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My wife and I were talking about getting some Warhammer minis to paint and stuff and I was wondering if anyone out there has played or collected Warhammer or Warhammer 40K?

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I've played 40k, and collect armies from both Fantasy and 40k. For fantasy, i have Tomb Kings, and for 40k i have Daemonhunters with Witch Hunter allies, and Space Wolves 13th Company.


nrtrandahl wrote:
My wife and I were talking about getting some Warhammer minis to paint and stuff and I was wondering if anyone out there has played or collected Warhammer or Warhammer 40K?

The best way to start is to pick one of the armies. Get a few models, and do a little background research on that army's lore.

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nrtrandahl wrote:
My wife and I were talking about getting some Warhammer minis to paint and stuff and I was wondering if anyone out there has played or collected Warhammer or Warhammer 40K?

I've played both Warhammer and WH40k for years. Best is to do the research as others have noted above. Also, if there's a GW store in your area, go down and have a look. They have armies on display and can show you how the game works. My advice: go for the armies you think look coolest, as you'll want to paint and play. They're all generally balanced.


Thanks. Ive been snooping around the games workshop website for the past couple weeks and right away a settled on Ogre Kingdoms for warhammer fantasy. It seems like quite an investment of cash to get an army, books, and scenery and of course paints and tools. So i think i might start small with just a couple ogres, mainly the ogre tyrant. I also need to start hunting for the nearest games workshop store in the El Paso area. I just got stationed here and am looking for gaming stores.


We have a old running post on warhammer stuff; think I probably started it; it includes fanstasy and 40k; I think lots of people put all kinds of helpful stuff on gaming; armies; painting; maybe even modeling if I remember right.


I would suggest building a Warband first. Its 500pts or less, and has 1 Hero lvl model. It will allow to you feel out the army and see if you want to buy more of them. I don't know of any stores down in El Paso, but I know there are a couple of partnership stores in Albuquerque that can help you out.


nrtrandahl wrote:
Thanks. Ive been snooping around the games workshop website for the past couple weeks and right away a settled on Ogre Kingdoms for warhammer fantasy. It seems like quite an investment of cash to get an army, books, and scenery and of course paints and tools. So i think i might start small with just a couple ogres, mainly the ogre tyrant. I also need to start hunting for the nearest games workshop store in the El Paso area. I just got stationed here and am looking for gaming stores.

You are going to want a faction you like 'cause you are going to be spending time and money on them. But you'll probably also want to start with something that is fun but not your really favorite figure in the faction. The reason being is if you haven't been painting for a while you may need to warm up before tackling a really precious figure. That its a chance to try out techniques for painting or basing... its alright if the spear carriers look a little funny in the end but would be a shame if your favorite center-piece character was sloppy looking.


Just one comment, based on my experiences.

I came to Warhammer 40K having previously been a D&D and MtG player, and I expected it to be pretty much the same sort of thing. However, Warhammer is very mucha modelling hobby with gaming tacked on. The emphasis is on building/converting/painting the models. The game is very much secondary as far as Games Workshop is concerned.

This manifests itself in the way the rules are presented and maintained. There is no attempt to make the rules comprehensive in the way that other games systems do. There is a lot of "when in doubt, agree something reasonable with your opponent" areas. Players are encouraged to make up rules covering corner cases, or unusual situations. Official rule books can go literally years without being updated, or even a FAQ issued. Even then, GW has made it clear that it sees its FAQs as 'good ideas', and if something else works for you, then by all means go for it.

None of this is necessarily bad or wrong, but it is a shock to the system when you come from a background where rules ARE the game. I enjoy modelling my Space Marines, and playing them against the traitorous xenos. You just have to approach WH with a slightly different mindset from the other games I mentioned.


waynemarkstubbs wrote:

Just one comment, based on my experiences.

I came to Warhammer 40K having previously been a D&D and MtG player, and I expected it to be pretty much the same sort of thing. However, Warhammer is very mucha modelling hobby with gaming tacked on. The emphasis is on building/converting/painting the models. The game is very much secondary as far as Games Workshop is concerned.

This manifests itself in the way the rules are presented and maintained. There is no attempt to make the rules comprehensive in the way that other games systems do. There is a lot of "when in doubt, agree something reasonable with your opponent" areas. Players are encouraged to make up rules covering corner cases, or unusual situations. Official rule books can go literally years without being updated, or even a FAQ issued. Even then, GW has made it clear that it sees its FAQs as 'good ideas', and if something else works for you, then by all means go for it.

None of this is necessarily bad or wrong, but it is a shock to the system when you come from a background where rules ARE the game. I enjoy modelling my Space Marines, and playing them against the traitorous xenos. You just have to approach WH with a slightly different mindset from the other games I mentioned.

Not to mention the rule that no figure has equipment or powers that are not visible on the figure itself... So if your space marine model doesn't have a melee weapon your character doesn't have a melee weapon. The models are the rules to some extent. And the whole give generally intelligent guildlines and tell GMs and players to work out something fair at game time is actually pretty standard RPG fair. Heck D&D was written like this up until the Wilderness Survival Guild and the beginning of 2nd Edition.


I dont know of anyone who actually plays by what is modeled on the figure; that is just stupid; when the game first came out we had no idea what the weapons that came with the guy were anyway; and after you spend so much time modeling; you dont want to rip off the guys arm to change weapons when you can build the guy from your army list with a number of options that you change battle to battle; is crazy; so for my Tau; I just attach every weapon that they come with so nobody can give me any grief about the stupid rule of what is modeled on your guy. And as for it being a modeling game; well i dont own any GW stock so i am all about playing and the battle and the heck with all the modeling.

If peeps like it; that is cool; more power to them; me; I just slap the paint on by the rules and start laying waste to all the scum who get in my sights :) sure, I like to have a few nice looking models; but I have no interest in spending the vast amounts of time; and I mean vast; that guys who are into that sort of stuff like my friend Balfic; he is one painting modeling fool hehe and still a decent commander on the battlefield.

Now; if I ever get a half dozen tiger sharks to kill all the dang Titans and Superheavies that are in our group; well, might have to hire someone to do a nice job on those guys.

For the Greater Good of course :)

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