Monk's Stunning Fist used to fatigue an enemy


Rules Questions


Hi

Ok. One question.
As the monk increases his level, he can choose new effects to his Stunning Fist ability.
When he reaches 4th level, he can use this option to fatigue an enemy, but the book doesn't say how much time this effect lasts.
Can I suppose that the effect is permanent until the target is able to rest?
Or it has a prefixed duration and is there missing information?

Thank you from Spain
And congratulations. Last weekend my group browse a litle the SRD and a PDF copy that one of our players bought and we are impressed by your work.


Welcome to the boards. Hopefully Lilith will be here soon...

Excellent question.

Liberty's Edge

Page 567: "Fatigued: A fatigued character can neither run nor charge and takes a –2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted. After 8 hours of complete rest, fatigued characters are no longer fatigued."

And just in case there's another question: "Exhausted: An exhausted character moves at half speed, cannot run or charge, and takes a –6 penalty to Strength and Dexterity. After 1 hour of complete rest, an exhausted character becomes fatigued. A fatigued character becomes exhausted by doing something else that would normally cause fatigue."

Emphasis mine in both cases.

Jeremy Puckett

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