paizo.com Recent Threads in Forumspaizo.com Recent Threads in Forums2024-03-29T05:44:34Z2024-03-29T05:44:34ZForums: Rules Discussion: Magical Shorthand/Learn a Spell InteractionParasiteHousehttps://paizo.com/threads/rzs440ww?Magical-ShorthandLearn-a-Spell-Interaction2024-03-29T02:42:21Z2024-03-29T02:42:21Z<p>I'm working on a skill feat tier so my players don't have to dig as much when they level up. I've hit a little pothole with magical shorthand, specifically in how it interacts with the activity it modifies. </p>
<p>The learn a spell activity takes 1 hour per spell rank. Magical shorthand modifies the activity in the following way,</p>
<div class="messageboard-quotee">Player Core p.258 wrote:</div><blockquote>"When you succeed at Learning a Spell, it takes 10 minutes regardless of the spell’s rank."</blockquote><p>That's pretty narrow language. It doesn't seem like magical shorthand modifies the duration of the activity if you fail the check, so what happens here? Are you forced to commit to the normal duration of the activity if you fail the check? If so, does that not mean you still have to be prepared to spend hours attempting to learn a spell if you fail your check?I'm working on a skill feat tier so my players don't have to dig as much when they level up. I've hit a little pothole with magical shorthand, specifically in how it interacts with the activity it modifies.
The learn a spell activity takes 1 hour per spell rank. Magical shorthand modifies the activity in the following way,
Player Core p.258 wrote:"When you succeed at Learning a Spell, it takes 10 minutes regardless of the spell’s rank."
That's pretty narrow language. It doesn't seem like...ParasiteHouse2024-03-29T02:42:21ZForums: Announcements: New Physical Product Releases For April 2024Kait Chase (Customer Service Representative)https://paizo.com/threads/rzs43yli?New-Physical-Product-Releases-For-April-20242024-03-28T22:37:15Z2024-03-28T22:37:15Z<p><i>The following information, including dates and expected products, is what we currently estimate and may change.</i></p>
<p><b><span class=messageboard-bigger>New Physical Product Releases in April 2024</span></b></p>
<p><b>Pathfinder Products</b></p>
<p>•Pathfinder Adventure Path:</p>
<p><a href="https://paizo.com/products/btq02ev4?Pathfinder-Adventure-Path-201-Pactbreaker" target="_blank" rel="nofollow">Pathfinder Adventure Path: Pactbreaker (Wardens of Wildwood 1 of 3)</a></p>
<p>•Pathfinder Lost Omens:</p>
<p><a href="https://paizo.com/products/btq02ex6?Pathfinder-Lost-Omens-Tian-Xia-World-Guide" target="_blank" rel="nofollow">Pathfinder Lost Omens: Tian Xia World Guide</a> </p>
<p><a href="https://paizo.com/products/btq02ev1?Pathfinder-Lost-Omens-Tian-Xia-World-Guide-Special-Edition" target="_blank" rel="nofollow">Pathfinder Lost Omens: Tian Xia World Guide Special Edition</a> </p>
<p>•Pathfinder Maps:</p>
<p><a href="https://paizo.com/products/btq02ev3?Pathfinder-FlipMat-Showtime-MultiPack" target="_blank" rel="nofollow">Pathfinder Flip-Mat: Showtime Multi-Pack</a></p>
<p><ul><li><b>•Authorization (Order Spawning) Date: 4/4/2024</b>
<br />
<li><b>•Begin Shipping Estimate: 4/8/2024</b>
<br />
<li><b>•End Shipping Estimate: 4/19/2024</b>
<br />
<li><b>•Street Date for Paizo Products: 4/24/2024</b></ul></p>
<p><i><b>Our warehouse will be closed April 22nd to April 26th for inventory. Most or all subscription orders will have been shipped out prior to the closure, but please allow for extra processing time if you do not see that your order has shipped out.</b></i></p>
<p>Order advice:
<br />
↬If you need to make changes to your subscription order after the auth/order creation date please email customer service at customer.service@paizo.com</p>The following information, including dates and expected products, is what we currently estimate and may change.
