Ok, lets GM this...


Pathfinder Society

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Hello,

After some rest I am ready to GM my saturday weekly game. As some of my players are missing for vacations, I am thinking of just grabbing one of the modules (Silent Tide, it has really given a new meaning of the word "fishing" for me...) and run with some of them an official Pathfinder Society module.

However I am unsure of what kind of "minor adds" (house-rules to say it clearly) you can add in Ps and still be an oficial adventure. For example its clear that has to be run under the 3.5 D20 and not the Beta, but what about other tweaks (Critical sytem, Fumble system..)

Hugs and cookies for all

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