A Holiday Gift for Those Who Miss Wealth by Level


4th Edition


I've heard complaints from some DMs who don't like the parcel system, so I decided to spend a tedious half hour writing this.

Happy holidays, fellow DMs!


Newlink.


Tequila Sunrise wrote:
Newlink.

Is this per character, or total party?


Odd the numbers seem similar but never quite the same as what I would expect.

In some sense 4E has wealth by level - or at least an expected wealth for a character of X level. Its equal to the money that a new character starts off with if your making a character of higher level then 1st. Specifically a character gets a magic item of their level +1, one of their level, one of their level -1 and gold equal to the value of the level -1 item.

I'm guessing your working the table instead from treasure drops which would explain why the two are always close but not completely identical.


Per character.

Jeremy Mac Donald wrote:


I'm guessing your working the table instead from treasure drops which would explain why the two are always close but not completely identical.

Yes. The idea is that my numbers show what you would have, had you leveled all the way up to X level by adventuring.

Unfortunately, it's still a work in progress.


It's an interesting exercise. I like the simplified version they have, both because it is indeed simple, and since it can be hard to account for both treasure retrieved as well as treasure lost (in terms of consumable resources expended, ritual components, etc.)

But I think having that raw wealth number available can be very useful, and allows for much greater customizability of a newly created high-level character, rather than the potential limit of 3 items and some cash.


Matthew Koelbl wrote:

It's an interesting exercise. I like the simplified version they have, both because it is indeed simple, and since it can be hard to account for both treasure retrieved as well as treasure lost (in terms of consumable resources expended, ritual components, etc.)

But I think having that raw wealth number available can be very useful, and allows for much greater customizability of a newly created high-level character, rather than the potential limit of 3 items and some cash.

Well its presumed that the cash is converted into consumables and your simply told to pick up any amount of reasonable mundane equipment.


My numbers are double checked, and all check out so this is the final draft. I added total cash by level, so I'm done with this project. I mean it! No more number crunching! Really! Gaaah!

Final 4e WBL

Matthew Koelbl wrote:
It's an interesting exercise. I like the simplified version they have, both because it is indeed simple, and since it can be hard to account for both treasure retrieved as well as treasure lost (in terms of consumable resources expended, ritual components, etc.)

For some DMs the very purpose of WBL is to not make PCs pay for those miscellaneous expenses for more than a level. Some like to have a financial rubber band, if you will.

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