How can you make character a beast ? Think swamp-thing but an animal instead of a plant.


Homebrew and House Rules


What Feats, classes and archetypes can make you into a beast-man? I know druids can turn into animals but Im thinking more along the lines growing claws/bite/fur..etc. The RP is " Am I a man who thinks he is a beast ? or Am a beast who thinks he is a man"


Werekin are exactly what you're looking for.

Blood of the Moon, I believe.


There're a few conversions of Shifters from the Eberron setting floating around; obviously not Pathfinder canon, but should at least be a good source of inspiration if not what you're looking for.


Synthesist summoner seem to be the answer to this question as well. Just like to Many others like it. But really the man turned thing dont need a hard rules foundation. Any class can be a man-beast, a ranger/slayer can be a feral thing that Hunt the shadows. A barbarian/bloodrager can be be a poor sod that connects to some primal animalistic force.
primal companion hunter could be a good one if you play him without the pet.


Primal looks amazing, I may try to homebrew primal and feral hunter archetype together by removing the animal focus from the feral hunter archetype but do you all think that would be to powerful ?


I Think you should just play a primal hunter without a pet. No Reason to homebrew anything. I suggest you also have a Bardiche or somthing for when the primal stuff is improper. And that you take animal soul at latest level 9 so you Can animal grow your self at level 10.


Primal hunter , beast totem barbarian, shifter ranger with natural combat style


Cap. Darling wrote:
I Think you should just play a primal hunter without a pet. No Reason to homebrew anything. I suggest you also have a Bardiche or somthing for when the primal stuff is improper. And that you take animal soul at latest level 9 so you Can animal grow your self at level 10.

My only issue with that is that seems like a lot of wasted abilities like the teamwork feats.


Never mind I just divine hunter, rage sub domain :)


bigrig107 wrote:

Werekin are exactly what you're looking for.

Blood of the Moon, I believe.

Is there better guide to werekin ? because I don't get the adding features and the extra features feat. the pdf says you can pick from muliable heritages...so how does that work ?


Lastoutkast wrote:
Never mind I just divine hunter, rage sub domain :)

Good fix, growth subdomain May also be a option if you dont expect the game to go to 10 any time soon.


Thanks cap, also so this hunter at 5th level will have 8 evolution points that he can apply to him self for up to 5 mins a day ? Just making sure I'm reading it right.

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Thank you :)^^^


Lastoutkast wrote:
Thanks cap, also so this hunter at 5th level will have 8 evolution points that he can apply to him self for up to 5 mins a day ? Just making sure I'm reading it right.

Yep. Somthing like 2 times extra armor, claws, a bite with reach and trip, skilled perception, and a climb speed of 20 sounds good to me. Get combat reflexes and be a great reach monster:)

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