Shadow in the Sky Corrections


Second Darkness

Frog God Games

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Okay, I've just finished reading the adventure and associated articles (got bogged down in some other stuff for a while there), and I think I've addressed all the errors and questions that have been raised. However, if I've missed something or someone notices something else, please shoot me a question on this thread or one of the others and I'll keep on eye out for them.

Thanks, and sorry for the slow responses.

Greg

Dark Archive

Greg A. Vaughan wrote:

(got bogged down in some other stuff for a while there)

Thanks, and sorry for the slow responses.

Greg

Ah practicing your Chillblain impressions... never know when you need to master your Adam's Apple tricks. ;)

~Will p/o Ralik Estrel of Nidal

Dark Archive

Spoilers below !

Not a correction but more of a back story refference clarification;

how did the imp fall into Saul's employ ? And is the imp aware of Saul's dealings with the Drow ?

[Some what touchy being as the imp must be aware that the Drow have demonic patronage]

What is the reason the imp remains with Saul ?

[Old Scortch must have been a little uneasy will all that silver during the first night at thegambling hall.]

Frog God Games

baron arem heshvaun wrote:


Spoilers below !

Not a correction but more of a back story refference clarification;

how did the imp fall into Saul's employ ? And is the imp aware of Saul's dealings with the Drow ?

[Some what touchy being as the imp must be aware that the Drow have demonic patronage]

What is the reason the imp remains with Saul ?

[Old Scortch must have been a little uneasy will all that silver during the first night at thegambling hall.]

Spoiler:

There is no back story as to how the imp came into Saul's employ (unless James has come up with one in the meantime that I am unaware of). It is not germane to the story, so like the infamous briefcase from Pulp Fiction, use whatever your imagination comes up with to fit your game or leave it deliberately mysterious.

The imp is not aware of Saul's dealings with the drow. Basically only Bojask has any inkling of it and he a) doesn't care and b) is a bit of a drunk so that he further doesn't care. The other trusted staff members (i.e. not the PCs) just know that the boss keeps secrets and its healthier not to pry.

The imp owes Saul a debt of service for some undiclosed reason (see above) and is paying it off as a lawful outsider would). He doesn't particularly care for Saul, and his debt payment just happens to occur at the same time as this adventure. He is not a long-term employee and would be leaving shortly after the adventure anyway--or sooner if the Gold Goblin changes management.

That's why he stayed in his cage and cussed everybody the whole time. ;-)

Frog God Games

deathboy wrote:
Greg A. Vaughan wrote:

(got bogged down in some other stuff for a while there)

Thanks, and sorry for the slow responses.

Greg

Ah practicing your Chillblain impressions... never know when you need to master your Adam's Apple tricks. ;)

~Will p/o Ralik Estrel of Nidal

That's Chillblaine with an "e"..... gug,gug,gug,gug


Pathfinder Adventure Path Subscriber
Greg A. Vaughan wrote:
deathboy wrote:
Greg A. Vaughan wrote:

(got bogged down in some other stuff for a while there)

Thanks, and sorry for the slow responses.

Greg

Ah practicing your Chillblain impressions... never know when you need to master your Adam's Apple tricks. ;)

~Will p/o Ralik Estrel of Nidal

That's Chillblaine with an "e"..... gug,gug,gug,gug

Ok I must be missing something here.

Did you actually post some kind of document or post with the items you found? If so I'm blind because I'm not seeing them or links to them.

Could someone please educate me on how things like this work around here? The set up these "boards" is very confusing and not like any I've used in the past.

Thanks

J

Frog God Games

JDragon_ITTS wrote:


Ok I must be missing something here.

Did you actually post some kind of document or post with the items you found? If so I'm blind because I'm not seeing them or links to them.

Could someone please educate me on how things like this work around here? The set up these "boards" is very confusing and not like any I've used in the past.

Thanks

J

In Skeletons of Scarwall there were number of errors to the map which made parts of the adventure difficult to understand. In that case, I created a thread under the Curse of the Crimson Throne section and listed the fixes to all the ones I found. Other people found some and I giave the corrections on those as well.

