Trying to work out a vitality/wounds system for my upcoming campaign. I based it on the Unearthed Arcana variant.
Wound Points (WP)-
Vitality Points (VP)-
Critical hits -
Natural healing occurs at the rate of 1 WP per full night's rest and 1 VP per character level per full night's rest. This can be doubled with the use of the Heal skill.
Anything not listed will be as the core rules. Please let me know what you think and offer any suggestions.