AP suggestion


Lost Omens Campaign Setting General Discussion


The first AP centered on Giants

The second AP centered around the nifty new tarokka deck and an artifact that corrupted those unfortunate enough to find it. Kind of the depths of human cruelty in a way.

The third AP is centering around drow.

The fourth AP looks to be centered around genies and extraplanar fun.

Can we get an AP centered around Aberrations and Lovecraftian horror at some point? Granted the two choicest OGL monsters are under lock and key for this but bits and pieces of previous APs touched on the wonderfully mad world of Lovecraft, is it too much to ask that we get a full AP regarding this?

Dark Archive

A foray into the Dreamlands would be fun and open up possibilities aside from the two aforementioned critters.

Contributor

Lovecra-who? I don't know. Sounds too cutesy for any one's tastes around here.


F. Wesley Schneider wrote:
Lovecra-who? I don't know. Sounds too cutesy for any one's tastes around here.

Love Craft? That's one of those trading card games for teenage girls, where you play a witch who has to brew a love potion for use on the college dream boy, right?

Nah, I'd rather get something with chthonic monstrousities from beyond space and time, legendary books that hold the secret to untold power - and insanity, and critters that look like horribly oversized mind flayers.

TO be serious for a moment (for a moment is all I can manage): I don't know whether a whole Mythos AP would sit well with too many people. Still, I like the idea. Give us horror against which Skinsaw and Hook Mountain seem tame joyrides on a kids' fun fair!

Dark Archive

An arctic AP set in the crown of the world region, which could show both the pulp-style valleys full of megafauna, and cities beyond time forgotten in the ice (both from "At the Mountains of Madness" and a bunch of Hellboy stories) would be most appreciated.

Dark Archive

golem101 wrote:
An arctic AP set in the crown of the world region, which could show both the pulp-style valleys full of megafauna, and cities beyond time forgotten in the ice (both from "At the Mountains of Madness" and a bunch of Hellboy stories) would be most appreciated.

Thats a great idea!


I'd like to request an exploration and settlement AP.

RPG Superstar 2009 Top 16

What about an AP where the party crosses the Crown of the World to each a new continent and do some exploring and setting, just to find an ancient Lovecraftian city where they have to enter the Dreamlands and battle teenage girls with card games?

Er... ok, scratch that last part...

Dark Archive

Another variation on the Lovecraft theme that would be cool to see would be exploring an underwater city of Dagon/Deepones.Somthing inspired by Escape from/Shadows over Innsmouth, though obviously not a direct rip off/remake of that theme. Probably one of Lovecrafts best stories EVAR!

Dark Archive

Oh ya dont forget mi-go's! I would buy anything with those fungi from Yuggoth.

Paizo Employee Creative Director

If there's a way to do a Lovecraftian AP, never fear. I'll figure it out.

Silver Crusade

That would be great, James!


Underwater sounds interesting actually. Something on the order of visiting a certain sunken city and doing something to make sure a certain god like monster remains slumbering? Those of you who know the Mythos know exactly what I'm talking about. I have some thoughts on this for something else combining it with pirates (PC pirates) and especially the Pathfinder version of Freeport.


James Jacobs wrote:
If there's a way to do a Lovecraftian AP, never fear. I'll figure it out.

And I will have something that I will be chomping at the bit to run. Or if I can ever find a group play in since I end up as the GM whenever I want to play.


Yep sign me up for this one. The darker the better. In fact, how about adding a psionic fettish as well. I mean aberrations, lost cities, and insanity, all go hand in hand with psionics. Of course, a wee bit of cultists (Asmodeus anyone) and eldritch signs go a long way too. By the way, love the idea for the artic, crown of the world backdrop too. Totally gets the creativity juices flowing. Especially adding pirates too! Just add the psionics and maybe some were creatures and I have the total package AP just waiting for me to run/play/buy.


My top three places I would like to see an AP in is Cheliax (fighting the evil or trying to do good in Cheliax), Worldwound or Mwagi Expanse.

Dark Archive

Sannos wrote:
My top three places I would like to see an AP in is Cheliax (fighting the evil or trying to do good in Cheliax), Worldwound or Mwagi Expanse.

Savage Tides was probably one of the best Dungeon AP's, so I would love to see a Pathfinder Mwagi Expanse type of camapaign.I think theres more than enough material to do something in the region to make something very diffrent the STAP.

Sovereign Court

Eventually I would like to see a second Runelords AP with a follow on high-level adventure (64pages?) that fitted neatly after and AP with a runelord reference.


GeraintElberion wrote:
Eventually I would like to see a second Runelords AP with a follow on high-level adventure (64pages?) that fitted neatly after and AP with a runelord reference.

I remembered read a post on the Runelords forums from James which I found and pasted below.

James Jacobs wrote:
Darkbridger wrote:
James Jacobs wrote:
Eventually, yes. Sandpoint will appear again in Pathfinder. Both of the current sequel adventure paths I have in mind actually start in Sandpoint at this time, in fact. But again... at the very least, we're at least 18 months away from anything crazy like a sequel Adventure Path...

Are there plans to carry the first two paths up to level 20 with another module or two? Is that what you are referring to above or would it be another new path?

One plan is to take up where Runelords ends, which would probably be an adventure path that goes from 17th level to whatever... maybe 25th or 30th. I'm not sure that one will ever be written, though, since the number of people who want epic level stuff is, I strongly suspect, not enough to justify taking up Pathfinder for half a year.

One plan is to start in Sandpoint after Runelords is over, but have new characters starting at 1st level. In this adventure, things would start in Sandpoint but would pretty quickly move far, far away.

Both plans are still pretty much in the "vague idea in James's head" stage, along with a half dozen or so other Adventure Path ideas.

I think it would be cool to have one that picks up after Runelords too.

Liberty's Edge

I want my big-war style campaign AP where the players start off on the front lines and work their way up to saving the world.

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