New Physical Product Releases in April 2024
Pathfinder Products
•Pathfinder Adventure Path:
Pathfinder Adventure Path: Pactbreaker (Wardens of Wildwood 1 of 3)
•Pathfinder Lost Omens:
Pathfinder Lost Omens: Tian Xia World Guide
Pathfinder Lost Omens: Tian Xia World Guide Special Edition
•Pathfinder Maps:
Pathfinder Flip-Mat: Showtime Multi-Pack
•Authorization (Order...Kait Chase (Customer Service Representative)2024-03-28T22:37:15ZForums: Curse of the Crimson Throne: Is there a conversion of Seven Days to the Grave to 5e?Douglas Muir 406https://paizo.com/threads/rzs43ylh?Is-there-a-conversion-of-Seven-Days-to-the2024-03-28T22:06:00Z2024-03-28T22:06:00Z<p>Been running this AP as a 5e campaign. The first module, it was pretty easy to just "wing it". But Seven Days is a bit more complex. Has anyone done a 5e conversion of this?</p>
<p>Many thanks in advance —</p>
<p>Doug M.</p>Been running this AP as a 5e campaign. The first module, it was pretty easy to just "wing it". But Seven Days is a bit more complex. Has anyone done a 5e conversion of this?
Many thanks in advance --
Doug M.Douglas Muir 4062024-03-28T22:06:00ZForums: Website Feedback: bought the vtt of seven dooms of sandpoint but ... the code is not showing up?jttershttps://paizo.com/threads/rzs43ylg?bought-the-vtt-of-seven-dooms-of-sandpoint2024-03-28T19:15:18Z2024-03-28T19:15:18Z<p>just bought the bundle and were it should say were the code is, it just does not show anything. is the foundry vtt not out yet, or did it glitch up and not give me a code</p>just bought the bundle and were it should say were the code is, it just does not show anything. is the foundry vtt not out yet, or did it glitch up and not give me a codejtters2024-03-28T19:15:18ZForums: Product Discussion: Pathfinder Adventure Path: Seven Dooms for Sandpoint (1 of 1) - BUNDLENumberAhttps://paizo.com/products/btq02f0z/discuss?Pathfinder-Adventure-Path-Seven-Dooms-for-Sandpoint-BUNDLE#tabs2024-03-28T19:07:01Z2024-03-28T19:07:01Z<p>The link in</p>
<p>Note: If you already own the Pathfinder Adventure Path #200: Seven Dooms for Sandpoint PDF, you may follow this link to purchase just the module for $19.99. If you do not own the PDF, it will be automatically added to your digital library when you purchase this Foundry module at its regular price.</p>
<p>Isn't working for me, despite having the adventure in my library.</p>The link in
Note: If you already own the Pathfinder Adventure Path #200: Seven Dooms for Sandpoint PDF, you may follow this link to purchase just the module for $19.99. If you do not own the PDF, it will be automatically added to your digital library when you purchase this Foundry module at its regular price.
Isn't working for me, despite having the adventure in my library.NumberA2024-03-28T19:07:01ZForums: Product Discussion: Pathfinder Adventure Path: Seven Dooms for Sandpoint (1 of 1) - CODEConormc98https://paizo.com/products/btq02f0y/discuss?Pathfinder-Adventure-Path-Seven-Dooms-for-Sandpoint-CODE#tabs2024-03-28T19:01:10Z2024-03-28T19:01:10Z<p>I purchased this but the area where the code would normally be is blank :/</p>I purchased this but the area where the code would normally be is blank :/Conormc982024-03-28T19:01:10ZForums/Pathfinder Second Edition: General Discussion: Diabolic Dragon sanctification gapAssemblerhttps://paizo.com/threads/rzs43yld?Diabolic-Dragon-sanctification-gap2024-03-28T18:30:20Z2024-03-28T18:30:20Z<p>A signature ability of the new Diabolic Dragon is its Diabolic Flames allowing it to deal spirit damage instead of fire damage with any of its abilities. However, despite the flavor text saying that this is because its flames are "imbued with the unholy power of Hell", it does not look like it mechanically sanctifies them as unholy. The jaws strike and Hellfire Breath were already unholy, and Divine Immolation not only already has the Sanctified trait but doesn't need Diabolic Flames to do spirit damage, but the other fire-based Innate Spells the Diabolic Dragon has are not Unholy or Sanctified and thus are not unholy when cast by a Diabolic Dragon.
