Favorite monster?


Pathfinder First Edition General Discussion

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Dark Archive

Chris Mortika wrote:


Then you should find this diverting.
And this.

Funny enough to make me laugh out loud, which I don't do nearly as often as I should. Thanks!

I've always thought that Owlbears (and those Vulture Hounds from the 1st printing Dieties & Demigods) would be way more successful if they could fly.

Of the 'animals mushed together' demographic, I've got a fondness for Griffons, Leucrotta and Perytons. Never could stand Hippogriffs or Hippocampi, 'though.

Sovereign Court

KC will love this one.

Liberty's Edge

Callous Jack wrote:

KC will love this one.

That's why there's the mob template. >:D


Anguish wrote:
Zurai wrote:
Technically, that was a Quasit, not an Imp. At least, if it's the AP I'm thinking of.
Probably. All I really know for sure is that was itty-bitty, fiendish, and terribly fun to get my butt handed to me repeatedly by. The AP I refer to also contained a creature (or creatures, I think) later on that were equally frustrating, which I not-so-affectionately dubbed "snake-b%&&!es". That probably makes clear which I'm talking about. Isn't avoiding spoilers fun?

Yep, that's the AP I was thinking of.

My players solved the problem of the quasit with force and a little luck: the cleric cast sound burst and she failed her saved to avoid being stunned. Suddenly, she was no longer flying. That pretty much ended that fight.


<- see avatar.

But in edition
Gnolls
Kobolds
Hook Horrors
Green Dragons - how I cried when the art changed to the uni-horn crapdragon of 4e.

and a whole host of aberrations I love the squirmy, tentacle goodness.

Lantern Lodge

Lord Fyre wrote:
Luminiere Solas wrote:

may be a homebrew humanoid pc race but here it is.

from gleemax i give you yami shinobi's only worthwhile creation

Nekogami. they just need to be refluffed is all. the original concept was "non furry" catgirls. they looked perfectly human but had feline tendencies. such as the hunter mentality, a sneaky shifty personality, playing with thier victims, or curiosity.

And this makes them different from Real Life Women in what way? ;P

a real life woman doesn't move with the grace of a Nekogami nor do they make as efficient Moe Blobs. think of the Moe potential a Nekogami possesses. clutching and tossing a ball of yarn for no reason is a good example. another being, an excuse to fish in some random person's Koi pond with only your hands, out of hunger. chasing dire rats and dire birds for fun. an excuse to freak out when the DM throws an Inu Yasha Clone at you. or the schemes that cats come with. or that need to touch that strange ceramic teacup you've never seen out of curiosity.

they also have different racial abilities than humans.


Luminiere Solas wrote:
a real life woman doesn't move with the grace of a Nekogami...

Sounds like somebody is a serious cat enthusiast.

Have you ever been to one of those zany Furry conventions?
You could probably find a few pseudo-Nekogamis there. :)

Scarab Sages

Shadow13.com wrote:
You could probably find a few pseudo-Nekogamis there. :)

Gesundheit!


Lots of love for all that have been mentioned, but i have to say the 1st Edition Succubus. Comparatively weak as demons went, but then again she had a chance of summoning a type iv, a type vi, or a DEMONPRINCE once a day. Take that flimsy plot line!


Luminiere Solas wrote:
a real life woman doesn't move with the grace of a Nekogami

Well, one could argue that this is actually case-by-case... ;)

Lantern Lodge

PlungingForward wrote:
Luminiere Solas wrote:
a real life woman doesn't move with the grace of a Nekogami
Well, one could argue that this is actually case-by-case... ;)

on Average it would take a human years to build the same level of grace, a nekogami who spends the same effort will still win in the grace department. as well as speed and agility. senses too. the human will take beatings more effectively (more constitution). imagine a nekogami's moe potential.


Humans make the most horrible monsters of all.

Paizo Employee Director of Game Development

Loopy wrote:
Humans make the most horrible monsters of all.

I totally agree.


Slime wrote:
Kyle Baird wrote:
Gelantinous Cube!

Such impecable taste!

Kobolds come in close second for me ever since "Dragon Montain".

Ever since I saw the article on Wotc's site about a Fiendish Gelantinous Cube monk.... AWESOME! :D

I also like Hobgoblins and Devils. I like my beasties more Lawful, clearly.

Grand Lodge

Gnolls have always been a favorate of mine.

For me the Pathfinder Gnolls seem a little short changed, I know they got some loving during the Legacy of Fire AP but in the Bestiary they miss out on a "Gnolls as Characters" section which is present in the 3.5 MM. I didnt notice any changes from the 3.5 stats (+4 str +2 con -2 int -2 cha) but I would love to see more expansion on them.

