Qualifying for Feats w / Items


Rules Questions


I have a question about pre-requisites for feats.

If I have, say, 13 dexterity and I want to take Two-Weapon Fighting... if I slap on a Belt of +2 Dexterity and wait 24 hours, do I qualify for the feat now? I technically have 15 dex and it's a "permanent bonus" according to the item.

In the same vein, what does the word "permanent bonus" mean on the item description?


Ice Titan wrote:

I have a question about pre-requisites for feats.

If I have, say, 13 dexterity and I want to take Two-Weapon Fighting... if I slap on a Belt of +2 Dexterity and wait 24 hours, do I qualify for the feat now? I technically have 15 dex and it's a "permanent bonus" according to the item.

In the same vein, what does the word "permanent bonus" mean on the item description?

Yes, you qualify for the feat.

PRD wrote:
Permanent Bonuses: Ability bonuses with a duration greater than 1 day actually increase the relevant ability score after 24 hours. Modify all skills and statistics related to that ability. This might cause you to gain skill points, hit points, and other bonuses. These bonuses should be noted separately in case they are removed.

If you lose the item, if the item gets dispelled/cancelled, or if you step in an anti-magic field, you can't use the feats that require the buffed ability score.


meabolex wrote:
Ice Titan wrote:

I have a question about pre-requisites for feats.

If I have, say, 13 dexterity and I want to take Two-Weapon Fighting... if I slap on a Belt of +2 Dexterity and wait 24 hours, do I qualify for the feat now? I technically have 15 dex and it's a "permanent bonus" according to the item.

In the same vein, what does the word "permanent bonus" mean on the item description?

Yes, you qualify for the feat.

PRD wrote:
Permanent Bonuses: Ability bonuses with a duration greater than 1 day actually increase the relevant ability score after 24 hours. Modify all skills and statistics related to that ability. This might cause you to gain skill points, hit points, and other bonuses. These bonuses should be noted separately in case they are removed.
If you lose the item, if the item gets dispelled/cancelled, or if you step in an anti-magic field, you can't use the feats that require the buffed ability score.

That sucks for the PC but is also good for the PC. While I'm here then, does that mean that if a PC takes ability score damage-- let's say they have 13 intelligence, and then go to 12 intelligence. Does that mean they lose access to their feats? For instance in the previous example, would a PC with Combat Expertise, Improved Trip and Greater Trip lose access to the entire tree because his int dropped by 1?

If so, well, uh, that makes poisons a hell of a lot worse. I never even thought about it like that until now.


Ice Titan wrote:

That sucks for the PC but is also good for the PC. While I'm here then, does that mean that if a PC takes ability score damage-- let's say they have 13 intelligence, and then go to 12 intelligence. Does that mean they lose access to their feats? For instance in the previous example, would a PC with Combat Expertise, Improved Trip and Greater Trip lose access to the entire tree because his int dropped by 1?

If so, well, uh, that makes poisons a hell of a lot worse. I never even thought about it like that until now.

Yep.

"PRD wrote:
A character can't use a feat if he loses a prerequisite, but he does not lose the feat itself. If, at a later time, he regains the lost prerequisite, he immediately regains full use of the feat that prerequisite enables.


meabolex wrote:
Ice Titan wrote:

That sucks for the PC but is also good for the PC. While I'm here then, does that mean that if a PC takes ability score damage-- let's say they have 13 intelligence, and then go to 12 intelligence. Does that mean they lose access to their feats? For instance in the previous example, would a PC with Combat Expertise, Improved Trip and Greater Trip lose access to the entire tree because his int dropped by 1?

If so, well, uh, that makes poisons a hell of a lot worse. I never even thought about it like that until now.

Yep.

"PRD wrote:
A character can't use a feat if he loses a prerequisite, but he does not lose the feat itself. If, at a later time, he regains the lost prerequisite, he immediately regains full use of the feat that prerequisite enables.

That sucks. I'd never thought about it like that. Damn!

And I suppose I should also say thank you for helping me find these rules. I appreciate your help!

The Exchange

meabolex wrote:
Ice Titan wrote:

That sucks for the PC but is also good for the PC. While I'm here then, does that mean that if a PC takes ability score damage-- let's say they have 13 intelligence, and then go to 12 intelligence. Does that mean they lose access to their feats? For instance in the previous example, would a PC with Combat Expertise, Improved Trip and Greater Trip lose access to the entire tree because his int dropped by 1?

If so, well, uh, that makes poisons a hell of a lot worse. I never even thought about it like that until now.

Yep.

"PRD wrote:
A character can't use a feat if he loses a prerequisite, but he does not lose the feat itself. If, at a later time, he regains the lost prerequisite, he immediately regains full use of the feat that prerequisite enables.

Unless I'm mistaken, you are wrong because ability score damage doesn't actually damage your ability score, just the skills and statistics that are based upon it

Pathfinder Core Rulebook pg 555 wrote:
Diseases, poisons, spells, and other abilities can all deal damage directly to your ability scores. This damage does not actually reduce an ability, but it does apply a penalty to the skills and statistics that are based on that ability.


AlanM wrote:
Pathfinder Core Rulebook pg 555 wrote:
Diseases, poisons, spells, and other abilities can all deal damage directly to your ability scores. This damage does not actually reduce an ability, but it does apply a penalty to the skills and statistics that are based on that ability.

Ahh, good point. Ability damage doesn't remove access to a feat, but ability drain does.

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Ice Titan wrote:

That sucks. I'd never thought about it like that. Damn!

And I suppose I should also say thank you for helping me find these rules. I appreciate your help!

Think of what that same Int damage does to the party wizard! Intelligence 18 - 1 point of Int damage = -1 to all Save DC's, and the sudden inability to cast 8th level spells (why a 15th level wizard would only have a 18, that's not for me to ponder! =P)

The Exchange

SirGeshko wrote:
Ice Titan wrote:

That sucks. I'd never thought about it like that. Damn!

And I suppose I should also say thank you for helping me find these rules. I appreciate your help!

Think of what that same Int damage does to the party wizard! Intelligence 18 - 1 point of Int damage = -1 to all Save DC's, and the sudden inability to cast 8th level spells (why a 15th level wizard would only have a 18, that's not for me to ponder! =P)

Pretty sure that you wouldn't lose that spell level, as your ability score actually doesn't decrease.

The save DC would be decreased though, no doubt about that.

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