Maps, and Pathfinder


Lost Omens Campaign Setting General Discussion

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Grand Lodge

Corey Macourek wrote:
Nothing like a surprise announcement of D&D 5.0 or the My Little Pony RPG.

WHAT!?!?!? You are NOT making a My Little Pony RPG! THAT'S IT! I quit gaming all together! What is the use!?


You know, while I was working at WotC, this honestly was a product thought. Hehehe.

But seriously, I'm on to creating the first pack this weekend. All will be RBG/CMYK compatible, PNG files with necessary alphas where needed.

Grand Lodge

Corey Macourek wrote:

You know, while I was working at WotC, this honestly was a product thought. Hehehe.

But seriously, I'm on to creating the first pack this weekend. All will be RBG/CMYK compatible, PNG files with necessary alphas where needed.

YAHOO!


I'm glad this thread got people thinking. It's nice to see Torstan weigh in with his piece, because he's one of the shining examples of how this stuff should be done if you're doing it with VTT in mind.

Cartographer's Guild is my number 1 resource due to the dependency I have on maps. I want you all to be aware of how many fans NeonKnight has there; this is because he recreates the maps for Wizards 4.0 adventures. WotC decided that maps weren't a highlight of their APs, and are moving towards a business model of maps as suggestions or using Wizard brand tiles instead of maps. That's great for them and all, but it stinks for people that grew dependent on good cartography.

I'm not sure who is going to officially make money off of this niche, but I've got my commissions in to respective parties until a more suitable business front makes itself known.


Corey Macourek wrote:

You know, while I was working at WotC, this honestly was a product thought. Hehehe.

But seriously, I'm on to creating the first pack this weekend. All will be RBG/CMYK compatible, PNG files with necessary alphas where needed.

Best of luck with this! You know where to find us if you have questions.

Any ideas on a price point yet?


Price point. I mentioned a price before that I wanted to keep in-line with gamer's budgets and with what else if offered on the market for textures. I am going to start these at $10/pack. This is for starters. If there is a lot of demand, like any business, I "might" increase it and add more products faster. And I have a lot of material to work with.

I am expecting these to include: 30 1" x 1" tiles. The content will vary from terrain, floor tiles, objects, effects, possibly creatures. I'm hoping some themes will come through, but basic adventuring for starters. Some tiles will vary in size due to the content to display, but 30 spaces total. I am still researching the eCommerce side and am getting REALLY close.

I have a 2" x 2" sample tile from the first pack that I will post on my website <www.cmnmd.com>. So, keep looking here when I post a link.

Grand Lodge

Corey Macourek wrote:

Price point. I mentioned a price before that I wanted to keep in-line with gamer's budgets and with what else if offered on the market for textures. I am going to start these at $10/pack. This is for starters. If there is a lot of demand, like any business, I "might" increase it and add more products faster. And I have a lot of material to work with.

I am expecting these to include: 30 1" x 1" tiles. The content will vary from terrain, floor tiles, objects, effects, possibly creatures. I'm hoping some themes will come through, but basic adventuring for starters. Some tiles will vary in size due to the content to display, but 30 spaces total. I am still researching the eCommerce side and am getting REALLY close.

I have a 2" x 2" sample tile from the first pack that I will post on my website www.cmnmd.com. So, keep looking here when I post a link.

Linkified for ya! :) I'm so nice! Always drive them to your site, no matter what!

[threadlack] Hey JonathanRoberts, I posted my first map over at cartographersguild. LOTS of room to improve but heck already better than before! Just in case it doesn't show up, here it is. [/threadjack]

Paizo Employee Chief Technical Officer

JonathanRoberts wrote:
There's certainly a value to that, but it raises the question of quality control. If Paizo allow people to take their intellectual property and sell independent maps of those encounters then they are relinquishing a level of control. I'm not sure if Paizo really wants to do that. I'm sure there's a middle ground between the two extremes and I'd be interested to hear Paizo's view on the question. Trust me, if there were a licence that allowed me to create scale battlemaps for Paizo adventure paths and sell them myself, I would.