<br />
I have two questions about this. First, why did this happen? Second, aside from making spellcasting Diabolic Dragons have a completely redundant cantrip in their default selections (an Ignition that can deal unholy damage would remove the need for Divine Lance), would there be any problem in allowing a Diabolic Dragon to sanctify its fire spells?</p>A signature ability of the new Diabolic Dragon is its Diabolic Flames allowing it to deal spirit damage instead of fire damage with any of its abilities. However, despite the flavor text saying that this is because its flames are "imbued with the unholy power of Hell", it does not look like it mechanically sanctifies them as unholy. The jaws strike and Hellfire Breath were already unholy, and Divine Immolation not only already has the Sanctified trait but doesn't need Diabolic Flames to do...Assembler2024-03-28T18:30:20ZForums: Seven Dooms for Sandpoint: Estimated Date For Seven Dooms Module For Foundry VTTddoommeenniicchttps://paizo.com/threads/rzs43ylc?Estimated-Date-For-Seven-Dooms-Module-For2024-03-28T18:11:10Z2024-03-28T18:11:10Z<p>Hey There, I'm running this AP for a few different groups on Foundry and was wondering if there was a date as to when the module will be released for Foundry.</p>
<p>Thank you!</p>Hey There, I'm running this AP for a few different groups on Foundry and was wondering if there was a date as to when the module will be released for Foundry.
Thank you!ddoommeenniicc2024-03-28T18:11:10ZForums: Pathfinder Society: Paizo Blog: Venture-Gossip on the TownRue Dickey (Marketing & Media Specialist)https://paizo.com/community/blog/v5748dyo6sijj?VentureGossip-on-the-Town#discuss2024-03-28T17:43:11Z2024-03-28T17:43:11Z<p>oh ho ho!!!!!</p>oh ho ho!!!!!Rue Dickey (Marketing & Media Specialist)2024-03-28T17:43:11ZForums: Advice: Dhampire/Vampire melee buildnordsturmkinghttps://paizo.com/threads/rzs43yla?DhampireVampire-melee-build2024-03-28T17:19:16Z2024-03-28T17:19:16Z<p>Hi i want to make a pathfinder 1e build that is or resembles a Vampire with focus on melee fighting and self healing through drinking blood. We are using the Automatic Bonus Progression system. I am currently looking at the Dhampir race. I know that the templates for vampires exist but im not sure i would want to use it.</p>
<p>My plan so far is a bloodrager with arcane bloodline, metamagic rager and primalist archetypes. Maybe two lvls in vigilante for racial paragon for diverse palate 1 lvl in sorcerer for the Sanguine bloodline lvl 1 power or exotic eldritch Heritage. I think useing a vampiric weapon and taking the lesser Celestial Totem should provide a bit of heal. What could i add that would fit the vampire theme? Any ideas are welcome :)</p>
<p>rage powers:
<br />
strenght surge
<br />
lesser Celestial Totem</p>
<p>feats:
<br />
power attack
<br />
raging vitality
<br />
iron will
<br />
improved initiative
<br />
qickenspell</p>
<p>I would like to know what options are available. Here are the things i know about
<br />
dhampir racial feats
<br />
Blood Drinker
<br />
Blood Feaster
<br />
Blood Salvage
<br />
Diverse Palate
<br />
Life-Dominant Soul
<br />
Natural Charmer
<br />
fast healer</p>
<p>vampiric/greater vampiric weapons
<br />
magical fangs</p>
<p>vampiric touch</p>
<p>animal fury
<br />
beast totem rage powers
<br />
the spell Daywalker
<br />
Lenses of Darkness</p>
<p>naga bloodline
<br />
Exotic Heritage</p>
<p>items i would consider:
<br />
claok of fangs
<br />
pelt of the beast
<br />
magical tatoos
<br />
cord of stubborn resolve
<br />
ring of sustenance
<br />
Ring of Ancestral Blood Magic
<br />
blood thirsty armor
<br />
spell storing items</p>
<p>All info and advise is appreciated :)</p>Hi i want to make a pathfinder 1e build that is or resembles a Vampire with focus on melee fighting and self healing through drinking blood. We are using the Automatic Bonus Progression system. I am currently looking at the Dhampir race. I know that the templates for vampires exist but im not sure i would want to use it.
