PBP - Pat's Crimson Throne (3.5)


Gamer Connection


I'm guessing there's probably demand for another Curse of the Crimson Throne game around here . . .

My free time schedule is changing for the better in the immediate future, so I'm wrangling players for a CotCT PBP. I have a fair bit of experience playing and running PBPs, though I have not yet run one on these boards.

I'm seeking exactly six players. The call is open for at least 48 hours; sometime after midnight GMT Tuesday night, I'll randomly select from among those expressing interest by then. I'll also make a waitlist.

I do not encourage detailed character design at this stage. My preferred process is for the selected players to design a well-rounded group.

My ideal posting frequency for the players is about daily. I'm on and able to post most of most days (I'm on GMT-4), but will occasionally miss one myself.

Die-rolling will be by whatever mode each player prefers -- I trust y'all. Combat will be a mishmash of initative order and posting first, compromising between full information and keeping things moving. Good initiative rolls will always be an advantage. More details as we get going.

I like rules, and I believe in the dice. I'm quite familiar with the 3.5 action rules. If bad things happen to either PCs or opponents due to the dice, so be it (though players whose characters are out of the game for one reason or another will be encouraged to re-enter, jumping to the front of the queue). I find this makes players more invested if the risks are real!

What else do you need to know?

Starting with 0xp, max gold, 32-point-buy. PHB races only, but classes and other options available from Core, Compete Arcane/Divine/Warrior/Adventurer and Races series, and both AP Player's Guides. Complete Scoundrel/Mage/Champion options by permission. Most options from the SRD are available, but no psionics. Non-evil alignments only, and Chaotic Neutral does not mean either insane or non-detectable evil.

House rules:
- No multiclassing limits or experience penalties.
- No permanent level loss, because that is Hurting Wrong Fun. Raise Dead and Resurrection cost an extra 50% in material component costs, and Greater Restoration restores "permanent" negative levels.
- 2 extra skill points/level for all characters (8 at first), 1 (4) of which must be spent on some combination of Craft and Profession (bought as class skills).
- Knowledge: Local is a class skill for all characters.
- Fractional Saves and BAB for multiclass characters. This generally helps the BAB of characters with more than one non-fighting class, and keeps saves for multiclass characters from being entirely out of whack. More details when the time comes.

Reading:
The CotCT Player's Guide is required reading. THe non-Secrets part of Guide to Korvosa is great if you've got it.

I'd really rather have players who are not familiar with the adventure, or at least will not go beyond whatever you've already read, but I'll leave that up to you.

Whew! Now to copy this to the clipboard and see if it will post!

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber; Pathfinder Battles Case Subscriber

I'm gearing up to run a SCAP campaign here or by e-mail, but I think I can manage to post in another. And I've been wanting to play CotCT. Now to figure out what to play...

Liberty's Edge

Pat o' the Ninth Power wrote:
I'm guessing there's probably demand for another Curse of the Crimson Throne game around here . . .

I, too have yet to play on these boards!

I would like to enter my name into the lottery for players.
I have the Players Guide and have not read the adventure, as I have
hoped that I might be able to play at some point.
I would hope to play an Elf, one of the folk that live in the South of town. I do not have the guide in front of me at the moment, I must confess.
I enjoy playing magic users and would play a sorcerer or wizard, though a druid would also be acceptable.
If the group needs a blade, then I would shift to ranger.
First Choice: Elf, wizard.

Hope to here soon!

Cheers!


Excellent!

Welcome to the pool, TriOmegaZero and Moonglum.

Off to an early bed; we'll see who else has chimed in tomorrow.

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber; Pathfinder Battles Case Subscriber

I'm thinking human fighter myself. Are alternate class features from Dragon magazine allowed? Specifically Armored Savant from #355, to represent his life as a hard laborer.


I've been hoping to get involved in a CotCT game, too. I made a human Favored Soul with 32 point buy not long ago for a game that never got off the ground. I'd be happy to trot him out.

Dark Archive

TriOmegaZero wrote:
I'm thinking human fighter myself. Are alternate class features from Dragon magazine allowed? Specifically Armored Savant from #355, to represent his life as a hard laborer.

