Sell my shop, okay, how much?


Lost Omens Campaign Setting General Discussion


I think I overdid it with some of my Wednesday night gamers. They had an NPC they were supposed to be guarding and when he ran off into the woods; after being dream haunted by a night hag (Mellorn Hospitality; Dungeon 107, p. 13).
long story short; the party leaves their patron NPC behind with the villainous monster; and rescues one of his five, fellow NPC prisoners whom they hadn't been able to heal.
When they return they find their NPC patron has been fitted for a Columbian necktie.

This does two things.
A): reminds them to keep their priorities straight; and
B): reminds them that for those with money, non-chronological death doesn't have to be permanent.

They started getting real remorseful, especially when they realized that not only were they not going to get paid- they were going to have to liquidate their patron's wares to pay for his raise dead spell.

When the rogue located some shady buyers for the torture equipment; the cages; and such other items they discovered; they decided to use the monies to buy their former patron's shop, allowing him to use the monies from the sale to re-supply it. The shop's supposed to be in Magnamar (giving me an excuse to familiarize them with the town). Question is; how do I figure out how much to charge for his shop?

On the one hand- they are helping him out of a jam; on the other- he wouldn't be in a jam if they had just rescued him the first time.
Thoughts, anyone?

Grand Lodge

Bowman-Deuce wrote:

I think I overdid it with some of my Wednesday night gamers. They had an NPC they were supposed to be guarding and when he ran off into the woods; after being dream haunted by a night hag (Mellorn Hospitality; Dungeon 107, p. 13).

long story short; the party leaves their patron NPC behind with the villainous monster; and rescues one of his five, fellow NPC prisoners whom they hadn't been able to heal.
When they return they find their NPC patron has been fitted for a Columbian necktie.

This does two things.
A): reminds them to keep their priorities straight; and
B): reminds them that for those with money, non-chronological death doesn't have to be permanent.

They started getting real remorseful, especially when they realized that not only were they not going to get paid- they were going to have to liquidate their patron's wares to pay for his raise dead spell.

When the rogue located some shady buyers for the torture equipment; the cages; and such other items they discovered; they decided to use the monies to buy their former patron's shop, allowing him to use the monies from the sale to re-supply it. The shop's supposed to be in Magnamar (giving me an excuse to familiarize them with the town). Question is; how do I figure out how much to charge for his shop?

On the one hand- they are helping him out of a jam; on the other- he wouldn't be in a jam if they had just rescued him the first time.
Thoughts, anyone?

Wow that is some hard luck.

Some things to consider about the shop. Does the Patron OWN the shop itself of does he rent the space. The majority of shop owners actually rent from a kind of land baron. If the space is rented then that only leaves the value of the equipment and merchandise inside.

For merchandise figure he probably has enough stock on hand to keep him at his monthly income for about 3-6 months. Equipment for making his merchandise would likely be worth about a year's income, but it is used so would likely be sold at 50%.

Now the other thing to consider is what is his shop's business. Does he sell custom shoes, or weapons or other custom goods? In which case there is not likely to be "stock" at all, but rather a stack of unfinished product that will need to refunded if they cannot get the patron up and walking (and not undead) again.

No good hard numbers for you, but something to consider anyway.


Krome wrote:

Wow that is some hard luck.

Some things to consider about the shop. Does the Patron OWN the shop itself of does he rent the space. The majority of shop owners actually rent from a kind of land baron. If the space is rented then that only leaves the value of the equipment and merchandise inside.

For merchandise figure he probably has enough stock on hand to keep him at his monthly income for about 3-6 months. Equipment for making his merchandise would likely be worth about a year's income, but it is...

I wouldn't call it hard luck, so much as the characters are growing, and I , as their DM, must grow with them.

Considering, he has enough money to travel to a distant festival, and offer bodyguards each a 200gp gem for payment; and he'd done this at least six years prior- which tells me he's doing pretty well for himself.

I'm thinking he started out small, but did such good work that people started coming to his tiny little shop, even though he's not in one of the better districts.
He's Varisian, but he sustained injuries as a young adventurer that cut short his wandering days. Events like the festival are a chance to get on the road for a short while- even if his health won't let him wander on more than a twice a year basis.
Putting the two together- he probably keeps most of his money by having a shop in Lowcleft (Pathfinder 2: the Skinsaw Murders; p. 63). It shares the street with brothels, pubs, dance-halls, and other vibrant forms of entertainment. The atmosphere would appeal more to his Varisian heart than the stale, cold shops of the Grand Arch on the cliffs above.
He was... a 5th level expert.

If my 4th level bard (who has scheduling conflicts between classes and her job) can't make it back to gaming- she had taken an interest in becoming a lapidary herself; perhaps she will volunteer to let her character apprentice under the merchant and help him replenish his stock and his business. I'd be surprised if a gnomish bard couldn't improve his business by quite a bit.

There's just that sticking point of how nice he would feel towards the rest of them. After all, they did:
a): leave him behind...
b): allowing him to be killed...
c): burn through his merchandise and profits raising the funds to have him raised from the dead...
d): and now, instead of refunding the expenses he incurred due to their negligence... they want to buy his shop and make him pay rent?

Party: Hey, Therav... we sold all the gear that night hag used to torture you and your fellow prisoners with- and we'd like to buy your shop so you have enough money to re-stock.
Therav: Gee, thanks... I'm underwhelmed.

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