Animal companion and attacks


Rules Questions

Liberty's Edge

Ive looked over the animals in the new beastery preveiw and it shows that there bite and claws use same TO HIT, like the tiger. where in the past it was figured in with the -5 on the claws. I am playing my first animal companion tomorrow and would hope to get clairavacation.


Adventure Path Charter Subscriber
jjaamm wrote:
Ive looked over the animals in the new beastery preveiw and it shows that there bite and claws use same TO HIT, like the tiger. where in the past it was figured in with the -5 on the claws. I am playing my first animal companion tomorrow and would hope to get clairavacation.

Its listed on page 182 of the PRPG or on the PRD.

They really didn't change anything unless you try and combine natural attacks and manufactured weapons as it has an even a higher penalty now. =(

Silver Crusade

Pathfinder Adventure Path Subscriber

They did change.

In 3.5 bite/claw/claw would be at normal/-5/-5, in PF bite/claw/claw is normal/normal/normal. Now, if it would be bite/claw/claw/tail it would be normal/normal/normal/-5.


Adventure Path Charter Subscriber
Gorbacz wrote:

They did change.

In 3.5 bite/claw/claw would be at normal/-5/-5, in PF bite/claw/claw is normal/normal/normal. Now, if it would be bite/claw/claw/tail it would be normal/normal/normal/-5.

I read that on the forums, but the book does not say that.

"Some natural attacks are denoted as secondary natural attacks, such as tails and wings. Attacks with secondary natural attacks are made using your base attack bonus minus 5. These attacks deal an amount of damage depending on their type, but you only add half your Strength modifier on damage rolls."

That to me reads the same as it was in 3.5. Unless something is saying that the claws are NOT secondary natural attacks? Which I could have missed it and if you can let me know where it is I would appreciate it.

Silver Crusade

Pathfinder Adventure Path Subscriber

This will be explained in the full Bestiary, but if you look at the Preview Bestiary you will notice that bites and claws are primary attacks (look the Dire Tiger and the Linnorm). In one specific case (the Tengu), there is a special rule that his bite attack is a secondary one.


Adventure Path Charter Subscriber
Gorbacz wrote:
This will be explained in the full Bestiary, but if you look at the Preview Bestiary you will notice that bites and claws are primary attacks (look the Dire Tiger and the Linnorm). In one specific case (the Tengu), there is a special rule that his bite attack is a secondary one.

I was just looking at some of those actually. Plus the the Horse listed on pg54 of the PRPG does have a special note that the hooves attack is a secondary natural attack. While the cat claws on the same page have no such entry. It does sort of look like Claws and Talons are no longer considered secondary natural attacks.

Thanks


ShadowChemosh wrote:
Gorbacz wrote:

They did change.

In 3.5 bite/claw/claw would be at normal/-5/-5, in PF bite/claw/claw is normal/normal/normal. Now, if it would be bite/claw/claw/tail it would be normal/normal/normal/-5.

I read that on the forums, but the book does not say that.

"Some natural attacks are denoted as secondary natural attacks, such as tails and wings. Attacks with secondary natural attacks are made using your base attack bonus minus 5. These attacks deal an amount of damage depending on their type, but you only add half your Strength modifier on damage rolls."

That to me reads the same as it was in 3.5. Unless something is saying that the claws are NOT secondary natural attacks? Which I could have missed it and if you can let me know where it is I would appreciate it.

I think you got it backwards. It says some are denoted as secondary attacks. In the animal companion section is doesn't donote claw attacks as being secondary so one would assume they are primary. Thus making it different than 3.5

Liberty's Edge

it seems that everyone has drawn the same conclusion that I did. yes, the horse note helped in this, inwhich it says second natural attack. thanks all. now I need to go back and see about damage. do bite\claw]claw all use the same strenth mod? I think so, so in conclusion, BE SCARED, BE VERY, VERY SCARED. these arent your grandma's critters anymore! This will apply to all beasties im sure, and that means CLERIC, I NEED HEALING!!!!!

Sovereign Court

I'm wondering if the final bestiary will have a simple chart or list showing each natural attack and defining each as primary or secondary. That'd make creating custom monsters so much easier.

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