My plan so far is a bloodrager with arcane bloodline, metamagic rager and primalist archetypes. Maybe two lvls in vigilante for racial paragon for diverse palate 1 lvl in...nordsturmking2024-03-28T17:19:16ZForums: Rules Questions: Detect Fiendish Presence and Undetectable AlignmentLoboschhttps://paizo.com/threads/rzs43yl9?Detect-Fiendish-Presence-and-Undetectable2024-03-28T12:34:32Z2024-03-28T12:34:32Z<p>Would Undetectable Alignment protect against Detect Fiendish Presence?</p>
<p>It Works Like detect evil, but It detects a Creature Typ like Detect Undead.
<br />
The creatur typ is outsiders with the evil subtype so there is an overlap.</p>
<p>Is there any Protection against detect evil that would not work against Detect Fiendish Presence?</p>
<p>Ring of Mind Shielding would be an option, to only hide the Alignment but not the subtyp, but the implication would be that the Ring of Mind Shielding would not protect a Demon from Detect Evil because it would detect the Evil Subtyp.</p>
<p>Angelskin armor would block both ( if less than 10 HD)</p>
<p>Edit:
<br />
Would Undetectable Alignment protect a Cleric of Asmodeus from Detect Fiendish Presence?</p>Would Undetectable Alignment protect against Detect Fiendish Presence?
It Works Like detect evil, but It detects a Creature Typ like Detect Undead.
The creatur typ is outsiders with the evil subtype so there is an overlap.
Is there any Protection against detect evil that would not work against Detect Fiendish Presence?
Ring of Mind Shielding would be an option, to only hide the Alignment but not the subtyp, but the implication would be that the Ring of Mind Shielding would not protect a...Lobosch2024-03-28T12:34:32ZForums: Play-by-Post: DM Brainiac's Seven Dooms for Sandpoint Table 2 GameplayDM Brainiac (alias of Brainiac)https://paizo.com/campaigns/v5748p75ivn8y/gameplay2024-03-28T11:32:40Z2024-03-28T11:32:40Z<p><i>Those who travel north along the rocky coastline from the Varisian city of Magnimar soon find themselves in peculiar country. Fog drapes the rolling landscape, floating spectrally along damp and lonely moors. Small woodlands grace the region, their tangled depths redolent of nettles and pepperwood and pine sap, while farther inland, river valleys lined by majestic redwoods wind between ragged tors and limestone escarpments. The region’s vastness and sense of isolation have earned it its local name—the Lost Coast.</p>
<p>As one approaches the town of Sandpoint, the footprint of civilization upon the Lost Coast grows clearer. Farmlands grow more numerous in outlying moors and valleys, and the blue‑green waves of the Varisian Gulf bear ever more fishing vessels. Creeks and rivers are increasingly crossed by wooden bridges rather than fords, and the Lost Coast Road grows wider and is better kept. The first glimpses of Sandpoint are hidden from either approach (south or east) by the large upthrust limestone pavements known as the Devil’s Platter and the arc of rocky outcroppings and lightly forested hilltops that rise up just east of town. As the final bend is rounded, Sandpoint’s smoking chimneys and bustling streets greet the traveler with open arms and the promise of warm beds, a welcome sight indeed for those who have spent the last few days alone on the Lost Coast Road.</p>
<p>From the south, a wooden bridge governs entrance to Sandpoint, while from the north, a stone wall offers the town a bit of protection. Visitors who arrive at the gates soon notice a quirky sign and mirror hanging from a bent nail at both the gatehouse and the southern bridge. Painted on each sign is a message: <b>“Welcome to Sandpoint! Please stop to see yourself as we see you!”</b></p>
<p>Unfortunately, the appearance of safety and warmth that Sandpoint seems to offer is a facade. Because the town of Sandpoint is worse than doomed.</p>
<p>For decades, this small settlement has endured one potential disaster after the other, but each time, a hero or group of adventurers stepped up to save the day. Yet now, seven separate dooms have come together, converging on the region in a way that, if not defeated in time, could well bring ruin seven times over to the so-called Light of the Lost Coast...</i></p>
<p><b><span class=messageboard-bigger>Seven Dooms for Sandpoint</span></p>
<p>Chapter 1: Bones and Ashes</b></p>
