NPC generator looks great


GM Tools


I was scanning through the NPC generator and it looks great and like it will be a lot of help

Paizo Employee Director of Game Design

While I am pleased to hear this, I am sure there are still some bugs to work out. I would love to hear about some samples using this system.

Jason Bulmahn
Lead Designer
Paizo Publishing


Jason Bulmahn wrote:

While I am pleased to hear this, I am sure there are still some bugs to work out. I would love to hear about some samples using this system.

Jason Bulmahn
Lead Designer
Paizo Publishing

I agree, and I actually appreciate you putting some redundant stuff in there to reduce page flipping looking for racial modifiers and so on.


Jason Bulmahn wrote:

While I am pleased to hear this, I am sure there are still some bugs to work out. I would love to hear about some samples using this system.

Jason Bulmahn
Lead Designer
Paizo Publishing

I definitely will be trying this out, I only got to scan through it, but I was terribly excited and will hopefully make an example tomorrow. However, I do have a nitpick errata that I noticed, table 14-7 page 135 lists the Halfling as have +2 Int, not +2 Cha as it is in the racial chapter.

Dark Archive

In general I like the NPC creation system. I would however like an added option of using the point buy system. The elite and non-elite array are very useful in many situation, but in some cases I prefer a more flexible distribution method. I also tend to give the NPCs the same amount of points the PCs got (usually high-powered). I will probably do it anyway, but it would be nice to see something like that included in future versions of the game.

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