You got it—we won't let people sell things that we don't have control over. Our reputation is built on quality, and we're not going to let go of that. If our customers are paying money for something, we want to know—and we want them to know—that they'll be getting their money's worth.

On the other hand, we recognize that people want stuff that we don't have the time to do (or even time to approve) ourselves, and that we do have some very creative folks out there that can do some of that. And that's why we created our Community Use Policy. If you want to make 1"-scaled maps of our locations, the Community Use Policy tells you how you can do it.

No, you can't make money doing it, but you *can* build a reputation for doing it, and it's not impossible to think that it could translate into doing something you *can* make money for down the road. It has happened before, after all...


Many thanks Vic, that's what I had suspected. Thanks for clarifying it. I'll certainly check out the Community Use Policy.

I'm currently a little busy with paid mapping - which I guess answers the question about whether there's a market for this stuff. When I get a chance to do some maps for free, I'll certainly consider Pathfinder modules. I know that Tintagel does a lot of work on Paizo products along these lines and has set up Creative Gremlins for exactly this reason. I hope those guys continue to serve this market well.

@Netami: Thanks! That's a huge compliment. I'm glad you find my maps useful.

@Krome: Continued derailment:

Spoiler:

Nice map. I like your choice of colours and textures. I'd say that your textures are currently overwhelming your colours and shadows a little. I'd sugest taking a shot at it with a smaller sea texture. I'd also bump up the overall mountain shadows so that you see them on the shadowed side of the peaks rather than the texture. I like it though. These are small comments on a very lovely map. I'd suggest a little tweaking and then put some labels on it. I'll now move further comments to the CG to keep it out of this thread :).


Oh, and a small note as I think this is still relatively on topic. The maptool forums recorded over 5000 downloads of the latest development release in April, plus 2000 downloads of the web start version. The actual figures are here. This is in addition to over 1000 downloads of the webstart of the last official release (now very deprecated). That suggests around 8000 users who check the website in a month. That's well over 1000 DMs using only one of the available VTTs every month. I've no idea what the size of that is compared to the market for RPGs, but I was pleasantly surprised to see an essentially one man free open source coding project serving so many people each month.


Thanks, Jonathon. Those are very positive numbers and encouraging with the "yet-to-be-named" map tile project. I have some titles in the works, though. I did post s sample image on the cartographer's guild newbie welcome post area. More previeew next week...I have to finish a Paizo deadline first.


Corey Macourek wrote:
Thanks, Jonathon. Those are very positive numbers and encouraging with the "yet-to-be-named" map tile project. I have some titles in the works, though. I did post s sample image on the cartographer's guild newbie welcome post area. More previeew next week...I have to finish a Paizo deadline first.

Team Up! Team Up!

:D


Actually I think our styles are pleasantly different. I'm not sure that there would be much use in teaming up. However I certainly believe that there is more than enough room in the market for both of us.

I saw the sample on the Cartographer's Guild. It looks great - I'm very interested in seeing the rest of the map pack.


Product update!!! The first pack will be larger than spec'd. More tiles, larger tiles, 4" x 4" tile combos and singular tiles options, effects, objects. This in-turn increases the production time and will increase the cost of the product, but not by much, don't worry. I am hoping to have enough done to have an expansion pack ready to go when I launch. Product names are in the works...making a list. I'll update more later. I think I've narrowed my sights on a good webhost and eCommerce solution. Wahoo progress. More updates later!

Please also drop suggestions to what you would like to see included, production has begun.


I am both a senior member of the Cartographers' Guild and a pro fantasy cartographer (and good friend of both Neon Knight and Jon Roberts) with many commissions under my belt. Most of the maps I create are designed at a scale of 24" x 36" or even 36" x 48, sometimes larger. Though maps scaled for use in standard letter sized format is generally at 300 ppi, for the final large scale images I generally keep it at only 100 ppi. But since it was designed at that scale, there is really quite good quality even when zoomed in. I usually save such files in JPG format at medium compression which creates not too large files as far as downloads go. (100 ppi 24" x 36" are generally less than 10 MB).