<p>The four of you grew up in Sandpoint. Over the years, you have become known in town as adventurers, even if you haven't quite yet accomplished something to secure your place in history. But thanks to your burgeoning reputation, you have received an invitation from Abstalar Zantus, the high priest of the Sadnpoint Cathedral.</p>
<p>Easily the largest building in Sandpoint, the impressive cathedral is not dedicated to the worship of a single deity. Rather, it gathers under its eaves the six most commonly worshiped deities in the region: Abadar, Desna, Erastil, Gozreh, Sarenrae, and Shelyn. The building provides chapels for all of these deities in a communal forum—in a way, Sandpoint Cathedral is six different churches under one impressive roof.</p>
<p>The core of the cathedral is an open-air courtyard surrounding a set of seven 9-foot-tall standing stones, which themselves surround a circular stone altar. These stones served the Varisians for centuries as a place of worship. Abstalar awaits you here, standing before a table with a large lunch spread set upon it. Abstalar greets you with a smile and open arms. </p>
<p><b>"Welcome, friends. May Desna smile upon you! Come, have a seat and enjoy the fine weather and fine food with me."</b></p>Those who travel north along the rocky coastline from the Varisian city of Magnimar soon find themselves in peculiar country. Fog drapes the rolling landscape, floating spectrally along damp and lonely moors. Small woodlands grace the region, their tangled depths redolent of nettles and pepperwood and pine sap, while farther inland, river valleys lined by majestic redwoods wind between ragged tors and limestone escarpments. The region’s vastness and sense of isolation have earned it its local...DM Brainiac (alias of Brainiac)2024-03-28T11:32:40ZForums: Rules Discussion: Reach Spell and Dizzying ColorsLawrence Whalenhttps://paizo.com/threads/rzs43yl4?Reach-Spell-and-Dizzying-Colors2024-03-28T11:13:29Z2024-03-28T11:13:29Z<p>Hi all,</p>
<p>This is my first post, and I have a question about the Reach Spell metamagic. According to the description, it extends the range of a spell by 30 feet. </p>
<p>However, Dizzying Colors has a cone range of only 15 feet. If you use the Reach Spell metamagic, it will extend the range to 45 feet. One issue I see is that it does not widen the effect of a spell. Cast straight on this is not a problem it remains just three squares wide. When facing a point of a square, the line goes out at 90-degree angles. Adding 30 feet to it automatically widens that space.</p>
<p>My question is, can you use Reach Spell with Dizzying Colors since it has a range? Thank you for your assistance.</p>Hi all,
This is my first post, and I have a question about the Reach Spell metamagic. According to the description, it extends the range of a spell by 30 feet.
However, Dizzying Colors has a cone range of only 15 feet. If you use the Reach Spell metamagic, it will extend the range to 45 feet. One issue I see is that it does not widen the effect of a spell. Cast straight on this is not a problem it remains just three squares wide. When facing a point of a square, the line goes out at...Lawrence Whalen2024-03-28T11:13:29ZForums: Advice: Goblin ancestry with aiuvarin heritageIerenielhttps://paizo.com/threads/rzs43yl2?Goblin-ancestry-with-aiuvarin-heritage2024-03-28T06:45:24Z2024-03-28T06:45:24Z<p>Hello, I am new to the forums and fairly new to PF as well. As far as I have understood, in 2e I can create a globin character with elven ancestors. I have some questions regarding this.</p>
<p>How much would the physical appearance of the goblin change? From the description:
<br />
<div class="messageboard-quotee">Quote:</div><blockquote>You have elves, or possibly other aiuvarins, in your family tree. You have pointed ears and other telltale signs of elf heritage.</blockquote><p>Apart from the ears, could that goblin be taller and slimer, for example?
<p>And also, in PF world, how could a goblin have an elf as an ancestor? I thought goblins could reproduce only with a restricted number of other ancestries. Is there anywhere in the online rules (I'm using archive of nethys for now) where I can check "reproduction" rules?</p>
<p>Please excuse my english as it's not my native language.</p>Hello, I am new to the forums and fairly new to PF as well. As far as I have understood, in 2e I can create a globin character with elven ancestors. I have some questions regarding this.