Eldritch Warriors article?


I'll throw my hat in for this sounds fun .Would like to try a Urban Druid from dragon317 if possible. looks like this will be a city thing and always liked the ideal of them. but happy to play any thing needed.


TriOmegaZero wrote:
I'm thinking human fighter myself. Are alternate class features from Dragon magazine allowed? Specifically Armored Savant from #355, to represent his life as a hard laborer.

Sorry, I generally steer clear of the Dragon stuff.

Covaithe, you're in the pool.

Liberty's Edge

I'd like to play as well. Thinking maybe rogue. What books are disallowed?

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber; Pathfinder Battles Case Subscriber
Radavel wrote:
Eldritch Warriors article?

Yes, although I didn't want to use it as a mystical ability. Just a representation of his conditioning from long hard days on the docks and standing as a bouncer at taverns.

Are you sure Pat? It is trading his first level feat for the ability to ignore his armor when calculating encumbrance, and counting each armor as one step lighter for movement penalties. Adds 1 to the max Dex bonus as well. Is that too much?


nerak they are
Core, Compete Arcane/Divine/Warrior/Adventurer and Races series, and both AP Player's Guides. Complete Scoundrel/Mage/Champion options by permission. Most options from the SRD are available, but no psionics

he doesnt normally use dragon stuff in it seems have to rethink concept it seems if I get in.

Dark Archive

Pat, this might help you relative the eldritch warrior alternative feature mentioned by TriOmegaZero:

Spoiler:
Armored Savant - replacing 1st level fighter bonus feat; you ignore weight of your armor for purposes of calculating encumberance; and your armor slows you as if it were one category lighter than it is. This is a supernatural ability.

Bonded Armor - replacing 8th level fighter bonus feat; you bond with a specific suit of armor through a ritual; allows you to don or remove the said armor as a full-round action; also, as long as you are awake and can move freely, the armor grants you a +1 insight bonus to AC; insight bonus increase to +2 at 14th level; +3 at 20th. This is a supernatural ability.

Eldritch Grace - replacing 4th level fighter bonus feat; you gain evasion against spells and magical effects as long as you are unencumbered or lightly encumbered. This is a supernatural ability.

Eldritch Juggernaut - replacing 18th level fighter bonus feat; while wearing medium or heavy armor, you gain spell resistance equal to 11 + your hit dice. This is a supernatural effect that does not stack with any other spell resistance you have.

Fortification - replacing fighter bonus feats at 10th, 14th and 18th levels; beginning at 10th level, when wearing heavy armor there is 25% chance that any critical hit or sneak attack scored against you is negated and damage is instead rolled normally. The negation chance increases to 75% at 14th level and 100t% at 18th level. This is a supernatural effect that does not stack with any other fortification you have.

Warrior of Air (as this option I plan on taking, I'll not be posting the others, i.e. Warrior of Earth, Fire and Water) - replacing figther bonus feats at levels 2, 6, 12 and 20; at 2nd level gain electrical resistance 5, which increases to 10 and 20 at levels 12 and 20, respectively.

Starting at level 6 gain ability to cast featherfall as a spell-like ability three (3) times per day. Caster level equals fighter level. In addition, you deal electrical damage on a successful critical hit with an unarmed strike or melee weapon. You deal +1d6 at 6th, +2d6 at 12 and +3d6 at 20th.

Starting at 12th level, you may cast freedom of movement as a spell-like ability once per day. Caster level equals fighter level. At 20th level, you may cast it 3 times per day.

Sorry if I may be overstepping my bounds as a bystander.


I am also interested in this game. Is there still room?


TriOmegaZero wrote:
Are you sure Pat? It is trading his first level feat for the ability to ignore his armor when calculating encumbrance, and counting each armor as one step lighter for movement penalties. Adds 1 to the max Dex bonus as well. Is that too much?

I think I'm going to stick with my call. Since someone with this ability would always wear medium armor if given a choice, it's basically a feat for an extra 10' movement. That's awfully good. (And thanks for the assist, Radavel; more information is always good!).

Seeker, Nerak, and Longreach, you're in the pool. As stated above, I'll do a random draw from the interested parties tomorrow night -- 6 players and an ordered waitlist.

