Another item creation question.


Rules Questions


IF you are not of a level high enough to cast the spell needed for an item, but you have a scroll with it, Can you use that and just take the +5 dc penalty?

For example, My 5th level wizard just picked up craft wonderous item. Now he want to make himself a bag of holding. The required spell is Secret Chest, which he cant get until 9th level. However, he found a scroll last adventure with that spell. Can he use that to make the bag and how would the mechanics shake out for it?
Thanks in advance.


If you're willing to take the +5 DC penalty, you don't need to use the spell at all. No reason to waste the scroll if you're going to take the penalty anyway.

To answer your question directly, though: you'd need 1 scroll per 1,000 gold or fraction thereof in the base cost of the item, because you need to be able to cast the spell every day of the construction. Doing so would remove the +5 DC penalty.

Scarab Sages

You may use a scroll to create the wondrous item just fine. There is no increase to the DC.

PRPG wrote:
These prerequisites must be met for the item to be created. Most of the time, they take the form of spells that must be known by the item's creator (although access through another magic item or spellcaster is allowed).

However, remember that the spell (or spells) needs to be expended once each 8 hour day of creation. The cheapest Bag of Holding has a base price of 2,500. This means it will take three 8-hour periods to complete. During each one you will need to expend the scroll. So at the very least, you will need 3 scrolls of Secret Chest to accomplish this.

Otherwise, so long as you have access to the spell for each day, you are fine. Remember that if you are CL 5, you will need to make a DC 10 caster level check to use the Secret Chest scroll successfully.

Your God of Knowledge,
Nethys

asknethys@karuikage.net

Liberty's Edge

Nethys wrote:

You may use a scroll to create the wondrous item just fine. There is no increase to the DC.

PRPG wrote:
These prerequisites must be met for the item to be created. Most of the time, they take the form of spells that must be known by the item's creator (although access through another magic item or spellcaster is allowed).

However, remember that the spell (or spells) needs to be expended once each 8 hour day of creation. The cheapest Bag of Holding has a base price of 2,500. This means it will take three 8-hour periods to complete. During each one you will need to expend the scroll. So at the very least, you will need 3 scrolls of Secret Chest to accomplish this.

Otherwise, so long as you have access to the spell for each day, you are fine. Remember that if you are CL 5, you will need to make a DC 10 caster level check to use the Secret Chest scroll successfully.

Your God of Knowledge,
Nethys

asknethys@karuikage.net

This is actually somewhat irrelevant: You can't cast a spell from a scroll unless you are high enough level in your class to be able to cast it anyway.

Quote:


A scroll is a spell that is mostly finished. The preparation is done for the caster, so no preparation time is needed beforehand as with normal spellcasting. All that's left to do is perform the finishing parts of the spellcasting (the final gestures, words, and so on). To use a spell completion item safely, a character must be of high enough level in the right class to cast a spell already.

Emphasis added.

This, of course, doesn't prevent you from hiring someone to cast the spell for you once per day, which would be cheaper anyhow.
Personally, I'd just try and make it with the +5 DC and hope I didn't screw up.


Along these lines, do the new rules for item creation mean my wizard can brew potions of healing at +5 dc?


dthunder wrote:
Along these lines, do the new rules for item creation mean my wizard can brew potions of healing at +5 dc?

No,

Brew potion requires you to knwo the spell.

Quote:

Brew Potion (Item Creation)

You can create magic potions.
Prerequisite: Caster level 3rd.
Benefit: You can create a potion of any 3rd-level or lower
spell that you know and that targets one or more creatures.

Spell completion and Spell trigger items (scrolls, wands and staves) have similar restrictions.

Dark Archive

StabbittyDoom wrote:


This is actually somewhat irrelevant: You can't cast a spell from a scroll unless you are high enough level in your class to be able to cast it anyway.

I would direct you to read the part about activating scrolls on page 490. Nethys has it right.

"To have any chance of activating a scroll spell, the scroll user must meet the following requirements.

1. The spell must be of the correct type (arcane or divine). Arcane spellcasters (wizards, sorcerers, and bards) can only use scrolls containing arcane spells, and divine spellcasters (clerics, druids, paladins, and rangers) can only use scrolls containing divine spells. (The type of scroll a character creates is also determined by his class.)
2. The user must have the spell on her class list.
3. The user must have the requisite ability score.

If the user meets all the requirements noted above, and her caster level is at least equal to the spell's caster level, she can automatically activate the spell without a check.

If she meets all three requirements but her own caster level is lower than the scroll spell's caster level, then she has to make a caster level check (DC = scroll's caster level + 1) to cast the spell successfully. If she fails, she must make a DC 5 Wisdom check to avoid a mishap (see Scroll Mishaps). A natural roll of 1 always fails, whatever the modifiers. Activating a scroll is a standard action (or the spell's casting time, whichever is longer) and it provokes attacks of opportunity exactly as casting a spell does."

Scarab Sages

StabbittyDoom wrote:


This is actually somewhat irrelevant: You can't cast a spell from a scroll unless you are high enough level in your class to be able to cast it anyway.

Quote:


A scroll is a spell that is mostly finished. The preparation is done for the caster, so no preparation time is needed beforehand as with normal spellcasting. All that's left to do is perform the finishing parts of the spellcasting (the final gestures, words, and so on). To use a spell completion item safely, a character must be of high enough level in the right class to cast a spell already.

Emphasis added.

This, of course, doesn't prevent you from hiring someone to cast the spell for you once per day, which would be cheaper anyhow.
Personally, I'd just try and make it with the +5 DC and hope I didn't screw up.

The key word is 'safely'. As has been pointed out, the rules below describe exactly what to do if the level is too low to normally cast the spell, you make a caster level check. All you need otherwise is the spell on your spell list.

Your God of Knowledge,
Nethys

asknethys@karuikage.net

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