El Raja Key in the Gazetteer


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Liberty's Edge

Just wanted to say kudos on the El Raja Key reference in the Gazatteer. It was very cool to see.


alleynbard wrote:
Just wanted to say kudos on the El Raja Key reference in the Gazatteer. It was very cool to see.

Thanks for bringing that up in a new thread. Is this in the Gazetteer in case we ever see the rumored collaboration between Rob Kuntz and Paizo? If so, I would love to see a mega-module out of this!

Liberty's Edge

BenS wrote:

]

Is this in the Gazetteer in case we ever see the rumored collaboration between Rob Kuntz and Paizo? If so, I would love to see a mega-module out of this!

I agree. That would be fantastic. The ideas for an all Absalom campaign would grow that much more interesting.

BenS" wrote:


Thanks for bringing that up in a new thread.

No problem.

I wasn't sure if it had been mentioned yet but I got so excited when I saw it that I had to say something.

Sovereign Court

I don't get it. Fill me in?

Liberty's Edge

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Zootcat wrote:
I don't get it. Fill me in?

It was written by Rob Kuntz.

Here is a bit of a summary on what El Raja Key is:

Rob Kuntz wrote:

El Raja Key, 1972. Unpublished. This castle was intentionally designed to provide Gary with a source of adventuring enjoyment but quickly expanded in scope when EGG chose me to help co-DM the original Greyhawk campaign. Some of its levels were incorporated into the second (large and current) version of Greyhawk Castle, and many of its tricks, traps, monsters and magic appear in sundry published releases (Greyhawk: Supplement 1 to D&D; DMG; UA; WG5; et al). Ostensibly the castle was located at a geographical area equating to the current Maure Castle location on the WoG map; WG5 (see below) was a nearby area related to Maure Castle/El Raja Key in some way which was only slightly hinted at (though the idea of entering Maure Castle equated with entering El Raja Key, which was less a name then than a signature denoting my castle, since my real initials occur within it).

It is important to note that as EGG's co-DM I was given reign to DM PCs in either castle and/or geographical area. In so doing, I also expanded planar areas before untouched in the campaign, allowing not only El Raja Key and its environs to be explored, but many other creative offshoots from that to be expanded upon as Gary concentrated on the rules, the WoG Setting, and his many other projects slated for publication. The majority of PCs who initially played in the Greyhawk campaign found themselves easily transferring back-and-forth between the two areas, and thus the idea of a multi-DMed campaign was born, which was later to include Ernie Gygax's sub-milieu, and somewhat later than that, James Ward's Dragonkind, as well as others. In 1986 I updated some of El Raja Key's levels and the main castle map with the idea of releasing it on the heels of "City of Brass" through Creations Unlimited, though this never happened. Since then its 40 levels have remained undeveloped.

A good deal of what El Raja Key was supposed to be has shown up in various places. Much of it, if I have the right of it based on the quote above, did show up in Maure Castle. I would imagine Maure Castle would make a good stand-in for El Raja if a super mod is never released.

In any case, El Raja Key was technically a super dungeon that exists in the world of Kalibruhn, I think. Though I will admit I am a bit fuzzy on some of its early history. I always got the impression that it wasn't orignally designed for Greyhawk but much of it ended up there anyway.

If you are not familiar with Rob Kuntz you can find more here

Rob also has a board devoted to El Raja Key here

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