Paladins multi-classing


Races & Classes


This may have been covered, but I missed it if it was.

Why is the multi-classing restriction still on the paladin? I've heard it over and over since the beginning of 3E that the multi-classing restrictions on paladins and monks were only there as a left-over from previous editions and it was not a balance issue at all. I just don't understand why a paladin can't multi-class freely just like everyone else. I know they can multi-class, but then they can't ever take paladin levels again, and that doesn't make sense to me.

I know we can house-rule it away...which I have, with no adverse effect. I was just curious why the restriction is still there for the Alpha rules? And can we expect to see it still on the monk as well?

Grand Lodge

In the sense of the explanation that those classes exemplify very rigorous training, I can understand it in a real-world sense. But then again, why is the course of study for a paladin or monk any heftier than a wizard or druid?

It's even worse when the prestige class requires class abilities from two different classes, one of which has the multi-class restrictions. A player now has to *very* carefully plan out his progression from level one. Heaven forbid he finds the perfect prestige class after he's moved out of the progression.

Sure, the DM can just lift the restriction and make an exception. But like you said, it's an idea whose time has come.

The Exchange

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
poizen37 wrote:

In the sense of the explanation that those classes exemplify very rigorous training, I can understand it in a real-world sense. But then again, why is the course of study for a paladin or monk any heftier than a wizard or druid?

It's even worse when the prestige class requires class abilities from two different classes, one of which has the multi-class restrictions. A player now has to *very* carefully plan out his progression from level one. Heaven forbid he finds the perfect prestige class after he's moved out of the progression.

Sure, the DM can just lift the restriction and make an exception. But like you said, it's an idea whose time has come.

Funnily enought, Neverwinter Nights, which was supposed to be a fairly strict implementation of the 3E rules, allowed multiclassing of Monks and Paladins without restriction or penalty.

What generally happens in my pen & paper game is that the Monks don't want to multiclass so that they don't lose out on Monk abilities. But YMMV.

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