Epic Level Play


New Rules Suggestions

The Exchange

Is there any date set to work on this conundrum? I am wondering if this will be dealt with in the core books or in a later volume.

Cheers,
Zuxiu

The Exchange

Hmm, can anyone tell me where there are posts for what is being discussed on fixing high level play? ENworld or otherwise?

Thanks,
Zuxius

Liberty's Edge

Sorry I missed this topic Yesterday.

The Paizo people have stated that the corebook won't have too much in the way of epic, probably just as much as the current 3.5 DMG has. After the corebook is finished (August 09) they'll be able to look at fixing the epic level game but only if there's enough interest in the area. There have been some dicussion on how they should go about doing so, but they all eventually die away.

If you'd like PRPG epic coverage, then I'd encourage you to give the plan a lot of support when it comes time to consider it.


I've never played an epic game because there are too many rules and you need to uberize your armer, spells, exc. I've never run a game above 8th because the writeups for the more powerful spellcasters and monsters with special abilities require you to contantlly look stuff up. Often in other books.
I tried playing a 10th level game online and it took forever to build a 10th level character. Don't get me wrong. I don't wanna see things as condenced as 4e. 4e has some good ideas, but cutting the skill lists in half and with feats so limited. I'm sure they'll add more options, but they cut so much out of their 1st core books to get to that set page count. I hope Pathfinder doesn't go that far. But 3.5 has so many rules and alternate rules that our tabletop group constantlly bickered over what rule was right for the present situation. ~ ok. That goes a little past the present Epic discussion. 3.5s billion rules just frustrated me to where I was afraid to try running an Epic game.

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