Scent Redux


New Rules Suggestions

Sovereign Court

Pathfinder Roleplaying Game Superscriber

Hm. My first attempt to post this was foiled. It shows up in a search for "scent", but it has no name and can't be accessed. Anyhow, this is my new version of the vague ability scent.

Scent
Scent allows a creature to perceive its surroundings with its olfactory senses. To perceive something with scent, a creature makes a perception check against a scent's DC. A few sample DCs are listed below:

Overpowering: DC 0 (DC 15 Fortitude save or nauseated for 2 rounds)
Pungent: DC 5 (DC 10 Fortitude save or nauseated for 1 round)
Strong: DC 10
Normal: DC 15
Faint: DC 20
Very Faint: DC 30

Scent functions in a 30 foot radius. If a scent is upwind, it can be detected 60 feet away, and if it is downwind it can only be detected 15 feet away. If a creature's perception skill is higher than a scent's DC, it is automatically detected. Scent does not function as blindsense and cannot pinpoint an objects exact location, only a direction and vague location.

A creature with scent can also track more reliably using their olfactory senses. A creature with scent and at least 2 ranks in Perception receives a +4 synergy bonus on all Survival skills to track.

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