Paladins, variants


Classes: Cleric, Druid, and Paladin


This is a short version of the article I have tried to post yesterday (the lag monster ate it and I did not feel like trying all over again).

Anyway, here it is:

1. Paladin should stay the way it is, i.e. LG smiter for justice and goodness (with all the new bits suggested by esteemed colleagues here).

2. Class writeup should introduce OPTIONAL rules on champions of other alignments and their concepts. The champions should use different names in order to differentiate from Paladin.

Suggested champions alternative names:
- Vigilante - CG - rebel, hero of the oppressed, lone wolf
- Black Knight - LE - tool of regime, tyrant, archetypical champion of evil military force
- Anathema - CE - scourge of a land, insane cackling beast with sole purpose of sowing the seeds of chaos and destruction

No neutral variants, as the champions of the cause should be built upon their convictions.

3. Paladin abilities should be replaced as per alternative concepts in order to fulfil their duties.

- Vigilante - no smites, no spells, buffs to abilities, negative condition removal, morale boosting,
- Black Knight - command instead of smite, no spells, infliction of negative conditions (Necormancer spells come into mind), morale decrease
- Anathema - smite good, smite law, self-healing only, spells

Comments?

Regards,
Ruemere


try this. Take a cleric, remove the domains, add a d10 HD and good BAB. then you have your holy warrior. Ya may want to drop channel as well

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