Ven Vinder (shopkeeper) and his reaction (Spoilers)


Rise of the Runelords


Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Well, the player of the Paladin was the one who got caught by Ven. IT was hilarious. Ven was able to call into question the state of the Paladin's soul, his integrity and his general honesty.

Ven refused to sell anything to anyone in the group.

When the group found the hat of disguise in the Skinshaw Murders, their first reaction (all of them), was "Alright, we can buy stuff in the store now!". This was followed by, "hmm, we can also get anyone banned from the store, just by letting Ven see "them" hand over goods to us".


5 people marked this as a favorite.
Mistwalker wrote:

Well, the player of the Paladin was the one who got caught by Ven. IT was hilarious. Ven was able to call into question the state of the Paladin's soul, his integrity and his general honesty.

Ven refused to sell anything to anyone in the group.

When the group found the hat of disguise in the Skinshaw Murders, their first reaction (all of them), was "Alright, we can buy stuff in the store now!". This was followed by, "hmm, we can also get anyone banned from the store, just by letting Ven see "them" hand over goods to us".

Our group had a Shoanti paladin in the group, who was still getting used to "civilized" ways of doing things, so when the half-elf wizard went to help her "kill rats," the paladin, not completely clueless, thought that there was a mating ritual where the male helped the female do some household chore, then was rewarded with sex, and then they would get married and start a family.

When Vin caught the half-elf and his daughter, the paladin strode into the store, sure that Vin had just misunderstood and thought the proper mating ritual hadn't been performed . . . at the height of Vin's rage, the paladin assured him that now that the two had been intimate, he was going to personally walk them to the Cathedral for their betrothal, and which point Vin's daughter was so flustered that she began to protest that what her father thought was going on hadn't really happened, and then threw her sister into the conversation as well.

The half-elf just sat by constantly confused (he had actually wanted to talk Vin or his daughter into buying scrolls for him from the Ilsoari, since he had gotten kicked out of the Academy for scaring a student there).

In the end, the paladin had everyone so confused with his talk of mating rituals and immediate marriage, and Shayliss was so upset about the whole situation blowing up, that she talked her father down, and everyone went their separate ways, at which point the paladin wondered if the half-elf couldn't properly perform some aspect of the mating ritual.

Dark Archive

Adventure Path Charter Subscriber

Thanks for that I needed a laugh.

Scarab Sages

Ha Ha! Those are the kind of roleplaying moments that make the game memorable!

Silver Crusade

Mistwalker wrote:

"hmm, we can also get anyone banned from the store, just by letting Ven see "them" hand over goods to us".

Brilliant, I'm glad my players didn't do that because if Vin's allies started "helping" the party he'd be run out of town on a rail. The original individual who was caught is no longer playing, but the party leader's first words out of his mouth in the skinsaw murders was "Why did you kill your daughter?" Oh, and he never apologized for that so needless to say there's a HATE/HATE relationship. He actually wants to see the party dead. If the party started using the hat of disguise to impersonate other townsfolk he'd probably kill them (the townsfolk) he's that close to a breaking point.

Paizo Employee CEO

3 people marked this as a favorite.

In my game, our rogue is the one who got caught up in Shayliss's game (they nicknamed her Shameless). In any case, she starts showing up where the party is hanging out and talking about marriage and everything. The rogue tried to break up with her, but she just wouldn't listen. Then, in Thistletop, the rogue ends up dying. The party divides up his goods like any party would, but once they are back in Sandpoint, Shayliss shows up and demands her husband's gear! Well, of course, they start arguing and finally gave her some stuff, but she is out for a share of the loot from Thistletop. The next time the party sees Shayliss, she will have a lawyer in tow. The looks will be priceless! :)

-Lisa

The Exchange

Lisa Stevens wrote:

In my game, our rogue is the one who got caught up in Shayliss's game (they nicknamed her Shameless). In any case, she starts showing up where the party is hanging out and talking about marriage and everything. The rogue tried to break up with her, but she just wouldn't listen. Then, in Thistletop, the rogue ends up dying. The party divides up his goods like any party would, but once they are back in Sandpoint, Shayliss shows up and demands her husband's gear! Well, of course, they start arguing and finally gave her some stuff, but she is out for a share of the loot from Thistletop. The next time the party sees Shayliss, she will have a lawyer in tow. The looks will be priceless! :)

-Lisa

That's really funny! I love these stories, it is giving me ideas on how to react to the PCs various possible actions when we get there (just starting 'Burnt Offerings' after the holiday).

Liberty's Edge

Fake Healer wrote:
That's really funny! I love these stories, it is giving me ideas on how to react to the PCs various possible actions when we get there (just starting 'Burnt Offerings' after the holiday).

Small piece of advice: make sure your PCs' background are tightly linked to Sandpoint, and give your players some sort of handout or summary of what their character knows about the town. (I haven't had any of those delightful Sandpoint moments in my game so far; and in fact I am rather worried the party won't feel compelled to go back there in RotR 4.)


Lord Magus wrote:


Small piece of advice: make sure your PCs' background are tightly linked to Sandpoint, and give your players some sort of handout or summary of what their character knows about the town. (I haven't had any of those delightful Sandpoint moments in my game so far; and in fact I am rather worried the party won't feel compelled to go back there in RotR 4.)