I am also entering my first steps at adventure and campaign setting design with a project called Kaidan: a Japanese Ghost Story setting. Since I'm both the designer and the cartographer, you can bet that maps will be a major portion of my publication. I even plan to create a map folio, as well as specific product designed for use in Battle Grounds and MapTool. So the final publication will be directly interfaced with those VT apps.

Not trying to plug my product, but though it will be published late June as OGL, I am doing this as a collaborative publication with Dementia 5 Publishing House which is one of the recipient's for the Pathfinder RPG compatibility license. So this product will be republished in August as Pathfinder Compatible as well as the setting manual later in the fall.

You can expect maps galore and especially suited for Virtual Terrain apps.

I also run Gamer Printshop which is a digital print company who specializes in large format map printing for gamers. So my background is design for print, however my years of participation with the Cartographers' Guild has gotten me thoroughly indoctrinated to producing work for VTTs. So I know what I'm talking about regarding maps, VTs and large format printed maps.

As a pro cartographer I also have agreements for map commissions to other recipients of the PF compatibility license, so you can expect other third party publishers of PF material with my quality and portability with VTs and printed map folios. So at least from the third party camp, you can expect many maps that will be more than appropriate for the needs those who've posted their issues in this thread.

That's my 50 cents (too long for 2 cents worth...)

GP


gamer-printer wrote:

I am both a senior member of the Cartographers' Guild and a pro fantasy cartographer (and good friend of both Neon Knight and Jon Roberts) with many commissions under my belt. Most of the maps I create are designed at a scale of 24" x 36" or even 36" x 48, sometimes larger. Though maps scaled for use in standard letter sized format is generally at 300 ppi, for the final large scale images I generally keep it at only 100 ppi. But since it was designed at that scale, there is really quite good quality even when zoomed in. I usually save such files in JPG format at medium compression which creates not too large files as far as downloads go. (100 ppi 24" x 36" are generally less than 10 MB).

I am also entering my first steps at adventure and campaign setting design with a project called Kaidan: a Japanese Ghost Story setting. Since I'm both the designer and the cartographer, you can bet that maps will be a major portion of my publication. I even plan to create a map folio, as well as specific product designed for use in Battle Grounds and MapTool. So the final publication will be directly interfaced with those VT apps.

Not trying to plug my product, but though it will be published late June as OGL, I am doing this as a collaborative publication with Dementia 5 Publishing House which is one of the recipient's for the Pathfinder RPG compatibility license. So this product will be republished in August as Pathfinder Compatible as well as the setting manual later in the fall.

You can expect maps galore and especially suited for Virtual Terrain apps.

I also run Gamer Printshop which is a digital print company who specializes in large format map printing for gamers. So my background is design for print, however my years of participation with the Cartographers' Guild has gotten me thoroughly indoctrinated to producing work for VTTs. So I know what I'm talking about regarding maps, VTs and large format printed maps.

As a pro cartographer I also have agreements for map commissions to other recipients of the PF...

Awesome! Including the news of your Kaiden project! Obviously I have known you have been doing it, but I didn't know about it eventually becoming PF compatible! Congrats! If your maps are any indication its going to be great!

The Exchange

Pathfinder Maps, Pawns Subscriber

Funny, if nothing new ever comes of PaizoCon, this thread certainly was spawned preemptively by it.


True, Zuxius. I think this thread has been great to bring a lot of good artist and gamers together. It has definitely been a driving force for my product. Thanks to all of you!

Good news!

• Product name has been chosen
• I have made a HUGE list of content to what is to become the "Base Pack"
• Brief tutorial is being written for it.
• 1st expansion pack item list has been made, name in the works. This "might" launch at the same time as the "Base Pack".
• eCommerce solution has been chosen
• Dedicated website host in the works, possible to have its own domain name...

More on it's way!