In Shadow in the Sky, the maps were much simpler and the errors were fewer and farther between. In addition I didn't have time to read through the finished product and check for errors until just recently (I get mine by subscription, too, rather than advance copies or anything like that).

In any case, there had been several threads posted in this section where people had raised questions or pointed out errors. Having finished my read-through, I set out looking through the threads in the Second Darkness section and tried to answer all the questions there. I think I found and responded to all of them in their individual posts, and I'll continue to check these section to answer any others that arise for Shadow in the Sky.

As to your question, no there is a not a document posted anywhere, just the threads where people have asked questions. Just skim through the econd Darkness threads, and the ones that have qestions like that in the title should have answers in them as well (those threads ae usually not long if they're just asking for clarifications, so you shouldn't have to wade through a bunch of posts).

There is no set way of this occurring that I am aware of on these boards. Typically when questions are raised from a new release, peole post those questions in the apprpriate discussion section and usually the authors or the editors chime in with explanations.

As for deathboy's cryptic post and my inane response, that's just referring to my Chelaxian PC for the Pathfinder Society and the scenario we played through together while at Gen Con...wherein HIS character totally hosed MY character out of 10 gp! I had to shake down a major NPC just to recover my losses. He's specifically referring to a peculiar habit I invented for the PC more to annoy my fellow players and GM Craig Shackleton (and thus increase my own entertainment substantially) than for any real game purpose. It seemed to work pretty well as Ed Healy opted to drop out of the game about halfway through (okay it was after midnight and he CLAIMED he had a job interview early in the morning, but I think we all knew it was really me...). A little off topic, but I thought an explanation was probably owed.

Sczarni

Adventure Path Charter Subscriber; Pathfinder Adventure, Companion, Lost Omens Subscriber
Greg A. Vaughan wrote:


In any case, there had been several threads posted in this section where people had raised questions or pointed out errors. Having finished my read-through, I set out looking through the threads in the Second Darkness section and tried to answer all the questions there. I think I found and responded to all of them in their individual posts, and I'll continue to check these section to answer any others that arise for Shadow in the Sky.

you can also click on greg's name and then on 'recent posts'

Dark Archive

Greg A. Vaughan wrote:
As for deathboy's cryptic post and my inane response, that's just referring to my Chelaxian PC for the Pathfinder Society and the scenario we played through together while at Gen Con...wherein HIS character totally hosed MY character out of 10 gp! I had to shake down a major NPC just to recover my losses. He's specifically referring to a peculiar habit I invented for the PC more to annoy my fellow players and GM Craig Shackleton (and thus increase my own entertainment substantially) than for any real game purpose. It seemed to work pretty well as Ed Healy opted to drop out of the game about halfway through (okay it was after midnight and he CLAIMED he had a job interview early in the morning, but I think we all knew it was really me...). A little off topic, but I thought an explanation was probably owed.

LOL Ok I'll pay you the 10gp next time I see you.

Dark Archive

Greg A. Vaughan wrote:
deathboy wrote:
Greg A. Vaughan wrote:

(got bogged down in some other stuff for a while there)

Thanks, and sorry for the slow responses.

Greg

Ah practicing your Chillblain impressions... never know when you need to master your Adam's Apple tricks. ;)

~Will p/o Ralik Estrel of Nidal

That's Chillblaine with an "e"..... gug,gug,gug,gug

Hey I think I did a pretty good job, by not looking and winging it. One letter off and you get all wishy-washy and throaty.

Frog God Games

That's how I roll.

Dark Archive

Thanks for the anwers Mr Vaughan; got one more for you.

*possible spoilers below*

Do you have any suggestions of other side trecks the players can do to build up their characters from the point they join the Gold Goblin to the point of the big reveal ? I know there is a side treck included but I was wondering if you had any more you could suggest for Riddleport or it's environs ? Had the next Pathfinder [14] arrived on time I could have tied something that would link the two adventure, but in the interim I wanted to hear your thoughts. Many thanks.

