Level Adjustment question regarding a Bugbear


Races & Classes

Sovereign Court

Hello all,

I know a lot of this stuff is up in the air, especially as we're still so far off from the Beta release and all, but I was wondering if I could get some opinions on how to alter the level adjustment and/or hit dice of the Bugbear to work with the new rules. When my group finishes our current ROTL campaign, we'll be shifting into play-test mode, and one of my players is keen on playing one. I personally love the little furry murder machines, so I'm inclined to to let him do it, but I think the level adjustment and/or the hit dice needs to be reduced to make it in line with the new beefed up classes.

It's still a long way off, so I definitely have some time, but I thought it'd be interesting to hear someone else's thoughts other than those of my players and my own -- both biased in their own ways.

Thanks for everyone's time!

The Exchange

Well the beefed up classes do allow for you to reduce the LA by 1. Racial HD can always be dropped as well with a little house ruling.

Dark Archive

I'd drop the level adjustement, and turn the racial hit dice into a bugbear paragon "class" that all NPC bugbears take but a PC bugbear doesn't have to (but won't get all the ability adjustments if he doesn't).

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