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Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Wow, that's just 1d20 + 1 ⇒ (12) + 1 = 13 Prime.


test 2 1d20 + 4 ⇒ (6) + 4 = 10


seekerofshadowlight wrote:

test 1d20+4

Humm every time I reloaded preview it game me the same roll, and when I submitted i got the same number

Someone posted upthread that you could use preview to change the result. I hadn't actually tried that.

1d20 + 7 ⇒ (17) + 7 = 24

OK, it looks like you have to use the browser's back button and re-paste the message to get a different result, so at least it isn't as easy as repeatedly clicking the preview button. Sorry for that.


1d20 + 9 ⇒ (5) + 9 = 14

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber; Pathfinder Battles Case Subscriber

The problem being that you can see it before you post, and thus cancel an unfavorable roll before you post it.


Wolfthulhu wrote:
That sucked... just like my real dice! :-/

Yes, I used to think that dice hated me, when I would get a long string of extremely bad rolls. Then I started using a computer random number generator and printing sheets of predetermined die rolls... and those seemed to hate me too. Especially when they resulted in a TPK.


1d20 + 3 ⇒ (9) + 3 = 12

1d20 + 3 ⇒ (13) + 3 = 161d6 + 2 ⇒ (5) + 2 = 7


9d6 ⇒ (5, 2, 5, 2, 4, 1, 1, 1, 4) = 25

Sovereign Court

1d4 + 1 ⇒ (1) + 1 = 2

oooo nice

Dark Archive

Awesome 1d20 ⇒ 2

Can I get a new set of dice?

Paizo Employee Managing Developer

I seem to be missing instructions. Aid Another, anyone?

RPG Superstar 2008 Top 32

Adam Daigle wrote:
I seem to be missing instructions. Aid Another, anyone?

Try popping open the 'BBCode tags you can use' spoiler below the post editor.

Paizo Employee Managing Developer

Thank you, Ross. I'm a doofus.

1d13 ⇒ 13

Sovereign Court

Pathfinder Maps, Starfinder Maps Subscriber

1d20 ⇒ 13

Shiny!

Grand Lodge

3d6 ⇒ (6, 1, 4) = 113d6 ⇒ (2, 5, 4) = 113d6 ⇒ (4, 1, 1) = 63d6 ⇒ (5, 6, 6) = 173d6 ⇒ (2, 3, 5) = 103d6 ⇒ (4, 6, 3) = 13

This can be really useful :)

The Exchange RPG Superstar 2009 Top 8

Adam Daigle wrote:

Thank you, Ross. I'm a doofus.

1d13

I couldn't figure it out either. I was looking all over for an icon or something.

Liberty's Edge

1d20 ⇒ 12

Very Exciting. Do I win?

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

1d314 ⇒ 125

Edit, ok it doesn't handle decimals. So much for easy as pi.

RPG Superstar 2008 Top 32

Matthew Morris wrote:

1d3,14

Edit, ok it doesn't handle decimals. So much for easy as pi.

Did you really expect to be able to roll a pi-sided die?


This will save me great amounts of time in pbp games. Thank you Paizo.

Fortitude save to keep from jumping up and down like an excited little child: 1d20 + 3 ⇒ (13) + 3 = 16

Hope I beat the DC, don't want the boss lookin' at me funny because I'm jumping up and down like an excited little child.

Liberty's Edge

Playing with the roller...

hardcore
STR 3d6 ⇒ (3, 4, 4) = 11
DEX 3d6 ⇒ (5, 2, 2) = 9
CON 3d6 ⇒ (5, 1, 4) = 10
INT 3d6 ⇒ (3, 3, 3) = 9
WIS 3d6 ⇒ (2, 4, 1) = 7
CHA 3d6 ⇒ (3, 2, 5) = 10

drop lowest
STR 4d6 ⇒ (6, 6, 6, 6) = 24
DEX 4d6 ⇒ (3, 5, 2, 5) = 15
CON 4d6 ⇒ (5, 4, 2, 5) = 16
INT 4d6 ⇒ (6, 1, 2, 6) = 15
WIS 4d6 ⇒ (2, 1, 3, 2) = 8
CHA 4d6 ⇒ (6, 5, 3, 6) = 20

two plus six
STR 2d6 + 6 ⇒ (1, 2) + 6 = 9
DEX 2d6 + 6 ⇒ (4, 3) + 6 = 13
CON 2d6 + 6 ⇒ (3, 1) + 6 = 10
INT 2d6 + 6 ⇒ (1, 3) + 6 = 10
WIS 2d6 + 6 ⇒ (6, 6) + 6 = 18
CHA 2d6 + 6 ⇒ (6, 6) + 6 = 18