How much would the physical appearance of the goblin change? From the description:
Quote:You have elves, or possibly other aiuvarins, in your family tree. You have pointed ears and other telltale signs of elf heritage.
Apart from the ears, could that goblin be taller and slimer, for example? And also, in PF...Iereniel2024-03-28T06:45:24ZForums/Pathfinder Second Edition: General Discussion: Renaming/Rebranding the OGL monstersNintendogeek01https://paizo.com/threads/rzs43yl0?RenamingRebranding-the-OGL-monsters2024-03-28T04:13:05Z2024-03-28T04:13:05Z<p>Disclaimer: I am fully aware that I can still use the Pre-Remaster monsters as-is (with some mechanical adjustments such as removing alignment) in my home game and that nobody is going to send the Pinkertons to my doorstep for daring to say Owlbear... {side-eye to Hasbro...}.</p>
<p>But just for fun, how would we rebrand or rename some of the OGL monsters that (probably) won't be making a return?</p>
<p>For instance, Paizo has already demonstrated rebranding the Green Dragon into the Horned Dragon, and I seem to recall they teased they were already doing something similar with some as-of-yet not yet disclosed dragons.</p>
<p>Or what could we rename the mimic? Hungry Object? Faker? Poser?</p>
<p>Or, of course, the Owlbear? Raptorbear? Birdbear if you're feeling alliterative?</p>Disclaimer: I am fully aware that I can still use the Pre-Remaster monsters as-is (with some mechanical adjustments such as removing alignment) in my home game and that nobody is going to send the Pinkertons to my doorstep for daring to say Owlbear... {side-eye to Hasbro...}.
But just for fun, how would we rebrand or rename some of the OGL monsters that (probably) won't be making a return?
For instance, Paizo has already demonstrated rebranding the Green Dragon into the Horned Dragon, and I...Nintendogeek012024-03-28T04:13:05ZForums: Recruitment: Gauging interest: Age of Ashes Remastered (PbP)Delta Arenahttps://paizo.com/threads/rzs43ykz?Gauging-interest-Age-of-Ashes-Remastered2024-03-28T03:10:46Z2024-03-28T03:10:46Z<p>I recently got the Age of Ashes adventure path from a bundle and I have been curious to run it. Would people be interested in a play-by-post run of Age of Ashes using the Remastered rules wherever posible? Let me know your thoughts to see if I should take the time to run it or not.</p>I recently got the Age of Ashes adventure path from a bundle and I have been curious to run it. Would people be interested in a play-by-post run of Age of Ashes using the Remastered rules wherever posible? Let me know your thoughts to see if I should take the time to run it or not.Delta Arena2024-03-28T03:10:46ZForums/Paizo: General Discussion: Not sure where to post this. Was shipped the wrong book 4 weeks ago.Catminthttps://paizo.com/threads/rzs43yky?Not-sure-where-to-post-this-Was-shipped-the2024-03-28T02:42:21Z2024-03-28T02:42:21Z<p>Hi, I was shipped the wrong books in my order 4 weeks ago and opened up a ticket with Paizo that hasn't had a response since then. I don't know where else to reach out but I got the DM Core Pocket when I ordered the Player Core Pocket through the paizo website. I submitted a ticket with pictures and I never got a response. It's been 4 weeks and I don't know what to do at this point.</p>Hi, I was shipped the wrong books in my order 4 weeks ago and opened up a ticket with Paizo that hasn't had a response since then. I don't know where else to reach out but I got the DM Core Pocket when I ordered the Player Core Pocket through the paizo website. I submitted a ticket with pictures and I never got a response. It's been 4 weeks and I don't know what to do at this point.Catmint2024-03-28T02:42:21ZForums: Rules Discussion: Consume Power and Thermal Nimbus interactionroquepohttps://paizo.com/threads/rzs43ykx?Consume-Power-and-Thermal-Nimbus-interaction2024-03-28T02:25:03Z2024-03-28T02:25:03Z<p>Thermal Nimbus does damage to you that you can stop with Consume Power to boost yourself. If I understand this sequence correctly, since the higher resistance is the one that takes preference, when at the start of your turn you would take damage by your own Thermal Nimbus, you can use Consume Power, have it take precedence over the resistance Thermal Nimbus has and get the extra damage, right? Or do you need to deactivate the resistance from the stance with Safe Elements for it to work due to something I've missed?