and theater of the mind. Knowing very little about any given situation, for example 'there are dogs barking'. 'How many?' No answer. There are several people 'how many?' There are casters 'How many?'.

I'm having a lot more trouble keeping up with what is going on in the last few months of posts compared to the posts you had initially authored. You'd done a really good job of describing what was going on back then, without revealing too much, I thought. Now, though, I just can't really piece together a full image... pretty much ever. :(


HP 17/28 AC15 Nia'Nikta

I second this. Although to be fair I have been working long hours so tired.

In one post it sounded like there were two dogs, but now three?

I think you missed Nala's spells onto the casters.

I know for sure ONLY that there are 2 Armored Axe and Shield Fighters and 2 Casters. Not sure how many minions. At least 3 minions. This can be important for spells.

Also if the Walkway is 5ft across how are two people getting a slash on Reiko?

Though I think we all agree that the casters will be the biggest targets.

My actions were already used but nothing I could do.

Also you said we went to the Left so I don't see how anyone would be behind us. I am assuming that Left from where we came in Is the one that doesn't have the door behind us unless I am wrong on your map.

Sorry Just seeking clarification.

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