Ah well Perhaps in a future Bestiary we will see Gnolls in all their glory, along with the Flind and other alternates maybe :)


Quijenoth wrote:

Gnolls have always been a favorate of mine.

For me the Pathfinder Gnolls seem a little short changed, I know they got some loving during the Legacy of Fire AP but in the Bestiary they miss out on a "Gnolls as Characters" section which is present in the 3.5 MM. I didnt notice any changes from the 3.5 stats (+4 str +2 con -2 int -2 cha) but I would love to see more expansion on them.

Ah well Perhaps in a future Bestiary we will see Gnolls in all their glory, along with the Flind and other alternates maybe :)

It's due to the racial HD, unless i'm mistaken, no race with them was given the "Monster as characters" section, which is quite heavily discussed the official reasoning behind it.

I did forget Kobolds in my list, I felt shame and will not go off into the woods to die :(


giants and lycanthropes.

Love em

Dark Archive

Quijenoth wrote:
Gnolls have always been a favorate of mine.

Ditto. Gnolls rock.

When DMing, I've noticed I overuse Skeletons and Wolves, with various templates, bells and whistles. Apparently, I'm fond of those critters...

Grand Lodge

Earthbeard wrote:

It's due to the racial HD, unless i'm mistaken, no race with them was given the "Monster as characters" section, which is quite heavily discussed the official reasoning behind it.

I did forget Kobolds in my list, I felt shame and will not go off into the woods to die :(

Makes sense from a smoothing of the rules point of view but perhaps then the Gnolls could have done with losing that racial HD and gaining a level or two in warror in favor of becoming a monster with class levels. Gnolls do use the class level advancement system after all as shown in their organisation section. But perhaps that would hurt backwards compatability too much /shrug.

Its not too hard to house rule anyhow and the fact they retain the stats of 3.5 makes it easy to use the 3.5 rules :)

Shadow Lodge

Most higher CR Undead. Death Knights, Liches, Vampires, Mummies, and things of that nature. They bring a lot to the game that mechanics sometimes just can't enforce well. Dragons are I think way to overused and I think many designers and DM's overdo them or don't use them to their full potential, (they are just dinosaurs with breath weapons).

Having played so many low level games, I am really kind of bored with many of the lower CR monsters. You can really only use them (or fight them) so many times.

Dark Archive

Quijenoth wrote:
Makes sense from a smoothing of the rules point of view but perhaps then the Gnolls could have done with losing that racial HD and gaining a level or two in warror in favor of becoming a monster with class levels.

To make them a playable race in Xendrik Expeditions, they just said 'no racial HD' and went from there. So it's definitely a popular choice, if it snuck into RPGA stuff. :)


Quijenoth wrote:
Gnolls have always been a favorate of mine.

Someone in our group once played as an albino Gnoll. I was pretty rad.


gnolls do rock

There was a good FR novel that featured them, I think it was Soldiers of ice


The Hook Horror from MM2, it's a deadly tripping machine !

The Dire Wolf from MM, for the same reason... :)


For a unique monster: Dregoth the Undead Dragon King from Dark Sun. He was not only a "Liviing" God, he thought humans were so imperfect that he created his own race in his image. When he messed up the first batch, he sent them to the slums and tried again. Practice makes perfect.

For common monsters: The orc. These creatures are one of the easiest to adjust in terms of levels and HD and can be a constant foe of any PC group all the way to 20.

Golems: Immune to magic and physical attacks. When you want to give a middle finger to power gamers, use golems.

Non-D&D Creatures: The Horrors and Horror Constructs from Earthdawn and Shadowrun Dragons. There is a Shadowrun Dragon that is the CEO of a Megacorp, priceless.


I am a big fan of aberrations.

Gibbering Mouther is possibly my favorite.
Umber Hulks also.
Otyughs and Hook Horrors as well.


Mogre wrote:
For a unique monster: Dregoth the Undead Dragon King from Dark Sun. He was not only a "Liviing" God, he thought humans were so imperfect that he created his own race in his image. When he messed up the first batch, he sent them to the slums and tried again. Practice makes perfect.

When I saw the 4E dark sun monster compendium and it had Dregoth in it I was shocked. I totally killed that sumb~$!+.

Grand Lodge

1) Githyanki

2) Marilith

3) Derro (not Paizo's Aklo Derro)
. . . . 4)
Froghemoth;
Xerfilstyx;
Imp;
Gnoll;
Durzagon;
Mind Flayer;


1) Humans :)
2) Orks
3) Ettercaps
4) Trolls/Giants
5) UNDEAD!