Pathfinder Rulebook Subscriber
James Jacobs wrote:
All of which is saying that there are MANY compelling reasons to handle the maps like we currently do. Would it be possible to change those reasons and how we handle maps? Sure! But certianly not this year, when we're also launching a 576 page RPG and a 320 page bestiary. We're too busy!

What about a community mapping project?

I've often thought it would be interesting to create detailed maps for Pathfinder using tools that could allow community contributions such as:


  • Google Earth and Google Sketch-Up.
  • Second Life
  • Neverwinter Nights 1 or 2

Personally, I'm particularly interested in the idea of using Sketch-Up and Google Earth. I think it would be less work than the alternatives and would let more people participate.

Imagine a Google Earth layout of Golarion that lets you see not only the world map, but markers for adventure path locations, and sketch-up models for entire cities. Given a large enough community and a few years of work, it could happen.

The Exchange

Pathfinder Maps, Pawns Subscriber

Base Pack!

Great name!

I was worried it would have some fanciful name that would lead one to believe that it was something else. Just by the name, it implies something universal, something plug-able into most anything.

Will their be a print addition? I believe from what I have read from this thread, the answer is "no". I do understand the costs of print and the "print run" that leaves you loaded with product.

Would it be possible for people to go on a waiting list till you get enough people on to constitue a "print run"?

Is there another "Paizo Partnership" looming in this idea?


@ toyrobots

Spoiler:

/Threadjack, sorry ...

toyrobots wrote:
I've set maptool up so that spells and effects that appear in chat link to directly to the SRD. Lookup time is zero. I look forward to changing it over to the Pathfinder "SRD" when it is robust enough.

That sounds intriguing. Would you mind sharing how you accomplished that? :)

/Threadjack ends


Zuxius wrote:

Base Pack!

Great name!

I was worried it would have some fanciful name that would lead one to believe that it was something else. Just by the name, it implies something universal, something plug-able into most anything.

Will their be a print addition? I believe from what I have read from this thread, the answer is "no". I do understand the costs of print and the "print run" that leaves you loaded with product.

Would it be possible for people to go on a waiting list till you get enough people on to constitue a "print run"?

Is there another "Paizo Partnership" looming in this idea?

Sorry, the product name is not "Base Pack", but something more fantasy and product-related...but not cheezy. I've worked on enough brands in this industry to not create something to sound stupid or trite. LOL. The dedicated website has been activated and will have something once I create the logo and a couple more samples.

As far as a print version, I have not researched that to make fiscal sense right now and this would interfere with the Paizo products a little and I have cleared working on this product not to do so. But...there are options I guess. "If" there was enough of a draw and something "unique" could be created and sold through the Gamer Printshop, then we could address that. I might also have a blog attached to this new site come to think of it. Hmm.

I work with Paizo very closely and they know what I'm doing. Ideas have been mentioned about a great many things and these are exciting things. Things that cannot be discussed...yet.

**UPDATE**
• The product name has been chosen.
• The "Base Pack" tile list has been made and it has about 40-50 tiles/objects/effects
• The first expansion has been named and the content list has been made.
• The SECOND expansion has been named and the content list is in the works.
• There will be combo packs available at the store when it launches so you can get a deal if you purchase the expansion and the "base pack", plus as expansion get made, more package deals will happen.

I am VERY excited about this product and seeing what the mapping community creates with it. I also want to thank ALL of you who are following this and contributing. Thanks! I look forward to sharing this soon, at PaizoCon...and hopefully at GenCon.


Dance of Ruin wrote:

@ toyrobots

Certainly!

Spoiler:
You can hyperlink the HTML in the chat window, so it's just a matter of making sure that your spell words are hyperlinked to the SRD. d20SRD.ord has a nicely standardized URL for spells (I think it is case-insensitive.

The Exchange

Pathfinder Maps, Pawns Subscriber

You are excited? Hey! I am more excited than you! I am like that guy in the "Incredibles". I am Incredi-Boy! I am your biggest fan!