While its good advice, all of my players had concepts that kind of lent themselves to not being from Sandpoint, and once they got there, they managed to forge their own links to the town (the Shoanti paladin gravitated to Belor and his brother, for example, and the half-elf wizard started glomming onto any spellcaster he could).

RPG Superstar 2009 Top 32

Mistwalker wrote:

Well, the player of the Paladin was the one who got caught by Ven. IT was hilarious. Ven was able to call into question the state of the Paladin's soul, his integrity and his general honesty.

Ven refused to sell anything to anyone in the group.

When the group found the hat of disguise in the Skinshaw Murders, their first reaction (all of them), was "Alright, we can buy stuff in the store now!". This was followed by, "hmm, we can also get anyone banned from the store, just by letting Ven see "them" hand over goods to us".

Actually, I had a whole discussion about how Ven Vinder can derail the entire Adventure Path.


1 person marked this as a favorite.
KnightErrantJR wrote:
Lord Magus wrote:


Small piece of advice: make sure your PCs' background are tightly linked to Sandpoint, and give your players some sort of handout or summary of what their character knows about the town. (I haven't had any of those delightful Sandpoint moments in my game so far; and in fact I am rather worried the party won't feel compelled to go back there in RotR 4.)
While its good advice, all of my players had concepts that kind of lent themselves to not being from Sandpoint, and once they got there, they managed to forge their own links to the town (the Shoanti paladin gravitated to Belor and his brother, for example, and the half-elf wizard started glomming onto any spellcaster he could).

Same pretty much happened in my game - everyone was from out of town, all got heavily drawn in by it.

As for Shayliss... well, the besmitten Shoanti Fighter has mostly made peace with Vin after finding you-know-who's killer. After returning from Magnimar much richer, the Fighter bought a nice house, right by the river. Looking for rings still I think. How Vin reacts should he ever discover he actually has a daughter-in-law...

Grand Lodge

2 people marked this as a favorite.

In ours it was the cowardly and rather lame first level Conjurer. I played it so Shayliss was attracted to magic hence why she shirked the more conventionally 'attractive' characters (also as I was intrigued by how this would play out)... I wasn't let down.

Vin essentially turns up just as Shayliss bends down to show our conjurer where the rats are and her blouse ‘slips’ from her shoulder. Anyway, Vin enters a rage and goes for the guy only to have him declare “I’m going to roll into a ball and go foetal”. We were all pretty stunned by the reaction as fight or flight tends to be the adventurers way, but it truth it played out hilariously. Vin stood around angry and shouting at him, unable to vent his anger aggressively as he couldn’t bring himself to hurt the wretch. Eventually as his rage subsided he went from ‘get the hell out, to… alright son just leave, to… here let me help you up’.


Inquisitor of Calistria in my game - even though he technically didn't have the highest CHA, there was really no question about this, given that he had already been looking for eligible bachelorettes.

The inquisitor failed the perception check with an 11, and tried to actually tell Ven that they were "killing rats" when it was really very clear what was going on. Needless to say, massive penalties on that Bluff check, and after the first swing he felt it would be best if he just picked up his clothing and fled, still nude, looking for the nearest relatively safe place... which happened to be the Hagfish.

The players found the entire thing hilarious, and "rats in the basement" has already come up as a euphemism for, well..., and my homebrew setting now has a "Shayliss's Nightclub" in one of the port cities. I don't know yet how the diplomacy penalty and follow-up effects will play out - we called the session immediately after the encounter and haven't played Runelords again since then due in part to weather and simply the scheduling issues inherent in December gaming.

Grand Lodge

Mine was a playboy sorcerer who was very very happy to help Shayliss with her "problem." Ven shows up and is about to punch the poor sorcerer out when the playboy apologizes and asks what he can do to make things right.

This led to the immediate betrothal to Shayliss, and Ven demanded the sorcerer investigate just what that scoundrel Harker was doing to brainwash his other daughter Katrine. This led to the party making a late night visit to the sawmill.

They get caught lurking about the sawmill. Iborn Thorn gets into a fight with them, thinking they are thieves, and the PCs think he is Harker up to some trick. Everyone but the Barbarian decides to get out of there before things get out of hand... then the barbarian kills Thorn.

This leads into a very interesting murder investigation, as the other players had all stepped away as the fight happened. The players themselves did not know what happened. So they begin investigating the murder and the trail leads to their barbarian. Boy were the other players surprised!

As the other PCs are closing in on the barbarian, he deciders to make a run for it. He heads to the "safest" place he can think of... the Devil's Plateau– "They will never look for me there!"

So I handed another player the Bestiary, and said, "Pick a monster, any monster at all."

He picked an Invisible Stalker, which easily killed the barbarian. Yeah, there is a REASON they won't look for you there!

Community / Forums / Pathfinder / Pathfinder Adventure Path / Rise of the Runelords / Ven Vinder (shopkeeper) and his reaction (Spoilers) All Messageboards

Want to post a reply? Sign in.
Recent threads in Rise of the Runelords