Monks and Diplomacy


Races & Classes

Scarab Sages

Why did the monk lose diplomacy as a class skill?

Surely the wise monk who tries to talk before resorting to violence is a trope worth keeping.

Gary


I agree, Diplomacy should be a class skill for monks, as should Bluff, Heal, and Knowedge(religion).


Why Bluff?

Anyway, if you think he gets too much skills
with Diplomacy, Heal, and Knowedge(religion),
just drop Ride and Swim.

Ride? On a horse? To be slower?
Because "The journey is the reward."? :)

And Swim? I can't recall a single Eastern
with swimming Monks. If they encounter water,
they run across it's surface or even fight on it.
That's an /ability/ worth considering IMO.

LL


Lang Lorenz wrote:

Why Bluff?

This is taken from the common chinese martial arts tactic of creating distractions to gain an advantage. A monk who has a good charisma might choose to use bluff to feint in combat as a part of his combat tactics.


Lang Lorenz wrote:


Ride? On a horse? To be slower?
Because "The journey is the reward."? :)

LL

I agree with you on that one; why would a monk have ride as a class skill?


Raymond Gellner wrote:
Lang Lorenz wrote:

Why Bluff?

This is taken from the common chinese martial arts tactic of creating distractions to gain an advantage. A monk who has a good charisma might choose to use bluff to feint in combat as a part of his combat tactics.

<slaps forehead>

On second thought its embarrassingly obvious.
It's needed for (Improved) Feint, which is
quite appropriate for drunken and monkey
style kung fu.

LL

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Gary McBride wrote:

Why did the monk lose diplomacy as a class skill?

Surely the wise monk who tries to talk before resorting to violence is a trope worth keeping.

Gary

Characters who spend thier time sealed away from the world aren't going to be espcially geared for diplomacy. Same reason that diplomacy isn't a class skill for wizards.


Monks should get ALL knowledge skills as class skills. It would make them a bit more interesting. What else are they gonna do while cooped up in a monastery all day. Surely martial training doesn't occupy all their time. If so they would have a good BAB and better HD. ;)


LazarX wrote:


Characters who spend thier time sealed away from the world aren't going to be espcially geared for diplomacy. Same reason that diplomacy isn't a class skill for wizards.

Actually being sealed away with a number of other monks might gear the monk even more for diplomacy. There are inevitable arguments and possibly violence when you have to live with the same people day after day after day with nowhere else to go.

If the monk practices a pacifist philosophy, then diplomacy would be key to avoiding fights whenever possible. The martial arts comes in when diplomacy fails.

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