I am hoping that you try some of your handy work out and print on a few printers. Hoping that scale and color will not be an issue on printing. As I said earlier, it would be great if we had some standards set for matching amateur work with your work Corey. Off colors from various printers can "mystify" the like-ability of your work. I would suggest running prints on home printers such as epsons and HPs. Compare them to your map packs and flipmats to see just how off they are. Maybe then, provide a mini tutorial as to get the colors right. Not sure if scale will be an issue. Not even sure if this is a legit request, but I think it would show initiative in implementation. I am sure there are others that could assist in this. Don't count Dungeon Tiles out either! Love those damn things.

I am surprised that you have the resources and time to follow up on this so vigilantly. Is this a shifting of your overall artistic focus? From what I have seen on your site, you have a lot of irons in the furnace. I really like this direction and I hope it is lucrative for you too!


Zuxius wrote:
I am surprised that you have the resources and time to follow up on this so vigilantly. Is this a shifting of your overall artistic focus? From what I have seen on your site, you have a lot of irons in the furnace. I really like this direction and I hope it is lucrative for you too!

WOOHOO! Thanks, Z.

I always make sure my tiles print within the correct color gamut. I work in RBG to ensure that I can use the filters in PS the way I want, but toggle between RBG and CMYK to see if anything might not print correctly.

The logos are done! That's right, logo'S'. The "Base Pack" and the first 2 expansions. They look pretty cool. I'm hoping the information website to launch next week. I'll be putting a post on a couple of the message boards when the time is right to announce it.

I DO have a lot going on with my clients. Logos, websites, product design. I keep busy, but this is something special that I want to nurture and ensure that it launches the best way it can. Mroe to follow!

The Exchange

Pathfinder Maps, Pawns Subscriber

I hope you like Beer. I got one for you at PaizoCon!


Zuxius wrote:
I hope you like Beer. I got one for you at PaizoCon!

Just one? You're a cheapskate.


Okay, so I happened upon this thread and finally finished reading all of the posts, and I want to say how excited I am about the prospect of these maps!

I just started running a campaign using a VTT in which we're all together in the same room, but I have access to a SmartBoard (interactive whiteboard), so we use that instead of the old school battle mat. Let me just say: it is awesome. :-)

It seems clear to me that this is the future of gaming, and I'm really glad to see some people taking initiative to jump into the ring. Count me as another of many gamers that are very excited about seeing these products come to fruition!


I was directed here from the maptool site (Maptool is freaking amazing). This is awesome. I can't believe I just read every post.

CoreyMacourek.wealth += $10

I've been having a blast building maps using Jonathan's tileset for maptool (current doing The Tomb of Horrors).

Jonathan, can't wait for your base set to be finalized.... and then expansion packs? yay!

Oh, did I mention Maptool is free, and amazing? If not for it, I would not have been able to RP for the past 2 or 3 years, as we all live in different cities.

EDIT: oh, I should add that since we started are most recent campaign (around September) we've been using Pathfinder, and I expect we'll be sticking with it. So an support Paizo can provide for online RPing and VTTs is awesome. The obvious one being a http://www.d20srd.org/ type reference :)


Thanks, galneweinhaw. Please keep an eye on this thread! Glad you made it. I have kept my eye on a few Paizo board threads that have mentioned some needed map tiles for use is VTT or for your own software use. I hope you have gathered that I am creating a product just for this market and I will be officially announcing my new product and website soon. Very soon.

Noe that you are here, any suggestions? I'm still building the "Base Pack" and any and all ideas are welcome. Thanks!

The Exchange

Pathfinder Maps, Pawns Subscriber

Here is a legitimate idea. I hope a good one, for your buildings and your forests.

I would like to see a roof! Yes, a roof tile. These tiles can be put on top of your maps so they are not visible to the players.

And for the forest, yes. Bushy Tree tiles covering what is below.

For your caves, well. DO you know what the rock is cooking?

Hope that helps.

The Exchange

Pathfinder Maps, Pawns Subscriber
Disenchanter wrote:
Zuxius wrote:
I hope you like Beer. I got one for you at PaizoCon!
Just one? You're a cheapskate.