And inspired by another thread on the boards, how would you explain away the drow agents knowledge and use of common [Taldan] ? Part of her training as a surface agent ? Perhaps one of the reasons she was picked for this assignment ?

Paizo Employee Creative Director

baron arem heshvaun wrote:
And inspired by another thread on the boards, how would you explain away the drow agents knowledge and use of common [Taldan] ? Part of her training as a surface agent ? Perhaps one of the reasons she was picked for this assignment ?

Most of the drow who are working on the surface speak Common; it's kind of a requirement for them since any of them could be asked to do some sort of sneaky spy type mission. It'd certainly be a reason one of them was sent to Riddleport...

Dark Archive

*semi spoilers*

Thanks James, she almost feel's like a classic Bond villain, 'ethnic' agent on assignment, 'special weapon', and flunkies. I can't wait to read how those 2 least demons were 'bound to her', that opens up a lot of special ability flavors for each unigue noble house tied to each demon lord.

Scarab Sages

Hello:

Unless I'm missing something, I think I found a problem with the thieves' getaway plan in the Gambling Hall. I am running this game now, and the thieves are actually getting away.

The module states on p. 17 that during Round 5, Angvar will cast Hold Portal on the entrance. However, there are two entrance doors on the map, and they are separated by a wall. To me, this is two separate portals. Heck, even if the doors were touching, I still think they'd count as two separate portals.

I hate to be technical but always want to be fair to the PCs. Anyone else have any thoughts on this?

Paizo Employee Creative Director

Illmirranor wrote:

Hello:

Unless I'm missing something, I think I found a problem with the thieves' getaway plan in the Gambling Hall. I am running this game now, and the thieves are actually getting away.

The module states on p. 17 that during Round 5, Angvar will cast Hold Portal on the entrance. However, there are two entrance doors on the map, and they are separated by a wall. To me, this is two separate portals. Heck, even if the doors were touching, I still think they'd count as two separate portals.

I hate to be technical but always want to be fair to the PCs. Anyone else have any thoughts on this?

As mapped... they are indeed two separate portals. Greg's original map had only one big double door If I Recall Correctly... so either say that those two doors are closer together and count as one door (my favored fix) or give Angvar an extra scroll of hold portal.

Sczarni

Adventure Path Charter Subscriber; Pathfinder Adventure, Companion, Lost Omens Subscriber
James Jacobs wrote:


As mapped... they are indeed two separate portals. Greg's original map had only one big double door If I Recall Correctly... so either say that those two doors are closer together and count as one door (my favored fix) or give Angvar an extra scroll of hold portal.

OR say one of the doors is closed with bolts into the floor and ceiling.

The Exchange

Pathfinder Adventure Path Subscriber
Greg A. Vaughan wrote:
There is no set way of this occurring that I am aware of on these boards. Typically when questions are raised from a new release, peole post those questions in the apprpriate discussion section...

@JDragon_ITTS:

What we have is the GM Reference threads where ideally all the answers to all the questions should be gathered together. I'm not up-to-date myself so I've no idea how up-to-date the thread(s) are in the meantime, but at least I can give you the link to the Shadow in the Sky (GM Reference) thread. Chances are that if you've got a question you'll find the answer there.

Frog God Games

bump


I don't see this anywhere: where is location #10 on the Riddleport map?! It's kinda important (the Gold Goblin Gaming Hall) but it's nowhere to be found.

I can make up a choice, kinda near 9 and 11, but would like to know where it's supposed to go.

Paizo Employee Creative Director

Eric Heimburg wrote:

I don't see this anywhere: where is location #10 on the Riddleport map?! It's kinda important (the Gold Goblin Gaming Hall) but it's nowhere to be found.

I can make up a choice, kinda near 9 and 11, but would like to know where it's supposed to go.

We accidentally marked two locations as "20" on the map.

The Gold Goblin is the more southern of those two 20s.

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