Seeker, I don't have the Urban Druid information, but I need to keep my life simple! Hope you're still interested.

Pat


Pat o' the Ninth Power wrote:
TriOmegaZero wrote:
Are you sure Pat? It is trading his first level feat for the ability to ignore his armor when calculating encumbrance, and counting each armor as one step lighter for movement penalties. Adds 1 to the max Dex bonus as well. Is that too much?

I think I'm going to stick with my call. Since someone with this ability would always wear medium armor if given a choice, it's basically a feat for an extra 10' movement. That's awfully good. (And thanks for the assist, Radavel; more information is always good!).

Seeker, Nerak, and Longreach, you're in the pool. As stated above, I'll do a random draw from the interested parties tomorrow night -- 6 players and an ordered waitlist.

Seeker, I don't have the Urban Druid information, but I need to keep my life simple! Hope you're still interested.

Pat

yep I can make something else. I would be happy to mail you the info but i'm cool with a DM not allowing things I do that all the times in my own games.


Pathfinder Adventure Path, Lost Omens Subscriber

I'm interested as well in joining...I had half-finished working on a ranger character (possibly as an eventual member of the Sable Company)...but I'll differ to see what is needed.

The Urban Ranger variant was something I had also considered...and you can find it under Variant classes in the D20SRD, if that makes it any easier for you, seekerofshadow and Pat.

I think the question that brought this to my mind was that there was some debate as to whether an urban ranger could be a Sable Company marine - as the player's guide seems to imply they must be a standard ranger, plus the urban ranger is limited to a medium sized creature - something a hippogrif is not.

Anyhow, I'm rambling too much...for now I just wanted to say I'm interested.


thanks alex I new of that one but prob just go core or maybe a class i haven't tried yet


Alex's post that Seeker mentions is invisible to me. If you're interested in the game, but have not seen me confirm your interest, please post again!


I can see it pat may been board chaos that was going on when ya posted.

Dark Archive

I'd like to throw my hat into the ring as well. I've not played PbP on these boards yet, but I've been playing over at EnWorld for close to 6 years now. Not sure what I'd play yet, but keen on starting in a CoCT game. I've got the Player's guide and the Guide to Korvosa too, though I've not read them yet.


I can now see Alex's post.

Alex and Erekose, welcome to the pool.


Pat, could you pop by my discussion thread for a moment at your convenience?

Guys, if you play in this game, you'll be in very good hands.


Sorry again. I should have written my post there before asking you to stop by.


Guys, let me amend my second to last post. If you play at Pat's table, you'll be in very, very, very, good hands indeed.


I'll throw my hat into the ring. I'll just have to resist the temptation to open those Pathfinder books when I do get my hands on them. Leaning towards a gnome rogue with an interest (read: obsession) in cartography. Must read through the players' guide.


Chris, you bring the pool up to 9.

The Exchange

I'd like to drop my name in the hat also. I'm leaning towards a cleric, race TBD (Most likely human)


Ryan's #10.


Ok, everybody.

In the game:

Ryan Renaud
covaithe
LongreachJones
Chris Banks
moonglum
Alex Martin

Waitlist, first to last:

Nerak the Numb
seekerofshadowlight
TriOmegaZero
Erekose13

Join me over here!

Thanks, everyone, for the interest!


Thanks for putting me in the running. yall have a blast.

Dark Archive

Congrats to those who are in, I hope to see you all on these boards as I hang around and get more used to the place.


Thanks, y'all.

For those not in the first cut, unless you tell me otherwise, I'll page you here in Gamer Connection if/when there's an opening.


sounds good pat hope yall have a great game


May I please be added to the alt list?


Honestly, if I've gone through 4 alternates, the landscape of folks who want to play will probably be radically altered, and I would plan to put out a second call. Just keep an eye out.

Thanks for your interest!


If you put out a second call where can I go to find it? I am extremely intrested in joineing a Pathfinder game so would like to throw my hat onto the alternate list. Thanks.


(Tried a couple times already to post this)

If and when I put out a second call, it will be here on Gamer Connection, and clearly marked for Crimson Throne.

Thanks!

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