Welcome to the Final Playtest Forum


Open Comments

Paizo Employee Director of Game Design

Welcome to the final stage of the open playtest for the Pathfinder Roleplaying Game. Over the past 6 months, we have gone over every chapter of the book in some detail. This is the last week of playtesting and I would like to open the floor to general comments. Although I want this to remain an open forum for your ideas and musings, there are a couple of guidelines. If a topic has been discussed extensively in a previous forum, then it probably does not need a review here. Please try to keep your thread focused on a single topic. This forum will do me very little good if every thread contains 50 topics. Try to focus on the things you find most problematic with the rules. I will chime in to let you know if the issue is being addressed if possible so as to avoid any unnecessary retreads. When discussing topics in this playtest, start your thread title out with the general topic, followed by the issue you want to discuss. For example, if you wanted to talk about the mitrhil items, your thread subject might read: Mithril: What should it do? As an aside, all of the design forums will be closed and locked at the end of the playtest cycle on Monday, February 23rd at 11:59 AM PST. The Announcements, Playtest, and General Discussion Forums will remain open.

I want to take a moment to thank each and every one of you for the stellar job you have done throughout this lengthy open playtest period. Despite some hiccups, we have gotten a terrific amount of feedback that I believe has truly led us to a better game. Over the coming months, I hope to show you the fruits of this labor through a number of preview blogs here at pazio.com. This game is really starting to take shape, and I am truly proud to have worked with all of you to make this the game we all want to play.

Thanks again.

Jason Bulmahn
Lead Designer
Paizo Publishing


No, thank you and everyone at Paizo.

You've raised the bar for consumer involvement, revived interest in a classic game, and kept open gaming alive. It has been a joy to contribute, and when the playtest ends my Beta campaign will go on right up until the final release.

Paizo Employee Director of Brand Strategy

toyrobots wrote:

No, thank you and everyone at Paizo.

You've raised the bar for consumer involvement, revived interest in a classic game, and kept open gaming alive. It has been a joy to contribute, and when the playtest ends my Beta campaign will go on right up until the final release.

You took the words right out of my keyboard.

Though I wasn't as active a poster as many in the playtest, I have enjoyed the discourse and Paizo's openness with the whole process. The idea that this is the gamers' game and not the publisher's game is very refreshing (I'll say no more on that). My Beta playtest will also continue until it transitions into a full-fledged PRPG game in August. And I'm not playing anything but PRPG after that.


toyrobots wrote:

No, thank you and everyone at Paizo.

You've raised the bar for consumer involvement, revived interest in a classic game, and kept open gaming alive. It has been a joy to contribute, and when the playtest ends my Beta campaign will go on right up until the final release.

Agreed. And though I, as well, didn't post as much as I felt I should've, I am amazed at the consumer involvement and hope to see a palpably awesome RPG at the end of all this (which it seems likely to be).

I would like to also thank you folks at Paizo and everyone else who contributed to the playtesting and offered their opinions on the forums. Happy Gaming!


Jason, it has truly, been a pleasure being a part of this endeavor. Thank you for inviting us to participate. It is great to have had the chance to convey my opinions and ideas to a professional game designer for consideration. I look forward to the new book.

Thank You!


Jason, thanks for giving us the opportunity to playtest and comment on the upcoming game. It has been a pleasure and I am sure the final product will be excellent.

Liberty's Edge

Jason Buhlman wrote:
As an aside, all of the design forums will be closed and locked at the end of the playtest cycle on Monday, February 23rd at 11:59 AM PST.

Does this mean that access to those threads will be eliminated? A lot of good ideas can be found on these boards that would make great house rules (depending on content change in the Final product). Will we be unable to return to glance at these ideas?


toyrobots wrote:

No, thank you and everyone at Paizo.

You've raised the bar for consumer involvement, revived interest in a classic game, and kept open gaming alive. It has been a joy to contribute, and when the playtest ends my Beta campaign will go on right up until the final release.

Here, Here!!!!

Liberty's Edge

Arnim Thayer wrote:
Jason Buhlman wrote:
As an aside, all of the design forums will be closed and locked at the end of the playtest cycle on Monday, February 23rd at 11:59 AM PST.
Does this mean that access to those threads will be eliminated? A lot of good ideas can be found on these boards that would make great house rules (depending on content change in the Final product). Will we be unable to return to glance at these ideas?

I can't speak for Jason - but typically when he "closed" topics, it was accessible to read - just not post to it.

Can anyone officially confirm that this will be the case. I, too, would find access to these quite helpful in the future.

Robert


Thank you for giving us the players to have an opportunity to play test the product and give input in terms of recommendations, suggestion, and errata for this fantastic projuct that will be keeping 3rd edition D&D alive.

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