</p>Thermal Nimbus does damage to you that you can stop with Consume Power to boost yourself. If I understand this sequence correctly, since the higher resistance is the one that takes preference, when at the start of your turn you would take damage by your own Thermal Nimbus, you can use Consume Power, have it take precedence over the resistance Thermal Nimbus has and get the extra damage, right? Or do you need to deactivate the resistance from the stance with Safe Elements for it to work due to...roquepo2024-03-28T02:25:03ZForums: Advice: Where did I see this?Pagan priesthttps://paizo.com/threads/rzs43ykw?Where-did-I-see-this2024-03-28T01:54:12Z2024-03-28T01:54:12Z<p>I just recently decided to get into PF2, so I have been reading everything I could get my hands on. A lot of info to digest. Unfortunately, in doing that, I came across an amusing ability, but now I can't find the source.</p>
<p>I saw a feat that allows the character to throw cards from a regular deck, attacking as if they were darts. I know I saw this, and I almost never hallucinate about interesting feats, but I cannot locate it. I don't even know what book I should be looking at. I've searched the Archives of Nethys site repeatedly using every variation of "throw cards" I can think up.</p>
<p>Any help would be greatly appreciated, so I can build an offbeat monk with the Gambler background.</p>I just recently decided to get into PF2, so I have been reading everything I could get my hands on. A lot of info to digest. Unfortunately, in doing that, I came across an amusing ability, but now I can't find the source.
I saw a feat that allows the character to throw cards from a regular deck, attacking as if they were darts. I know I saw this, and I almost never hallucinate about interesting feats, but I cannot locate it. I don't even know what book I should be looking at. I've searched...Pagan priest2024-03-28T01:54:12ZForums: Pathfinder Society: Best items for a PathfinderRavingdorkhttps://paizo.com/threads/rzs43ykt?Best-items-for-a-Pathfinder2024-03-27T23:18:06Z2024-03-27T23:18:06Z<p>I've heard there are several items that are really popular for Pathfinders to possess for a variety of reasons; things like the pearly white spindle aeon stone that boosts your out-of-combat healing. What other popular/useful items are out there?</p>
<p>What items are your PFS favorites, and why?</p>I've heard there are several items that are really popular for Pathfinders to possess for a variety of reasons; things like the pearly white spindle aeon stone that boosts your out-of-combat healing. What other popular/useful items are out there?
What items are your PFS favorites, and why?Ravingdork2024-03-27T23:18:06ZForums/Paizo: General Discussion: No more minis with orders?gsartonhttps://paizo.com/threads/rzs43ykr?No-more-minis-with-orders2024-03-27T21:58:10Z2024-03-27T21:58:10Z<p>This is not a complaint. I'm just asking for understanding. What happened to the random minis that were tossed in on my first couple orders?</p>
<p>The first couple of ordered I received contained minis in them. They were a random, single mini. More recent orders do not have them.</p>This is not a complaint. I'm just asking for understanding. What happened to the random minis that were tossed in on my first couple orders?
