Vehicle combat and massive combat


Additional Rules


Hi everyone!

I've always been a huge fan of chariot runs, flying firing ships and naval wars, so I was thinking about wether PF will include or not a clever system (or at least some advice) about vehicle combat, vehicle stats, vehicle weapon damage, etc.

Also a massive battles system would be great (vehicles or not). I've seen many DM who used swarm rules for the soldiers squads... In my opinion it's the right approach, but I'd be glad to see a bit of officiali ruling ;)

Thanks!


Check out Monte Cooks "Cry Havoc"


I'd love for the game to borrow from d20Modern and make driving/sailing/vehicles a separate skill. Inevitably, when you put the PCs in this situation, they are made into TERRIBLE drivers by whatever system you use. So chariot races become professional drivers vs. Mr. Magoo High on Meth.

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