I love devils. Period. The imp is probably my favorite overall. The games I run typically feature devils, undead and demons, as allies and enemies.


Flail Snail!

but really, Gnolls. Definitely love those hulking ur-hyena maniacs.

If anyone remembers, some of the user-made content for the original Neverwinter Nights online had the gnoll as a playable character race, which was simply awesome.

Time to beg my DM to allow them in our new campaign.


Manticores. (Though I substitute that silly Gygaxian spike-shooting tail with a scorpion sting.) Mean, a little stupid, and lawful evil so that they work great as part of a larger force. Even an awesome boss monster if you find a bright one, the lord of a troop of hobgoblins and some goblin slaves to do the farming.


W E Ray wrote:
Marilith

Read through the whole list wanting to be the first with marilith. How irritating.

Oh, well. I'll get over it. :)

1) Death knight
2) Marilith
3) Beholder
4) Shadow dragon (loved takin' certain smug spellcasters' magic away, and making them think like one of the little people for a while)


Meenlocks.

Also, Aboleth.

PCs don't find death scary, but slavery? Almost.


I can't believe a single person hasn't mentioned the HYDRA! I love that thing and when I saw a 12-headed one in an AP, I was ridiculously happy (particularly because I'm the DM).


As a DM, I love using grimlocks (3.5 MM). That blindsight cuts through alot of crap.


Adam Daigle wrote:
Loopy wrote:
Humans make the most horrible monsters of all.
I totally agree.

Also agree, most deadly creature alive. Or Undead also.


Oliver McShade wrote:
Adam Daigle wrote:
Loopy wrote:
Humans make the most horrible monsters of all.
I totally agree.
Also agree, most deadly creature alive. Or Undead also.

I disagree. I believe the most dangerous monster is the smurph, sometimes spelled smurf. Even the briefest mentioning of their name summons them.

Shadow Lodge

The Organ Grinder from The Book of Unremitting Horror. Hell, the entire Book of Unremitting Horror.

Silent Hill nurses get a honorable mention, though.


Pathfinder Rulebook Subscriber

first: Kobolds; cute lizard men that build traps, what's not to love?
Second: Gnolls; i like Hyenas, what can i say...
Third: Chain Devils. i'll just leave the reasoning as "lots of chains"

and Atropls i guess, they freak me out the most of any creature.


Lizardfolk, Boggard, and Kappa!

Silver Crusade

Umber Hulks ftw


Haha! I get to have a first mention!

I totally love the intellect devourers as enemies. "Here heroes, you can either follow me and try to catch and kill me, or you can save those poor helpless prisoners over there who are all about to have their brains eaten." The DR and SR make them very vexing critters unless someone actually has protection from evil prepared. And they are small and can run away through little holes. My players HATE the buggers now.

Also on board with the Dragon and Tarrasque. Purple Worms are useful too "Oh, you're invisible and walking? A gigantic creature suddenly bursts from the ground, pinpoints you with tremorsense, and swallows you whole"

Am I a mean DM? Maybe....

Dark Archive

Chris Mortika wrote:
Shadow13.com wrote:
What's your favorite monster? My vote is owlbear.
Then you should find this diverting.

Oh hell, someone bumped this thread, and I went and clicked on the link again!

And I laughed out loud, again!

"My top is made out of rubber, my bottom is made out of despair."

RPG Superstar 2009 Top 32

FallofCamelot wrote:
Umber Hulks ftw

Be really careful who you let the Umber Hulks confuse.

Grand Lodge

derro
gnoll
vegepygmy
arcanaloth
rakshasa
nephilim
boggard
sharn
axiomite
soulbound doll
rune giant


Gnolls are my undisputed #1, closely followed by Hags and Jotun of the Fire and Frosty flavours!


Remorhaz!

Best arctic ambush predator there is. No one ever expects a gigantic burning centipede like monster in cold climates. :D


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Coolest monster our GM has ever thrown at us?

The scuttling grizzly.

If you want one for your games, just use owlbear stats and add the aquatic subtype and a 30-foot swim speed.


Karjak Rustscale wrote:

first: Kobolds; cute lizard men that build traps, what's not to love?

Second: Gnolls; i like Hyenas, what can i say...
Third: Chain Devils. i'll just leave the reasoning as "lots of chains"

and Atropls i guess, they freak me out the most of any creature.

Pinhead was a chain devil, just a very strong one.

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