The first couple of ordered I received contained minis in them. They were a random, single mini. More recent orders do not have them.gsarton2024-03-27T21:58:10ZForums: Seven Dooms for Sandpoint: Different enough from Abomination Vaults?Ozymandeushttps://paizo.com/threads/rzs43ykq?Different-enough-from-Abomination-Vaults2024-03-27T21:12:07Z2024-03-27T21:12:07Z<p>Hello, I'm interested in running Dooms as looked fun but some of my players who aren't very experienced with Golarion expressed some concern that this looked too similar to Abom Vaults which has been their only other AP. They enjoyed AV but we only got through the 1st book, and aren't sure if they want to do another "small town next to a megadungeon" adventure. Also none of us have played the original Rise of the Runelords so there's less nostalgia factor for us. I love a good dungeon but perhaps I should consider a different AP with more roleplay potential? They are excited with the idea of starting at lvl 4 instead of lvl 1, and would love to see options to start at mid-early level for similar adventures in the future!</p>
<p>Maybe for someone who's had a chance to look more at the adventure, what do you feel the ratio of 'megadungeon' to roleplay or even other types of encounters? </p>
<p>Thanks!</p>Hello, I'm interested in running Dooms as looked fun but some of my players who aren't very experienced with Golarion expressed some concern that this looked too similar to Abom Vaults which has been their only other AP. They enjoyed AV but we only got through the 1st book, and aren't sure if they want to do another "small town next to a megadungeon" adventure. Also none of us have played the original Rise of the Runelords so there's less nostalgia factor for us. I love a good dungeon but...Ozymandeus2024-03-27T21:12:07ZForums/Pathfinder Second Edition: General Discussion: Paizo Blog: The emGodsrain Prophecies/em Part EightSimeonhttps://paizo.com/community/blog/v5748dyo6sijh?The-Godsrain-Prophecies-Part-Eight#discuss2024-03-27T18:31:50Z2024-03-27T18:31:50Z<p>Our friendly neighborhood Great Old One, snuffed out by the darkness she came from! Quite poetic.</p>
<p>As my favorite member of the Prismatic Ray, I'm glad to see Desna is safe.</p>Our friendly neighborhood Great Old One, snuffed out by the darkness she came from! Quite poetic.
As my favorite member of the Prismatic Ray, I'm glad to see Desna is safe.Simeon2024-03-27T18:31:50ZForums/Pathfinder Second Edition: General Discussion: How breathing in the Ethereal Plane works?exequiel759https://paizo.com/threads/rzs43ykm?How-breathing-in-the-Ethereal-Plane-works2024-03-27T18:11:45Z2024-03-27T18:11:45Z<p>This a very minor question I find asking to myself today, but how does exactly breathing works in the Ethereal Plane? or for that matter, how does it work in other planes of existance? We know the Material Plane (or The Universe as its now called post-Remaster) pretty much works the same as our real world, and it can be assumed the First World and Netherworld work in a similar way, but how does it work for the other inner planes? It is assumed that some form of air exists in the other elemental planes? Is due to the Ethereal Plane which overlaps with the other inner planes that carries over air to all of them? Does aether work as a substitute of air for air-breathing creatures or even for water-breathing creatures?</p>
<p>Do the outer planes have air as well? Or is quintessence enough to sustain life and work as a substitute for air or whatever your species breath?</p>This a very minor question I find asking to myself today, but how does exactly breathing works in the Ethereal Plane? or for that matter, how does it work in other planes of existance? We know the Material Plane (or The Universe as its now called post-Remaster) pretty much works the same as our real world, and it can be assumed the First World and Netherworld work in a similar way, but how does it work for the other inner planes? It is assumed that some form of air exists in the other...exequiel7592024-03-27T18:11:45ZForums: Kingmaker Second Edition: Trying to find a specific Kingmaker homebrew docBerine Eidelweiss (alias of Blazichaos)https://paizo.com/threads/rzs43ykd?Trying-to-find-a-specific-Kingmaker-homebrew-doc2024-03-27T09:20:07Z2024-03-27T09:20:07Z<p>Hello! Im a GM whose starting a kingmaker game soon, and a loooooong time ago, I remember coming across a document which looked amazing to set up the scene around the Stolen lands. </p>
<p>A big part that appealed to me is it changed how starting a kingdom worked, instead of just getting resources, you have to talk to a bunch of different politcal people/parties, each with their own expectations/obligations and (often secret) motivations in order to gain resources to found the kingdom. Some parties who would give you considerable resources to have their religion as the main/only one, others wanted your loyalty while others wanted you to simply not take the deal with another group. Seemed like a really good way to get the party into the "local" (on a massive kingdom level of course) politics of Golorion. But for the love of Iomedae I can't find the damn document again and was wondering if what I described rings a bell for anyone.</p>Hello! Im a GM whose starting a kingmaker game soon, and a loooooong time ago, I remember coming across a document which looked amazing to set up the scene around the Stolen lands.
A big part that appealed to me is it changed how starting a kingdom worked, instead of just getting resources, you have to talk to a bunch of different politcal people/parties, each with their own expectations/obligations and (often secret) motivations in order to gain resources to found the kingdom. Some parties...Berine Eidelweiss (alias of Blazichaos)2024-03-27T09:20:07Z