Rainbow Blast
Fire, Acid, Electricity, Cold, Sonic 1d12 + 1d12 + 1d12 + 1d12 + 1d12 ⇒ (5) + (6) + (10) + (9) + (10) = 40

Colored text would be awesome too! :D


2d6 ⇒ (2, 2) = 4


point is 4


Dear Gary,

May I please request the dice limit be set to 1001? This way I can fully roll on my >1001 books to read thread< .

Thankee-sai.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Ross Byers wrote:
Matthew Morris wrote:

1d3,14

Edit, ok it doesn't handle decimals. So much for easy as pi.

Did you really expect to be able to roll a pi-sided die?

Did you really expect someone to not try?

At least I didn't try to roll an i sided die.


I'm going to cheat:

1d20 ⇒ 20


OK, I wanted to get an idea how easy it is to cheat. My first preview came up natural 20, but getting lucky on the first try didn't tell me anything, so I tried again. Then it took me 97 more tries to get another 20, which seems like pretty bad luck. Those 97 tries took 14 minutes.

It's enough of a pain that even if I was a cheater, I wouldn't bother most of the time. But if I cared about the result, it's not that hard, and if I was willing to settle for 15 or above, it would probably take less than a minute.


1d20 + 7 ⇒ (5) + 7 = 12

OK, the preview result is 12. I'll post that, then see if editing my post changes the result.

EDIT: Doesn't seem to change the result.

EDIT: That's pretty cool if editing your post doesn't change the result. You might think of something more to say about your character in a pbp and be upset if it changed the result.

EDIT: Can I add another roll? 1d20 + 7 ⇒ (11) + 7 = 18. Yes, and it still doesn't change the earlier result.


big test:
1d1001 ⇒ 143

ah capped at d1000

Lottery test:
1d59 ⇒ 501d59 ⇒ 311d59 ⇒ 261d59 ⇒ 331d59 ⇒ 151d39 ⇒ 14


We do?

1d20 ⇒ 17

We do!

3d6 ⇒ (5, 2, 1) = 8

Pftt, bad roll ... lol


Pathfinder Adventure Path Subscriber

What do we have here?

STR: 3d6 ⇒ (5, 3, 2) = 10
INT: 3d6 ⇒ (2, 5, 1) = 8
WIS: 3d6 ⇒ (2, 6, 5) = 13
DEX: 3d6 ⇒ (1, 3, 6) = 10
CON: 3d6 ⇒ (2, 5, 2) = 9
CHA: 3d6 ⇒ (5, 4, 6) = 15

Paizo Employee Senior Software Developer

Tensor wrote:

Dear Gary,

May I please request the dice limit be set to 1001? This way I can fully roll on my >1001 books to read thread< .

Thankee-sai.

Nope. Screw Aesop. Talking animals? Please. If you need that, visit Hundred Acre Wood.

Spoiler:
:-)

Gary Teter wrote:
Tensor wrote:

Dear Gary,

May I please request the dice limit be set to 1001? This way I can fully roll on my >1001 books to read thread< .

Thankee-sai.

Nope. Screw Aesop. Talking animals? Please. If you need that, visit Hundred Acre Wood.** spoiler omitted **

~Laughter~


Gary Teter wrote:
Tensor wrote:

Dear Gary,

May I please request the dice limit be set to 1001? This way I can fully roll on my >1001 books to read thread< .

Thankee-sai.

Nope. Screw Aesop. Talking animals? Please. If you need that, visit Hundred Acre Wood.** spoiler omitted **

LOL - I love it and my daughter would too.


