New spell needed (possible Curse of the Crimson Throne spoiler)


General Discussion (Prerelease)


Well we are neck deep in the second book for the Curse of the Crimson Throne adventure path and found that we had a need for a new spell, detect disease. To solve this we had our cleric of Pharasma research it. The spell is probably out there in print somewhere but I own and have access to a large number of 3.5 boors and could not find it anywhere. Anyway here it is, let me know what you think.

DETECT DISEASE
School; divination, Level cleric 1
CASTING
Casting Time; 1 standard action
Components; V,S
EFFECT
Range; close (25 ft. + 5 ft./2 levels)
Target or Area; one creature, one object, or a 5-ft. cube
Duration; instantaneous
Saving Throw; none, Spell Resistance; no

DESCRIPTION
You determine whether a creature, object, or area has been disease or is contagious with a disease. You can determine the exact type of disease with a DC 20 Wisdom check. A character with the Heal skill my try a DC Heal check if the Wisdom check fails, or may try the Heal check prior to the Wisdom check.
The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.

As you can see we based it off of the detect poison spell but made it level 1 because diseases are a little more deadly than poisons and as a result would be harder to identify.


Wilamac wrote:

Well we are neck deep in the second book for the Curse of the Crimson Throne adventure path and found that we had a need for a new spell, detect disease. To solve this we had our cleric of Pharasma research it. The spell is probably out there in print somewhere but I own and have access to a large number of 3.5 boors and could not find it anywhere. Anyway here it is, let me know what you think.

DETECT DISEASE
School; divination, Level cleric 1
CASTING
Casting Time; 1 standard action
Components; V,S
EFFECT
Range; close (25 ft. + 5 ft./2 levels)
Target or Area; one creature, one object, or a 5-ft. cube
Duration; instantaneous
Saving Throw; none, Spell Resistance; no

DESCRIPTION
You determine whether a creature, object, or area has been disease or is contagious with a disease. You can determine the exact type of disease with a DC 20 Wisdom check. A character with the Heal skill my try a DC Heal check if the Wisdom check fails, or may try the Heal check prior to the Wisdom check.
The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.

As you can see we based it off of the detect poison spell but made it level 1 because diseases are a little more deadly than poisons and as a result would be harder to identify.

Sorry for the double post

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