Cheapskate? There could be hundreds begging at my door. Oh well.


Zuxius wrote:
Cheapskate? There could be hundreds begging at my door. Oh well.

Heh. :-) I remember cons like that. 35+ hours awake. Constant intake of alcohol. Moving from party to party like locusts.

Getting kicked out of a lobby of a hotel because we were too loud, so they opened a ball room for us.

The only good things to come out of my time in Jersey.


Zuxius wrote:


I would like to see a roof! Yes, a roof tile. These tiles can be put on top of your maps so they are not visible to the players.

Definitely seconded.


Zuxius wrote:
I would like to see a roof! Yes, a roof tile. These tiles can be put on top of your maps so they are not visible to the players.

YES!

My dream map would be a full town (Sandpoint?), and the buildings would have roofs on them that could be removed if the PCs entered. How sweet would that be! Oh, to dream.........


Zuxius wrote:

Here is a legitimate idea. I hope a good one, for your buildings and your forests.

I would like to see a roof! Yes, a roof tile. These tiles can be put on top of your maps so they are not visible to the players.

And for the forest, yes. Bushy Tree tiles covering what is below.

For your caves, well. DO you know what the rock is cooking?

Hope that helps.

I got a reply from someone that was asking for more city and town maps. I thought about this for a sec and thought that I "DID" make something of a city setting with the Marketplace.

I suppose some roof tiles could be made to put over the buildings OR you could use the flip side to arrange some random buildings. The problem with roofs is that they are large, so this would be a very limited pack. I am trying to keep the expansion packs at 25 -30 tiles total so this would be a larger release, Do you need a building pack? I do recall that WotC made some nice paper buildings, but this might be more effort than people want. I could be wrong. Thoughts?

*afterthought*: I think a large building pack might be good. This will be inline in price with my "Base Pack", but might just sell through for a good building option, either with large or small buildings for your maps. There will also be a new cobblestone pattern in the "Base Pack" to make your own city layout...but the Marketplace flipside is also a good place to start.

Trees? Shrubs? Yeah, there will be some in the "Base Pack".


Corey Macourek wrote:
Now that you are here, any suggestions? I'm still building the "Base Pack" and any and all ideas are welcome. Thanks!

Without a sample, it's hard for me to say. It sounds like you will be doing tiles of set rooms and halls.

If this is the case, I would recommend breaking it up further. Having wall sections, inner and outer corners.. etc. All the components you need for a person to build any kind of room they want. Doors must be seperate objects (so I can open and close them)

Once you decide what those base pieces are, I would want different packs with different styles of walls and floor textures, with appropriate items.

For example: With your base tileset, could I build the Tomb of Horrors? Maybe not with the correct wall types and floor textures (cave, smooth stone, bick, cobblestone, tiles...etc) but could I get all the room shapes?

Anyway, some random thoughts on what I would find the most useful as a consumer of these products!

Liberty's Edge

Pathfinder Roleplaying Game Charter Superscriber

Can anyone tell me what VTT is?! Please!


Dryder wrote:
Can anyone tell me what VTT is?! Please!

Virtual Table Top.


Dryder wrote:
Can anyone tell me what VTT is?! Please!

Virtual Table Top; software that allows map sharing, manipulation of minis, etc., for playing tactical games over the Internet.

Edit: Beaten to the punch.


VTT is a Virtual Table Top game. This can mean that the GM and/or the players interact on a computer via laptops or some other whatnot during their gaming session.

My digital map product <website and product details done by the end of the week> will be a set of graphic tiles that can be used with these systems, map-making software, or any other graphics software program (Photoshop, Gimp, Corel, Painter).

I need to make it clear that I am not building specific rooms. I need to also be very clear that I do very close work with Paizo and to be honest, do not want to build a competing product, nor one that will jeopardize the map projects I do for the GameMastery line, nor my working relationship with them.