Gary Teter wrote:
Tensor wrote:

Dear Gary,

May I please request the dice limit be set to 1001? This way I can fully roll on my >1001 books to read thread< .

Thankee-sai.

Nope. Screw Aesop. Talking animals? Please. If you need that, visit Hundred Acre Wood.** spoiler omitted **

Also, 1001 is a cooler number than 1000.

Scarab Sages

Matthew Morris wrote:

1d3,14

Edit, ok it doesn't handle decimals. So much for easy as pi.

Ross Byers wrote:
Did you really expect to be able to roll a pi-sided die?

Can I eat a die-sided pie?

Liberty's Edge

Pathfinder Starfinder Adventure Path Subscriber

STR 4d6 ⇒ (1, 3, 3, 6) = 13
DEX 4d6 ⇒ (4, 1, 3, 5) = 13
CON 4d6 ⇒ (4, 2, 2, 1) = 9
INT 4d6 ⇒ (4, 5, 6, 4) = 19
WIS 4d6 ⇒ (1, 5, 4, 1) = 11
CHA 4d6 ⇒ (5, 2, 5, 1) = 13

Got it. So, is there a way to command that it drop the lowest d6?


TriOmegaZero wrote:
(dice)XdY(/dice) is the proper code.

Thank you, I was scrolling down with a major wtf on my face.

RPG Superstar 2008 Top 32

Saurstalk wrote:

STR 4d6

DEX 4d6
CON 4d6
INT 4d6
WIS 4d6
CHA 4d6

Got it. So, is there a way to command that it drop the lowest d6?

No. Largely (but not entirely) because there is no standard notation for 'drop lowest'.

Liberty's Edge

Pathfinder Adventure Path, Companion Subscriber

*rolls his first test die*

1d20 ⇒ 7

thanks to those responsible for the dice roller :)
But if I use it and my character dies, he will come back as a Revenant to exact revenge ;)

Scarab Sages

This is, um...
1d100 ⇒ 20
flavors of awesome! 8^)


Ross Byers wrote:
Saurstalk wrote:

STR 4d6

DEX 4d6
CON 4d6
INT 4d6
WIS 4d6
CHA 4d6

Got it. So, is there a way to command that it drop the lowest d6?

No. Largely (but not entirely) because there is no standard notation for 'drop lowest'.

Thanks for the reply; I was wondering the same thing.


Hmm....

1d20 ⇒ 7

Yeah, that's about right...


minkscooter wrote:

I don't like the fact that the modifier (+7) is printed twice, as in

1d20 + 7 := (3) + 7 = 10

Also, I don't want to see the unmodified result. No one needs it, and you can infer it with simple arithmetic. I really just want to see

1d20+7=10

Someone pointed out to me in another thread that the unmodified roll is useful for determining critical hits and also for games that roll a bunch of d6 and count a hit for each die with a high enough number. Looks like I was wrong about the unmodified result, but I still want to minimize the number of characters needed to represent a dice roll. Instead of repeating the modifier, why not

1d20(3)+7=10

Is there any plan to log dice rolls by character and thread, like Invisible Castle does? (Logging by thread implicitly is more convenient than entering the campaign name for each roll, as in IC, and it amounts to the same thing.) This would be useful for GMs and helps prevent cheating.

Can you hide the result in preview, as someone suggested upthread? I haven't seen any response to the problem of cheating yet. As long as it's this easy to cheat, even an explicit honor system (using real dice) would be better than this roller, which is not explicit about its susceptibility to cheating, and therefore pretends to be something it's not (a roller suitable for use in a pbp).


Attempts to raise hell 1d10 + 660 ⇒ (6) + 660 = 666


Pathfinder Companion Subscriber; Pathfinder Roleplaying Game Superscriber

Take that!
2d6 ⇒ (5, 4) = 9


KaeYoss wrote:
Attempts to raise hell 1d10 + 660

Woah, did you rig that somehow or did it legitimately roll that? (or maybe you editted the words in after the roll?)

The Exchange

Hmmm .....1d100 ⇒ 99

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