Ship names or Pirate Names


Savage Tide Adventure Path


First off I'm a player in STAP so no spoilers please!

The other PCs and I are wondering what to name a newly captured ship, and we're wondering if we should buy more ships to have a little fleet going.

We currently have 2. One that we sort of comandeered and one that we won during a pirate attack at sea.

One is the Sea Wolf (It was called the Sea Wyvern) at first.

The other didn't have a name. It's been given the name Purity of Rage.

We don't really have a group name either. Our group consists of a Wanna-be Demon, A Rogue, A Demonic looking Monk, and myself a Scorpion Clan Samurai (Basically an Assassin)


Zohar wrote:
The other PCs and I are wondering what to name a newly captured ship

Keep it's original name.

Zohar wrote:
and we're wondering if we should buy more ships to have a little fleet going.

No. Either buy better gear for yourself or invest in upgrading your current ship.

Sovereign Court

It's bad luck to change a ship's name. I wouldn't be surprised if something bad happens to the former Sea Wyvern now because of the name change.


First, I just have to ask - and please don't take this the wrong way - if you are a player and you don't want to read spoilers, why are at this board? I don't just mean you - there's a lot of people. I mean, even the subject lines are spoilers, dude!

Then, you ask a question that can only ilicit a spoiler as an answer - buff the ship or bring a fleet.

So, to honor the spirit of your request, I won't answer your questions directly, but rather give you some food for thought. First, do you have enough coinage to purchase another ship? Don't forget supplies for your own ship and every other ship in your "fleet." I mean, are the PCs financing the ship or someone else? If it's someone else, the whole question might be out of your hands.

Still, the advice given already is good for any situation - whenever possible, buff your own character first, then the party, then your ship, then think about other ships.

Are your ships armed? One well armed ship is better than a bunch of unarmed ships. On the other hand, you can't carry a balista around with you when you leave the ship.

Good luck and enjoy the trip!


Guy Humual wrote:
It's bad luck to change a ship's name. I wouldn't be surprised if something bad happens to the former Sea Wyvern now because of the name change.

Exactly. While it's pretty common knowledge that changing the name of a ship will bring it bad luck (see here)...

<spoiler>

... this will definitely cause a group no end of grief in Savage Tide!!!

His group has evidently *already* changed the name of their first ship though, so they might be screwed... i.e. they might become doubly-cursed if they changed it again back to the original. It would probably be better to dump the old ship and use the new one (without renaming it, of course).


Troy Pacelli wrote:
First, I just have to ask - and please don't take this the wrong way - if you are a player and you don't want to read spoilers, why are at this board? I don't just mean you - there's a lot of people. I mean, even the subject lines are spoilers, dude!

I'm not reading them. As for the topics being spoilers themselves I'm ignoring them.

Troy Pacelli wrote:


Then, you ask a question that can only ilicit a spoiler as an answer - buff the ship or bring a fleet.

I was asking more from a logistical point of view. I should have been more clear. Because having 4 ships although nice would be a huge investment. I didn't mean story wise as in which should we take to have better chance at success. I doubt we'll buy the ships themselves. Mostly just supplies. We'll probably take any other ships by force.

Troy Pacelli wrote:


So, to honor the spirit of your request, I won't answer your questions directly, but rather give you some food for thought. First, do you have enough coinage to purchase another ship? Don't forget supplies for your own ship and every other ship in your "fleet." I mean, are the PCs financing the ship or someone else? If it's someone else, the whole question might be out of your hands.

As above IF we do 'confiscate' any more ships. The ship itself wont be bought but the supplies would have to be purchased by the PCs.

Troy Pacelli wrote:


Still, the advice given already is good for any situation - whenever possible, buff your own character first, then the party, then your ship, then think about other ships.

Are your ships armed? One well armed ship is better than a bunch of unarmed ships. On the other hand, you can't carry a balista around with you when you leave the ship.

Good luck and enjoy the trip!

Thanks for the advice. And the ship we captured was armed. The Sea Wolf was not however. But we're planning on outfitting it.

Assuming of course nothing happens to it. lol I didn't know changing a ships name was bad luck. I should look into old seaman superstitions. I knew about albatrosses (Thank you Firefly).


Perhaps you could design a group logo and devise a flag? So you can keep the name and still give your ship a new identity.


Luna eladrin wrote:
Perhaps you could design a group logo and devise a flag? So you can keep the name and still give your ship a new identity.

Well the ships names are already changed. lol But a logo for the Flag is a good idea! Thanks :)

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