The "Base Pack" will have general items needed to build rooms, environments, objects and effects to enhance the creativeness of those who use the aforementioned gaming systems. Walls are something that I am not including. I believe that these can be made inside whatever software option you use. Door are specific to locations and environments and that will be taken into consideration with my expansion packs to ensure the correct theme is carried out. I will be including a tutorial or 2 on my website and blog on how to use the tiles, utilizing the effects correctly and even how to make walls.

I have received some good suggestions about what to include and what to make for future packs. The first 2 expansions will be announced with the website this week...I promise.


bugleyman wrote:
Edit: Beaten to the punch.

Yeah, but you went the extra mile in your explanation. I'll concede the round to you.


Corey Macourek wrote:
I need to also be very clear that I do very close work with Paizo and to be honest, do not want to build a competing product, nor one that will jeopardize the map projects I do for the GameMastery line, nor my working relationship with them.

I have heard directly from Mr. Mona and Mr. Jacobs on these boards a rather enlightened understanding of digital media distribution. It appears they don't believe it competes with print sales. They're right, and maps are no exception.

The peculiarities of materials cost make a user-printed map a different product than a published printed map. I really don't think the two compete.

You're now offering a product to a completely separate demographic, one that will never consider buying the other product line because it is simply of no use to them. I don't think there's much cause for concern about competition.


I created a couple products a year or so ago, called Endless Terrain Battlemaps - I did two basically: forest and swamp. The edges are geomorphic, but the interiors are different on every map, a set of 8, printed double-sided 11 x 17 laminated.

At the Cartographers' Guild, I did a couple tile sets, that are currently free to download, if anybody wanted to experiment. The tiles were intended for print, so theirs a grid on them, but I could possibly post ungridded versions if there was any interest.

Oh, you'll have to be a member of the Cartographers' Guild to access downloadable files, but they are 300 ppi, 8 x 10 tiles (again intended for print, but...):

Underhalls (Dungeon Tiles)

Space Colony Tiles

Arab Street Tiles

And just for extra fun, this month's Mapping Challenge at the Cartographers' Guild is to create map tiles for use in a linear chase scene for use in RPGTonight VT app (who is sponsoring the challenge with prizes.) The following is my entry, potentially part of the actual material for my Kaidan setting, once its published - kind of a sneak preview - all downloadable too! 14 tiles at 100 ppi, 24 x 36 no grid. Check it out, to get an idea of what will be in my adventure arc being published this month.

Tanaka's Challenge

GP


PREVIEW!

I've posted a couple previews of the "Base Pack" content HERE..

I'm excited to post the site and the product name soon...so I don't have to keep calling it "Base Pack".

Enjoy.


Corey Macourek wrote:


I'm excited to post the site and the product name soon...so I don't have to keep calling it "Base Pack".

How else could all your base pack belong to us?


toyrobots wrote:
Corey Macourek wrote:


I'm excited to post the site and the product name soon...so I don't have to keep calling it "Base Pack".
How else could all your base pack belong to us?

"!" That is a hilarious, fitting end to the evening. Laughing still. The base pack will belong to you soon...

The Exchange

Pathfinder Maps, Pawns Subscriber
Corey Macourek wrote:

PREVIEW!

I've posted a couple previews of the "Base Pack" content HERE..

I'm excited to post the site and the product name soon...so I don't have to keep calling it "Base Pack".

Enjoy.

I love your textures on the grass. I have seen it in many of your products, but they always make me feel so rested.

As I said above, the roofs are placed over tiles that you want to hide for the meantime. You would simply use everything you have seen and create a roof to go over it. I do not believe this will effect your work with Paizo given that it can be used as any product. I am not talking 3D rooks either. Anything to cover what is below, board planks, etc. Some tiles would just be part of a larger roof. I created such a thing in the past myself using wood from a bridge map and making it appear as an overhead roof. It was really cool. It took sometime, but the effect was priceless.


ANOTHER PREVIEW!

Albeit one image <HERE>. It's good tease at how one tiles and one object can be put together.

Is this from the "Base Pack" or the first expansion? Hmmm. We'll find out this weekend.


That's awesome. I'm in.

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